Living in the Web
description
Transcript of Living in the Web
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Living in the WebMixed Reality and Intelligent Spaces
prof. Lazaros PolymenakosHead, Autonomic & Grid Computing
Athens Information Technology
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Outline• Introduction• Evolving Context to Mixed Reality Spaces
– Intelligent Spaces– Connected Intelligent Spaces– Mixed Reality Spaces
• Applications– Memory Jog– Elderly Care: My-past– Aware Interactive Media– Conclusions
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Web Evolution• The Web has transformed
Practically
every activity of our lives is mirrored into
the Web
The Web structure across all its levels
is resembling our social
organizational
structures.
From a connection oriented space (anytime, anywhere, any device, any document, any…thing)
To a social interaction oriented space (be close to the people that we work with, we are friends with, we are traveling with,
we are in general socializing and sharing the world with)
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Context Evolution
Key component to intelligent systems is the ability to understand and act on the context, i.e., the who, where, what and, if possible, why
“Any information that can be used to characterize the situation of an entity, where an entity can be a person, place, or physical or computational object” (Dey & Abowd )
Representational or Interactional view of context
All observed static and dynamic information along with the internals of the observing computational system in order to infer the type and dynamics of a situation involving humans, objects, and entities (real or virtual).
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Intelligent Spaces
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Perceptual Component Technologies
• 3-D Video recognition and tracking of people and objects• 3-D Audio recognition and tracking• Fusion of audio and video information• Audio-visual Emotion Detection• Speech activity detection• Voice recognition
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Abstract evolving 3-D description
MK3
C
A
D
B
Presentation Area
x
y
125cm3 cube spanning
3D space
(250,360,170) cm
(270,80,130) cm
(200,40,135) cm
(110,110,135 ) cm
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Middleware Components
Context Middleware Interface
Context Middleware Interface
Service Simulators
1. Feature Extraction2. Service Simulator
3. Service and Logic Modules4. Visualization
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Connected Intelligent Spaces
When connecting two or more intelligent spaces we have to deal with:• Fusing Information from different perceptual modalities and sensors.• Channeling of information to multiple output modalities and actuators
according to the user's situation and attention as well the physical room’s equipment.
• Rendering perceptual components robust and highly scalable, to provide stable reliable performance under a wide range of real world operating environments.
• Adapting services to accommodate a variety of sensor and actuator configurations for multimodal environments.
• Maintain a consistent model of the context and its evolution across time and geographical separated rooms.
The goal is to go beyond the simple and often limited avatar representations of self to interact with remote objects and people, but rather we focus on technology assisted presence and awareness across sites and services.
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Mixed Reality Spaces: a) Intermeshing Real and Virtual Objects
Maintaining user seamless experience: • Virtual objects obey the laws of physics • They interact with real-world objects.Technologies used: • Physics/game engines• 3-D cameras, • 3-D tracking, • 3-D Gesture recognition• Actuators close the loop between virtual
objects and the changes they effect on real ones.
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Mixed Reality Spaces: b) Intelligent Tabletops
Multi-touch surface is based on the technology of TFT monitors and Frustrated Total Internal Reflection (FTIR) technology that describes the internal reflection of light, inside a certain material.
Materials:The parts of a disassembled 19” TFT monitor,
84 IR LEDs, IR-pass filter, USB Camera, Crystal-clear Plexiglas
Frustrated Total Internal Reflection
IR LED arrays
Plexiglas
TFT panel
Light Diffusing paper
Diffusing Plexiglas
Backlight
FTIR panelApplication
projecting screen
Capturing hole
IR capturing camera
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Applications: a) Memory Jog
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Memory Jog: Context State Diagram
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Applications: b) Elderly Care
13500mm.
1500
0mm
.
Couch
Camera for people coming in, also covering some part of the room
C
Camera facing sofa, wide-angle, covering
most of the room
Television
7-channel microphone arrayfacing the couch
2900
mm
.
Door
Close-Talking Microphone for
user
Coffee Table
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Applications: c) Aware Interactive Media
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Intelligent Entertainment
Myspace
Content Provider
Myspace
IP network
AN n
IP access network
Scene Analysis/ Person Tracking
Service PlatformAAA, DRM, Web Server
Users Profile DB
AN 1
Playlist Playlist
YouTube
Video MetadataDB
21 3a,b,c4a,b,c
5a,b,c
Signalling
Video
Best Videos Selection
1'2'
5a,b,c
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Conclusions
• These new paradigms for services and infrastructure can change the way we live, work and entertain ourselves.
• Our lives will be immersed by these new technologies and we will practically fulfill our lives in these mixed reality spaces, experiencing both the social and the productive aspects of living.