Lesson 1 - Introduction to Computer Animation (No Video) (1)
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Transcript of Lesson 1 - Introduction to Computer Animation (No Video) (1)
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INTRODUCTION TOCOMPUTER ANIMATION
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Topic OutlineTopics
What is Computer Animation
Computer Animation and the Real World
Concepts on Computer Graphics and its types
The Computer Animation Development
Process
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What is Computer Animation?
Any computer-based computation used in
producing images intended to create theperception of motion [Computer Animation Complete,2010]
Sequence of computer-generated images[Johan Cohen]
Involves creating moving images with the
help of computers.[www.TheArtCAreerProject.com]
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The word animation came
from the wordanime
which means
life.
Did you know?
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What is Computer Animation?
A series of digital
still images thathave gradually or
drastically
transforming
properties to
visually present
motion.
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Computer Animation and the Real World
Medical Animation
Demonstration of how pharmaceutical
drugs work in the bloodstream and body;
Interactive models of the human body on
both macroscopic and microscopic, interior
and exterior scales; Interpretation of patient data into 3D visual
images;
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Computer Animation and the Real World
Medical Animation
Creation of instructional materials for
medical students;
Demonstration of surgical techniques in
virtual representation;
Breakdowns of how medical equipment/proposed medical equipment will work.
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Computer Animation and the Real World
Architecture and Landscaping
create 3D models of buildings from
blueprints are nearly indispensable when itcomes to planning construction
details such as measurements, materials,
and placements of beams, supports,windows, and other design elements can
all be worked out in a three-dimensional
environment, and can help to predict any
potential pitfalls as well as estimate the
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Computer Animation and the Real World
Architecture and Landscaping
details such as measurements, materials,
and placements of beams, supports,windows, and other design elements can
all be worked out in a three-dimensional
environment, and can help to predict any
potential pitfalls as well as estimate the
materials required for the project
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Computer Animation and the Real World
Architecture and Landscaping
to demonstrate how a prospective
building's materials might hold up or cavewhen under stress from various forces, as
well as predict how much tension and
weight supports can handle
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Computer Animation and the Real World
Mechanical Animation
to create virtual models of proposed
products and mechanical designs
parts can actually be fitted together in a
realistic manner, and their functions tested
measurements can be planned down to thesmallest unit, with more accuracy than
pencil-and-paper diagrams can often
provide
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Computer Animation and the Real World
Mechanical Animation
eliminate a lot of problems that would
normally require extensive physical testmodels and experimentation (Anything
from gear fitting tests to vehicle crash tests
can be simulated online using real-time
simulacrum of natural forces and materials)
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Computer Graphics and Animation
Computer Graphics
Visual presentations created using
computers
Disneys Chip/Dale and The Incredibles
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Types of Graphics according to
Composition
Raster Graphics/Bitmapped
Images that are created using dots (pixels)
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Types of Graphics according to
Composition
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Types of Graphics according to
Composition
Vector Graphics
Images that are created using
mathematically computed lines and shapes
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Types of Graphics according to
Composition
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Raster vs. VectorRaster
Used for real-life imagery
Recommended for digital camera
shots
Stores millions of colors
Vector
Used for cartoon-like images
Recommended for animation
Sustains quality of the images
even when transformed
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Types of Graphics according to
Dimensions
Two-Dimensional Graphics
Created using a coordinate system with
two axis and two planes
Consist of points that has x
and y coordinates
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Types of Graphics according to
Dimensions
Three-Dimensional Graphics
Created using a coordinate system with
three axis and three planes
Consist of points that has x, y
and z coordinates
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Types of Coordinate Systems
Cartesian Coordinate System
Polar Coordinate System
Left-Handed Coordinate System
Right-Handed Coordinate System
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The Polar Coordinate Systems
Properties: Polar Axis, Pole
Example Coordinates:
A(5,30)
B(-7, 60)
C(9, -90)D(-8, -45)
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How to Plot Points in a Polar Coordinate
SystemP (r, ) - where r is the radius vector
- is the polar angle
R is + (positive) if measured from the pole along theterminal side of
R is - (negative) when taken in opposite direction
is + (positive) if measured counter clockwise
is - (negative) when measured clockwise
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How to Plot Points in a Polar Coordinate
System
A(5,30)
B(-7, 60)C(9, -90)
D(-8, -45)
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