Lesson 1 - Introduction to Computer Animation (No Video) (1)

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    INTRODUCTION TOCOMPUTER ANIMATION

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    Topic OutlineTopics

    What is Computer Animation

    Computer Animation and the Real World

    Concepts on Computer Graphics and its types

    The Computer Animation Development

    Process

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    What is Computer Animation?

    Any computer-based computation used in

    producing images intended to create theperception of motion [Computer Animation Complete,2010]

    Sequence of computer-generated images[Johan Cohen]

    Involves creating moving images with the

    help of computers.[www.TheArtCAreerProject.com]

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    The word animation came

    from the wordanime

    which means

    life.

    Did you know?

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    What is Computer Animation?

    A series of digital

    still images thathave gradually or

    drastically

    transforming

    properties to

    visually present

    motion.

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    Computer Animation and the Real World

    Medical Animation

    Demonstration of how pharmaceutical

    drugs work in the bloodstream and body;

    Interactive models of the human body on

    both macroscopic and microscopic, interior

    and exterior scales; Interpretation of patient data into 3D visual

    images;

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    Computer Animation and the Real World

    Medical Animation

    Creation of instructional materials for

    medical students;

    Demonstration of surgical techniques in

    virtual representation;

    Breakdowns of how medical equipment/proposed medical equipment will work.

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    Computer Animation and the Real World

    Architecture and Landscaping

    create 3D models of buildings from

    blueprints are nearly indispensable when itcomes to planning construction

    details such as measurements, materials,

    and placements of beams, supports,windows, and other design elements can

    all be worked out in a three-dimensional

    environment, and can help to predict any

    potential pitfalls as well as estimate the

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    Computer Animation and the Real World

    Architecture and Landscaping

    details such as measurements, materials,

    and placements of beams, supports,windows, and other design elements can

    all be worked out in a three-dimensional

    environment, and can help to predict any

    potential pitfalls as well as estimate the

    materials required for the project

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    Computer Animation and the Real World

    Architecture and Landscaping

    to demonstrate how a prospective

    building's materials might hold up or cavewhen under stress from various forces, as

    well as predict how much tension and

    weight supports can handle

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    Computer Animation and the Real World

    Mechanical Animation

    to create virtual models of proposed

    products and mechanical designs

    parts can actually be fitted together in a

    realistic manner, and their functions tested

    measurements can be planned down to thesmallest unit, with more accuracy than

    pencil-and-paper diagrams can often

    provide

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    Computer Animation and the Real World

    Mechanical Animation

    eliminate a lot of problems that would

    normally require extensive physical testmodels and experimentation (Anything

    from gear fitting tests to vehicle crash tests

    can be simulated online using real-time

    simulacrum of natural forces and materials)

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    Computer Graphics and Animation

    Computer Graphics

    Visual presentations created using

    computers

    Disneys Chip/Dale and The Incredibles

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    Types of Graphics according to

    Composition

    Raster Graphics/Bitmapped

    Images that are created using dots (pixels)

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    Types of Graphics according to

    Composition

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    Types of Graphics according to

    Composition

    Vector Graphics

    Images that are created using

    mathematically computed lines and shapes

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    Types of Graphics according to

    Composition

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    Raster vs. VectorRaster

    Used for real-life imagery

    Recommended for digital camera

    shots

    Stores millions of colors

    Vector

    Used for cartoon-like images

    Recommended for animation

    Sustains quality of the images

    even when transformed

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    Types of Graphics according to

    Dimensions

    Two-Dimensional Graphics

    Created using a coordinate system with

    two axis and two planes

    Consist of points that has x

    and y coordinates

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    Types of Graphics according to

    Dimensions

    Three-Dimensional Graphics

    Created using a coordinate system with

    three axis and three planes

    Consist of points that has x, y

    and z coordinates

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    Types of Coordinate Systems

    Cartesian Coordinate System

    Polar Coordinate System

    Left-Handed Coordinate System

    Right-Handed Coordinate System

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    The Polar Coordinate Systems

    Properties: Polar Axis, Pole

    Example Coordinates:

    A(5,30)

    B(-7, 60)

    C(9, -90)D(-8, -45)

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    How to Plot Points in a Polar Coordinate

    SystemP (r, ) - where r is the radius vector

    - is the polar angle

    R is + (positive) if measured from the pole along theterminal side of

    R is - (negative) when taken in opposite direction

    is + (positive) if measured counter clockwise

    is - (negative) when measured clockwise

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    How to Plot Points in a Polar Coordinate

    System

    A(5,30)

    B(-7, 60)C(9, -90)

    D(-8, -45)

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