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Transcript of Less Common More Sense 13 | Cyber Issue
The Students’ Union MagazineUniversity of the Arts London*the cyber issue
NEEDS YOU!
To apply for one of these roles or find out more go to
www.suarts.org/lesscommon
'Less common More Sense' is a magazine that explores the art created by the students and alumni of the University of the Arts London. The Students' Union are looking for students for our new LCMS Volunteer Team. Here are the roles on offer;
PHO
TO: J
OH
N C
HR
ISTO
PHER
SM
ITH
Deputy EditorAn ideas generator on content, themes anddecision making for the publication.
DesignersTo make new and exciting design layouts for 'LCMS'.
Arts Sub-EditorA content generator for the magazine related to the Arts.
Design Sub-EditorA content generator for the magazine related to Design.
Journalism Sub-EditorA content generator for the magazine related to Journalism.
Fashion Sub-EditorA content generator for the magazine related to Fashion.
Online DevelopmentAn explorer of creative ways to publish 'LCMS' online.
Marketing & AdvertisingTackling old and new ways to market & advertise the 'LCMS' brand.
Promotion & EventsA promoter and awareness raiser for 'LCMS'.
Proof ReadersGain experience working with copy. A finisher!
CLICK HERE For Sizzling Cyber ContentThis issue of ‘less common’ magazine, created for and by Arts London
students and alumni, showcases emerging and established talent in the fields
of art, design, performance and writing, whose work touches on the Cyber
theme, literally or laterally.
Between these covers you’ll find arguments for and against the technological
tools so readily and democratically available to all (bar the technophobes) for
creating, disseminating and accessing a multitude of ideas and information,
without hindrance, censorship or copyright protection, and seemingly with
impunity. In a world where gamers demand and get the most realistic graphics
possible to fuel their fantasy ‘drive by’s and sword fights, while the elders
of society wonder if there is a causal link between violent role-playing video
games and real life violent crime, we ask: “Is it really all that bad?” And when
real-life fashion houses and name brands who ventured so publicly into
Second Life not so long ago have already been quietly closing their ‘in world’
shop doors, we ask: “Can it really be all that good?”
We take a look back at some pretty influential Cyber artists from the ‘60s.
And if it’s Cyber porn you’re after, you’ll find that here as well: not counting the
naked man multiplied on the cover (OK, it’s 18— I did count!), check out our
X-box playing centerfold with the cute little bottom!
Eldi Dundee
Arts Sub-Editor
Less Common More Sense
Less Common More Sense
less common more sense issue 13the cyber issue
PublisherThe Students’ UnionUniversity of the Ar ts London65 Davies StreetLondonW1K 5DA
PS… LESS COMMON NEEDS YOU
The future is now. Be part of ‘Less Common More Sense’ (open to all Arts London students).
To find out how you can be part of this magazine to highlight the emerging artists of the future, visit:www.suarts.org/lesscommon
13The Cyber Issue
LONDON COLLEGE OF COMMUNICATIONChris Ackerley_MA Journalism
Rachel Brown_BA Photography
Chuk Ikeh_FDA Journalism
Amanda Johansson_BA Photography (Alumni 2006)
Costas Kontos_BA Sound Ar ts & Design (Alumni 2006)
Sebastian Muravchix_BA Sound Ar ts & Design (Alumni 2005)
Toby Smith_MA Photography
Tatiana Woolrych_BA Typographic Design
Norman Wilcox-geissen_ABC Diploma, Photography
Ba Photography (Alumni 2006)
vvDaniel Camacho_BA Graphic Design
Alex Linsdel l_BA Media & Cultural Studies
CHELSEA COLLEGE OF ART AND DESIGN
Rob Sherwood_BA Fine Ar t
CAMBERWELL COLLEGE OF ARTS
Chan Hei Shing_MA Book Ar ts
Daniel Swan_BA Graphic Design
CENTRAL SAINT MARTINS COLLEGE OF ART AND DESIGN
Jonathan Krawczuk_BA Product Design
Kaoru Murakami_BA Fine Ar t
Karl Grady_FDA Fine Ar t Skil ls & Practices
Tomas Rydin_PG Dip Fine Ar t (BYAM SHAW)
Hannah Devoy_BA Product Design
Robert Logan_MA Fine Ar t
Evgenia Pukhova_BA Fine Ar t
Alice Wang_BA Product Design
Joe Collins_BA Fine Ar t 4D
LONDON COLLEGE OF FASHIONHuma Humayun_BA Fashion Studies
Louisa Koussertari_Fashion Marketing and Promotion Online Foundation Degree
CONTENTS05-10YOU ONLY LIVE TWICE_SECOND LIFEME AND MY AVATAR
11-14BUNKER 17 5001
17-22SINCERE SYNTHETIC SEDUCTION
23-24INTERLORDSTHE THRILL OF LIFE
25-30SUN RA_SPACE IS THE PLACE
31-32STRANGELOVE
33-35BEYOND RETRO
37-40ASIMOV’S FIRST LAW
41-42PETER CAMPUS IS MY BIG BROTHER
43-45THE PAST SURE IS TENSEFROWLAND
464D GLASS
47-48REVOLUTIONARY SHARING
GET INVOLVED / SUBMIT YOUR WORK
Visit www.suar ts.org/lesscommon to submit your work or f ind out how to become par t of the magazines
volunteer team. You must be a current student to be par t of the team. You must be a current student or an
alumni of the University of the Ar ts London to submit your work.
COPYRIGHT 2008
The Students’ Union, University of the Ar ts London and the authors. No ar ticle may be reproduced or
altered in any form without the wr it ten permission of the editor(s). The views expressed by the contr ibutors/
wr iters are not necessar i ly those of the editor(s), the publ ishers or the University of the Ar ts London.
Ann & John
Ar t Kaligos
Hear tbreak
John Bloomfield
Johnny Eveson
Andrea Strachan
Denise Heard
CO
NT
RIB
UTO
RS
Ronan HaughtonEditor-in-ChiefRachel BrownDeputy EditorChris AckerleyJournalism Sub-EditorEldi DundeeAr ts-Sub EditorHuma HumayunFashion Sub-Editor
Chan Hei ShingLead DesignerTatiana WoolrychDesignerDaniel CamachoLCMS Logo DesignHannah DevoyProof ReaderLouisa KoussertariProof Reader
Alex LinsdellProof ReaderAmelia DavisAdver [email protected] 1300 667Guy DeVilliersProduction Advisor
COLO
PHO
N
HO
LL
AZ
TO
You Only Live Twice: Second LifeTEXT BY_ CHUK_ IKEH_ FDA Journalism_ London College of CommunicationILLUSTRATION BY_ TATIANA WOOLRYCH_ BA Typographc Design_LCC
SKYTOWER OR KELBERWITZ? CITY CHIC OR BOY NEXT DOOR? CREATING AN ALTER EGO HAS NEVER BEEN SUCH A DILEMMA.
Skytower or Kelberwitz?
City Chic or Boy Next
Door? Creating an alter
ego has never been such
a dilemma. Usually it is just
a case of closing your eyes
and imagining your head
superimposed onto the
body of your childhood idol,
but when you are about to
embark on an adventure
into a dreamed up world, in
which the division between
imagination and reality is
somewhat hazy, you are going
to need a name that stands
out and an image to match.
We’re talk ing about a realm
that can transform you into
something close to a deity.
Equipped with just a keyboard
and a mouse, you can traipse
(or even f ly) over vast make-
believe landscapes and
achieve practical ly impossible
feats of ar tistic, scientif ic and
creative br i l l iance. In this world,
the laws of physics – or even
the laws of the land – have no
inf luence on your capabil i t ies.
Vir tual ly every thing you can do
in real l i fe can be replicated
here, and then some.
choose to use it as a showcase for their talent. Others opt to tr y out
things that they either couldn’t otherwise achieve or wouldn’t have
the testicular for titude to attempt, such as skydiving, building Grand
Design-esque architectural designs or even indulging in vir tual orgies.
A number of capital ist-minded inhabitants have been drawn in by
the dollar signs and have seized the oppor tunity to star t building
megabuck empires. This is the one place on ear th – or not, as the
case may be – where business and pleasure f it together with the
simplicity of Lego blocks.
In case I have lost you, let me explain. I am talk ing about a 3-D vir tual
experience built and inhabited entirely by real people. It is called
Second Life, and depending on whether you are a half ful l or half
empty person, it is either an exceptionally innovative creation or an
accident waiting to happen.
The masterminds (or the culpr its) behind this successful ly popular
Internet venture are San Francisco based Linden Lab, who, by their
own explanation, have set out to “connect us al l to an online world
that advances the human condition”.
To understand what this means, you must change your way of
thinking sl ightly. I f you are pictur ing some kind of twisted computer
game, then you may be forgiven because, to the newcomer looking
on the sur face, this is exactly how it appears.
However, this is not the case. There are no points to be gained in
this world: no levels, no winners and no losers. Perhaps the best way
to look at Second Life is as a “creative social space”, more or less
free of constraints, policies and judgement. It is a world created for
everybody by everybody else.
Secondly, if you are going to get anything positive out of Second Life,
you need to have some sort of agenda, otherwise it does become just a
twisted computer game – but without the rewards.
Your motive might not
necessarily be commercially
orientated, as a lot of people are
just in it for the hell of it. Second
Life, in many ways is the ultimate
social networking tool. It is a
chat room on narcotics.
You will probably find yourself
walking up to everyone and
anyone, and not being worried
about having to think of an
excuse to strike up conversation.
The liberation and anonymity that
the make-believe environment
offers means that it won’t belong
before you build an entourage of
friends and acquaintance’s.
There are numerous hangouts
and rendezvous points such as
bars, clubs, and parks where
you can meet people of similar
mind and exchange ideas
without feeling embarrassed,
arrogant, or inadequate.
Freedom of expression is a
common theme in Second
Life and you wil l f ind ample
services to facil i tate this.
Walls are adorned with
adver tisements for every thing
from more realistic skins
for you avatar (your vir tual
representative) – including hair,
clothing and even genital detai l
– to cars and furniture for your
vir tual home.
Of course, this has opened
up a market for the ar tistic,
creative and business-
sav vy among the world’s
inhabitants, which has been
exploited to the ful l. Budding
fashion designers need not
pray for their big break at
London Fashion Week; they
can simply turn their haute
couture visions into vir tual
models and then sell them
and watch proudly as people
parade their creations. In-world
currency (Linden Dollars) is
ful ly exchangeable for real
US dollars and you can even
retain the intel lectual proper ty
r ights for what you make.
Becoming the next Alan Sugar
or Richard Branson has never
been presented so invitingly
on a plate. What’s more, you
need not break open the piggy
bank to achieve your dreams;
al l you need is a computer
and a l i t t le bit of dedication
and self-belief.
Just ask Anshe Chung, al ias
of Ai l in Graef of China who,
with a modest investment
of $9.95, became the f irst
online personality to achieve
a net wor th of over 1mil l ion
US dollars entirely from prof its
earned inside Second Life.
Anshe/Ail in achieved this by making small-scale purchases of
vir tual real estate, subdividing them and then developing them
with landscaping and themed architectural builds for renting and
resale.
She is now the proud owner of several mil l ion Linden Dollars as
well as a healthy number of vir tual shopping malls, vir tual store
chains and she has also established quite a few of her own
vir tual brands – just l ike that.
And she is not the only one with a success story. For example,
many others have come into money by making in-world movies
and opening up galler ies and exhibitions.
However, according to Dr Julia Gaimster, Head of eLearning
at London College of Fashion, those who wil l have the most
success in their commercial ventures in Second Life wil l do so
not because of business know-how, but out of a passion for
what they are promoting.
Says Dr Gaimster: “Many people have failed because they do not
understand the environment. I think making money comes second
to doing something you enjoy – then the success follows.”
Indeed, not everybody does understand the environment and
beneath the sur face there are repor ts of sordid happenings.
Second Life gives everybody the power to govern and map out
their own destiny. But with mil l ions of people playing God, too
many cooks can spoil the broth.
The misinterpretation and consequent misuse of Second Life
poses a number of social, moral and ethical issues. There have
been murmurings of disapproval regarding things l ike tax-free
commerce, child-porn distr ibution and other seedy shenanigans.
The other worry is that Second Life, for some people, does
exactly what it says on the tin and has become a realistic
enough replication of real l i fe to the point where the two
have merged together. In a world where not everybody is of
sound mind or good intention, this could have devastating
consequences. Af ter al l, the men behind the September 11
attacks used vir tual simulation sof tware to plan their operation,
and we all know how that story ended.
Despite these very ser ious concerns and the controversy it stirs,
the general consensus among hardcore users seems to be
that Second Life and other vir tual environments are innovative
enough to justif y their existence and popular ity.
How else would those who are social ly isolated in the real world
– due to location, personal circumstances or otherwise – be
able to positively interact with others? What about the people
who wouldn’t otherwise get the chance to exhibit their talent on
such a large scale?
Something that has the potential to change l ives and solve real-
world problems should surely be given the benef it of the doubt.
You could flip the coin and look at Second Life as the lesser of
two evils, as a way of weeding out negative behaviour from the real
world and providing a harmless platform where it can be confined.
Whatever your opinion on vir tual l iv ing; evidence suggests that
ar ti f icial worlds l ike Second Life may be set to take on the baton
from Facebook and Myspace, as the next generation in social
networking environments.
The kids of yesterday were mesmerised by the arr ival of the
mobile phone; vir tual poking has charmed the kids of today. But
the kids of tomorrow wil l have spent a considerable amount of
their childhood in Barbie World and Penguin Club.
As the Internet and technology move towards a new dimension
– a third dimension – the vir tual sky wil l become the l imit for
dreamers and thinkers. With solutions sti l l to be found and
discoveries sti l l to be made, perhaps we should welcome the
change in the wind with open arms and more impor tantly, open
minds. Af ter al l, you only l ive twice.
In fact, some people have gotten
so worked up about it all that a
group known as the Second Life
Liberation Army went as far as
gunning down vir tual shoppers
at American Apparel in 2006.
This, in itself opens up another
can of worms - one labelled ‘on-
line harassment’.
Some allegations of wrongdoing
and tomfoolery have been
serious enough to get the feds
involved. Last July, Second
Life was made to shut down
its casinos because online
gambling is illegal in the US.
As well, police in Germany
are investigating claims
that inhabitants are trading
pornographic photographs
of real children, whilst several
European authorities are
concerned about rumours of
adult avatars having intercourse
with child-like ones.
These revelations beg cer tain
questions: Should vir tual
environments l ike Second Life
be al lowed to continue running
with the kind of freedom that
they do at present? Or should
activ it ies be l imited to harmless
deeds l ike attending mass and
choir practice?
Let’s look at it objectively; on
one hand, Second Life is a
haven for the socially curious,
the would-be entrepreneur’s
and the modern day hippies
of the real world. It provides
a space where a person can
remove the leash from their
imagination and let it run wild.
It’s like walking a young child into
Hamleys and telling them they
can have anything they want.
But on the other hand, it puts
users in a Garden of Eden
situation with a forest of trees to
avoid. The minimal restrictions
that are in place may simply
be playing into the hands of
those with real-life criminal and
perverse disposition.
Me a
nd M
y Av
atar
INT
ER
VIE
W b
y_ C
HR
IS A
CK
ER
LE
Y_
MA
Jo
urn
alis
m_
Lond
on
Co
lleg
e o
f C
om
mun
icat
ion ROLAND
MATHEWS_
ONLINE NAME:_OBVIOUS
SCHISM
University of Br ighton
“As far as I ’m concerned, my avatar is sti l l
fundamental ly human, but it is wearing some rabbit
clothing. Therefore, I don’t necessari ly class myself
as par t of the furry community; I once wore a rabbit
suit to an event in the Nevada deser t and that is the
inspiration for my avatar. I f ind that other residents of
Second Life warm to the gentle nature that rabbits
are perceived to have. They l ike my big blue eyes and
twitchy nose, and there is the tongue in cheek aspect
of it al l. You would be surpr ised how many carrot
jokes there are.”
JULIA GAIMSTER_ONLINE NAME_LULU MINNELL
University of Ar ts London
“Lulu is more adventurous in her dress sense than
I am - probably because she is younger, has better
legs and doesn’t have to run for the train, so she can
wear super high heels. The dragon was the nearest
thing I could f ind to a gecko (my pet in real l i fe). The
hat is by one of my fr iends in Second Life (Megg
Demina). They are exquisitely detai led and I don’t
know how she f inds the time and patience. I have
tr ied other avatar forms including being a gecko and
a dragon but somehow they just didn’t feel r ight. I
have spent a few Linden Dollars on Lulu; a new skin,
hair and clothes but nowhere near what I know a lot
of people spend. I also enjoy designing and uploading
clothes for her myself. She has def initely become my
online persona, not just in SL but also on my blog and
the social networks I belong to. I just hope people
aren’t too disappointed when they meet the real thing.
FRANK
RICKETT
ONLINE NAME:
FRANKIE ROCKETT
Do I l ike my avatar:
Yes, I love him.
Real l i fe self or an alter-ego:
Not quite either. He’s pr imari ly
designed to embody an idea.
A description of why I look
the way I do in 100 words:
I ’m intr igued by our nature as
a species, on the one hand
as aspirational creatures,
drawn towards beauty and
ar t, altruism and truth,
compassion and love, yet
simultaneously as degenerate
beings, with a propensity for
ugliness and destruction,
self ishness and l ies, violence
and murder. My avatar
was constructed to ref lect
that duality. A ‘Dark Angel’
who has a pair of fabulous
shimmering wings, but also
a pair of high powered guns
worn on the thighs. Wings
and weapons, a tension of
opposites, one pull ing
towards the l ight, and one
against it, downward, to
darkness. He is the
human condition incarnate.
me an
d my avatar » page 009/ 010
TEXT & PHOTOGRAPHY by_ TOBY SMITH_ MA Photography_ London College of Communication
Bunker 17/5001
Erich Honecker led the German Democratic Republik of East Germany from 1971 until 1989. His leadership represented the period of history
in which the world lived under the threat of Nuclear War and Mutually
Assured Destruction. In the 1980’s Honecker remained defiant of Gorbachev’s reforms and the GDR became more independent of Soviet Control.
bunker 17/5001 » page 011/ 012
In 1983 Honecker commissioned what is thought to be the
largest defensive nuclear bunker in Europe. This massive
underground structure was designed to serve as his base of
communications across the GDR in the event of nuclear at tack.
Eleven minutes from Berl in, Bunker 17/5001 would serve as
refuge for 350 people, including members of the National
Defence Council, members of the Central Committee and Erich
Honecker himself.
The bunker is over 96,000 sq m in area, divided into 300
rooms across 7 f loors. The decontaminat ion processes and
sophist icated engineer ing were designed to suppor t l i fe for
60 days. There is a lso machiner y, weaponr y and deta i led
mi l i tar y inte l l igence to mount a successfu l repopulat ion of a
decimated landscape.
The evacuation and sealing of the bunker corresponded with
the end of the Cold War in 1989. The current entrance is
concealed under a picturesque virgin pine forest and renewed
access has been created via a 45m long, 70cm high, unlined
tunnel. The location remaining secret prevents vandalism but
approach the images are
taken level, from as far back
as space al lows in reference
to cultural memory. They
also f it into the niche of “late
photography” as described
by David Campany. The now
pitch black, damp, decaying
empty spaces have been l it
atmospherical ly to i l lustrate
memories and perceptions
of the soldiers who tread its
corr idors and maintained its
machinery.
Images were chosen from a
larger body to i l lustrate its l ink
to the modern world above
and also its pr imary functions
when operational. The control
bunker 17/5001 » page 013/ 014
access is forbidden as
German authorit ies press
for its destruction. A fate
shared by the major ity of
Cold War architecture in
Europe, reinforcing a need to
document.
The bunker in its complete,
preserved state, represents a
unique microcosm of what was
the last day of the Cold War;
this is seen at a technological,
cultural and aesthetic level.
Stark ly it i l lustrates the severity
of preparation that was
needed for only 350 people to
survive the unthinkable.
With an archaeological
room would have been the
hub of activ ity and monitored
the status of al l the machinery
including the power supply to
the communication equipment.
The essential l i fe suppor t
systems of water and oxygen
are also shown.
For those 25 and under, a
demography to which I belong,
the Cold War is a myster ious
conf l ict to which we were
not exposed nor suf f iciently
educated on. A cr it ique of
current polit ics and conf l icts
can be aided by studying and
considering the structures and
traces that remain.
students in the red:the future of creative education is under threatFees seem like a given in today’s Higher Education (HE), and with the costs of materials, living in London, and frequently doing large amounts of work for free to get a foothold, creative students feel the pinch more than most. 10 years ago, New Labour promised not to introduce top-up fees. The research they used to justify students paying for their education, said that HE should be funded by the state and UK business as well as students. In fact, Labour’s own report suggested that students should contribute around 25% of their tuition costs. The reality now is that the average UK student pays approximately 80%, and if the cap on top up fees was lifted this could more than double.
The situation for students in general is grim. We’re an easy target, and with the mess they’ve made of the economy, it’s difficult to imagine a structured and realistic scheme for industrial investment in HE emerging, before the damage to our education system is irreparable.
The currently high Student contribution is justified by the so called “graduate premium” - the extra wealth a graduate is likely to gain over a lifetime, compared to individuals with lower level qualifications. Yet for the average arts graduate this extra wealth amounts to a mere £35K advantage. Even now, this premium is eroded by the debt built up as a student (including living costs, material costs, and the income lost from not working during time spent studying).
The government has indicated they want to bring a market into Higher Education, and if the top-up fees cap increases, the costs to London students could rise to more than £37, 000. This means that choosing to study an arts subject at degree level could actually leave creative graduates with a financial deficit over their lifetime.
WWW.SUARTS.ORG
All figures used in this text are taken from NUS’s “Broke & Broken”
What’s does this mean in practice?
The UK’s creative industries would no longer present a viable income for graduates, and creative degrees could become the preserve of the rich; those with enough finance to already support themselves, and no real need or desire to engage in the growth or strengthening of the creative sector as a economic driver.
SUARTS believes that arts students have the right to practice and profit from their talents, not merely be decorative elements for an unsustainable economy.
The concept that encouraging students, at whatever age, to sign up high levels of debt is inexcusably flawed. A better system must be found, and quickly.
ACT NOW:We believe students have the right to study the arts as a viable career option, not just a hobby for the rich.
SUARTS is organising students’ unions across London for their National Day of Action on November the 5th. If you would like to get involved in this activity, or to get involved our Education Funding campaign in any capacity, e-mail the Campaigns & Communications Officer, Kit Friend, at [email protected] or visit the campaigns section of our website...
JOIN US ON NOVEMBER 5th
Sincere Synthetic SeductionPHOTOGRAPHY by_ JENNY & LEE_ TEXT by_ COSTAS KONTOS & NORMAN WILCOX-GEISSEN
It was a mild night in February, and the setting was one of those trashy rock bars in London’s east end, packed to the brim with sweaty and bleary-eyed indie-kids.
This was to be the first time that I would see Heartbreak - the first act in a showcase of newly signed bands. The audience consisted mostly of hyped-up
teenagers hungry for the next-best-generic-
rock-outfit: it was clear from the energetic tension that Heartbreak were set to disappoint the majority of these young revellers. This was confirmed as a group in front of me started to jeer and throw their beer, and it was only the first song.
› › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › › ›
sincere syn
thetic seduction » page 017/ 018
It might have been the fact that Sebastian (the fronting face of Heartbreak), decked out in a white synthetic suit, bearing a schizophrenic glare, and enacting a series of wonderful and energetic power-dance routines, is the antithesis of these kids’ macho icons. Drawing inspiration from the airbrushed figureheads of Italo Disco - the glossy faces that represented the European disco movement of the early 1980’s - he has appropriated their essential characteristics and pushed it one stage further, such that his persona is the distorted nightmare vision of these smooth, Latin songsters: a postmodern mutation that is far darker and seductive than the original. It is a persona that demands and commands the audience’s attention; whether loved or loathed, Heartbreak are undeniably captivating to watch. On this occasion, their high-energy performance would provoke a reaction that was to be reminiscent of the late 70’s ‘Disco Sucks’ movement, in which hostility towards the expressively liberal sentiment of popular disco, erupted in an outpouring of white, macho, rocker hate. Nevertheless, on this night it was to be the heckling, in tandem with Ali’s raw, synthetic beats, that would work to power Sebastian’s angry performance.
It’s this relationship between the overt theatricality of the performance and the simplistic rawness of the music that creates such a captivating act. Stripped down to its essential elements, the steady 4/4 rhythm of the music (a persistent and primal electronic beat) does as much to pin down the audience as Sebastian’s
performance and vocals - its vivacity fuelled by synthesis. Their sound is distinctly ‘bedroom’, in the sense that it is crafted through minimal and simplistic means; seemingly influenced by the dark and industrial ‘bedroom’ style of early Detroit techno. It is interesting that there is as much consideration given to this aspect of the production as to every element of their output: As Sebastian stated in a recent correspondence, ‘…there are many people that produce their work on their home studios but aren’t necessarily looking for that bedroom sound, we definitely are.’ He seems to imply the strong signif icance of the amateur aesthetic within their work, to the extent that this characteristic becomes an essential and core ingredient within their output.
Undoubtedly it is the degree of consideration that goes into their act, which makes it such an enchanting one to watch. Even Sebastian’s movements seem somewhat contrived and thus share parallels with the production of the music, as the more I watch him the more it seems that his pin-point routines have been crafted through endless sessions in front of his bedroom mirror. Yet, the seemingly rehearsed and artif icial nature of the performance does not detract in any way from its presence, but in contrary works to enhance my experience of total fascination, in much the same way as the synthetic processing of Sebastian’s words enhances their impact and meaning. This must be what Sebastian implies when he later talks of their shared belief in the potential of synthetic sounds to form new perspectives.
sincere syn
thetic seduction » page 019/ 020
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Flash forward four months and I am again watching Heartbreak perform in a small club in the east end. Heartbreak are entertaining a modestly sized but enraptured audience, and I look around to take note that every young face in this place is directed at Sebastian. For it is an overtly, natural condition to desire to be something or someone outside of oneself; to slip into a persona that would allow for a release from the world of our rational reality into one of pure sensation and liberation. Heartbreak, and in particular Sebastian’s persona, speak to this desire at the same time that they express it, and this must undoubtedly form part of their appeal. It is uncommon to find an example of the synthetic and the natural orders existing in such a harmony, whereby each element enhances and compliments the other. I would like to conclude that it is the overtly synthetic character to the expressions of this captivating act that allow for the natural to really shine through: that kind of balance is a very seductive formula.
Heartbreak are Sebastian Muravchik and Ali Renault. Their single ‘We’re Back’ is out now on Lex Records, with an album to follow in early September. Many thanks to Sebastian, Ali and Piers.
http://www.myspace.com/heartbreak1
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ARTWORK by_ DANIEL SWAN_ BA Graphic Design_ Cambwerwell College of Arts
INTERLORDS
ARTWORK by_ EVGENIA PUKHOVA_ BA Fine Art_ Central Saint Martins
THE THRILL OF LIFE
interlords › th
e thrill of life » page 023/ 024
Before the cyber age, the computer age and even the space age, there was Sun Ra. Possibly the most complex figure that has emerged from black musical history, Sun Ra claimed he was born on the planet Saturn and was sent to Earth to save it through the power of jazz.
TEXT by_ CHRIS ACKERLEY ILLUSTRATION by_ TATIANA WOOLRYCH
Sun Ra: Space is the Place
From his emergence in the
1950s, ti l l his death four
decades later, his writ ing,
polemic lectures and music
foresaw space travel, cultural
vir tual real ity and the r ise of
electronics, in both music and
a wider cultural context. His
futur istic per formances were
famed for their eccentr icity
but behind the f lashing head
l ights, ref lective clothing and
cosmic sound was a man with
ser ious ideas on race relations
at the height of the American
Civi l Rights movement. Some
called him a Charlatan and
others called him just plain
crazy, but i f only one thing is
for cer tain, it ’s that he was out
of this world.
Sun Ra was born in
Birmingham, Alabama in 1914
as Herman Poole Blount, but
eventually denied that this was
ever his name, that he ever
had a family or that he was
in fact from the planet Ear th.
He grew up surrounded by
the American swing music
of the 1930s Big Bands,
an ensemble size which he
favoured throughout his l i fe,
even when unfashionable,
feeling that black big bands
represented microcosmic
utopias in which indiv idual i t y
was cher ished within the
scope of a wider cooperative
community. This ideal
of race col lectiv ism and
unity informed Sun Ra’s
musical and social ideology
throughout his entire l i fe.
Like many Afr ican Americans
during the 1930s Sun Ra
boarded a train and headed
to Chicago, in what became
known as the Great Migration.
Escaping white supremacist
lynchings and Jim Crow
segregation, hundreds of
thousands of blacks fol lowed
the Mississippi River to the
cities of the Nor th looking
for a better l i fe. But these
aspirations of assimilation and
freedom were quickly wronged
and the actual ghettoisation
that occurred in Nor thern
cities made l iv ing standards
there worse than in the South.
Supremacist employment
practises lef t blacks with the
lowest paid jobs and racist
housing schemes placed
newly migrated famil ies
together in the most run down
areas of the city. Chicago’s
South Side was no exception
and was the largest of the
Nor th’s ‘black belt ’ ghettos. It
eventually became a hot bed
of black-nationalism and violent
radicalism during the late civi l
r ights movement, but Sun Ra
was a staunch pacif ist and
used music as his weapon
of choice instead of guns in
the Afr ican American struggle
against the oppressive power
structures of society.
Liv ing Chicago’s South Side
unti l 1960 and then moving to
the run-down East Vi l lage in
New York, Sun Ra composed
and rehearsed with an ever
evolving ensemble group he
led, named the Arkestra. By
adopting the hippy ethics
of communal l iv ing 15 years
before such a thing existed,
he rented cheap housing for
his entire band in the most
impoverished ghetto and
rehearsed tirelessly, paying for
rent and food communally with
whatever money the group
earned from playing. By giving
many young black men the
chance to play in his band,
Sun Ra gave them a direction
in l i fe and a source of pr ide.
Although many of his Arkestra
turned out to be among the
most respected musicians
in the history of jazz, Sun Ra
also took in drug dependents
or those with emotional
problems, of ten without much
talent. Band member James
Jacson remembered, “Sun
sun ra: space is the place » page 025/ 026
Ra sensed who would have the wil l power to give up every thing
and star t a new l i fe.” Long-time baritone saxophonist with the
Arkestra, Pat Patr ick, went fur ther in admit ting that, “Sun Ra
was another k ind of being, he was educational, he helped you
to grow and develop. He was a self-help organisation run on a
shoestr ing. Black’s don’t have many people l ike him.”
By the 1960s every aspect of Sun Ra’s music and personality
had become inf luenced by outer-space and what he would call
‘Afro-futur ism’. A usual Sun Ra gig was a sensual feast on every
level, garnering a huge cult fol lowing on the New York avant-
garde scene. Sometimes as many as 30 musicians, dancers
and singers were involved in the extravagant per formances,
which included elaborate chants about the cosmos, metal l ic
cloaked instrumental ists playing explosive (of ten atonal) free
jazz, and Sun Ra himself improvising the most ‘out there’ solo’s
on his electronic synthesisers or reading poetry. Although the
per formances contained some of the most complex musical
arrangements of the time, it was the look of Sun Ra and his
Arkestra par ticular ly, which puzzled those who saw him.
Many new comers saw Sun Ra’s fascination with outer-space
as a f lashy gimmick and of ten treated him l ike a vaudevil le
clown, but this was simply untrue, and cr it icism of this k ind
cost him the credibi l i ty that he deserved unti l he was well
into his later years. However, he did gain a fol lowing of loyal
fans who during the 1960s were won over by his innovative
compositions and intel l igent social ideas. Both musicians,
who appreciated his unwavering dedication, to pioneering new
approaches to harmony, and a burgeoning hippy community
who were attracted to his psychodelic per formance style, began
to respect and understand Sun Ra on a deeper level. Now af ter
his death, musicologists and cultural histor ians have given Sun
Ra’s ‘Astro Black Mythology’ much more gravitas and consider
his obsessions with outer space and the future to be serious
metaphorical motifs, that when ful ly understood, reveals a
musician with a deeply socio-polit ical message.
In 1974 Sun Ra co-wrote and stared in a feature f i lm entit led
Space is the Place, which satir ises low-budget science f iction
movies from the 1950s such as Invasions of the Body Snatchers
or The Day the Ear th Stood Sti l l, and blaxploitation movies
from of the 1970s such as Shaf t or Super f ly. Set in ear ly
1970s Oakland, Cali fornia, the f i lm begins with the return of an
enlightened Sun Ra who has been travell ing through the cosmos
aboard his Interstel lar Space Ship for some time. He of fers
the ghetto blacks of America a chance to go with him to a new
planet: “to see what they could do with their own planet in outer
space, without any white people.”
By placing the Afr ican American freedom struggle within the
metaphorical realm of outer space, Sun Ra was able to create
an ar tistic vision of a utopian future for blacks in America during
a time of oppression. The notion that the Civi l Rights movement
was a useful or successful progress was al ien to Sun Ra, who
believed that Christian leaders l ike Mar tin Luther King str iv ing for
integration had of fered blacks unattainable dreams and that the
“black man has been fed upon the food of freedom and peace
and l iber ty” leaving him with an “addiction to freedom”.
sun ra: space is the place » page 027/ 028
The use of electronic sounds became a key def iner of Sun Ra
and his Arkestra’s music. A truly pioneering approach was
taken to the composition and arrangements of songs, which
would be an intense experience to l isten too; and even more
intense to see l ive. The Arkestra would create heavy rhy thmic
textures on a range of Afr ican style percussive instruments;
many of which were invented by Sun Ra himself. This would be
juxtaposed with Sun Ra playing his electronic piano synthesiser,
made up of incredible runs of modulated blips and beeps, deep
guttural drones, and explosive free jazz solos. The overal l ef fect
was something reminiscent of the sound of an interplanetary
spaceship’s command desk or the electronic messages zipping
around the future of cyber space.
The inf luence of Sun Ra has been far reaching and the range
of genres he helped stimulate, only ref lects the complexity
of the ar tist. Now, common in the twentieth century, use of
electronically produced sounds in music back in the 1960s
was groundbreaking. Sun Ra’s inf luence, alongside fel low
avant-garde composers such as Phil ip Glass or John Cage,
has been undeniable. The bleeps of Detroit techno or Chicago
house can al l be traced back to Sun Ra’s experiments with the
f irst electronic instruments. Secondly, and along a dif ferent
branch of the music family tree is the hugely vital role of Sun
Ra’s approach on the development of the free jazz movement
in the 1960s and 1970s. Ar tists l ike John Coltrane and The Ar t
Ensemble of Chicago al l owe Sun Ra and his Arkestra a debt
of gratitude, without whom, jazz may not have developed into
a complex ar t form, rather than merely enter tainment music.
Lastly, the psychedelic scene that emerged with the r ise of
LSD in America can also tip its day-glow hat to Sun Ra. Bands
l ike Frank Zappa’s Mothers of Invention, shared a regular slot
with the Arkestra at the cult downtown hangout, Slug’s. Here
audiences, of ten with the aid of hallucinogenic drugs, were
treated to the sensual over load that only Sun Ra’s warped music
and colour ful stage show could provide.
Ultimately, Sun Ra was a man who dedicated his l i fe to music
and the betterment of blacks in America. His Arkestra was more
than a jazz band, but rather a surrogate family of men for which
Sun Ra became the father f igure providing food, shelter, an
education and spir itual guidance.
As well as this grassroots aid, he was an ar tistic scholar whose
metaphorical presentation of a utopian future for blacks, through
the creative motif of outer space, enabled an authentic form of
aesthetic resistance to take place in a white dominated society.
Sun Ra’s quest to take blacks to another planet may not have
been l iteral, but rather a form of cultural vir tual real ity, acting as
an ar tistic tool which al lowed them to have their own creative
zone (albeit metaphorical ly). For being a musical innovator and
providing his very own style of social work in some of America’s
worst ghettos, Sun Ra has to be remembered as one of the
world’s (or in fact Saturn’s) most enduring mavericks.
This utopian side of Sun Ra’s ideology harks back to the
separatist views of Marcus Garvey and The Universal Negro
Improvement Association, back in 1914, who’s ‘Back to
Afr ica’ campaign gained a large fol lowing during the Harlem
Renaissance; the Black Nationalists of the 1960s led by the
Black Panthers, or Malcolm X’s Nation of Islam. Obviously, there
is a strong visual l ink between Sun Ra’s Interstel lar Spacezz Ship
and Garvey’s Black Star Liner Ship; both of fer ing safe passage
to a utopian black future - Garvey’s, back to Afr ica and Sun Ra’s,
into outer-space.
More of ten than not, ambivalent and almost always ambiguous,
it is vir tual ly impossible to pin one set of coherent ideologies
on to Sun Ra. On one hand he believed that integration had
weakened the black community to some extent and that race
unity was paramount, but on the other hand he agreed that
it was planet Ear th as a whole that needed to change (citing
whites and blacks as equal problems). I t would be easy to
write Sun Ra of f as a str ict Black Nationalist, but this would
simply be inaccurate. He was never a person who conformed
to the set polit ical agenda of others; a per fect example being
his deser tion from Bil l Dixon’s Jazz Composers Guild - the free
jazz cooperative set up in New York which attracted a new strain
of polit ical ly mil i tant black musicians - simply exclaiming, “They
were doing their thing, but they were not talk ing about space or
intergalactic things… they were talk ing about avant-garde and
the New Thing!”
This comment suggests that Sun Ra became uncomfor table
with the Black Nationalist associations that he and his music had
attracted, by al igning himself with the other mil i tant avant-garde
ar tists in the New York scene. Black Nationalist writer, LeRoi
Jones once pronounced in a BBC documentary that, “Sun Ra
is fervently anti-white, his music ref lects the ultimate mil i tancy in
jazz.” But, although it is def initely true to say that Sun Ra held
some separatist views, it is not fair to label him in such a precise
way. When confronted with this idea Jones responded: “Some
people have accused me of pull ing him into Black Nationalism,
but its not that simple, I don’t think anyone needed to pull Ra in
to a sense of national consciousness.”
As well as outer space, Sun Ra looked heavily towards new
technologies as an inf luence on his music and socio-polit ical
ideas. Although outer space was just a metaphorical theme
(bearing in mind the space race had not yet star ted when he
began to use it in his music) technologically advancement could
be a reality, and in Sun Ra’s eyes was a very possible way for
oppressed Afr ican Americans to make progress in society. He
saw computers, which were really in their infancy at the time,
and electronics as the future, and believed that i f blacks were to
play an active role in society, it was by having an understanding
of these machines. Keeping abreast of advances at al l t imes,
Sun Ra became the second person in the whole of the United
States to own an electronic piano synthesiser (only to have been
beaten by legendary soul ar tist Ray Charles).
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Rave it might have been, but
what exactly was ‘nu’ about it?
For someone who had seen
it the f irst time round, it was
intensely boring.
The 1900s saw a complete
transformation in the Western
woman’s wardrobe, taking her
out of centur ies of coverings
and constraints, but it has
been a while since there have
been any developments that
have signif icantly changed the
way we dress. The last one I
can think of was Lycra, which,
in the 1980s, brought leggings
out of the dance studio and
onto the streets.
On the whole, fashion since
then has been self-referencing.
While architecture and
product design continue
to evolve and innovate,
mainstream fashion seems
stuck on a nostalgia tr ip.
The season before and the
season af ter, it was al l about
the 1940s, a homage to the
heyday of Hollywood glamour
and the si lver screen, and
this Autumn/Winter, the l ikes
of Louis Vuit ton, Yves Saint
Laurent, Fendi, Chanel,
Dior and Ralph Lauren, wil l
be celebrating 1940s and
50s si lhouettes once again.
Actually, that has been the
‘look’ each Winter for more
years than I care to remember.
Every six months, fashion
dictates that the fashionable,
from the couture clad
bil l ionaire to the high street
shopper, rush out to buy a
new wardrobe that ref lects
the new season’s trends,
but are we really being sold
anything new? When was the
last time that you bought an
item of clothing that wasn’t an
interpretation of one from a
bygone era? Wouldn’t it have
been easier, and cheaper,
i f you’d just hung onto your
Mothers or Grandmother’s
wardrobe?
Even the kids are doing retro;
nu-rave was the biggest hit
of Summer 2007, with acid
colours and glow sticks
f i l l ing the clubs and House
of Holland reproducing the
slogan t-shir ts of the Eighties.
BA
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Beyond RetroTEXT by_ HUMA HUMAYUN_ London College of Fashion
SPRING/SUMMER 2007 the streets and stores are awash with thigh skimming tunic dresses in graphic prints, floaty maxi dresses, high-waisted flared jeans and chunky wedge sandals. You’d be forgiven for thinking you had been transported back to the late Sixties or early Seventies.
SCIENCE FICTION
But while the biggest hit on the
high street last Summer was
the 60s shif t dress, there was
another shif t on the catwalks
that season. A handful of
designers decided to break
the mould, showing futur istic
styles that wouldn’t look out of
place in a science f iction f i lm.
This may have been due in
par t to the number of new,
younger designers that were
catching the attention of the
mainstream fashion press,
such as Central Saint Mar tins
graduate Gareth Pugh.
Indian Designer Manish
Arora produced one of the
most str ik ing collections,
with a heady mix of Eastern
embroidery, pop ar t,
psychedelia and futur ism.
The looks had names such as
‘Space Tracks’ and ‘Massive
Space Warr ior ’, a huge cape
covered in giant 3-D sequins.
Arora’s designs no doubt
incorporate references to
the past, even if i t is a sci-f i
past reminiscent of Barbella. M
AN
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H is latest collection, which
includes breastplates and
chain mail, takes inspiration
from ‘the warr ior through
dif ferent cultures…from
English knights to gladiators to
Japanese samurais’, but what
prevents it from being retro is
al l in the mix. I t is l ike nothing
you’ve seen before!
Arora explains that ‘ tapestr ies
and prints from the 17th
century Baroque period have
been used as inspiration, with
l ion head and eagle motifs,
being given a contemporary
twist…the collection uses new
techniques of embroidery to
achieve unique textures and
embell ishments.’ As well as
incorporating traditional fabr ics
such as leather, velvet, si lk,
brocade and wool, he also
uses metal f i lms. He teamed
up with avant-garde Japanese
ar tist Keiichi Tanaami, resulting
in ‘an explosion of vibrant and
experimental graphics’.
I t ’s not a look for the faint
hear ted, but when an
established designer l ike
Nicolas Ghesquière sends out
Terminator l ike models in skin
tight metal l ic armour for 100
year old French fashion house
Balenciaga, it seems l ike a
change might be afoot.
Sure, the Terminator look
hasn’t been taken up by the
masses, but that is hardly
surpr ising when Primark was
sell ing a £14 copy of a Chloe
shif t dress and the only way to
get anything l ike Ghesquière’s
leggings was to splash out
thousands of pounds on the
or iginals at Harvey Nichols.
The shif t dress also has mass
appeal, precisely because it is
famil iar and anything truly new
has to be worn f irst by fashion
innovators, then celebrit ies,
before it f i l ters down to your
average fashionable consumer.
This can take a while…
beyond retro » page 033/ 034
AMANIKA WILMOT
THE FUTURE IS…BRIGHT?
One would think that
technological developments
would inspire more designers
to stop delving into the history
books and look forward to a
hi-tech future.
Ian Pearson is a ‘ futurologist ’
at BT Labs. His job involves
examining technological
developments and trends
in order to predict how they
might shape future societies.
Pearson gave a br ief ing at
London College of Fashion,
where he outl ined how
technology might impact not
just what we wear but our
whole concept of clothing.
Pearson foresees a future
where the l ines of clothing and
technology blur. Gadgets,
l ike mobile phones and i-
Pods have already become
fashion items, so why not
wear clothing that becomes
a gadget? He described
garments that could
incorporate tiny microchips
containing masses of data and
personal photo projectors, so
that the wearer could project
their chosen images onto the
environment around them. No
need to book a meeting room
for that presentation then.
Electro-responsive mater ials
could change the shape of
clothing during the course of
the day, which would no doubt
be useful in our erratic cl imate.
But Pearson’s predictions go
beyond simply combining form
and function. He foresees a
future where people would
wear ‘ego badges’ that
would act as identity badges
FUTURE FASHION NOW
Pearson’s vision of our fashion
future might seem a bit far
fetched but many of his
predictions are apparently
based on technologies that
are currently under research.
The idea of garment as
gadget or of clothing that can
transform itself to suit multiple
functions is not that far of f, in
fact it ’s already happening.
Designer Stephanie Tsang
has explored the idea of
transformative, multi-functional
clothing. She won awards
for her graduate collection,
which features dresses and
coats that can be folded and
zipped to create hanging
storage bins or shelves and
garments with built in LED
l ights that are powered and
control led by small devices
hidden in the pockets.
Hussein Chalayan, who
graduated from CSM and has
since gone on to win Designer
of the year twice, as well
as an MBE, has been at
the forefront of explor ing this
concept. He has designed
dresses that change the
shape on the wearer or even
transform from one garment
into another altogether, with
hemlines that r ise seemingly
of their own accord.
and al low them to digital ly
exchange personal information
about each other. Chips built
into clothing would be used
not just to facil i tate stock
control but also to track the
wearer and direct personalised
marketing at them, Minority
Repor t style.
Digital bubbles would act as
personal f irewalls to prevent
the individual from being
bombarded with information
and to protect his or her
security, but i f, l ike me, you
f ind your inbox f i l led with spam
each morning regardless of
how much you tr y to f i l ter it,
you would f ind this concept
less than reassuring.
I f th is a l l sounds a bi t too
Big Brother for you, how
about using your c loth ing to
escape th is new high tech
rea l i t y, by creat ing one of
your own? An ‘act ive contact
lense’ would a l low us to
super impose dig i ta l images
over rea l images, enabl ing us
to choose what we see, so
that we could in ef fect, make
over anyone we f ind of fensive
to the eye.
At the same time, we might
be able to transform our own
appearance by transmit ting a
digital ‘aura’ and could design
or buy fashions for our digital
selves. Smar t make-up that
becomes a l iquid crystal
display could change our
faces at the touch of a button
and we could design our own
digital tat toos. It ’s l ike taking
Second Life away from your
computer screen and into the
real world.
Although Chalayan uses
technologies such as
expanding electr ical coils and
remote controls to achieve
these ef fects, the designs are
more conceptual ar t forms
than functional garments.
But the themes he explores
are very much to do with the
body’s relationship with the
environment around it, be
that nature or architecture,
and therefore not so dif ferent
from Pearson’s predictions of
fashions that we not only wear
on our bodies, but project
onto the world we inhabit.
In the meantime, we are
restr icted to dressing
ourselves. Can we expect
to see anything beyond retro in
the shops this season? While
the high street stuck to the
hippy boho trend for another
Summer, the Autumn/Winter
catwalks were an altogether
darker af fair, with Apocolyptic
under tones. You might want
to protect yourself with a bit
of manish Arora’s gl it ter ing
body armour, or choose Rick
Owens, Christopher Kane,
A. F. Vandevorst or Celine,
who all presented futur istic
shapes that spoke of a
starker, harder future.
ALL PHOTOGRAPHS COURTESY_OF_BLOW PR
we are arts...and this is your space
www.suarts.org/wearearts
The Students’ Union are proud to have openedthe University’s first student led gallery spaces!
The ‘we are arts’ galleries are available to any current University of the Arts London student or group of students
.We know how hard it can be to get your work seen and how
rare gallery spaces are, so we are delighted to be able to offer students this opportunity.
We have three galleries across the University based at CSM,
LCC and Wimbledon.
All current students at the University are welcome to exhibit in any of the galleries, provided you submit a successful
application form and we have the space!
Asimov’s First LawTEXT & PHOTOGRAPHY_ by_ ALICE WANG_ BA Product Design_ Central Saint Martins
asimov’s first law » page 037/ 038
‘robot may not harm a human being’\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
— the f irst law of robotics by Isaac Asimov.
Scales, although don’t
per form physical harm,
have been subtly damaging
us psychologically. Should
objects l ike these exist in a
complex society l ike ours
where people are more
emotionally fragile?
WHITE LIESThis scale al lows one to l ie
to him or herself. The fur ther
back you stand, the l ighter
you become. The user can
gradually move closer and
closer to reality.
HALF-TRUTHThis scale puts your par tner
responsible for deciding
whether to l ie or hit you with
the truth.
OPEN SECRETThis scale reveals your weight
every time you weigh yourself
by sending a text message to
the desired mobile phone. The
receiver is then responsible to
reveal the answer immediately
or the next time you two meet.
Artificial intelligence is a topic widely used in the media, however, exactly how far are we from such technology? Are these fears towards robotic developments necessary or purely irrational? What is it about these currently fictional characters that scare us? Are there existing domestic objects that already break this law?
asimov’s first law » page 039/ 040
Peter Campus is my Big BrotherTEXT by_ KARL GRADY_ FDA Fine Art Skills & Practices_ Central Saint Martins – Byam Shaw
a dif ferent angle. The piece
gives us the oppor tunity to
scrutinise ourselves from all
angles at once, never meeting
our own gaze. As we spin to
look for the camera that sees
us as we are, we are destined
to chase our own tai l.
The Hitchcockian
Kaleidoscopes presented
here give a new slant to the
ever present, modern day
obsession with celebrity for
its own sake, giving us a
low-tech version of high tech
aspirations.
These early works stand in
contrast to the new video
tableaux. A f ixed camera
points into the landscape and
doesn’t move. What appears
at f irst to be a sti l l photo
mounted on the wall gives
way to the small f lut ter ings
of incidental movement, a
numbered buoy spins slowly in
the sti l l water and the picture
comes to l i fe. This i l lusion is
made more of by the staging
of the works, which are
mounted into the wall, f lush
with its sur face. The formal
compositions employed in
these images add to the sense
of a picture in transition.
Traversing between the bodies
of work al lows you to ponder
on the evolution of technology.
The early pieces do this with
their stark two-tone, low quality
appearance, the later works by
their sharp focus on saturated
landscapes.
Fi lm is now commonly seen
as a way of being recognised,
a way of showing others who
you are and what you have
to of fer. Society is rapidly
spawning a generation of
wannabes who shamelessly
jump into the trajectory of the
nearest lens for their f i f teen
minutes of fame. I just hope
when it ’s my turn that Campus
is behind the camera.
These days we’re almost anaesthetised by CCTV and video imagery, everywhere we turn in our daily lives we are constantly being filmed.
This has even spawned
a sub culture of hoodies.
A phenomenon in itself, it
appeared shor tly af ter the
arr ival of cameras being
placed on street corners
up and down the country.
Wearing hoods became a
way of shying from the lens.
Campus invites us to disrobe
our hoodies for a shor t time,
in order to enjoy his pr ismatic,
cinematographic images of
us in his multi-layered world
of moving images. Fi lm has of
late been manipulated to such
an extent that we can send it
v ia email, text, youtube etc.
Campus takes us back to a
time when video ar t was at
its most innocent and direct,
we know this because we are
making it with him. The time
specif ic pieces star t when you
walk into the spotl ight and end
when you leave. His por trayal
of us gives the viewer a rare
option of deciding whether
to walk onto the spotl ight
to merge with his work and
become the star of the piece
or to sit back and watch others
in a voyeuristic way of involving
yourself. In Optical Sockets
1973, you f ind yourself f inding
yourself over and over as each
monitor captures you from
peter campus is m
y big brother » page 041/ 042
ARTWORK_ by_ ROB SHERWOOD_ Chelsea College of Art and Design
THE PAST SURE IS TENSE
my past sure is ten
se » page 043/ 044
ARTWORK_ by_ ROB SHERWOOD
FROWNLAND
ARTWORK_ by_ JONATHAN KRAWCZUK_ BA Product Design_ Central Saint Martins_ www.krawczuk.it
4D GLASS
Revolutionary SharingTEXT BY_JOE COLLINS
Globally, mil l ions of people are simultaneously downloading and
uploading a multitude of free digital media amongst themselves.
Sharers or peers on the internet use the BitTorrent system – an
innovative 21st century communications network that ef f iciently
enables the decentral ised exchange of information. The ‘peer‐
to‐peer’ system provides peers (including ar t students) with
an alternative plat form for the distr ibution of uncensored work,
whereby other indiv iduals can informally exper ience, evaluate,
distr ibute, promote and even uti l ize the work. Commonly shared
media forms include pictures, v ideo cl ips, f i lms, music, sound
cl ips, eBooks, audio books, comics, sof tware and games.
Talented independent f i lmmakers are paradoxically benef it ing
immensely from having their movies distr ibuted for free using
BitTrrent. Fi lms that might never have been heard of before are
now being watched by masses of people. “The Man from Ear th”
in par ticular has become widely popular, it went from being the
11,235th most popular movie on the Internet Movie Database
(IMDB) to being the 5th most popular one, and the most popular
independent f i lm in just a few days af ter it was uploaded.
Jamendo.com is an oppor tune place for sound ar tists to
circulate their work under the Creative Commons l icense. Visitors
to the site can download work for free (using BitTorrent) but are
l imited from f inancial ly prof it ing by it – donations can be made
directly to the ar tist.
Individuals wanting to use the BitTorrent system initial ly need
to download and instal l a BitTorrent cl ient (l ike Utorrent for PC,
Transmission for Mac or Azureus). A tracker or torrent website
(for example Pirate Bay or Mininova) can then be used to search,
download and upload torrents. Downloading a torrent from a
tracker site automatical ly opens up the BitTorrent cl ient, which
then receives and sends multiple pieces of the data from and to
other online BitTorrent cl ients that also have the same torrent.
“Steal this Fi lm 1” and “Steal this Fi lm 2” are documentar ies
that reveal information about the astounding signif icance the
BitTorrent system is having on society and intel lectual proper ty.
“Steal this Fi lm 1” centers around founders of the Pirate Bay
website and their successful 2006 encounter with the Motion
Picture Association of America (MPAA), who represent copyr ight
proprietors l ike The Walt Disney Corporation (with an annual net
income alone of $3.832 bil l ion). Apar t from ar ticulating a strong
counter argument in the copyright debate, the documentary also
shows that young people and the general public are actively
opposed to the hegemony and functioning of multi‐bil l ion dollar
media corporations.
“Steal this Fi lm 2” adopts a more objective presentation through
explor ing the socio‐cultural need for and evolution of copying
and sharing. The widespread idea that throughout human
existence, the act of copying is interpreted as a natural instinct or
survival need, becomes the premise and documentary’s star ting
point. Undeniably, copyr ight proprietors actively and even lawful ly
oppose copying if i t conf l icts with their business interests.
Copyright authorit ies are also shown to have been in strong
opposition of new recording technology, l ike the video recorder
and tape recorder, unti l a prof itable outcome is developed. Af ter
establishing this, the f i lm goes on to explore 15th century history,
where the invention of the pr inting press proved the beginning
of a revolutioary transition, in the abil i ty of the state to contain
knowledge and in the way individuals perceived the world
around them. This histor ical context seems to help def ine or
highlight the radical nature of peer‐to‐peer f i le
revolution
ary sharin
g » page 047/ 048
FISHBOWL _ KAORU MURAKAMI _ BA Fine Art _ Central Saint Martins