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1 Multimedia Systems 2 Dr Paul Newbury School of Engineering and Information Technology ENGG II - 3A11 Ext: 2615 www.mtllive.com

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MULTIMEDIA AND SYSTEM DESIGN

Transcript of Lecture1

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Multimedia Systems 2Multimedia Systems 2

Dr Paul Newbury

School of Engineering and Information Technology

ENGG II - 3A11

Ext: 2615

www.mtllive.com

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IntroductionIntroduction

Web, Video and Graphical Systems Introduction to MultimediaPerceptionThe Internet & Networked MultimediaMultimedia & WebVideo HardwareDisplay AdaptersGraphics PrimitivesGraphics PipelineGraphics CardsDigital VideoCommunications Theory

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Course AimsCourse Aims

This course aims to give the student a broad introduction to multimedia systems

The course covers the principles of interactive multimedia production and delivery

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Course ObjectivesCourse Objectives

The student will understand the components and processes necessary to capture, manipulate and output multimedia content. Along with an understanding of the wider issues involved with multimedia production and distribution

They will be required to understand the principles of multimedia creation and processing and the main features of multimedia systems

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StructureStructure

Three single lectures per week: Monday 16:00 AS2 Tuesday 16:00 AS2 Thursday 16.00 AS2

One, 2 hour lab per week See lab time table

One problem sheet every two weeks Fragments of exam style questions To be handed in to the post box in the photocopier

room by 11.15 the following Friday

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Course Web PageCourse Web Page

All support materials for this course are available at:

www.mtllive.comThis includes

All Lecture slides in .pdf and .ppt formatAll Problem sheets in .pdf formatAll Lab sheets in .pdf formatLinks to support information on particular

topics

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Lab WorkLab Work

Lab activitiesThe InternetWeb page creationFlash DesignJava Multimedia

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Course AssessmentCourse Assessment

Unseen exam 70%3 Questions out of 41.5 HoursSample paper and last years paper on the web

pageLab work 30%

Web design exercise

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Reading MaterialReading Material

Look at the web pages for useful linksBooks:

Theoretical Foundations of Multimedia• Robert S. Tannenbaum

• Freeman (1998)

• This is a introductory text which covers much of the course

• Worth considering if you wish to find out more detail about the topics covered in the course

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IntroductionIntroduction

What is Multimedia?

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What is MultimediaWhat is Multimedia

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What is MultimediaWhat is Multimedia

GameBoy

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What is MultimediaWhat is Multimedia

Short Audio Course

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What is MultimediaWhat is Multimedia

Asthma

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What is MultimediaWhat is Multimedia

Penguin

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MultimediaMultimedia

EOD definitionUsing more than one medium of

expression, communication etc.The prevision of audio and video

material cross-referenced to a computer text

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MultimediaMultimedia

An interactive computer-mediated presentation that includes at least two of the following elements: TextSoundStill graphic imagesMotion graphicsAnimation

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MultimediaMultimedia

Multimedia computers serve two primary functions:Development tools for the creation of

multimedia productions e.g.• Macromedia – Flash, Dreamweaver, Director etc

• Real Systems Producer Plus

• CoolEdit

Delivery devices for multimedia presentations• Browser plug-ins or player applications

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Applications of MultimediaApplications of Multimedia

Multimedia has traditionally been limited to instructional materialsComputer-assisted instruction (CAI)Computer-assisted learning (CAL)Computer-based instruction (CBI) etc….

However, the present range of applications is extremely broad and growing rapidly:

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Applications of MultimediaApplications of Multimedia

InstructionEntertainmentScientific analysis, research and

presentationsBusiness applications, advertising and

salesArt and other humanities purposesAdaptive technologies for the disabledVirtual reality

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InstructionInstruction

Almost all teaching is Multimedia

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InstructionInstruction

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EntertainmentEntertainment

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Scientific Analysis, Research and Presentations

Scientific Analysis, Research and Presentations

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Business ApplicationsBusiness Applications

Until recently the primary use of multimedia in business was training

Now the multimedia business presentation is a large part of this market

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ArtArt

Sock

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Adaptive TechnologiesAdaptive Technologies

       

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Virtual RealityVirtual Reality

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FinFin

Fin