Learning through creating robotic models of biological systems
Click here to load reader
Transcript of Learning through creating robotic models of biological systems
Learning through creating robotic models of biologicalsystems
Dan Cuperman • Igor M. Verner
Published online: 3 February 2013� Springer Science+Business Media Dordrecht 2013
Abstract This paper considers an approach to studying issues in technology and science,
which integrates design and inquiry activities towards creating and exploring technological
models of scientific phenomena. We implemented this approach in a context where the
learner inquires into a biological phenomenon and develops its representation in the form
of a robotic model. Our multi-case study involved middle school students and prospective
teachers. We considered learning processes, in which the learners used PicoCricket robot
construction kits to create a variety of bio-inspired robotic models. We present two such
models and the teaching strategy which organizes modeling activities into five learning
stages. Based on analysis of learning activities and their outcomes along with the studied
cases, we explored characteristics of the learning environment and of the proposed inte-
grative teaching approach. The findings indicate the potential of modeling as a thread,
tying together engineering design and scientific inquiry into an integrative learning
activity.
Keywords Science–technology education � Design � Inquiry � Robotics �Biological system � Modeling � PicoCricket
Learning by design and inquiry
Recent literature explores strategies of incorporating emerging technologies into science
education, aiming to foster higher order thinking skills by leveraging multiple media and
establishing realistic inquiry-based contexts (Dede and Barab 2009). The effectiveness of
the technology enhanced science education in schools is widely recognized, but is often
determined solely by the utility of providing only technical support for the learning pro-
cess. With this, there are calls emphasizing additional potential benefits of the
D. Cuperman � I. M. Verner (&)Department of Education in Technology and Science, Technion––Israel Institute of Technology,32000 Haifa, Israele-mail: [email protected]
123
Int J Technol Des Educ (2013) 23:849–866DOI 10.1007/s10798-013-9235-y
accommodation between science and technology education in the curriculum (Lewis 2006;
Fensham 2009).
Lewis (2006) proposes to study engineering design and scientific inquiry at school in
ways that utilize their complementarity and conceptual proximity. One way is to employ
design as a vehicle for teaching scientific content, and the other is to harness science as the
driving force for prompting design. Lewis suggests design as a bridge between science and
technology education towards achieving scientific and technological literacy. He calls to
achieve this goal by new interdisciplinary pedagogies ‘‘that are integrative in approach,
showing fluidity between engineering and science’’. In this regard, Fensham (2009) points
to the need to study technology as the real world context of science and as the way for
applying science to serve society. We acknowledge this notion and share Fensham’s
concern about the existing tendency of eroding and removing technological contents from
Science–Technology–Society (STS) curricula.
Resnick et al. (2000) emphasize yet another argument in favor of keeping the techno-
logical content in the curriculum: failing to do so may lead to a situation in which tech-
nological systems utilized in science education are grasped as ‘‘opaque’’ black boxes,
without understanding the principles of their operation. To avoid this circumstance, the
students should be nurtured to ‘‘look inside’’ the technological artifacts in the world around
them and develop their own tools for exploring phenomena in their immediate
environment.
Researches explore possible ways for aligning between learning by design and learning
by inquiry in the middle school science and technology curriculum. Kolodner (2003, 2009)
analyzes learning-by-design processes, in which the learners, triggered by an explicit
design challenge, ‘‘mess about,’’ generate ideas, identify what they need to inquire, collect
data, and gradually build artifacts. Kolodner presented a learning model that combines
design and inquiry activities organized in two connected cycles: the ‘‘Design\Redesign’’
cycle answers the ‘‘need to do’’ while the ‘‘Investigate & Explore’’ cycle answers the
‘‘need to know’’. Kolodner’s learning model is grounded on the principles of construc-
tionism (Papert 1991) arguing in favor of involving the learner in the creation of artifacts
that serve as ‘‘objects-to-think-with’’. In the cases presented by Kolodner (2003), design of
technological artifacts was motivated by the need to understand scientific concepts.
When acting towards integrative teaching of natural science and technology through
binding design and inquiry, or in any other way, we need to take into account the different
nature of the two domains. Science focuses on natural phenomena, while technology deals
with man-made creation (Ropohl 1997).
International Technology Education Association (1996, p. 15) defines the relationship
between science and technology from the perspective of symbiotic interdependence:
‘‘Science is dependent upon technology to develop, test, experiment, verify, and apply
many of its natural laws, theories, and principles. Likewise, technology is dependent upon
science for its understanding of how the natural world is structured and how it functions’’.
Other manifestations of the relationship between science and technology can be seen in
historical and contemporary practice of science and engineering (Verner and Cuperman
2010). Both science and technology implement solutions borrowed from one another. The
history of science and technology provides many examples of the human desire to create
artifacts that mimic solutions existing in nature or, furthermore, attempts to improve them.
One such example is the aspiration to imitate bird flight, which motivated Leonardo da
Vinci’s invention of flying machines (Cianchi 1988); similar aspirations paved the way to
the development of bionics.
850 D. Cuperman, I. M. Verner
123
Robot design as well, is greatly influenced by the attempt to imitate appearance,
functionality and behaviors of nature-made creatures and, in particular, the human loco-
motion and intelligence. In the opposite direction, science is trying to understand and
explain natural phenomena by exploring existing, or specially developed technological
systems. Neuroscience, for example, uses principles of ‘‘information processing theory’’,
which explains mental functions by exploring computer operation (Miller 2003). The
above mentioned manifestations are explicitly based on analogies between natural and
technological systems. Researchers note that exploring such analogies not only facilitates
the development of science and technology, but can also make a strong contribution to
education (Gilbert et al. 2000).
This paper proposes a model of integrative teaching of science and technology through
practice which involves the learner in investigation and exploration of a biological system
along with the design and construction of its robotic model. Technology educators consider
integrative teaching as a way to consolidate knowledge of concepts from different disci-
plines through applied learning experiences (Wan 2007). Following this view, our
approach aims to set a common ground for studying reactive behaviors, i.e. behaviors
manifesting responses of biological and robotic systems to external events.
Learning with robotic models
Gilbert et al. (2000, p. 15) consider learning with models as a promising approach to bridge
science and technology. As noted, the place of this approach is well established in science
education, but yet to be determined in the design and technology education. de Vries
(2006) in his review of Gilbert’s book points out that technology education can develop its
own understanding of models and modeling practices by inferring from the experience
acquired in science education.
Elmer and Davies (2000) argue that the purpose of modeling activities in design and
technology education is more than acquisition of technical capabilities; it includes
development of thinking skills. The same view underlies the concept of digital manipu-
latives introduced by Resnick et al. (1998). Accordingly, manipulative materials with
embedded capabilities for sensing, computing and communicating open opportunities for
creative construction of technological systems and foster systems thinking.
A key feature of a digital manipulative is that it can be programmed to demonstrate a
reactive behavior. In educational practice, the inspiration to develop a digital manipulative
and program its behavior usually comes from the desire to reflect on phenomena and
imitate behaviors existing in the world around us. Thus, the digital manipulative serves as
the object-to-think-with in learning practices of its construction, programming, and
exploration. We consider such a digital manipulative to be in essence a robotic model
which is both a technological system and a representation of a phenomenon. Learning with
a robotic model can occur in two domains: one in which the model is designed, built,
operated and evaluated as a technological system, and the other, in which the model is
understood and assessed as a representation of a phenomenon.
International Technology Education Association (2000, p. 102) considers a model as ‘‘a
replica of an object in three-dimensional form,’’ created to answer a certain need. From this
perspective we see the robotic model as designed to satisfy the need for a tangible rep-
resentation by which concepts and processes related to the biological system can be
learned, tested and communicated. As such, the robotic model design is directed not only
towards technological efficiency. It also represents the designer’s perception of the
Biological systems 851
123
source––a personal expression which is typical for artistic design (International Technol-
ogy Education Association 2000, p. 90).
The concept of robotic model can be better understood when contrasting it with the
concept of model commonly used in science education. A suitable way to make this
comparison is in terms of the following categories used by Ropohl (1997) for the com-
parative analysis of knowledge types in science and technology:
• Models in science education are objects usually presented in a generalized symbolic
form. Physical models, and especially dynamic ones, are rare and mainly used as visual
aids (Lipson 2007). A robotic model, on the other hand, is a dynamic physical object
which facilitates learning through hands-on activities of its construction and operation.
• The objective of modeling in science education is to assist understanding of phenomena
and share knowledge (Seel and Blumschein, 2009). Practice with a robotic model
serves an additional purpose of fostering systems thinking through devising an artifact
(Resnick et al. 1998).
• Regarding the methodology, a model in science education is treated as an ideal
representation, while practical considerations are overlooked. Robotics education, in
contrast, deals with models that function in the real world.
• Regarding the characteristics of results, the outcome of modeling in science education is
a representation of a conceptual model in learner’s mind. Modeling in robotics education
prompts several outcomes: mental representation of scientific and technological
concepts, and creation of a robotic model which is a physical expression of the concepts.
• Criterion of quality of a model in science education is its suitability to promote the
acquisition of valid conceptions while avoiding misconceptions. A robotic model
answers yet an additional criterion of proper functioning.
To summarize the comparison, a robotic model can feature as a science model with the
added value of being a real technological system. In the context of this study, the learner,
being engaged in devising a robotic model that represents a biological system, develops
mental representations of concepts related to the biological and robot systems.
The proposed approach to learning with robotic models goes beyond robotics courses
that concentrate on building simple mobile robots and programming their basic movements
in response to sensory input. We follow the new strategies for introducing students to
robotics, as recommended by Rusk et al. (2008): focusing on themes, combining art and
engineering, encouraging storytelling, and organizing exhibitions.
In our case, creation of a robotic model of a phenomenon is a theme which combines
engineering thinking with personal artistic expression. The developed robotic model is
used not for competition, but serves as a tangible exhibit which assists storytelling concepts
of science and technology.
Rusk et al. (2008) noted that there are different robot construction kits, each of which
supports some type of activities and learning styles better than others. In this regard, the
authors recommended the PicoCricket kit for implementing alternative learning pathways
into robotics: ‘‘to combine art and technology, enabling young people to create artistic
creations involving not only motion, but also light, sound, and music’’.
Modeling biological systems
In our approach, biological inquiry and technological design are connected for the purpose
of creating a robotic model of a biological system. To understand this connection, there is a
852 D. Cuperman, I. M. Verner
123
need to clarify the meaning and function of the inquiry and design practices in our context.
According to National Research Council (1996 p. 23), scientific inquiry is a multifaceted
activity that involves, among other things, ‘‘making observations; posing questions;
examining books and other sources of information to see what is already known’’. In the
context of modeling a biological system, the function of observations, questioning, and
information search is to identify and understand the features of the system that are relevant
to the model design. The design practice is defined in the Standards for Technological
Literacy (ITEA, 2000, p. 118) as a process that includes the following steps: identifying the
need, generating ideas, exploring possible solutions, building and testing prototypes, and
refining the solution. As already mentioned, the robotic model design answers the need for
a tangible representation, by which the features of the biological system can be learned,
tested and communicated. Therefore, the ideas, solutions and prototypes developed
throughout the design steps are verified by matching them with the features of the bio-
logical system, revealed by the inquiry.
Based on the discussed view of learning by modeling, we developed the course
‘‘Control in Technological and Biological Systems’’ and delivered it to prospective
teachers of science and technology, high school and middle school students.
The course consisted of 14 weekly meetings of two hours each, and dealt with the
following topics: introduction to robotics (2 h), basics of building and programming using
the PicoCricket kit (4 h), sensors and control (4 h), DC motors and mechanical trans-
missions (4 h), inquiry into a biological system (4 h), creation of a robotic model (8 h),
presentation and evaluation of the robotic model (2 h).
Dozens of robotic models were developed by our students in the framework of teacher
training and outreach courses. The models featured topics such as: plant tropism, animal
behavior, control in biological systems in general and homeostasis in particular.
All the models (some of which are described below) were built using the PicoCricket
robot construction kit. The kit consists of a programmable microcontroller that can operate
different actuators and manage input from various sensors. The microcontroller provides
bi-directional infrared communication with a host computer or other PicoCrickets. In
addition, data management capabilities are offered, with an opportunity to sample data
from the sensors, implement reactive behaviors, and upload the data to a computer for
graphical representation. These capabilities can further promote the use of the kit as a tool
for inquiry based learning. The PicoCricket ‘‘specialties’’, such as preprogrammed animal
voices, colorful lights, and craft materials, are useful for building robotic models of ani-
mals and other biological systems.
A venus flytrap model
Inquiry into the phenomenon
This project was performed by two pre-service teachers, who inquired the ability of plants
to detect and trap prey. The inquiry started with a basic question: How do some plants act
to trap prey? Through web-search the pre-service teachers found video clips of several
carnivorous plants that implement different trapping mechanisms. They chose to model the
Venus flytrap behavior and posed a more specific question: What is the mechanism of
trigger and movement in the plant? To answer the question, the pre-service teachers made a
deeper web-search and found two relevant articles. From the articles, they learned the
following features of the flytrap mechanism:
Biological systems 853
123
Closure of the Venus flytrap is one of the fastest movements in the plant kingdom.
The trap consists of two lobes, which close together forming an enclosed pocket. The
center of each lobe contains three mechanosensitive trigger hairs (Pavlovic et al.
2010). When a prey crawls into the trap it bumps into the small trigger hairs. Two
touches of a trigger hair are needed to activate the trap which snaps in a fraction of
second. The closing process essentially involves a change of the leaf’s geometry. The
upper leaf is convex in the open position and concave in its closed position. The
driving force of the closing process is most likely the elastic curvature energy stored
and locked in the leaves (Volkov et al. 2007; Pavlovic et al. 2010).
Designing the model
The need was to develop a robotic model of the Venus flytrap plant which represents its
trapping mechanism as authentic as possible, within the limited means provided by the
PicoCricket kit. The design ideas, generated by the pre-service teachers, were based on the
features revealed by the inquiry and related to the ‘‘mechanosensitive’’ trigger mechanism,
the trap structure and movement. These ideas were implemented in the design solutions.
For the trigger mechanism the pre-service teachers used touch sensors supplied with the
kit. They designed a linear moving trap mechanism consisted of Lego parts driven by a DC
motor. For this purpose, several mechanical transmissions that convert rotary to linear
motion were evaluated. A crank mechanism was selected due to its simplicity and good
performance. A structure imitating the plant stem was also built from Lego parts included
in the kit. The final Venus flytrap model (Fig. 1) includes two touch sensors and a dc
motor, driving a crank that opens/closes the trap structure.
The pre-service teachers used the PicoBlocks software to design and program model’sbehavior. The program includes basic procedures such as conditions, loops and
subroutines.
The PicoCricket controller executes the main program, emulating the triggering process,
and the secondary trap activation module (Fig. 2). This module is executed in one of two
cases: if a simultaneous touch is sensed at both sensors or if any of the individual sensors is
touched several times. The motor is then actuated to close the trap mechanism. After a
delay, the trap is reopened.
A
D
CB
Fig. 1 The flytrap model:A Sensors; B Motor and crank;C Trap mechanism;D PicoCricket
854 D. Cuperman, I. M. Verner
123
Pulse rate control: a heart functional model
Inquiry into the phenomenon
This project was performed by three middle school students, who inquired the influence of
external stimuli on the heartbeat rate mechanism. The inquiry started with a basic question:
How is the heartbeat regulated? Through literature and web search the students learned
about the natural pacemaker located in the heart and about the normal heartbeat rate. The
students posed further questions: What external stimuli might be involved in increasing or
decreasing the heartbeat rate? What is the mechanism of this change? What is the
acceptable range of heartbeat rate? To answer the questions the students made a deeper
inquiry and found a relevant textbook. Using this book, they identified the following
features of the heartbeat mechanism:
Heart rate control is one of the means by which the volume of blood pumped by the
heart is regulated. This control function is managed by the autonomic nervous system
(sympathetic and parasympathetic nervous systems). Strong sympathetic stimulation
(stress state) can increase the heart rate from a normal rate of 70 beats per minute up
to 200 beats per minute, while strong parasympathetic stimulation (rest state) can
decrease the heart rate to 20-40 beats per minute (Guyton and Hall 2006).
Designing the model
The robotic model of the heart was designed to represent visually and audibly the heartbeat
mechanism as authentic as possible, within the limitations of the PicoCricket kit. The design
ideas and solutions, generated by the students, utilized visual and audio effects to simulate the
Fig. 2 The PicoBlocks program for driving the flytrap model
Biological systems 855
123
dependency of heartbeat rate on changes in the external environment. For sensing the external
environment the students used sound and light sensors supplied with the kit. They designed a
mechanism that expanded and contracted in a controllable rate. The Lego structure was driven
by a DC motor and was covered with a heart-shaped red fabric skin (Fig. 3). Several
mechanical structures were designed and tested until a satisfactory visual effect of a beating
heart was achieved. A sound box was added to emulate the heartbeat sound.
A PicoBlocks program was designed to facilitate the model ‘‘behavior’’. The
mechanical structure repeatedly contracted and expanded while each repetition was
accompanied by a heartbeat sounds. In idle state, repetitions were at a rate of 70 cycles per
minute. When surrounding light dropped below a preprogrammed threshold, the model
responds by switching to a ‘‘rest’’ state, in which the rate of repetitions gradually dropped
to 40 cycles per minute. In response to loud noise, the model switches to a ‘‘stress’’ state, in
which the rate of the ‘‘heart’’ beats jumps up to 120 times per minute. When loud noise is
discontinued, the rate gradually decreases, until reaching the idle state.
Educational study framework
Research aim and questions
Our research was directed to develop and explore an educational approach which involves
the learner in investigation and exploration of a biological system along with the design
and construction of its robotic model. The research questions posed were:
• What are the specific features of learning through the proposed approach?
• What are students’ attitudes towards this learning practice?
Participants
The study involved four categories of participants:
• Prospective teachers (N = 41) majoring in science or technology education at the
Department of Education in Science and Technology, Technion.
D
B C
A
Fig. 3 The heart model:A Sensors; B Heart mechanism;C Sound box; D PicoCricket
856 D. Cuperman, I. M. Verner
123
• Middle school students (N = 21) who were finalists of the nation-wide science-
technology competition OlympiYeda (Verner et al. 2012).
• Middle and high school students (N = 40) learning in an enhanced science program at
schools in Haifa.
• Middle school students (N = 44) learning a regular science program at schools in
Haifa.
Method
To answer the research questions, we applied the grounded theory methodology (Glaser and
Strauss 1967). The constant comparison procedures of data collection, refinement, and
categorization were focused on robot project design, learning activities, outcomes, and
perceptions of learning with models. In these procedures we applied the qualitative inductive
reasoning method (Lodico et al. 2006, pp. 4–21), so that the bottom-up process was directed
to get insight into the project stages, the specific features of the learning activities, the
progress in acquisition of technological and biological concepts, and the reflections of
prospective teachers and school students on the practice of learning with models.
A multi-case study framework (Yin 2003) was used to enhance internal and external
validity of the study, by implementing the proposed approach to different categories of
learners and by triangulating the findings of different case studies.
Data collection and analysis
Narrative and numerical data in our multi-case study were gathered through participant
observations, document and artifact analysis, interviews and questionnaires. To enhance
internal validity of each case study, the mixed methods analysis (Lodico et al. 2006,
pp. 280–288) was used, so that data of different types were triangulated and used to present
the proposed approach from several perspectives.
At the beginning of our research, in the case study with prospective teachers of tech-
nology, we conducted pre-course and post-course semi-structured questionnaires that
addressed students’ experience in learning and teaching with models. More detailed
reflections were gathered by semi-structured interviews. The data were coded, analyzed
and categorized, while the obtained categories were used as focal points for the subsequent
case studies with school students and prospective teachers. For example, one of the cat-
egories pointed out the need to outline limitations under which the model is valid. In the
subsequent case studies we acted to find out how can students learn from those limitations.
For this purpose, we developed a special questionnaire that requested students to explicitly
compare the robotic model with the source biological system. The questionnaire requested
the student to give a written description of the robot and biological systems, and explain
similarities and differences between the systems with regard to appearance, functionality
and structure. It also asked the student to evaluate the model authenticity. Further analysis
and coding of the responses related to model limitations led to formulating a characteristic
feature of the learning practice, described in the next section, together with other findings
obtained in the same way.
Document and artifact analysis relied on project reports, in-class presentations, and
model evaluations. We searched for commonalities in the staging of different projects and
for indications of scientific and technological competences applied when creating the
robotic models. Results of this analysis were supported by the evidence collected through
observation of inquiry and model construction activities.
Biological systems 857
123
Findings
Stages of learning by modeling
Learning activities included in our robotic modeling projects can be commonly divided
into the following five stages:
1. Acquiring technological knowledge
The learners were provided with technological content knowledge essential for using
the construction kit and building simple robotic systems. In particular, the students
learned about sensors, control, simple mechanisms, motors, actuators, and intuitive
brick programming. When introducing concepts related to technological systems we
deepened into their scientific principles and explained them using their connection to
similar concepts related to biological systems. For example, when learning about
sensors, the broader aspect of sensing and senses in the animal kingdom was discussed.
2. Selecting a biological process
The students participating in each case study were assigned to inquire various biological
control mechanisms. In each of the case studies a certain type of biological processes was
selected as a featuring topic. Examples of the topics were given in ‘‘Modeling biological
systems’’. The students were assigned to inquire a specific biological control mechanism
within the selected topic. They had some freedom of choice for selecting what specific
biological process within the topic they would like to model. The students selected the
modeling tasks, while taking into account technological opportunities that can be provided
by the construction kit as a modeling tool. In one case study, for example, the students
selected from various phenomena of plant tropism, including heliotropism, phototropism,
gravitropism, and thigmotropism. The students examined ways to model those plant
behaviors using the light, touch, and resistance sensors available in the kit.
3. Inquiry into the biological system
After choosing the biological system, the learners (as individuals or team members)
were engaged in a self-regulated inquiry, in which they studied the biological concepts
and the characteristics of the nature phenomenon relevant for creating the robotic model.
When studying the biological concepts, special attention was paid to the biological
mechanisms to be imitated by the robotic model. Examples of such inquiries were
presented in ‘‘Modeling biological systems’’.
4. Building the model
After the acquisition of technological and scientific background and getting insight
into the natural phenomenon, the learners set to designing and building the robotic
model. The models were developed through rapid prototyping rounds, in which
characteristics of the model prototype were examined and improved to better resemble
those of the biological system.
5. Assessing differences and similarities
Once the model development was completed, the learners were assigned to
individually answer a questionnaire that asked to systematically analyze the analogy
between the model and the biological system. For example, when analyzing the heart
functional model described in ‘‘Modeling biological systems’’, the students evaluated
its resemblance to the human heart with regard to components (such as resemblance of
the robot mechanism to muscles), geometrical form (heart shape, color and size),
functioning (idle and trigger states), and control (natural pacemaker of the heart to the
PicoCricket controller).
858 D. Cuperman, I. M. Verner
123
Features of learning practices
The features that repeated throughout the case studies were as follows:
1. We found that the students were highly motivated to learn scientific and technological
concepts and perform hands on activities. We observed that desire to build a robotic
model typically triggered students’ curiosity to the biological phenomenon and drove
the inquiry. For example, after learning about sound sensors and constructing a sensing
circuit, the students became curious to learn more on how the ear functions. Also, the
aspiration to implement the knowledge about the phenomenon and create a robotic
model motivated students to learn the needed technological concepts. For example,
interest to authentically imitate a tropistic mechanism motivated a search for an
appropriate mechanical solution. Those observations are reinforced by reflections of
both the prospective teachers and the school students participated in the study. A
recurring reflection was:
The method arouses motivation to learn. Working with the robotic kit was
attractive and interesting. The combination with scientific content was good
and helpful. (A student majoring in mathematics education).
2. A team of two or three learners was found preferable for providing self-expression and
opportunities of contribution, while still allowing the benefits of team diversity and
collaboration. As observed, the students formed the project teams by themselves. Each
student took leading in one of the three project areas: inquiry, building and
programming. A typical reflection:
The students benefit from learning in a team …The collaboration was good. I
enjoyed very much working with my partner and learned a lot from him, things I
didn’t know previously… It is better to work in pairs then to be part of a big
group. (A student majoring in physics education)
3. The models created by students through rapid prototyping were simple and usually
consisted of a controller, no more than two sensors, one electrical motor and
mechanicals. They tangibly illustrated the studied concepts and provided meaningful
analogies:
Studying theoretical concepts along with constructing their tangible models
helped to understand the subject more deeply. (A student majoring in physics
education)
The model provides plenty of analogies, largely regarding properties of its func-
tioning. (A student majoring in physics education)
In the process of constructing a robotic model that took not more than a few hours, the
students underwent the experiential learning cycle of agile technological prototyping
and scientific inquiry activities. As typically reflected:
When I built the model I went back and check the scientific concepts behind the
model. (A student majoring in technology education)
4. Throughout the case studies we observed that the exploration of similarities and
differences between a biological system and its model facilitated understanding of
biological and engineering concepts. In this exploration students dealt with questions
such as: What features of the biological system are essential for the model, and does
Biological systems 859
123
the model authentically represent them? Can the model be improved to better represent
the system within the limitations of construction and programming using the
PicoCricket kit?
An example for such exploration is the process of perfecting the mechanism for
modeling tropistic movements in plants, observed in the Venus flytrap project. In this
model, described in ‘‘Modeling biological systems’’, the ‘‘trap’’ movement is
generated by powering an electric motor that changes the orientation of two ‘‘lobes’’
via a crank mechanism. Further inquiry of the trap closure in the plant revealed that its
mechanism is different and utilizes stored elastic energy to change leaf’s geometry.
This finding motivated the development of a more realistic mechanical solution in the
succeeding project that modeled a plant opening/closing mechanism. The developed
solution, that imitates the plant hydrostatic pressure movement mechanism, utilizes
pneumatic pressure to simultaneously unfold two ‘‘leafs’’ and move them apart, as
shown in Fig. 4.
To further facilitate integrative learning practice, we asked the students to evaluate the
similarities and differences between the model they built and its source. Analysis of those
written evaluations indicated that the students succeeded in performing this comparison.
Attitudes towards learning with models
Prospective teachers
Twelve prospective teachers answered pre-course and post-course questionnaires that
asked about their attitudes towards learning with models and about their prior experience
in this field. The questionnaire indicated that this prior experience was limited. More
than 66 % of the prospective teachers reported that, when studying at school, they were
not engaged in any learning activities with physical computerized models, while the
others had very limited engagement. Over 83 % of the prospective teachers stated that
they had little or no practice in building such models during their academic studies. In
spite of the limited experience, more than 83 % of the prospective teachers expressed
interest or strong interest to practice teaching with physical computerized models and
more than 66 % were willing to acquire practical experience in building such instruc-
tional models.
The post-course questionnaire repeated the questions on prospective teachers’ atti-
tudes towards learning with models, asked before the course. It also requested pro-
spective teachers’ recommendations about ways to incorporate physical computerized
models into learning activities, in the form of demonstrations with ready-made models,
experimentation with teacher-made models, and model development. The questionnaire
indicated that all the prospective teachers were strongly interested to build physical
computerized models and use them as teaching aids. With regard to incorporating
models into learning activities, more than 83 % of the prospective teachers recom-
mended in-class demonstrations and experimentation with ready-made models, while all
the students strongly recommended engaging learners in making models as part of
inquiry activities.
Results of the questionnaires are in line with prospective teachers’ reflections expressed
in the post-course interviews. The prospective teachers recognized the advantages of
learning with models, and especially, the value of models as means for visualizing dynamic
processes. A representative reflection was:
860 D. Cuperman, I. M. Verner
123
There are things you can only visualize using physical objects, which you can touch,
change and play with. (A student majoring in technology education)
The prospective teachers stated that model making was easier than they expected, and its
educational benefits justified the effort:
The effort was justified. When you create, build something, this enhances the
learning process. (A student majoring in technology education)
School students
Pre-course and post-course questionnaires on attitudes towards learning with models were
conducted in the course delivered to high school students (N = 14). Before the course, all
the students expressed interest or strong interest to practice learning with physical com-
puterized models. They all were more interested to focus practical activities of the course
on building instructional models rather than on using pre-built models. Over 78 % of the
students assumed that practice with models will be helpful. After the course, all the
students stated that practice with robotic models, and especially designing and building
robots, really helped to learn the science and technology concepts of the course.
Learning outcomes
We witnessed students’ progress in learning technological concepts that was indicated by
the literate explanations they gave when presenting their models. For example, one of the
students, who built the heart model (presented in Modeling biological systems), described
her project:
The model contains sensors, a PicoCricket controller, a motor and a mechanical
system. The sensors collect data and send them to the controller. The controller sends
instructions to the motor that drives the mechanical system to contract repeatedly.
The program in the cricket controls the operation.
D
B A
C
Fig. 4 The plant model:A Pressure generator;B Pneumatic mechanism; C The‘‘leafs’’; D PicoCricket
Biological systems 861
123
The use of biological concepts in students’ oral and written explanations was examined
with the assistance of biology teachers. The analysis revealed a gain in knowledge and
literate use of concepts related to the studied topic. For example, one of the students
participated in the team that built the heart model wrote in her knowledge questionnaire:
There is a region in the heart that is called a pace-maker. Its task is to regulate the
heartbeat. It sends electric currents to the heart that cause repeated contractions of the
heart muscle. The brain sends control pulses to the pace-maker. This keeps the blood
flow and the needed oxygen levels to the body while the body performs different
activities.
The teachers helped students to validate information that they collected and knowledge
they acquired through self-regulated inquiry. In some cases this was followed by an
intriguing discussion. For example, one of the students built a robotic model of the
sunflower heliotropism process, described in our previous paper (Verner and Cuperman
2010). When inquiring sunflower’s movement towards the sun (heliotropism), the student
found in literature that the flower-head movement is caused by differential translocation of
auxin (a plant growth hormone). The hormone causes greater cell elongation in the shaded
side of the stem, bending the stem and ending in the flower-head facing the sunny side
(Sherry and Galen 1998). When he presented this information to the biology teacher, she
first disagreed, arguing that the mechanism behind the phenomenon is probably related to
changes in hydrostatic pressure. Such changes in the pulvinus (a joint-like thickening at the
base of the stalk of a leaf) cause its expansion and lead to leaf movement. After a deeper
examination the teacher acknowledged that the explanation given by the student was
correct and that her version is relevant to leaf movement. Her input motivated inquiry of
other students who built the robotic model described in ‘‘Findings’’ and shown in Fig. 4.
Discussion
Based on the experience gained through the case studies, the following features of the
robotic modeling environment can be noted as essential for sustaining the proposed
learning process:
1. The learning environment should provide the integral infrastructure for both conducting
scientific inquiry and building robotic models. From our experience, in addition to
facilities for inquiry (web access) and modeling tools (robot kit, craft materials and
Fig. 5 A model gallerypresented to middle schoolstudents
862 D. Cuperman, I. M. Verner
123
instruments for modular construction and programming), a gallery of previously
developed models serves as a worthwhile constituent of the environment.
The models in the gallery encompass a variety of inquiry themes and technological
solutions which can inspire students in developing new robot projects (Fig. 5).
2. A framework, in which teams share the same open workspace, facilitated active
interactions within the teams, between the teams and between the students and the
teacher (Fig. 6). In our course, team workplaces were organized to provide space for
individual and team activities, while collectively using facilities for inquiry and
modeling.
During the workshops the teams were free to communicate and discuss their ideas
and insights. The teacher’s guidance was directed to facilitate both inquiry and model
building activities. The teacher stimulated students’ inquiry by asking questions that
invoked further investigation and prompted the need for validation of results. During
the model building activities, the students were advised to ‘‘break-up’’ the modeled
biological system into smaller subsystems or elements, and come up with their tech-
nological analogies. The teacher was open to discuss possible technical solutions.
Based on the findings of the case studies, the following arguments can be posed in favor
of the proposed approach:
1. From the design and construction of a robotic model students can derive benefits that
cannot be obtained only by analyzing models built by others. This argument was also
pointed out by other researches (Milard 2002).
2. The interplay between construction and inquiry in the creation of a robotic model
serves as a motivating factor for learning of both science and technology. The
motivating effect of this interplay was noted in recent studies of technology enhanced
learning (Hsieh et al. 2008).
3. The practice of creating robotic models through rapid prototyping is an effective
learning strategy. Even though the analogy between the model (target) and the
biological system (source) is incomplete, student’s involvement in the analysis of
source-target similarities and differences facilitates learning of both robotics and
biology. Limitations of modeling tools can reinforce the challenges of the inquiry and
design-based learning. The educational value of such analysis is noted in literature
(Ming 2009).
4. Through the robotic modeling project the student can acquire knowledge and skills in
robotics and biology. In addition to specific competences, the student can develop
Fig. 6 Students sharing an openworkspace
Biological systems 863
123
understanding of the core concepts of technological literacy related to design, the
nature of technology, and the abilities for a technological world. At the same time the
students can acquire skills of learning with models, skills which are considered to be
important components of science literacy (Hofstein and Lunetta 2004).
Conclusion
Our research is motivated by the need for new ways to bridge science and technology
education in middle schools. It proposes a learning environment, in which the study of a
scientific phenomenon prompts and inspires practical design activity, which in turn leads to
further learning of scientific concepts. Specifically, the students perform inquiry into
biological systems to acquire knowledge needed for creating robotic models. In this set-
ting, the robotic model becomes a ‘‘nucleus’’, which organizes and triggers the learning of
technology and science subjects around the modeling process. All the stages of this
modeling process, i.e. the model ideation, materialization and exploration, have their
specific educational roles.
The students are becoming involved in model ideation from the first experiments with
the robot kit, when they explore analogies between its components and biological organs.
From these analogies the students acquire a new perspective on biological systems and
gain motivation to develop their robotic models. The ideation continues, when the student
selects a biological system and performs a self-regulated inquiry into its control mecha-
nism. At this stage the student applies knowledge on control of technological systems to
the study of biological systems, and ideates the concept of the model. At the materiali-
zation stage the student creates the model through iterations of rapid prototyping. The
aspiration to improve the prototype directs the learning towards in-depth understanding of
the biological system and development of effective technological solutions. At the model
exploration stage, the analysis of similarities and differences between the model and the
biological system guides the student to evaluate the model.
Our study indicated that the proposed course of action fostered growth in learners’
scientific and technological literacy, positive attitudes towards teaching and learning with
models, and motivation for building robotic models. Because of the limited assortment of
components and materials in the kit, the robotic model can provide only partial analogical
resemblance to the biological system. Findings of our research indicate that exploration of
this partial resemblance and a systematic examination of similarities and differences
between the systems constitute a meaningful learning experience leading to better
understanding of concepts in both robotics and biology.
While guiding inquiries into biological systems towards creating the model, we acted to
avoid inaccuracies in acquisition of biological concepts that might happen while self-
regulating learning. We encouraged the students to carefully analyze specific features of
the biological systems and consult with their biology teachers to validate the findings of
this analysis. We found these means effective and worthwhile.
In conclusion, we acknowledge the potential of modeling as a thread, tying together
engineering design and scientific inquiry into an integrative learning experience. We
continue the study of the proposed approach towards deeper understanding of cognitive
mechanisms and wider implementation of learning with analogies.
864 D. Cuperman, I. M. Verner
123
References
Cianchi, M. (1988). Leonardo da vinci’s machines (pp. 45–61). Florence: Becocci.de Vries, M. J. (2006). Book review: John K. Gilbert and Carolyn J. Boulter (Eds.), Developing models in
science education. Internation J of Techno and Design Education, 16(1), 97–100.Dede, C., & Barab, S. (2009). Emerging technologies for learning science: A time of rapid advances.
Journal of Science Education and Technology, 18, 301–304.Elmer, R., & Davies, T. (2000). Modelling and creativity in design and technology education. In J. Gilbert &
C. Boulter (Eds.), Developing models in science education (pp. 137–156). Dodrecht: Kluwer.Fensham, P. J. (2009). Real world contexts in PISA science: Implications for context-based science edu-
cation. Journal of Research in Science Teaching, 46(8), 884–896.Gilbert, J. K., Boulter, C. J., & Elmer, R. (2000). Positioning models in science education and in design and
technology education. In J. K. Gilbert & C. J. Boulter (Eds.), Developing models in science education(pp. 3–17). Dordrecht: Kluwer Academic Publishers.
Glaser, B., & Strauss, A. (1967). The discovery of grounded theory. Chicago: Aldine.Guyton, A. C., & Hall, J. E. (2006). Textbook of medical physiology (11th ed., pp. 111). Boston: Saunders.Hofstein, A., & Lunetta, V. N. (2004). The laboratory in science education: Foundations for the twenty-first
century. Science Education, 88(1), 28–54.Hsieh, P., Cho, Y., Liu, M., & Schallert, D. L. (2008). Examining the interplay between middle school
students’ achievement goals and self efficacy in a technology-enhanced learning environment.American Secondary Education, 36(3), 33–50.
International Technology Education Association (ITEA). (1996). Technology for all Americans: A rationaleand structure for the study of technology. Reston, Virginia: The author.
International Technology Education Association (ITEA). (2000). Standards for technological literacy:Content for the study of technology. Reston, Virginia: The author.
Kolodner, J. L. (2009). Learning by design’s framework for promoting learning of 21st century skills. InPresentation to the national research council workshop on exploring the intersection of scienceeducation and the development of 21st century skills. http://www7.nationalacademies.org/bose/Kolodner_21st%20Century_Paper.pdf. Retrieved May 15, 2012.
Kolodner, J. L., Camp, P. J., Crismond, D., Fasse, B., Gray, J., Holbrook, J., et al. (2003). Problem-basedlearning meets case-based reasoning in the middle-school science classroom: Putting learning-by-design into practice. Journal of the Learning Sciences, 12(4), 495–548.
Lewis, T. (2006). Design and inquiry: Bases for an accommodation between science and technologyeducation in the curriculum? Journal of Research in Science Teaching, 43(3), 255–281.
Lipson, H. (2007). Printable 3D models for customized hands-on education. In Proceedings of mass cus-tomization and personalization (MCPC) 2007, Cambridge, MA.
Lodico, M., Spaulding, D. T., & Voegthe, K. H. (2006). Methods in educational research: From theory topractice. San Francisco: Wiley.
Milard, M. (2002). Using construction kits, modelling tools and system dynamics simulations to supportcollaborative discovery learning. Educational Technology and Society, 5(4), 76–87.
Miller, G. A. (2003). The cognitive revolution: A historical perspective. Trends in Cognitive Sciences, 7(3),141–144.
Ming, N. C. (2009). Analogies vs. contrasts: A comparison of their learning benefits. In B. Kokinov, D.Gentner, & K. Holyoak (Eds.), New frontiers in analogy research: Proceedings of the second inter-national conference on analogy (pp. 338–347). Sofia, Bulgaria: New Bulgarian University.
National Research Council. (1996). National science education standards. Washington, DC: NationalAcademy Press.
Papert, S. (1991). Situating constructionism. In I. Harel & S. Papert (Eds.), Constructionism. Norwood: NJ.Pavlovic, A., Demko, V., & Hudak, J. (2010). Trap closure and prey retention in Venus flytrap (Dionaea
muscipula Ellis.) temporarily reduces photosynthesis and stimulates respiration. Annals of Botany, 105,37–44.
Resnick, M., Berg, R., & Eisenberg, M. (2000). Beyond black boxes: Bringing transparency and aestheticsback to scientific investigation. Journal of the Learning Sciences, 9(1), 7–30.
Resnick, M., Martin, F., Berg, R., Borovoy, R., Colella, V., Kramer, K., & Silverman, B. (1998). Digitalmanipulatives: New toys to think with. In Proceedings of the CHI’98 Conference, Los Angeles.
Ropohl, G. (1997). Knowledge types in technology. International Journal of Technology and DesignEducation, 7(1–2), 65–72.
Rusk, N., Resnick, M., Berg, R., & Pezalla-Granlund, M. (2008). New pathways into robotics: Strategies forbroadening participation. Journal of Science Education and Technology, 17(1), 59–69.
Biological systems 865
123
Seel, N., & Blumschein, P. (2009). Modeling and simulation in learning and instruction: A theoreticalperspective. In P. Blumschein, W. Hung, & D. Jonassen (Eds.), Model-based approaches to learning:Using systems models and simulations to improve understanding and problem solving in complexdomains (pp. 3–15). Rotterdam: Sense Publishers.
Sherry, R. A., & Galen, C. (1998). The mechanism of floral heliotropism in the snow buttercup. Ranunculusadoneus. Plant Cell and Environment, 21(10), 983–993.
Verner, I. M., & Cuperman, D. (2010). Learning by inquiry into natural phenomena and construction of theirrobotic representations. In H. Middleton (Ed.), Knowledge in technology education (pp. 171–177),Griffith Institute for Educational Research, Griffith University.
Verner, I. M., Polishuk, A., Klein, Y., Cuperman, D., & Mir, R. (2012). A learning excellence program in ascience museum as a pathway into robotics. International Journal of Engineering Education, 28(3),523–533.
Volkov, A. G., Adesina, T., Markin, V. S., & Jovanov, E. (2007). Kinetics and mechanism of Dionaeamuscipula Ellis trap closing. Plant Physiology, 146, 694–702.
Wan, K. K. (2007). Towards an anthropocentric vision in the learning of concepts in technology. Inter-national Journal of Technology and Design Education, 17(1), 1–3.
Yin, R. K. (2003). Case study research: Design and methods (3rd ed.). Thousand Oaks, CA: Sage.
866 D. Cuperman, I. M. Verner
123