Learning Development in the Open using FOSS - eLA 2014

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Learning Development in the Open Moving from Course Design to Development using FOSS Brenda Mallinson Greig Krull 28 May 2014

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Learning Development in the Open using FOSS eLearning Africa pre-conference Workshop 2014

Transcript of Learning Development in the Open using FOSS - eLA 2014

Page 1: Learning Development in the Open using FOSS - eLA 2014

Learning Development in the Open

Moving from Course Design to Development using FOSS

Brenda MallinsonGreig Krull28 May 2014

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Outline

Welcome & Introduction

Categories and Purposes of FOSS

Current Status at your Institution

Effective use of your Virtual Learning Environment (VLE)

Design and Develop VLE landing page and layering

Develop a course activity using a FOSS tool

Wrap-up and reflections

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Motivation

Following the ‘Learning Design1 in the Open’ pre-conference workshop at eLearning Africa 2013, the next step is to continuing the logical flow with a follow on workshop:

Learning Development2 in the Open

moving the focus from design to development in your virtual learning environment / learning management system using Free and Open Source Software

1 http://tinyurl.com/uol-7Cs-oer2 http://goo.gl/bHxayc

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Workshop Outcomes

• Gain an understanding of the role of FOSS in supporting education

• Maximise the available functionality of your virtual learning environment.

• Adopt a systematic approach to moving from design to development of an online course.

• Gain insight to facilitate decision making on personal and institutional educational software needs

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Starting Point

Participants should have a specific course or course component in mind

that they want to move from design to development in terms of effective,

technology-enhanced learner interaction and engagement

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Where are you from?

Indicate your country on the maps of Africa provided on your group’s table – adding a link with your name or institution and/or flag.

Brenda & GreigJohannesburg, South Africa

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Categories & Purposes of using FOSS Educational Software

What is FOSS?Definitions: Free = price AND liberty

nearly all free software is open source, and nearly all open source software is free.

https://www.gnu.org/philosophy/categories.html

Extend concept to:Readily available software

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Top 100 Tools for Learning in 2013

© 2013 Centre for Learning & Performance Technologies

http://c4lpt.co.uk/top100tools/

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Categories - Educational Software

Virtual Learning Environments

• Learning Management Systems e.g. Moodle, Sakai• Offline solutions e.g. Poodle, Fast track• ePortfolio Systems e.g. Mahara• Web Conferencing e.g. WebHuddle, Google Hangout

Content Authoring

• Media Rich Content e.g. eXe, CourseLab• Productivity / Presentation e.g. OpenOffice, Prezi• Video recording/editing e.g. MovieMasher, • Screen Capture e.g. Camstudio, Screencast-o-matic• Audio Recording / Podcasting e.g. Audacity, Juice• Image Editing e.g. Jing, Dia, Gimp

Assessment / Evaluation / Survey

• Stand alone Assessment Tools e.g. Hot Potatoes• Embedded facilities within VLE e.g. Quiz, Choice, Survey• Web survey tools e.g. Survey Monkey, Doodle, Google

Forms

Social Media• Blogging e.g. WordPress, Blogger, Twitter• Social Networking e.g. Facebook, LinkedIn• Wikis e.g. MediaWiki• Educational e.g. Elgg, LAMS

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Demonstration

• Virtual Learning Environment– Moodle (& Mahara integration)

• Content authoring– Screencast-o-matic & Youtube– Audacity

• Scheduling/Evaluation– Doodle– Google Forms

• Social software– Using MS Photo Story

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Activity 1 – Current status at your HEI

• Aim: Identify any additional open source / free educational software you are aware of and currently use or would like to use

• To Do: – On your own, write down any educational FOSS (one per

card) (10 mins):• You are currently using, purpose & impact (Green card)• On your wish list & proposed purpose (Blue card)

– Review the cards in your groups and try to categorise them on a flipchart (20 mins)

– Discuss in your group what works well and what does not work well (10 mins)

• Feedback:– Each group will present their flipcharts for comparison

(10 mins)– We will discuss the similarities and differences (10 mins)

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Tea Break

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Outline

Welcome, Introduction & Icebreaker

Categories and Purposes of FOSS

Current Status at your Institution

Effective use of your Virtual Learning Environment (VLE)

Design and Develop VLE landing page and layering

Develop a course activity using a FOSS tool

Wrap-up and reflections

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Practical Session A:Effective Use of your VLE

• Aim: Explore the functionality of an example VLE• Resources: (Flash Drive)

– Poodle– Prac A folder documents

• To do:– Access Poodle – Look through Categories doc in conjunction with the

COE demo course– Practice developing the VLE features in your Sandpit

course

• Feedback: – Share your progress with your table group– Share achievements with wider group

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Lunch Break

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Outline

Welcome, Introduction & Icebreaker

Categories and Purposes of FOSS

Current Status at your Institution

Effective use of your Virtual Learning Environment (VLE)

Design and Develop VLE landing page and layering

Develop a course activity using a FOSS tool

Wrap-up and reflections

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Practical Session B:Landing page & Layering

• Aim: Explore the layout of an example course• Resources: (Flash Drive)

– SOL course on Poodle– Guidelines doc

• To do: (30 mins)– Access Poodle and SOL course– Examine SOL course with respect to landing page and

layering guidelines provided

• Feedback: (30 mins)– Discuss the layout elements within your small group– Share issues within wider group

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Tea Break

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Outline

Welcome, Introduction & Icebreaker

Categories and Purposes of FOSS

Current Status at your Institution

Effective use of your Virtual Learning Environment (VLE)

Design and Develop VLE landing page and layering

Develop a course activity using a FOSS tool

Wrap-up and reflections

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Practical Session C: Develop an Activity

• Aim: Develop an activity using a FOSS tool• What to do:

1. Get into pairs, and in your pairs, select a tool to develop an activity (5 mins)

2. Brainstorm an activity to develop using this tool and fill in the Activity Development Template (10 mins)

3. Create the activity using the tool (25 mins)• How to respond: Prepare to share your activity with

larger group (5 mins)• Feedback (from the group / facilitators): share and

discuss the pair activities (15 mins)

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Outline

Welcome & Introduction

Categories and Purposes of FOSS

Current Status at your Institution

Effective use of your Virtual Learning Environment (VLE)

Design and Develop VLE landing page and layering

Develop a course activity using a FOSS tool

Wrap-up and reflections

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Reflection Activity• Aim: Identify capacity building and support mechanisms

to ensure sustainability • Questions:

1. What mechanisms do you have in place for Systems Administration, Support and Training?

2. What support mechanisms can you make use of?3. How can you build capacity in using the

technology?• What to do: Discuss the above questions in your small

groups (15 mins) • How to respond: Collate these responses onto a 1

sheet of flipchart paper (5 mins)• Feedback (from the group / facilitators): share and

discuss the group responses (10 mins)

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Supporting Principles:

• Purpose - Support the Opening of Education

• Attitude - Adaptive to Change; Mindful of Context

• Approach - Add Value; Build Capacity; Collaborate

• Overarching – Strive for High Quality

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In conclusion..

Embrace the opportunitieswhile

holding onto the key principles of quality pedagogical practices

and concentrating oncreating an enabling learning environment

using the technologies

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Thank you

Brenda Mallinson and Greig Krull

[email protected] / [email protected]

SlideShare: http://www.slideshare.com/brenda6

Resources on Google Drive: http://goo.gl/bHxayc

This work is licensed under a Creative Commons Attribution 3.0 Unported License.