LANTERNS
description
Transcript of LANTERNS
LANTERNSCompositing Project – MS2
Isabel Vestling
MS3
Concept
Timeplan
-Fell behind a couple of days due to illness, managed to catch up…-Then fell behind during comp week
-Those small but time-consuming problems…
Modeling/Texturing/Rendering
Simple-Passes for comp
Lantern motion
”Normal” animation – did not look smooth enoughCombined rigid bodies and ncloth
-Tracking for integrating the ”basket” with the hands – rotation made things difficult- Transform node ”cheat” -timeconsuming?
-Motion Vector
Lighting
Light setup did not match so well – Difficult taskRoto! -plus, over, screen, overlay, color burn, color dodge -messed up alpha numerous timesBalance red light from lantern with blue atmosphere
Compositing - Nuke
Projection-Problem with exporting fbx, premultiplied edgesKey -IBK, UltimatteSkipping track
-Track in nuke, export camera to maya
Mattepainting – Camera projection
Old concept New
Progress
What’s left to do?-Fix flickering rotos-Fix lantern motion-More clouds and lanterns-DOF and Atmospherics (lights)-Final Grading, Grain
What to do if time?-Roto lighter-Stabilize shot-Move camera deeper into the distance