LAB 1CSIS04021 Briefing on Assignment One & RMI Programming February 13, 2007.
-
Upload
duane-parks -
Category
Documents
-
view
214 -
download
0
Transcript of LAB 1CSIS04021 Briefing on Assignment One & RMI Programming February 13, 2007.
LAB 1 CSIS0402 2
Lab One Organization
RMI Introduction A Simple Example Recap of RMI Components
Assignment One Overview System Architecture Remarks
Lab Exercise on RMIReference
LAB 1 CSIS0402 3
Introduction to RMI
Often consists of 2 separate programs: a server and a clientProvide the mechanism by which the server and the client communicate and pass information back and forth. Make the communication like making a method call inside a single process.
LAB 1 CSIS0402 4
A Simple RMI Example
Skeleton Stub
ClientServer
Client looks up the remote object by its name from the server’s registry and obtains a remote reference (i.e. the stub) of it.
Network
The stub either creates a socket connection to the skeleton on the server or reuses a pre-existing connection. It marshals all the information associated to the method call, with name of method and arguments and sends to the skeleton.
The skeleton de-marshals the data and makes the method call on the actual server object.
The skeleton gets the return value back from the server object, marshals the return value and sends to the stub.
RMIRegistry
Server creates a remote object , registers the service to RMIRegistry and passes the object reference to the registry
Client invokes a method on the stub
The stub de-marshals the return value and returns it to the client.
LAB 1 CSIS0402 5
Recap of RMI Components
RMIRegistry Runs on a central server and functions like a phone book Maps logical names to actual servers so that client programs can easily locate and use appropriate server applications
StubActs as the local representative for the remote objectImplements the same remote interface as the remote objectMaintains a socket connection to the remote object’s JVM automaticallyResponsible for marshalling and de-marshalling data on the client side
LAB 1 CSIS0402 6
SkeletonA server-side object responsible for
maintaining network connections with the stub
marshalling and de-marshaling data on the server side
Stubs and Skeletons are generated from the implementation class files by a command-line application called rmic
LAB 1 CSIS0402 8
A Simple File Hosting SystemOnlineDrive v1.0
Offer a sort of "network storage" for personal backup, file access or file distribution Support three sharing options
PersonalCan be viewed and downloaded by the file owner only.
GroupPublic
In Assignment One, you only need to develop the GUI and the simplest mode of sharing: Personal.You are required to use RMI to handle ALL communications between server and clients.
LAB 1 CSIS0402 9
GUI
From Java.Swing:
- JFrame
- JSplitPane
- JTree
- JTextArea
- JButton
- JLabel
…
LAB 1 CSIS0402 10
System Architecture
OnlineDriveServer.java
-Server interface that describes the behavior of the server
OnlineDriveServerImp.java- Class that implement the server functions
OnlineDriveClientImp.java- Client application that maintains the Chatroom functionalilities
implements
Server side components Client side component
LAB 1 CSIS0402 11
Remarks
Class names to be used…Server class: OnlineDriveServerImp.java
Client class: OnlineDriveClientImp.java
RMIC for server To generate stubs and skeletons
Make sure… your server can be started by
> java <options> OnlineDriveServerImp
your client can be started by> java <options> OnlineDriveClientImp <hostname>
LAB 1 CSIS0402 13
CountServer Overview
A RMI application consists of a RMI server and a client swing application.
Client inputs a message and sends to the server.Server receives the message, count the number of characters and return the count to the client.Client displays the count on the GUI.
LAB 1 CSIS0402 14
System Architecture
CountServerImp.java
CountServer.java
CountClientImp.java
extends
CountServer interface that describes the behavior of the server
Class that implements the server functions Swing client
application that captures user’s input, sends to the server and displays server’s reply to the GUI.
LAB 1 CSIS0402 15
CountServer.java(Interface class of the server)
…
import java.rmi.*;
public interface CountServer extends Remote {
public int countMsg(String msg) throws RemoteException; }
Return types of the remote method
Exception thrown by RMI to signal that something unforeseen has happened at the network level
LAB 1 CSIS0402 16
CountServerImp.java(Implementation class of the server)
import java.rmi.*;import java.rmi.server.*;
public class CountServerImp extends UnicastRemoteObject implements CountServer {
public int countMsg(String msg) throws RemoteException {return msg.length();
}
Automatically relates the instance into the RMI runtime and listens for remote method calls.
Return the string to the remote client
LAB 1 CSIS0402 17
public static void main( String args[] ) {
…
CountServerImp server = new CountServerImp();Naming.rebind( "//localhost/CountServer",server
); …
}
Create a CountServer object to provide services for clients
Static method of the naming registry class to bind the server object to the specified host with the name ‘CountServer’
CountServerImp.java(2)(Implementation class of the server)
LAB 1 CSIS0402 18
CountClientImp.java(Implementation class of the client)
import java.rmi.*;…public class CountClientImp extends JFrame {…
public CountClientImp( String hostname ) {serverLookup();…
}
private void serverLookup(){try{
server = (CountServer)Naming.lookup( "//localhost/CountServer" );} catch(Exception e){
System.err.println(e);}
}
Swing Application
Call the static method of the Naming class to look up the remote server on the requested host and the specified server name
Get a handle to the remote object
LAB 1 CSIS0402 19
JButton sendButton = new JButton(“Count Message");
…
sendButton.addActionListener(new ActionListener() {public void actionPerformed(ActionEvent e){
sendMsgToServer();}…private void sendMsgToServer(){
String msg = tArea.getText();try{
Integer count = (Integer) server.countMsg(msg); msgCount = Integer.toString(count);tField.setText(msgCount);
}catch(RemoteException re) {System.err.println(re);
} }
…
Remotely invoke the RMI Server and send the message to it
Register the action listener for send button
CountClientImp.java(2)(Implementation class of the client)
LAB 1 CSIS0402 20
public static void main( String args[] ) {…
try{CountClientImp client = new CountClientImp();
}catch( Exception e ){e.printStackTrace();
}}
Create a CountClientImp object
CountClientImp.java (3)(Implementation class of the client)
LAB 1 CSIS0402 21
Lab Exercise - How to start
Download the lab1.zip from the course homepageCompile the files by
javac *.java
Generate stub and skeletonrmic CountServerImp
Start the RMI registry (keep on running)rmiregistry
LAB 1 CSIS0402 22
Lab Exercise - How to start(2)
Start the RMI Server in another command prompt
java CountServerImp
Start the client in another command prompt and connect to the server
java CountClientImp
LAB 1 CSIS0402 23
Lab Exercise - How to start(3)
Test the applicationType a message in the text area on the Client GUI, click “Count Message”.
Check if the count is returned and displayed on the GUI.
LAB 1 CSIS0402 24
Reference (1)
Swing (for the GUI) in Java Tutorialhttp://java.sun.com/docs/books/tutorial/uiswing
Getting start with Swinghttp://java.sun.com/docs/books/tutorial/uiswing/start/index.html
Layout Managerhttp://java.sun.com/docs/books/tutorial/uiswing/layout/index.html
Event Listenerhttp://java.sun.com/docs/books/tutorial/uiswing/events/index.html
LAB 1 CSIS0402 25
Reference (2)
RMI in Java Tutorialhttp://java.sun.com/docs/books/tutorial/rmi/overview.html
RMI course from jGuruhttp://developer.java.sun.com/developer/onlineTraining/rmi/RMI.html#JavaRMIArchitecture