Kinematics Lecture 1 Particle

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    KinematicsKinematics is the branch of mechanics,

    which treats of motion as such, withoutregard to its cause, that is Kinematicsdeals only with geometrical aspect of

    the motion.

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    MotionMotion is change in the location or positionof an object in the time domain with respectto other body (reference body).

    To study motion of any object we have tointroduce at least one reference system.

    The reference system consists of:

    Datum (reference point); Coordinate system;

    A system of time reading

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    z

    y

    x

    O

    Tree is of the

    coordinate system

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    z

    y

    x

    O

    Point O is

    of the

    coordinatesystem Oxyz

    M

    M0

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    It is supposed that at least one motionless

    frame of reference exists. This frame of

    reference is called inertial. In engineering

    practice the heliocentric referencesystems is used as inertial. The

    geocentric reference systems can be

    used as inertial if displacement of body ofinterest is substantially smaller then Earth

    radius.

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    Particle motion.

    Trajectory, representationof particle motion

    The motion of a particle is completelydescribed if the position of the particle isgiven as a function of the time.

    Trajectory (Path) is the line along whichparticle travels. If path is straight line, themotion is called rectilinear; if path iscurved line the motion is curvilinear.

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    Trajectory of VOYAGERs motion

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    Trajectory of Space Shuttles crash

    landing

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    Descriptions of particle motion

    There are three main methods of the

    particle motion descriptions. They are:

    1. vector,2. coordinate,

    3. natural.

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    Vector way of a particle motiondescription

    The position of a particle in three-

    dimensional space is specified by its

    vector-position onnecting the origin

    of reference, the point , with a point M,where the particle is situated. Vector

    position is determined by its magnitude

    (module) and direction. The motion iscompletely described when vector is

    known as a function of the time.

    r

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    1r(t ) M3

    M4

    O

    0r(t )

    M0

    M1

    M2

    4r(t )

    2r(t )

    3r(t )

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    Coordinate methods of a particlemotion description

    The position of a particle in three-

    dimensional space is specified by

    particles coordinates: x, y, z,or , or other.Motion of a particle is completely

    described if particle coordinates areknown as a function of the time.

    , , z

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    z

    y

    x

    O

    M

    xM

    yM

    zM

    M

    M

    M

    x f ( t )

    y f ( t )

    z f ( t )

    1

    2

    3

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    z

    y

    x

    O

    M

    f ( t )

    f ( t )

    z f ( t )

    1

    2

    3

    zM

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    Relation between vector and

    coordinate methods of the particle

    motion descriptions can be

    expressed as

    r xi yj zk

    f ( t )i f ( t ) j f ( t )k 1 2 3

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    Natural way of a particle motiondescription

    It can be realized only if the particletrajectory is given (constrained

    motion). Natural method supposes thatmotion is completely described if position

    of particle on its trajectory is given as

    function of the time.

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    To realize the natural method of a

    particle motion representation is to

    introduce the reference point M0 (the

    position of the particle on thetrajectory at the moment whent=0);

    the positive direction ofcurvilinear coordinate reading;

    time dependence of curvilinearcoordinate:

    .The last expression is called

    lawofmotion.

    M

    M0

    0

    f ( t )

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    Relation between coordinate and

    natural methods of the particlemotion description is:

    d ( dx ) ( dy ) ( dz )

    x y z dt

    2 2 2

    2 2 2

    t

    x y z dt 2 2 2

    0

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    Average velocity of a particle during

    interval is ratio

    Particle Velocity

    t

    av

    rvt

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    Particle Velocity

    Instantaneous velocity is the vectorposition time derivative

    0

    limt

    r drv r

    t dt

    ,

    .

    x y z

    drv v i v j v k

    dt

    v x i yj zk

    2 2 2

    x y zv v v v

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    z

    yx

    O

    M0

    0r(t )

    r

    r(t+ t) M1

    M1

    r ( t + t )

    r

    drv

    dt

    M1

    r

    v

    r ( t + t )

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    Particle Acceleration

    Instantaneous acceleration is the vectorvelocity time derivative or vector position

    second time derivative

    tv dv d r W lim r ,t dt dt

    2

    20

    x y z

    dv

    W W i W j W k x i yj zk.dt

    x y zW W W W .2 2 2

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    z

    yx

    O

    M1

    1r(t )

    M2r ( t ) 2

    v1

    v2

    v

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    z

    yx

    O

    r(t)

    r (t dt )

    v ( t )

    dv

    v( t dt )

    W

    Acceleration points toward the side of curve concavity.

    v(t dt )

    tM

    t dtM

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    Velocity and Acceleration

    in Terms of Path variables(natural way of particle motion

    representation)

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    To realize the natural method of a

    particle motion representation is to

    introduce the reference point M0

    (the position of theparticle on the trajectory

    at the moment when t=0); the positive direction ofcurvilinear coordinatereading;

    time dependence of

    curvilinear coordinate:

    .

    The last expression iscalled lawofmotion.

    M

    M0

    0

    f ( t )

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    Natural coordinate system

    (Frenet coordinate system)

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    MM1

    n

    b

    M00

    tangent to

    the trajectory

    Principal normalto the trajectory

    osculating plane

    r

    O

    1

    C C is center of curvature

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    Unit vectors ofnatural coordinate system

    is unit vector of the tangent to the trajectory

    points to the direction of increasing;

    is unit vector of the principal normal, pointsto the center of curvature of the trajectory;

    is unit vector, forms the right hand triad withand

    n

    bn

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    Particle Velocity

    Instantaneous velocity is the vectorposition time derivative

    tr drv lim r t dt0

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    t t

    t t

    r rv lim lim

    t tr

    lim lim .

    t

    0 0

    0 0

    t

    r drlim ;

    d0

    t

    dv

    t dt0

    lim .

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    Velocity is vector along the tangent to thetrajectory with magnitude equals .

    Velocity is in the same direction with ifparticle moves in the direction of increasing

    .

    Velocity is opposite to the if particle moves

    in the direction of decreasing .

    v 1

    0

    0

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    M v

    M00

    0

    M

    v

    M00

    0

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    Particle Acceleration

    2

    2

    dv d d W

    dt dt dt d d d

    . 2

    dt dt dt

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    d d d

    . (3 )dt d dt

    d ?d

    d v, 4dt

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    Mtangent tothe trajectory

    C

    C is center of curvature

    osculating circle

    tangent tothe circle

    is radius of curvature

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    d 1

    v. 5

    d

    22

    2d d 1W n. (7 )dt dt

    d d d v v . (6 )

    dt dt d

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    Acceleration components:

    tangent and normal

    dW

    dt

    2

    2;

    The first component in eq. (7) is inthe direction of tangent to the path. Itis called tangential acceleration. Itcharacterizes variation of the velocity

    magnitude.The second component in eq. (7) is inthe osculating plane at right angles tothe path tangent and pointing toward

    the center of curvature. Itcharacterizes the variation of thevelocity direction.

    n

    v

    W n

    2

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    W

    M

    M0 0

    n

    ,n

    WWW

    22

    nWWW

    v

    nW W

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    Character of particle motion

    andV W or

    and

    0 0

    0 0

    Motion is accelerated

    Motion is decelerated

    Motion is with uniform

    velocity

    andV W or

    and

    0 0

    0 0

    in fin W for t t t 0

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    Conditions under which

    acceleration components

    equal zero

    W

    if

    0

    0

    ,

    .

    Speed is constant during a time

    interval;

    Speed runs up its extreme

    value.

    At the point of inflection;

    On the straight trajectory.

    nW

    if

    0,

    .

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    Normal and tangent accelerations in terms

    of rectangular coordinates for 2-D case

    x x y y

    x y

    v W v W v WW

    v v v

    2 2

    x y y x n

    x y

    v W v W v W v W v W W

    v v v v2 2

    sin( , ).

    x x y y n

    x y z

    x y

    v W v W W W W W W W

    v v

    22 2 2 2

    2 2.