Kinder Learning Mate 2

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    Kinder Learning Mate: Learning 3Rs in Mobile Phone

    Categories and Subject DescriptorsH.5.2[User Interfaces]: Graphical user interfaces(GuUI),Intereaction StylesD.3.2 [Programming Languages]: Java

    General TermsDocumentation

    1.INTRODUCTION

    This application will teach children the 3RS or the

    foundations of a basic skills-orientated education which are

    reading, writing and arithmetic. Since it is designed for

    kids, we will only be focusing on teaching them the basics

    such as letter recognitions, letter to word pronunciation,

    writing words, addition and subtraction of 1 to 2 digit

    numbers.

    This will provide them different levels of learning that the

    child could play according to his knowledge. In the

    beginning there will be an assessment to determine what

    level the child must start and assessments on every lesson

    or levels to measure how much did the child has learned.

    This will have a sound/voice detector to check the childs

    pronunciation.

    2.SCOPE AND LIMITATIONS

    2.1Scope

    Sound/Voice detector to determinepronunciations

    Composed of different stages or level todetermine the childs knowledge

    Learning Statistics Assessments are in a form of games and quizzes Uses Samsung voice recognition engine

    2.2 Limitation

    Single User mode Designed for children ages 4 to 6 Will only run in touch screen android phones Internet is needed to be able to use the

    pronunciation checker.

    3.RELATED WORKS

    [1] Teach Me: Kindergarten is an educational app which

    allows you can fine tune your child's learning experience.

    You can adjust the amount of correct answers a child is

    must make in order to earn a reward; you can determine

    which awards will be available (most are virtual "stickers"

    to place on one of several backdrops.[2] The Teach

    Me Kindergarten App provides strong practicing

    opportunity sight words, spelling, addition/subtraction,

    with rewards (you earn coins and can spend them to buy

    stickers to put on screen backdrops). This app keeps track

    of the progress of multiple players, and you have the option

    to choose which subjects to work on. Also good for

    practicing number and letter shapes.

    [3] Read Write Phonics teaches children the 44 phonic

    sounds of the English language, the letters and letter

    combinations which represent them, how the basic phonic

    sounds are blended together to form words, and how to

    write the letters of the alphabet by tracing dotted letter

    forms.

    Read Write Phonics has been designed with teaching

    children in mind; clear and simple flash cards are used, the

    font is the popular Sassoon Infant font developed especially

    for childrens first books and traditional learning aids and

    the navigation is simple and intuitive, children from as

    young as 3 can manipulate the App.

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    [4] Two important factors considered in this thesis,

    Optimized Character Formation on Mobile phones are

    providing a visual and audio feedback to language learners.

    Visual feedback is an essential part as it provides the

    learners the ability to see how an alphabet is written and

    audio feedback for listening to the pronunciation of the

    alphabets and practicing it. Existing language-learningapplications on Android platform are quiz based and

    guessing the words, which are based on the clues provided

    by the application. Few other applications provide a rich set

    of libraries to translate sentences into foreign languages.

    However, these applications have not fully capitalized the

    capabilities of touch screen coupled with the power of

    mobile-based multimedia.

    4.SYSTEM ARCHITECTURE

    Figure 1: Schematic Representation of how sound

    detector will work

    Voice recognition engine- accepts voice inputs but needs

    internet connection to work

    Check pronunciation- it will filter the sound from voice

    recognition engine to be able to detect a clear voice.

    Decode- the voice will be decoded to text

    Match/mismatch-check the text matches the programmed

    text on how the word is pronounced (spelling based on how

    the word sounds/pronounced)

    Voice output- will speak if you are wrong or right

    5.REFERENCES

    [1]http://www.commonsensemedia.org/mobile-app-reviews/teach-me-kindergarten

    [2]http://www.mindleaptech.com/apps/language-arts/teach-me-kindergarten

    [3]http://www.mindleaptech.com/apps/language-arts/teach-me-kindergarten [4] http://sdsu-

    dspace.calstate.edu/bitstream/handle/10211.10/625/Vontimitta_Varun.pdf?sequence=1

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