K&F Presentation 1: Critical Bonus and Potency

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BASIC CRITICAL BONUS AND POTENCY MECHANICS The fallacy of “keeping them equal” a presentation by Koko & Friends, March 2014

Transcript of K&F Presentation 1: Critical Bonus and Potency

Page 1: K&F Presentation 1: Critical Bonus and Potency

BASIC CRITICAL BONUS AND POTENCY MECHANICSThe fallacy of “keeping them equal” a presentation by Koko & Friends, March 2014

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OUTLINE Traditional Methods

“Keep them equal” Innate or ‘hidden’ critical bonus

Multiple Damage Sources Spell procs Auto attacks Item procs

Proposed Method Net effectiveness of spell procs Normalize damage ratios The Koko’s Adornment Comparison Chart Chart

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KEEP THEM EQUALOrigin based on the principle of “Maximizing the Area of a Square”

Area is maximized when Therefore, CB = Potency

3

8 CB

4 P

x32

8 P

4 CB x32

6 P

6 CB x36

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KEEP THEM EQUALHowever, initial critical modifier =/= 0

Ranges from 130 to 150%Equivalent to 30 to 50 critical bonusOr, CB – (30 to 50) = Potency

8 CB

4 P 6 P

6 CB

8 P

4 CB

x34x36x39

½ CB ½

CB ½ CB

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MULTIPLE DAMAGE SOURCES Types of Abilities

Inside: abilities that originate from a character Outside: abilities that originate from another

character Abilities use the pre-critical values of the

originating character, and the critical modifier of the triggering character

Takeaway: Potency doesn’t affect the pre-critical values of other character’s spells

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MULTIPLE DMG SOURCES EXAMPLE Character A does parses 10k EncDPS before

modifiers 10k * 6 = 60,000 60,000 * (6 + ½) = 390k

A also procs 40k EncDPS Not modified by their potency 40,000 * (6 + ½) = 260k

Total EncDPS is the sum of these values 390k + 260k = 650k

60,000

6 CB 390k

½ CB

40,000

260k

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MULTIPLE DMG SOURCES EXAMPLEWas there a better way to build the character?

60,000

6 CB 390k

½ CB

40,000

260k 8 CB

40,000

340k

½ CB

40,000

340k

650k 680kCritical bonus yielded higher returns when

outside abilities were considered

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MULTIPLE DMG SOURCES TAKEAWAY Potency returns are heavily influenced

by the relative value of inside ability damage when compared with outside ability damage

Outside damage sources should be considered when building a characterHow important is it for support characters

to increase damage procs?How should DPS characters focus on

augmenting their, or their triggered, damage?

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OTHER DAMAGE SOURCESDamage can be dealt through alternative methods than abilities

Auto AttacksProcs

Consumable items (e.g. potions or poisons)

Non consumable items (equipment)

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AUTO ATTACKSAuto attacks are an additional damage source

They are similar to outside abilitiesNot influenced by potencyInfluenced by critical bonus

They differ from outside abilitiesThe EncDPS value is dependent on the character’s stats

The innate critical modifier is independent from the ability critical modifier

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ITEM PROCS Item procs covers a broad category of

effects, however some generalizations can be madeAre not influenced by critical bonusAre not influenced by potencyAre not influenced by primary attribute

However there are exceptions to each of these generalizations

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MAXIMIZING ENCDPS POTENTIALMaximizing a character’s EncDPS potential, even considering only critical bonus and potency is a complicated and multifaceted problem

Auto AttacksInside AbilitiesOutside Abilities

TriggeredProvided

Procs

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MAXIMIZING ENCDPS POTENTIAL

Inside Abilities

Potency

CBTriggered Outside Abilities

CB

?

Provided

Outside Abilities

?

Potency

Auto AttackCB

Known

Total Contribution

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HOW TO SOLVE DIFFICULT PROBLEMS Two methods: Simulation or Heuristic

Performing an encounter simulation is tedious, complicated, and time consuming

Thus, K&F developed a heuristic that yields comparative results in a fraction of the time without the difficulty

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THE HEURISTIC METHOD Perform an encounter Record the average values of critical bonus

and potency during the encounter Estimate the ‘net effectiveness’ of all

provided outside abilities Normalize damage values Utilize KACC C Constant Chart

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CALCULATING NET EFFECTIVENESS OF OUTSIDE ABILITIES Tally the number of triggers of the outside

ability Estimate the ‘average’ group CB value Extrapolate your damage to the group

damage by Recalculate EncDPS substituting the new

value Repeat for each outside ability

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NORMALIZE DAMAGE VALUES Determine the amount of damage by non-

modifiable proc damage e.g. Victorious Concerto, Poisons, Cocktails, etc.

Determine the normalized % damage of AA and Outside Abilities (OA) by

e.g. VC = 9%, OA = 20%, AA = 30%, IA = 41%

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USING THE KACC C CONSTANT CHART Input the average values of critical bonus

and potency from the encounter into Base Insert CB and P options into respective rows

a row of zeroes indicates no changes in CB & P +30 and -20 in the CB and P columns represent

‘gaining’ 30 CB and P respectively Input the innate CB of your class in the

respective box

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USING THE KACC C CONSTANT CHART Find the color in the

crosshairs of the normalized %AA and %OA values and note the color

Find the color in the legend If the value is

positive, Option 1 is superior

If the value is negative, Option 2 is superior

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THANK YOU Thank you for watching Koko & Friend’s

presentation regarding Critical Bonus and Potency

If this was helpful, please let us know so we can attempt to provide more content of this nature in the future

-Koko & Friends