Keith Russell - NVIDIA...Multiple HMDs. VR in Engineering. VR Throughout the Product Lifecycle •...

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Keith Russell

Transcript of Keith Russell - NVIDIA...Multiple HMDs. VR in Engineering. VR Throughout the Product Lifecycle •...

Page 1: Keith Russell - NVIDIA...Multiple HMDs. VR in Engineering. VR Throughout the Product Lifecycle • Better Design • Share with Manufacturing • Enhance Marketing • Improve Training

Keith

Russell

Page 2: Keith Russell - NVIDIA...Multiple HMDs. VR in Engineering. VR Throughout the Product Lifecycle • Better Design • Share with Manufacturing • Enhance Marketing • Improve Training

What we do?

Page 3: Keith Russell - NVIDIA...Multiple HMDs. VR in Engineering. VR Throughout the Product Lifecycle • Better Design • Share with Manufacturing • Enhance Marketing • Improve Training

Global Company with Global Customers

Over 300 man years of experience

• World-leader in VR since 1989

Focussed on Engineering VR

Page 4: Keith Russell - NVIDIA...Multiple HMDs. VR in Engineering. VR Throughout the Product Lifecycle • Better Design • Share with Manufacturing • Enhance Marketing • Improve Training

Systems powered by Visionary Render

Multiple walls Front or Back Projection Optional HMD

Various Wall Sizes Portable Version

High-End HMD Consumer HMD

Optional HMD

Multiple HMDs

Page 5: Keith Russell - NVIDIA...Multiple HMDs. VR in Engineering. VR Throughout the Product Lifecycle • Better Design • Share with Manufacturing • Enhance Marketing • Improve Training

VR in

Engineering

Page 6: Keith Russell - NVIDIA...Multiple HMDs. VR in Engineering. VR Throughout the Product Lifecycle • Better Design • Share with Manufacturing • Enhance Marketing • Improve Training

VR Throughout the Product Lifecycle

• Better Design

• Share with Manufacturing

• Enhance Marketing

• Improve Training

• Rehearse Maintenance

• Re-use Data

• Foster Understanding

• Faster Communication

Maintenance

Design

ManufacturingMarketing

Training

Page 7: Keith Russell - NVIDIA...Multiple HMDs. VR in Engineering. VR Throughout the Product Lifecycle • Better Design • Share with Manufacturing • Enhance Marketing • Improve Training

Return on Investment for Production

Concept Design Physical Prototype Test/Validation Production

Cost to Fix

Design Optimization

VR and

Simulation

Most Effective

$1$10

$100

$1000

Graph courtesy of CNH

Page 8: Keith Russell - NVIDIA...Multiple HMDs. VR in Engineering. VR Throughout the Product Lifecycle • Better Design • Share with Manufacturing • Enhance Marketing • Improve Training

Collaborative

VR in

Engineering

Page 9: Keith Russell - NVIDIA...Multiple HMDs. VR in Engineering. VR Throughout the Product Lifecycle • Better Design • Share with Manufacturing • Enhance Marketing • Improve Training

Collaborative Systems

Link Multiple VR Systems

• Over LAN or Internet

Cooperative User Interaction

• Locally and Globally

Page 10: Keith Russell - NVIDIA...Multiple HMDs. VR in Engineering. VR Throughout the Product Lifecycle • Better Design • Share with Manufacturing • Enhance Marketing • Improve Training

Video 1

Page 11: Keith Russell - NVIDIA...Multiple HMDs. VR in Engineering. VR Throughout the Product Lifecycle • Better Design • Share with Manufacturing • Enhance Marketing • Improve Training

Video 2

Page 12: Keith Russell - NVIDIA...Multiple HMDs. VR in Engineering. VR Throughout the Product Lifecycle • Better Design • Share with Manufacturing • Enhance Marketing • Improve Training

Benefits of Collaborating in VR

• Breaks down communication

barriers between different

disciplines, even languages

• Brings an immersive element,

shared CAD screens struggle

to deliver

• Experiencing, Seeing and

Understanding, rather than

explaining

Page 13: Keith Russell - NVIDIA...Multiple HMDs. VR in Engineering. VR Throughout the Product Lifecycle • Better Design • Share with Manufacturing • Enhance Marketing • Improve Training

Benefits of Collaborating in VR

• Saves time and travel costs,

bringing in an expert for 10

minutes

• Easy to have frequent, short

meetings to address concerns

or snags, rather than saving

up problems

• Making changes earlier is

cheaper, Solving issues

virtually is cheaper

Page 14: Keith Russell - NVIDIA...Multiple HMDs. VR in Engineering. VR Throughout the Product Lifecycle • Better Design • Share with Manufacturing • Enhance Marketing • Improve Training

Palfinger AGAlex Baumgartner

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How do we start?

• Hardware

• Workstation with Nvidia graphics

• ActiveWall, ActiveSpace (HMD)

• Software

• Visionary Render from Virtalis

• Data

• CreoView, Creo, Catia V5,

Autodesk Inventor, SolidWorks,

Unigraphics NX, FBX, 3ds Max,

Collada, Open JT, STEP,

DGN/DWG, IGES, PDMS, OBJ,

STL, SolidEdge, Ideas …….

• Connection

• Internet or LAN

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Questions?