Job Roles Media Studies
Transcript of Job Roles Media Studies
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8/6/2019 Job Roles Media Studies
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ROLE DUTIES SKILLS QUALITIES REAL EXAMPLE
FROM GTA IV
CREATIVE/STUDIODIRECTOR
other industries, such as
videogames, a creativedirector is responsible for the
design, vision and direction of
the product,
Videogame creative directors
usually come from either aprogramming or design
background. They are typically
people who have worked in
the games industry for at least
ten years
A creative director is
ultimately responsible for thequality of the final creative
work. For this reason, they get
the lion's share of acclaim
when their team's efforts win
awards
Steve Marsden
TECHNICAL
ARTIST/DIRECTOR
The Technical Director
provides technical direction on
business decisions and in the
execution of specific projects.
He or she may be assigned to asingle project
For the successful creation and
delivery of the company's
product to the marketplace by
managing technical risks and
opportunities: making keysoftware design and
implementation decisions
Technical director often refers
to the role of the vision mixer,
and works under the
supervision of the television
director. It is the TD's job tomanually switch video sources,
perform live edits and overlay
titles as ordered by the
director
Steve Marsden
ANIMATOR/
ANIMATION
DIRECTOR
The director in charge of all
aspects of the animation
process during the production
of an animated film or
animated segment for a live-
action film.
The Director will work closely
with the Storyboard Artists to
visualise the script and tell the
story.
The Production Designer
and/or Art Director will
develop the style of the
production and produce the
final designs for both
characters and environments
Corrado Trani
LEAD/CONCEPT
ARTIST
The Lead Artist produces much
of the initial artwork
themselves, setting creative
and technical standards and
also determining the best tools
and techniques to deploy
They work closely with the
programming team to make
sure that all art and animation
assets produced can be easily
imported into the game
engine.
In conjunction with the
producer, the Lead Artist puts
together and manages the
team of artists and animators
who produce the bulk of the
art assets for the game
Ian McQue
AUDIO ENGINEER/
SUPERVISINGSOUND EDITOR
The Audio Engineer creates the
soundtrack for a game. This
might include music; sound
effects to support the game
action, such as gunshots or
Audio Engineers work for
development studios, both
independent and publisher-
owned. The size of the audio
department depends on the
The Audio Engineer will
sometimes also audition and
record any actors that are
needed in other languages if
the game is being re-versioned
Grant Middleton
JOB ROLES IN VIDEO GAMESDIRECTION, ART, ANIMATION, SOUND & Q.A