It's Pitch Black. You Are Likely to be Eaten by a Grue

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    17-Aug-2014
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Opening keynote at WIAD 2014 Bristol

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  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL It is pitch black. You are likely to be eaten by a grue. Lessons from videogames WORLD IA DAY 2014 BRISTOL ANDREA @RESMINI
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL []EntrancetothecellarScore:32Moves:47 Theroomisunwelcoming. Thedoortothecellarislocked. Itispitchblack. Youarelikelytobeeatenbyagrue. >attackdoorwithpitchfork What?Itispitchblack.Youhaven't playedthisgamebefore,haveyou? >whatisagrue? (lightsout.Twovoicesreadthedialogabove)
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL Only confirmed photo of a grue in the wild Whatisagrue?Well,wedon'treallyknow.But grueswereinventedasasubstituteforthe bottomlesspitsthatusedtolittereventhe attics(unpractical)intextbasedexploration gamessuchasZork.Theywerepracticallymeans tocontrolgamedynamicsandgamespace:ifit waspitchblack,gruesweregoingtogetyou,and youhadtoeitherleaveinahurryorlighta torch. Soletmelightatorchtogetthegruesrunning, andwewilltrytoexplainwhatwecanlearnfrom howandwhyvideogamescreateandmanipulate gamespace. (lightson) Letusstartwiththecorequestion.
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL what is a game?
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL STORY, PROVIDES NO INTERACTION Fullerton, T. (2008). Game Design Workshop. Morgan Kauffman I'llbeusingtheframeworklaidoutbyTracy FullertoninherGamesDesignWorkshop,asit focusesontheelementsofstructure,storyand interaction,whicharekeypointsforany conversationthataddressesuserexperience. Fulltertonpointsouttherearedifferent artifactsrelatedtotheideaofplayand gamethatdifferinhowtheyhandlekey elements.Themostbasiconeisastory.Astory providesnointeraction.
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL STORY, PROVIDES NO INTERACTION TOY, PROVIDES NO GOAL Fullerton, T. (2008). Game Design Workshop. Morgan Kauffman Thenwehavetoys.Toysturnstorytellingintoan interactiveexperiencebuttheystillprovideno goals.
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL STORY, PROVIDES NO INTERACTION TOY, PROVIDES NO GOAL PUZZLE, PROVIDES GOAL Fullerton, T. (2008). Game Design Workshop. Morgan Kauffman Puzzlesprovideagoal,sowehaveaslightly morestructuredexperience,butwestilllacka necessaryelement.
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL STORY, PROVIDES NO INTERACTION TOY, PROVIDES NO GOAL PUZZLE, PROVIDES GOAL GAME, YOU CAN WIN Fullerton, T. (2008). Game Design Workshop. Morgan Kauffman Thatelementisunbalance.Gamesgeneratean outcome:someonewinsandsomeoneelseloses.No winners,nogame.
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL what is a game made of? Sowehaveanideaofhowtoassessifsomething isagameornot.Thenextstepistounderstand whatisagamemadeof?
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL Prince of Persia, Broderbund Toillustratethis,I'llusethePrinceofPersia videogame.Nottheoriginalonewrittenandcoded byJordanMechnerforBroderbundin1989,but...
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL Prince of Persia The Sands of Time, Ubisoft theUBISOFT2003PS2reboot.Mechnerwas involvedanyway,andhonestlyitshows.
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL Prince of Persia The Sands of Time, Ubisoft Inmanyways,itwasagroundbreakinggameeven thoughotheroffershadbettergraphics,or bettercontrols,orbetterinteractionsatthe time. Muchofitscharmcamefromhowelegantlyits differentbuildingblockswereintegrated.
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL formal dramatic spatial Butwhatarethesebuildingblocks?Fullerton introducestwolargercategoriesorbroadareas: formalelementsanddramaticelements.Iaddto thelist,andwillexplainwhy,spatialelements.
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL Formal Formalelementsarethepracticalbuilding blocks,ifyouwill.
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL games structure procedures Theyincluderulesandproceduresyounecessarily followtoplaythegame,and...
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL games require players ...playersand...
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL games provide resources ...resources.Ifyouhaveroamedalevelin SuperMarioformorecoinsorfranticallyrun acrosssome3Dnightmarelandscapeforsomesort ofmedikit,youknowwhataresourceis.Here'sa hint:theyarescarce.Evildesignersmakethem so.
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL games thrive on conflict Oneveryimportantformalelementisconflict. Gamesthriveonconflict.Someonehastowin. Someonehastolose.
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL games have boundaries Check Huizinga's Homo Ludens A Study of the Play Element in Culture Objectivesareanotherformalelement,and Fullertonalsoconsidersboundariesasoneof them.ThisiswhereIdepartfromhermodel.I considerboundaries,orwhatstandsfor boundaries,tobeoneofthespatialelementsof games.
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL Dramatic Thenwehavedramaticelements.Inthecaseof PrinceofPersia,thewholestoryrevolvesaround theSandsofTime.
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL Whileintheoriginalgametheyweresimplya formalelement(youhad60minutestobeatthe game),aresource,theygetawholedifferent treatmentinthereboot.Theyalsobecomea fundamentalpartofthestory.
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL how does a game connect emotionally to its players? Thesandsalsobecomeoneofthedramatic elements,thosethatemotionallytieaplayerto thegamemechanicsprovidedbyformalelements.
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL The Walking Dead Theroleofdramaticelementscannotbe underestimated.Whatsetsthisspecificscene fromTheWalkingDeadgameapartfromsimilar gamesisnotitsmechanics,butratherthewayit playsouttoouremotionalengagement.Manyother gamesincludeusingacontrollertopushadoor close,buthereyouhavezombies.
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL through the use of dramatic or narrative elements Sodramaticornarrativeelements,the storytellingifyouwill,iswhatmakesyouwant togoback(ornot)tothegame.
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL it certainly allows play and challenges players Whileaswesaidthebasicdramaticelementis involvingplayers...
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL it provides a premise ...agamealwaysprovidesapremise,awayto setupanarrativethreadandacoherent environment.
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL Thisistrueevenifweconsidergamesthathave becomeintimesoabstractorcommonplacethatwe don'treallyseethepremiseanymore.Monopolyis reallyagameaboutrealestateandcapitalismin theAmericaofthe1930s.Chessisaboutwarring armies.
  • IT IS PITCH BLACK. YOU ARE LIKELY TO BE EATEN BY A GRUE. ANDREA @RESMINI :: WORLD IA DAY 2014 BRISTOL it works through characters Thenagameworksthroughcharacters,bethese pawnsrepresentingrolesonanumberedboard, kingsandqueens,or...