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It’s all about the game
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IT’S ALL ABOUT THE GAME Bruno Cicanci
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AGENDA
Level 1: Who am I?
Level 2: Game Industry
Level 3: Education
Level 4: Portfolio
Level 5: Career
Level Bonus
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WHO AM I?
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HELLO WORLD!
Developer bruno = new Developer(2005);
//Education
bruno.SetGraduation(“Computer Science”);
bruno.SetPostGraduation(“Game Programming and Production”);
//Awards
bruno.AddAward(“Google Developer Bus”, 2013);
bruno.AddAward(“Google Techmakers”, 2014);
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GAME CAREER
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BLOG/PORTFOLIO -GAMEDEVELOPER.COM.BR
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GAME INDUSTRY
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EMPRESAS NO BRASIL
Foram embora
Gameloft
Ubisoft
Glu Mobile
Electronic Arts
Nacionais
Indies
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UMA INDÚSTRIA MUITO PEQUENA
Brasil
Pesquisa BNDES*: 113 empresas (36% em São Paulo)
1133 funcionários
1417 jogos em 2013
74% faturam menos de R$240 mil porano
Grande maioria das empresas tem 5 anos
Mundo
GTA V (Rockstar) 5 anos de desenvolvimento**
+1000 funcionários**
US$ 1 bilhão em 3 dias***
*http://www.bndes.gov.br/SiteBNDES/bndes/bndes_pt/Galerias/Arquivos/conhecimento/seminario/seminario_mapeamento_industria_games042014_Relatorio_Final.pdf**http://www.gamechup.com/gta-5-dev-team-size-more-than-1000-manpower-dependent-on-game-detail/***http://www.forbes.com/sites/erikkain/2014/09/10/destiny-crosses-500-million-on-day-one-biggest-new-video-game-launch-ever/
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MADE IN BRAZIL
Tipo de Jogo*
Entretenimento Advergames Serious games Educativos
*http://www.bndes.gov.br/SiteBNDES/bndes/bndes_pt/Galerias/Arquivos/conhecimento/seminario/seminario_mapeamento_industria_games042014_Relatorio_Final.pdf
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PLATAFORMAS NO BRASIL
Mobile
Web
Consoles
Desktop
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MOBILE
App Store Versão Premium está voltando a ganhar força
Opção Free com anúncios ajuda aojogador conhecer o jogo
Freemium está perdendo a força
Google Play Freemium e Free funcionam bem
Premium não funciona por causa da pirataria
Windows Store Volume menor do que as outras stores
Qualquer modelo funciona da mesmamaneira
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WEB
Facebook Jogo em Flash ou Unity
Premium ou Free
Self-publishing Flash, Unity ou HTML5
Pode ser comercializado como quiser
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CONSOLES
Playstation Playstation Network (PSN)
PS Mobile
PSVita, PS3 e PS4
Xbox Xbox Live Arcade (XBLA)
Windows Phone e Desktop
Xbox 360 e Xbox One ainda sãorestritos no Brasil
Nintendo Requer contrato com publishers de fora para ter acesso ao devkit
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DESTKOP
Steam Programa Steam Greelight
Self-publishing Site próprio
Lojas indies
Outros
App Store Poucos jogos disponíveis para Mac OS X
Windows Store Fácil de publicar
Linux
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TECNOLOGIAS MAIS USADAS
Indie
Unity 3D
Corona SDK
Cocos2d-x
Project Anarchy
AAA
Unreal Engine
CryEngine
Havok
C/C++
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JOGADORES E DESENVOLVEDORES BRASILEIROS
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EDUCATION
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INGLÊS É IMPORTANTE
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GRADUAÇÃO
Escolha um curso que seja a base da sua carreira
Não se especialize em games antes de ter uma base sólida
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PÓS-GRADUAÇÃO, MESTRADO E DOUTORADOPós-graduações ajudam a conhecer o básico e pessoas
Mestrado e Doutorado exigemum orientador que conheça o assunto
Buscar uma formação no exterior é uma boa opção
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CURSOS
Algumas escolas não ensinam o queo Mercado pede
Vale a pena focar em cursos para melhorar o conhecimento técnico
Existem cursos online realizados poruniversidades de fora
Muitas vezes vale mais a penaaprender através de livros
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LIVROS
Code Complete – Steve McConnel
Design Patterns – Gang of Four
Game Code Complete – Mike McShaffry
Game Programming Patterns – Robert Nystrom
Programming Game AI by Example – Mat Buckland
Game Physics – David H. Eberly
Reak-Time Rendering – Eric Haines
Level Up! The Guide to Great Video Game Design – Scott Rogers
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SITES
Gamasutra:
http://gamasutra.com.br
Develop Magazine:
http://develop-online.net
Games Industry:
http://gamesindustry.biz
Game Developer:
http://gamedeveloper.com.br
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JOGOS OPEN SOURCE
Quake – https://github.com/id-Software/Quake
Quake 2 – https://github.com/id-Software/Quake-2
Quake 3 Arena – https://github.com/id-Software/Quake-III-Arena
DOOM – https://github.com/id-Software/DOOM
DOOM (iOS) – https://github.com/id-Software/DOOM-iOS
DOOM 3 – https://github.com/id-Software/DOOM-3
Wolfenstein 3D – https://github.com/id-Software/wolf3d
Wolfenstein 3D (iOS) – https://github.com/id-Software/Wolf3D-iOS
Catacomb Snatch – https://github.com/Maescool/Catacomb-Snatch
0x10c – https://github.com/mappum/0x10code
BrowserQuest – https://github.com/mozilla/BrowserQuest
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PORTFOLIO & NETWORKING
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EVENTOS
Nacionais
SBGames
Brasil Game Show
Unite
Internacionais
Game Developer Conference
Game Connection
PAX
QuakeCon
Blizzcon
Steam Developer Days
IndieCade
E3
Unitehttp://www.gameconfs.com/
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GAME JAMS
Nacionais
SPJam
Festival de Jogos SBGames
Internacionais
Global Game Jam
GameJolt
Ludum Dare
IGF
http://www.indiegamejams.com/
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ASSOCIAÇÃO
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ENTRE EM CONTATO COM PROFISSIONAISLinkedin
Blogs
GitHub
Outros
http://vidadeprogramador.com.br
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MOSTRE PARA O MUNDO
Publicar
App Store
Google Play
Windows Store
Steam
Playstation Network
Xbox Live Arcade
Compartilhar
GitHub (para programadores)
deviantART (para artistas)
YouTube
Blog
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CAREER
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ESCOLHA UM, MAS CONHEÇATODOSProgramação Gameplay
Server
A.I.
U.I.
Generalist
Arte Concept
Animação
Modelagem
Interface
Game Design
Produção
QA
Som
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É BOM TER UM PLANO B
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SITES PARA PROCURAREMPREGOS NO BRASIL
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TENTE IR PARA FORA
Canada
Europa (menos Reino Unido)
Asia
Reino Unido
Estados Unidos
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SALÁRIOS NOS EUA
Programadores: $93k
Artistas: $74k
Game Designers: $74k
Produtores: $82k*
QA: $53k*
Sound Designers: $96k**
http://www.gamasutra.com/view/news/223811/Download_the_2014_Game_Career_Guide_now.php
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SITES PARA BUSCAR EMPREGOSLÁ FORAGamasutra Jobs:
http://jobs.gamasutra.com/
Develop Jobs:
http://www.develop-online.net/jobs
Games Industry Jobs:
http://www.gamesindustry.biz/jobs
AFJV:
http://emploi.afjv.com/emploi_offres.php
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PROCESSO SELETIVO
Para se candidatar
C.V. sempre em Inglês
Link com portfolio atualizado
Outros links: Blog
GitHub
Após ser chamado para entrevista
Entrevista com RH
Entrevista técnica Testes
Entrevista com líder/gerente
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BONUS
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25% de desconto até 25/11/2014Código: USP25http://novatec.com.br
Empresas contratando desenvolvedores Unity:2Mundos: [email protected]: [email protected]
SORTEIO!
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OBRIGADO!
http://gamedeveloper.com.br
@cicanci