Isn't the banking experience too serious to be left to bankers?
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Transcript of Isn't the banking experience too serious to be left to bankers?
CIS International Banking Conference Kiev, 5 June 2013
Paolo Barbesino Bank Austria Unicredit Group First VP, Internet & Mobile Banking CEE Retail
ISN’T THE BANKING EXPERIENCE TOO SERIOUS TO BE LEFT TO BANKERS?
CUSTOMER EXPERIENCE EVENTUALLY MADE IT TO THE BANKING RADAR
Source: Efma Journal No. 238 May/June 2013
51
The subject of customer experience in retail banking has never been more important. Customer behaviours, expectations and needs are changing very fast and competitive pressure is growing – not only from inside the industry, but from non-traditional players such as retailers who are increasingly claiming a share of the customer’s wallet and who, many would argue, are better set up to deliver an enhanced experience. In this feature we hear from a number of bankers and industry experts who discuss the change in customer demands and strategies for a successful future.
SPECIAL REPORT: THE CUSTOMER EXPERIENCE
Meetingexpectations The subject of customer experience in retail banking has never been more important. Customer behaviours, expectations and needs are changing very fast and competitive pressure is growing – not only from inside the industry, but from non-traditional players … who are increasingly claiming a share of the customer’s wallet and who, many would argue, are better set up to deliver an enhanced experience.
“
”
THE FOCUS ON CUSTOMER EXPERIENCE IS EXPECTED TO BRING ABOUT A NEW GOLDEN AGE IN THE INDUSTRY
Source: CEE Retail elaborations based on McKinsey & Co: “In search of a sustainable model for retail banking”
SUSTAINABLE GROWTH &
PROFITABILITY
KEY COMPONENTS
- Standardization
- Product simplification
- Process simplification
- Platform consolidation
- Channel de-siloing
- MC/CRM integration
- Big data
- Social media foothold
- Product & service innovation
MASS SERVICE
COMFORTABLE
UNCOMFORTABLE
PERSONALIZED SERVICE
BRANCH EXPERIENCE FALLS SHORT OF COMFORT AND PERSONALIZATION
CAR SHOOWROOMS
SPAS & BEAUTY SALONS
CINEMAS & THEATERS
BOWLING
BARS, CAFES, RESTAURANTS
INTERNET CAFES
SERVICE CENTERS
BOX OFFICES & RAILWAY BOOKING OFFICES
TRADING CENTERS PHARMACIES
HOSPITALS & DENTISTS
DRY CLEANING POST OFFICES
BANK BRANCHES
Source: Customer natural mapping exercise, Unicredit CEE, 2011
WITHOUT A SERIOUS UPGRADE OF THE ON-SCREEN FRANCHISE BANKS WON‘T SUCEEED IN THE NEW DISTRIBUTION MIX
Source: CEE Retail elaborations based on BCG, Oliver Wyman, Mckinsey & Co, CEE internal data
- Branch
- Contact center
- MSF
- ATM
- PC
- Smart phone
- Tablet
ATTRACT ENGAGE ACQUIRE TRANSACT X/UP-SELL RETAIN
AS IS
lowest relevance
highest relevance
ON
-SC
RE
EN
P
ER
SO
NA
L
Distribution mix across personal & on-screen channels TO BE
ATTRACT ENGAGE ACQUIRE TRANSACT X/UP-SELL RETAIN
A HUGE DIFFERENCE REMAINS BETWEEN THE 65% OF AVERAGE DAILY
INTERNET USERS AND THE 25% OF ONLINE BANKING USERS
ON-SCREEN INTERACTIONS ARE SET TO GROW THEIR IMPORTANCE ALONG
THE WHOLE CUSTOMER JOURNEY FROM TRANSACTIONS TO SALES AND
RELATIONSHIP MANAGEMENT
INTERNET IS MORE THAN A BANKING CHANNEL
Expectations about what users
will find on banking websites
are set by the remaining 99%!
Users attention is a scarce
resource for banks!
less than !of online time is spent on banking websites!
1%
Source: The Nielsen Company, 2011
ON-SCREEN EXPERIENCE CANNOT LEAVE ANYTHING TO IMPROVISATION
UX on personal channels
• Sketched on a canvas • Often unpredictable • Flexible process to accommodate
virtually any development in the interaction
• Personal soft skills to prevent the counterpart to interrupt the interaction
On-screen UX
• Blue-printed from end-to-end • What cannot be predicted cannot be
acted • Process needs to be designed in
advance to accommodate a small set of developments in the interaction
• The counterpart is always one click away from interrupting the interaction
OK, I’ll get back to you as soon as I find a solution. I make sure it won’t take long.
DESIGNING THE EXPERIENCE IS MUCH MORE THAN PUTTING THINGS ON A SCREEN: IT’S MAKING AN ORGANIZATION WORK ACROSS BOUNDARIES
The Elements of User ExperienceA basic duality: The Web was originally conceived as a hypertextual information space;but the development of increasingly sophisticated front- and back-end technologies hasfostered its use as a remote software interface. This dual nature has led to much confusion,as user experience practitioners have attempted to adapt their terminology to cases beyondthe scope of its original application. The goal of this document is to define some of theseterms within their appropriate contexts, and to clarify the underlying relationships amongthese various elements.
Jesse James [email protected]
Visual Design: graphic treatment of interfaceelements (the "look" in "look-and-feel")
Information Architecture: structural designof the information space to facilitateintuitive access to content
Interaction Design: development ofapplication flows to facilitate user tasks,defining how the user interacts withsite functionality
Navigation Design: design of interfaceelements to facilitate the user's movementthrough the information architectureInformation Design: in the Tuftean sense:designing the presentation of informationto facilitate understanding
Functional Specifications: "feature set":detailed descriptions of functionality the sitemust include in order to meet user needs
User Needs: externally derived goalsfor the site; identified through user research,ethno/techno/psychographics, etc.Site Objectives: business, creative, or otherinternally derived goals for the site
Content Requirements: definition ofcontent elements required in the sitein order to meet user needs
Interface Design: as in traditional HCI:design of interface elements to facilitateuser interaction with functionalityInformation Design: in the Tuftean sense:designing the presentation of informationto facilitate understanding
Web as software interface Web as hypertext system
Visual Design: visual treatment of text,graphic page elements and navigationalcomponents
Concrete
Abstracttim
eConception
Completion
FunctionalSpecifications
ContentRequirements
InteractionDesign
InformationArchitecture
Visual Design
Information DesignInterface Design Navigation Design
Site ObjectivesUser Needs
User Needs: externally derived goalsfor the site; identified through user research,ethno/techno/psychographics, etc.Site Objectives: business, creative, or otherinternally derived goals for the site
This picture is incomplete: The model outlined here does not account for secondary considerations (such as those arising during technical or content development)that may influence decisions during user experience development. Also, this model does not describe a development process, nor does it define roles within auser experience development team. Rather, it seeks to define the key considerations that go into the development of user experience on the Web today.
task-oriented information-oriented
30 March 2000
© 2000 Jesse James Garrett http://www.jjg.net/ia/
THE INTERACTION BETWEEN EARNED AND OWNED MEDIA SHOULD BE ATTENTIVELY DESIGNED IF CUSTOMER SATISFACTION IS TO BE ATTAINED
RISING CUSTOMER EXPECTATIONS CALLS FOR A NEW ON-SCREEN BANKING EXPERIENCE
one-click social media
e-commerce
mobile
rich media
deal of the day
cloud
mash-up
Web 2.0 user experience
Source: Next-Generation Digital Financial Services, Forrester, February 2011
“Rising customer expectations and the growing importance of the Web and mobile as sales and service channels mean that financial services e-Business executives need to fundamentally improve the way they serve customers via digital channels.”
New user experience attributes for on-screen banking
ON-SCREEN BANKING EXPERIENCE SHOULD EVOLVE FROM MEETING DUMB TRANSACTIONAL NEEDS TO A FULLY INTELLIGENT TOUCHPOINT
NU
MB
ER O
F FU
NC
TIO
NA
LITI
ES
-
Customer support/relation management
Pre-sales/sales
Transactional banking
On-screen Banking - AS IS
USER EXPERIENCE +
On-screen Banking – TO BE
-
+
USERS, NOT BANKERS, SHOULD FIND USING THE SERVICE DESIRABLE
18
how easy it is to interact with the service
DESIRABILITY �
USABILITY
PLEASURABILITY
UTILITY
how pleasurable the interaction is at the emotional level
what the service does, or offers to customer, at a functional level
• manage exceptions, not be overwhelmed by them
• get rid of functionalities that appeal to bankers but customers barely use, add functionalities that users miss
• rearrange and prioritize functionalities according to user’s expectations
• simplify overall navigation • streamline processes and reduce clicks • provide additional tools to help customers
manage their money • create context for commercial CTAs • always offer remote interaction with staff • use natural language, avoid banking
jargon • steal as much as you can from the best
on-screen experiences
THE ON-SCREEN BANKING EXPERIENCE SHOULD FINANCIALLY EMPOWER CUSTOMERS IN A 2.0 ENVIRONMENT
USE NATURAL LANGUAGE, AVOID BANKING JARGON
In lieu of —> Instead of Opt —> Choose Proceding —> Previous Last day of preceding month —> Last day of previous month Fulfill your needs —> Meet your needs Purchase —> Buy Country of residence —> Where you live in You may be required to provide… —> We may ask you to provide…
We will assist you —> We will help you Submit your application —> Send your application The original investment will be returned —> We will return your original investment Remittance —> Payment Notify —> Tell us Prevailing exchange rate —> Exchange rate at the time Surrender value payable —> Amount you get back
Source: http://speakhuman.tumblr.com/