ISBN: 978-1-74107-316-4eprints.qut.edu.au/.../FInal_PDF_version_Design_Horizons.pdf ·...
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Sponsored by Queensland University of Technology and DEEM CollectiveSupported by the State LIbrary of Queensland and Design Institute of Australia
ISBN: 978-1-74107-316-4
Edited by Cara Wrigley and Rafael Gomez
Edited by Cara Wrigley and Rafael Gomez
6 Design Horizons: Provoking Thoughts 7Design Horizons: Provoking ThoughtsDesign Horizons: Provoking Thoughts 7 6 Design Horizons: Provoking Thoughts
Published in BrisbaneCopyright © 2010Contributions Copyright individual authors 2010
This publication is copyright. Except for private study, research, criticism or reviews, as permitted under the Copyright Act, no part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means without prior written permission. Enquiries should be made to the editors.
Editors: Cara Wrigley and Rafael [email protected]; [email protected]: Cara Wrigley and Rafael GomezPhotography and Cover Photography: Rachael [email protected] by: Astroprinthttp://www.astroprint.com.au/
For more information concerning Industrial Design courses visit http://www.bee.qut.edu.au/study/undergraduate/design/industrial.jsp
Every effort has been made to trace copyright holders for reproduction purposes.
Thanks to the Industrial Design discipline, and to the School of Design, for their support.
ISBN: 978-1-74107-316-4
8 Design Horizons: Provoking Thoughts 9Design Horizons: Provoking Thoughts
Design Horizons 2010: Provoking Thoughts
Intr
oduc
tionContents Design Horizons: Provoking Thoughts aims to bring together a mix of industrial
design professionals, practitioners, academics and thinkers to present, discuss and debate the future visions of industrial design in the 21st Century. The purpose of this inaugural forum is to inspire and challenge the industrial design community in a friendly and lively context.
Pres
ente
rsC
oncl
usio
nA
ckno
wle
dgem
ents
10
16
46
50
Biog
raph
ies
08
Fore
wor
d0
7
10 Design Horizons: Provoking Thoughts 11Design Horizons: Provoking Thoughts
Foreword
Fundamental to this publication is the belief that design plays a critical role in creating a better life for humanity and for the world. As industrial designers it is our role to be aware of the impact we have on the society we design for and also to be active in shaping the future in a responsible and sustainable way. With that in mind the Design Horizons forum was conceptualised to facilitate such a purpose.
The objective was to bring together a mix of industrial design professionals, academics, recent graduates and relevant contributors to discuss and debate various topics in relation to the professions future within the local and global context. Rather than being purely informative, Design Horizons looked to identify critical themes so as to pro-actively shape our collective future in industrial design. Further, the outcomes of this forum align with the Queensland Governments Design Strategy 2020 which is committed to positioning design as a central driver to support and protect the environment, the economy, education and the health of the community.
A key element to building a positive future is the design communities need to continuously be engaged in a process of reflection, identification and resolution. Design Horizons is perfectly placed to engage with a multitude of contributors to achieve this goal, now and in the future.
Design Horizons 2010 Organisers
12 Design Horizons: Provoking Thoughts 13Design Horizons: Provoking Thoughts
Rafael Gomez
Rafael has over ten years experience in the design industry. He is principal of a multidisciplinary design company, Propaganda Mill, which focuses on generating unique and context-sensitive design solutions for businesses. His passion for design has seen him involved at various levels of the design field both in industry and academia. His expertise is in design and emotion and he is currently completing his PhD in this area. He has published in books and has presented papers extensively at international design conferences around the world including the International Design and Emotion Conference. He is co-founder of the Design and Emotion Collaborative (DEEM) alongside Cara Wrigley and is a member of the International Design and Emotion Society.
Clients that Rafael has worked with include Virgin Blue Airlines, Crest Electronics, Griffin Group Property Development, Hirsch Bedner Associates Design Consultants and Brisbane City Council among others. His work has spanned the areas of industrial design, graphic design, branding, architectural design and interior design. Rafael is currently a staff member at Queensland University of Technology in the School of Design and has been teaching since 2003. He lectures and has written teaching programs in Design, Digital Design Communication, Design Presentation and Human-Centred Design.
Biographies
Cara Wrigley
Cara Wrigley is a professional industrial designer with a passion for creating and investigating an array of products and services. She has degrees in Product and Industrial Design from Griffith University and the Queensland University of Technology respectively. Her fresh and innovative approach to design has seen her become an expert in the field of visceral hedonic rhetoric framed by the study of emotional design and is nearing completion of her PhD on this subject. She has published and presented papers at international conferences including the International Design and Emotion Conference and the International Association of Societies of Design Research Conference.
Cara is a member of the International Design and Emotion Society and is also a co-founder of the Design and Emotion Collaborative (DEEM) alongside Rafael Gomez. She is currently a staff member at the Queensland University of Technology in the School of Design and is involved in creating and delivering material on various subjects such as New Product Development, Design Driven Innovation, Professional Studies and Industrial Design Research. She has also worked in the design and engineering industries over her professional life.
14 Design Horizons: Provoking Thoughts 15Design Horizons: Provoking Thoughts
Introduction
Design and Sustainability, Design as Innovation, Design Education
16 Design Horizons: Provoking Thoughts 17Design Horizons: Provoking Thoughts
Des
ign
Hor
izon
s: P
rovo
king
Tho
ught
s
The
futu
re o
f ind
ustr
ial d
esig
n is
not s
et in
sto
ne. T
he fu
ture
whe
ther
we
thin
k of
it a
s ne
xt
year
or
50 y
ears
from
now
, is
in fa
ct fo
rged
by
the
actio
ns th
at w
e m
ake
toda
y. T
hus,
as w
e cl
ome
to a
clo
se o
n th
e fir
st d
ecad
e of
the
21st
Cen
tury
it is
an
oppo
rtun
e tim
e to
refl
ect,
take
sto
ck, a
nd a
sses
s th
e la
ndsc
ape
of t
he in
dust
rial d
esig
n pr
ofes
sion.
The
inau
gura
l Des
ign
Hor
izon
s for
um, t
itled
Pro
voki
ng T
houg
ht, w
as h
eld
on F
riday
the
6th
July
201
0 at
The
Edg
e, S
tate
Lib
rary
of Q
ueen
sland
. It w
as c
once
ptua
lised
by
Car
a W
rigle
y an
d R
afae
l Gom
ez t
o pr
ovid
e a
spac
e fo
r in
dust
rial d
esig
ners
to
mot
ivat
e, c
halle
nge
and
enco
urag
e he
alth
y de
abat
e on
the
fut
ure
of in
dust
rial d
esig
n in
the
spi
rit
of r
espe
ct a
nd
inte
grity
. The
visi
on w
as f
or a
ll in
volv
ed t
o w
alk
away
insp
ired,
eng
aged
and
mos
t of
all
prov
oked
by
the
idea
s, qu
estio
ns a
nd p
ropo
sitio
ns p
rese
nted
on
the
day.
Thi
rtee
n sp
eake
rs w
ere
invi
ted
to p
rese
nt t
heir
view
s on
fut
ure
issue
s pe
rtai
ning
to
the
indu
stria
l des
ign
prof
essio
n. T
he s
peak
ers
wer
e a
cros
s-se
ctio
n of
indu
stry
pro
fess
iona
ls,
acad
emic
s, ed
ucat
ors
and
stud
ents
incl
udin
g: A
ndre
w S
cott
, Sam
Buc
olo,
Ves
na P
opov
ic,
Den
nis
Har
dy,
Shau
n C
ross
man
, G
lenn
Bev
an,
Soph
ie T
obin
, N
eil
Dav
idso
n, W
arre
n Sc
hrod
er, T
ony
Fry,
Tory
Jone
s, Li
ndy
John
son
and
Ger
ard
Rya
n.
The
org
anise
rs a
spire
for
Des
ign
Hor
izon
s to
be
an in
stig
ator
for
futu
re d
ialo
gue.
Fur
ther
th
e fo
rum
has
the
pot
entia
l to
be a
spa
ce w
here
influ
entia
l ind
ivid
uals
conn
ecte
d to
the
de
sign
indu
stry
can
pre
sent
, disc
uss,
deba
te, s
trat
egise
and
exc
hang
e id
eas
that
will
forg
e th
e fu
ture
that
the
desig
n co
mm
unity
wan
t to
head
tow
ards
. As d
esig
ners
con
tinue
onw
ard,
re
gard
less
of h
ow m
uch
they
pro
gres
s, th
e ho
rizon
is a
lway
s ah
ead;
alw
ays
com
pelli
ng u
s fo
rwar
d.
Car
a W
rigle
y an
d Ra
fael
Gom
ez
19Design Horizons: Provoking Thoughts18 Design Horizons: Provoking Thoughts
Emer
ging
The
mes
“It i
s no
t the
ear
th th
at n
eeds
sav
ing,
it is
us!”
- Ton
y Fr
y
The
org
anise
rs in
vite
d a
sele
ct g
roup
of s
peak
ers
to d
iscus
s re
leva
nt a
nd im
pera
tive
issue
s su
rrou
ndin
g th
e fu
ture
of
indu
stria
l des
ign
in a
loca
l and
glo
bal c
onte
xt. I
t w
as in
tere
stin
g to
not
e th
at t
hree
str
ong
them
es e
mer
ged
thro
ugh
the
pres
enta
tions
. Firs
tly, t
here
was
a
call
for
sust
aina
bilit
y to
bec
ome
inte
grat
ed a
nd e
mbe
dded
int
o th
e w
ay d
esig
ners
thi
nk
abou
t an
d pr
actic
e de
sign.
Sec
ondl
y, a
need
to
expa
nd o
ur r
ole
from
ser
vice
pro
vide
rs
to in
nova
tion
lead
ers
was
iden
tified
as
a fu
ture
exp
ansio
n of
a d
esig
ner’s
rol
e in
indu
stry
. T
hird
ly, u
nder
pinn
ing
all o
f the
se is
sues
was
the
need
to s
hift
indu
stria
l des
ign
educ
atio
n an
d re
sear
ch w
ithin
the
loca
l con
text
. Thu
s; su
stai
nabi
lity,
inno
vatio
n, a
nd e
duca
tion
and
rese
arch
em
erge
d as
the
thr
ee c
ritic
al t
hem
es a
risin
g fr
om t
he 2
010
Des
ign
Hor
izons
foru
m.
Sust
aina
bilit
yTo
ny F
ry s
et t
he s
tage
with
a c
halle
ngin
g di
scus
sion
on t
he r
ealit
y th
at h
uman
’s fa
ce i
n th
e fu
ture
if w
e do
not
act
on
the
issue
of s
usta
inab
ility.
As
the
popu
latio
n in
crea
ses
alon
g w
ith m
ass
cons
umpt
ion,
our
rol
e as
des
igne
rs n
eeds
to
chan
ge. W
hy d
o w
e sp
end
our
time
lear
ning
how
to
man
ufac
ture
new
mat
eria
ls w
hen
we
coul
d ea
sily
inve
stig
ate
how
w
e de
sign
to g
et r
id o
f the
m?
Den
nis
Har
dy a
dded
to
this
them
e by
add
ress
ing
the
desig
n im
pera
tive
that
we
mus
t de
sign
arou
nd t
he n
eeds
of
the
eart
h an
d no
t th
e ot
her
way
ar
ound
. He
iden
tified
thr
ee k
ey a
reas
tha
t de
sign
shou
ld a
ddre
ss; h
abita
t, m
obilit
y an
d fo
od.
By a
ddre
ssin
g th
ese
thro
ugh
sust
aina
ble
desig
n th
inki
ng o
ur q
ualit
y of
life
on
this
eart
h w
ould
be
mai
ntai
ned.
Nei
l Dav
idso
n ad
dres
sed
wha
t de
signe
rs in
pra
ctic
e ca
n do
on
a da
y-to
-day
ba
sis t
o ac
hiev
e su
stai
nabl
e ou
tcom
es. W
arre
n Sc
hrod
er p
osed
an
impo
rtan
t et
hica
l an
d m
oral
que
stio
n; w
hy is
it t
hat
we
flood
the
mar
ketp
lace
with
‘cra
pola
’? H
e of
fere
d an
idea
to
dev
elop
a r
atin
g sy
stem
for
sust
aina
bly
desig
ned
prod
ucts
so
the
gene
ral p
ublic
can
mak
e be
tter
info
rmed
dec
ision
s ab
out
thei
r pu
rcha
ses.
Fina
lly, A
ndre
w S
cott
use
d th
e A
pple
iPod
to
exe
mpl
ify h
ow a
pro
duct
can
hel
p to
cre
ate
a re
latio
nshi
p th
at is
mor
e m
eani
ngfu
l and
pe
rman
ent
for
user
s an
d th
us le
ss li
kely
to
be d
ispos
ed o
f eas
ily.
Inno
vatio
nIt
is w
idel
y re
cogn
ised
in in
dust
ry th
at b
y en
gagi
ng in
inno
vativ
e th
inki
ng, c
ompa
nies
can
gro
w
and
be m
ore
com
petit
ive.
Indu
stria
l des
ign
cons
ulta
ncie
s ne
ed t
o ad
apt
or d
ie s
ays
Gle
nn
Beva
n w
ho p
rese
nted
the
gro
win
g am
ount
of l
ow c
ost
inte
rnet
des
ign
serv
ices
com
petin
g fo
r pr
ojec
ts a
roun
d th
e w
orld
. The
fiel
d of
Ind
ustr
ial
Des
ign
need
s to
inn
ovat
e an
d re
-de
fine
wha
t it
is th
ey o
ffer
so a
s to
pos
ition
the
mse
lves
abo
ve t
his
emer
ging
cro
wd.
Sha
un
Cro
ssm
an d
iscus
sed
the
role
des
igne
r’s p
lay
as s
ervi
ce p
rovi
ders
and
as
entr
epre
neur
s. H
e hi
ghlig
hted
ent
repr
eneu
rshi
p ca
n be
a g
reat
str
ateg
ic o
ptio
n an
d co
mpe
titiv
e ad
vant
age
in i
ndus
try.
Ger
ard
Rya
n hi
ghlig
hted
the
urg
ency
tha
t th
e lo
cal
desig
n in
dust
ries
need
to
beco
me
inno
vativ
e le
ader
s or
risk
fallin
g be
hind
glo
bal t
rend
s. Fo
llow
ing
on fr
om t
hat
Sam
Bu
colo
disc
usse
d th
e un
ique
val
ue d
esig
n th
inki
ng c
an p
rovi
de t
o bu
sines
ses
in a
ll se
ctor
s th
roug
h a
proc
ess
know
n as
des
ign-
led-
inno
vatio
n. S
imila
rly L
indy
Joh
nson
bro
ught
the
U
lyss
es p
rogr
am i
nto
the
spot
light
. The
pro
gram
und
ersc
ores
the
ben
efits
of
desig
n to
bu
sines
s en
terp
rises
tha
t ne
ed t
o ut
ilise
this
type
of i
nnov
ativ
e th
inki
ng.
Educ
atio
n an
d R
esea
rch
Vesn
a Po
povi
c fo
cuse
d on
the
the
me
of e
duca
tion
and
rese
arch
by
prop
osin
g de
signe
rs
addr
ess
prod
ucts
in
the
fram
ewor
k of
peo
ple,
act
ivity
, con
text
and
cul
ture
. Her
res
earc
h po
sits
that
con
sum
ers
are
beco
min
g m
ore
activ
e an
d co
nnec
ted
and
as s
uch
diffe
rent
kn
owle
dge
is ne
eded
to
desig
n m
ore
valu
able
pro
duct
s an
d sy
stem
s to
res
pond
to
thes
e sh
iftin
g de
man
ds. S
ophi
e To
bin
refle
cted
on
her
youn
g in
dust
rial d
esig
n ca
reer
and
iden
tified
‘d
esig
n as
exp
erie
nce’
as
a va
luab
le c
once
pt f
or d
esig
n ed
ucat
ion,
des
ign
insp
iratio
n an
d pr
ofes
siona
l dev
elop
men
t. Su
ppor
ting
futu
re e
duca
tion
and
rese
arch
Tor
y Jo
nes
pres
ente
d pl
ans
for t
he S
tate
Lib
rary
of Q
ueen
sland
, thr
ough
the
Asia
Pac
ific
Des
ign
Libr
ary,
to d
evel
op
the
best
pub
licly
acc
essib
le c
olle
ctio
n of
des
ign
reso
urce
s in
the
Asia
Pac
ific
regi
on.
As
thes
e th
emes
impa
ct t
he fu
ture
of o
ur p
rofe
ssio
n, p
ositi
ve a
ctio
n ne
eds
to b
e ta
ken
to
ensu
re a
hea
lthy
qual
ity o
f life
for
the
futu
re o
f eve
ryon
e an
d th
e w
orld
we
live
in
20 Design Horizons: Provoking Thoughts 21Design Horizons: Provoking Thoughts
Dennis Hardy, Vesna Popovic, Neil Davidson, Warren Schroder, Tory Jones, Gerard Ryan, Sam Bucolo, Sophie Tobin, Tony Fry, Andrew Scott, Glenn Bevan, Shaun Crossman, Lindy Johnson
Presenters
23Design Horizons: Provoking Thoughts22 Design Horizons: Provoking Thoughts
DENNIS HARDY
The Design Imperative: People live around the Earth; the Earth does not live around People
The triple-bottom-line of environmental, social and economic entities that characterise sustainable solutions for global change is not without its counterpart in design. This refers to the triple bottom design for the 21st century that embraces all of us around the world. Given that we have an unprecedented world population approaching critical mass by 2050 of 10 billion people, we must seriously consider our imperative to design for People. What does that mean and where should the emphasis be put? Dennis Hardy’s view would be to direct our design knowledge and global attention towards the triple bottom design in Habitat, Mobility and Food. “Clearly we can not all live in a virtual habitat or eat discarded products from human land fill sites and remain immobile while the world returns to anarchy. Or can we?”
25Design Horizons: Provoking Thoughts24 Design Horizons: Provoking Thoughts
TONY FRY
Industrial Design after Industrial Design
In a resources-stressed world of deepening climate change heading towards a global population of eleven billion by the end of the century, materially based hyper-consumptive industrial society does not have a future. At our own hands, risks are increasing: the failure of governments to adequately address climate change is leading to a growing prospect of a geo-engineered atmosphere; the drift towards regional cities of a hundred million people plus carries many dangers; and, at a time when feeding the world looks to be an increasing challenge, there is potential break down of agricultural systems by an expanding global bio-fuels industry. These are but three examples from a much longer list.
Against such a backdrop, the time to act is now. Just privileging short term economic needs and acting pragmatically displays extreme myopia. There has to be radical directional change. But for this to be possible the very context of designing, and what it means to be a designer, needs to be reframed.
Tony Fry outlined six perspectives that can usefully be deployed to drive how change can be viewed and engaged. This will recast what industrial design is and does. In so doing the very notion of change by design will be taken beyond the rhetoric and practices associated with ‘sustainability’. It was argued that our immediate economic needs can be met while taking redirective action. Key to this argument will be an exposition of the idea of a ‘change platform’ – an individual and collective action able to take the designer beyond service-provision and into the realm of potentially ‘exemplary leadership’.
27Design Horizons: Provoking Thoughts26 Design Horizons: Provoking Thoughts
NEI
L D
AV
IDSO
N
Des
ign
and
the
Envi
ronm
ent
Ove
r th
e ye
ars
we
have
dev
elop
ed m
any
high
ly a
ccla
imed
tec
hnol
ogy
prod
ucts
tha
t ar
e co
nsid
ered
to
be e
nviro
nmen
tally
foc
used
and
frie
ndly.
Suc
h is
the
infa
ncy
of t
he “
Gre
en
Tech
” in
dust
ry t
hat
mos
t cl
ient
s op
erat
ing
in t
his
area
are
Ent
repr
eneu
rial o
r SM
E’s.
The
y of
ten
have
a li
mite
d bu
dget
and
res
tric
ted
glob
al e
nviro
nmen
tal f
ocus
. As
desig
ners
wor
king
on
the
se p
rodu
cts
we
do t
he b
est
we
can
to m
inim
ise t
heir
envi
ronm
enta
l im
pact
s. W
e de
sign
for
long
evity
and
sel
ect
mat
eria
ls th
at a
re r
ecyc
le-fr
iend
ly.
How
ever
, fro
m t
ime
to t
ime
in t
he d
esig
n st
udio
we
deba
te w
hat
nega
tive
envi
ronm
enta
l ef
fect
s th
ese
“Gre
en T
ech
Prod
ucts
” ha
ve a
t a
mor
e sy
stem
ic l
evel
. For
exa
mpl
e, d
o th
e ne
gativ
e en
viro
nmen
tal
impa
cts
of s
hipp
ing
prod
ucts
fro
m A
sia c
ast
pollu
tion
clou
ds o
f do
ubt
over
the
goo
d th
at E
nerg
y M
onito
rs o
r Sh
ower
Tim
er p
rovi
de?
Indu
stria
l de
signe
rs i
n A
ustr
alia
don
’t of
ten
get
the
luxu
ry t
o re
view
and
con
sider
iss
ues
surr
ound
ing
high
er s
yste
mic
des
ign
for
sust
aina
bilit
y. N
eil D
avid
son
furt
her
expl
ored
the
se
area
s by
disc
ussin
g th
e fo
llow
ing
topi
cs:
-
C
onsu
mer
ism a
nd t
he S
uppl
y C
hain
-
ID is
res
pons
ible
for
mor
e th
an a
rec
ycle
cod
e-
Prod
uct
Sust
aina
bilit
y Eq
uatio
n –
does
it b
alan
ce?
-
G
reen
Was
h an
d Su
stai
nabi
lity V
s C
apita
lism
-
C
an t
echn
olog
y lo
calis
e th
e Su
pply
Cha
in a
nd h
elp
the
envi
ronm
ent?
-
T
he r
eal i
ssue
s, w
hat
do w
e ne
ed t
o ad
dres
s?-
Do
we
care
eno
ugh?
29Design Horizons: Provoking Thoughts28 Design Horizons: Provoking Thoughts
VESNA POPOVIC
Ubiquitous Design - Humanized Technology
The traditional interactive roles of the designer, client and consumer (user) are becoming more complex. Consumers are changing from passive, to active and connected. They are sophisticated and knowledgeable regarding their demands. Consumers, designers and clients are now co-designing. This means that different knowledge is needed in order to design better and more valuable devices/ interfaces and systems that will respond to contemporary demands.
The changing market environment, new technologies and design require better understanding of people, as they operate at different levels of human engagement; this has become one of the major design concerns. This also indicates that more research is needed in order to understand people’s experiences and interactions. This poses the question of what design knowledge is required by designers to understand the activity and the context in which products/ systems exist. In order to be able to humanize technologies and make design ubiquitous designers require the knowledge to assist them to understand various levels of human engagement.
Activity is seen to be the focal point of any human engagement. Therefore activity-centred interaction and design require understanding of the social context in which human engagement occurs at a group or individual level. It also requires the knowledge of cultures and sub-cultures of activities. The activity engagement requires an in depth understanding. How do activity and interaction occur within the different cultural contexts? These knowledge sources reside in activities and their actors. Therefore, this approach positions artifacts into the social context consisting of people, activity, context and culture. These are the main sources from which to draw the knowledge to humanize technologies. Therefore, one of the possible ways to conduct artifacts’ research and design by situating them into the social structure (people, activity, context and culture) where the artifacts are the mediators of knowledge generation and application which might lead to ubiquitous design - design everywhere.
31Design Horizons: Provoking Thoughts30 Design Horizons: Provoking Thoughts
WA
RR
EN S
CH
ROD
ER
Cut
ting
out
Cra
pola
!
In o
ur w
orld
of m
ass
cons
umer
ism t
here
is a
gro
win
g qu
antit
y of
que
stio
nabl
e, lo
w q
ualit
y pr
oduc
ts (
A.K
.A. “
Cra
pola
”). T
hese
pro
duct
s ar
e de
signe
d to
a p
rice
and
lack
any
reg
ard
for
thei
r im
pact
on
the
envi
ronm
ent
and
cons
umer
s. In
dust
rial d
esig
ners
hav
e a
duty
or
care
to
ens
ure
prod
ucts
the
y ar
e de
velo
ping
are
fit
for
purp
ose
and
have
a h
igh
leve
l of
utilit
y. Fu
rthe
rmor
e de
signe
rs n
eed
to l
ead
the
miss
ion
to e
limin
ate
prod
uctio
n of
“C
rapo
la”
prod
ucts
. H
ow c
an w
e be
gin
to t
ackl
e th
is pr
oble
m?
Is
it a
prob
lem
? D
o al
l pr
oduc
ts
have
a r
ight
to
exist
? H
ow d
oes
this
impa
ct d
esig
n bu
sines
ses
and
man
ufac
ture
rs?
The
di
scus
sion
high
light
ed t
he n
eed
and
resp
onsib
ility
of In
dust
rial D
esig
n in
red
ucin
g “C
rapo
la”
and
cons
eque
ntly
hav
ing
a m
ore
posit
ive
impa
ct o
n ou
r w
orld
and
pro
fess
ion.
33Design Horizons: Provoking Thoughts32 Design Horizons: Provoking Thoughts
ANDREW SCOTT
Consuming Design
On 23 October, 2001, Apple Computer Inc. revealed the iPod to a shocked and incredulous computer industry. A US$400 MP3 player? Of course the iPod has gone on to establish itself as the heart of an extensive ecosystem of products and accessories, the first cultural icon of the twenty-first century. It is the natural inheritor of the mobile music legacy of Sony’s Walkman and is remaking the company that produces it, now Apple Inc.. The apparently unstoppable iPod juggernaut continues to transform itself and everything it touches in the form of the iPhone. Nearing the end of a two-year longitudinal survey of twenty people and their iPods Andrew feels he is, in a sense, writing the personal histories or biographies of these iPods. The research shows that iPods, and now iPhones, are adopted as cherished and often cosseted extensions of personality and lifestyle. They quickly become constant companions and musical mediators of quotidian existence. And yet they hold a fragile position in the hearts of their adopted parents: they are all too likely to be cast aside for newer, more capable models. Ultimately they become guilty reminders of failed relationships, spending “conscience time” (Chapman, 2005) hidden out of sight in a drawer or cupboard until they can be disposed of. They transition from the role of commodities to cherished objects and back to commodities again, a process that Kopytoff (1986) labels commoditisation and singularisation. Interested in what the iPod, and its progeny tell us about how we adopt and inhabit technology, how we integrate it into our lives, how it helps us construct who we are. Most of all the iPod can teach us about our relationships with our things and perhaps, ultimately, how to create artefacts and experiences that foster relationships that are more meaningful, less disposable and more enduring.
37Design Horizons: Provoking Thoughts36 Design Horizons: Provoking Thoughts
GLENN BEVAN
Future Challenges for Industrial Design Consultancies
The business model for an industrial design consultancy is becoming outdated. The globalisation of a low cost workforce has eroded some of the traditional value of some core consultancy service offerings. There are a number of new businesses promoting design services that are internet based, crowd sourced or open innovation models. There is a commoditisation of low level design projects allowing home based businesses around the world to compete on small projects, driving down the cost expectation. Consultant businesses can either embrace this new methodology, adapting to a fast paced, low cost business model or conversely, offer a higher value service that drives innovation, promotes excellence and assists clients to be design led market leaders.
The graphic design industry has suffered a similar fate in the last 10-15 years and the industrial design sector needs to be prepared for a similar change to our industry. The design of a logo has become a commodity, but the branding of your organisation is still a high value design consultancy project.Change is inevitable, industrial design consultancy businesses need to adapt or die.
39Design Horizons: Provoking Thoughts38 Design Horizons: Provoking Thoughts
LINDY JOHNSON
Ulysses
What is Ulysses?Ulysses is a new initiative from the Queensland Government, delivered by QMI Solutions. It is a program to help Queensland businesses realise their full potential and create wealth through becoming design-led.
Ulysses is based on world-leading business programs such as the UK’s ‘Designing Demand’ and New Zealand’s ‘Better by Design’ — and adapted to specifically assist Queensland businesses.
What does design-led mean?A design-led business places design at their core, and as a central part of its corporate culture. In a design-led business, design is embedded throughout – from the board room to the factory floor.
A design-led business: • Predicts, understands and creatively exceeds customers’
needs • Demonstrates an absolute ‘point of difference’• Makes innovation real – desirable, marketable,
commercialised.• Is a market leader — the best of their field in the world.
Iconic international companies — Apple, Icebreaker, Fisher and Paykel, Dyson and Formway — differentiate through design.
“Design-led businesses take an intuitive leap and create something that people haven’t thought of.
That means they’ve got the space to themselves, they own and create something visionary, and if that can be executed to a high level, that can be hugely transforming for a business.”
- Jeremy MoonCEO, Icebreaker Clothing
41Design Horizons: Provoking Thoughts40 Design Horizons: Provoking Thoughts
TORY JONES
Asia Pacific Design Library
The State Library of Queensland, through the Asia Pacific Design Library, aims to develop the best publicly accessible collection of design resources in the Asia Pacific, promoting contemporary thought and analysis on design in the region. Through lectures, exhibitions, research support, studios, publications, events and a strengthened focus on design collections, the State Library will be a hub for design resources and design activity as well as a trusted archive for records of historical and contemporary Queensland design and designers.
Through strengthened investment in design collections, a bespoke Design Lounge, Design On-line and a rich program of design activity the Asia Pacific Design Library will bring a new focus for partnerships amongst leading designers and institutions. Collection development, research support, publications, exhibitions and events will concentrate especially on design of the public realm, digital design, fashion, contemporary Indigenous design, design theory, design of books and products for better living.
43Design Horizons: Provoking Thoughts42 Design Horizons: Provoking Thoughts
SOPHIE TOBIN
Design and Experience: Words of an Industrial Design Education
An industrial designer is a problem solver ; aiming to solve problems of human to product interaction, product to human interaction and even human to human interaction. To devise reasonable and effective design outcomes industrial designers must integrate, question and trial both current and potential solutions. While preferred design approaches and methodologies alter between individual designers and furthermore design consultancies, the design process is essentially achieved through iteration and idea funneling.
The vastness of potential professional outcomes for an industrial designer is ever growing and can therefore be overwhelming and hard to grasp, even for a fresh graduate. This can obviously be seen as an advantage or ultimately a disadvantage. Thankfully, through the education model within Australia and furthermore the curriculum adapted at QUT School of Design, being a graduate of Industrial Design is an honor and are at a great advantage.
During the third year of the Bachelor Degree the words design and experience were strung together in a way that motivated and inspired the realm of design. The phrase, “design as experience” is certainly one of the most golden learnings from design education. Through various academic and professional opportunities in Australia and abroad, I believe a strong design curriculum can be based upon three interrelations of the terms design and experience. Thus; design an experience; experience design and design for experience represent fundamentals within a design education for designing user-centric outcomes, gaining and retaining design inspiration; and professional experience and development.
45Design Horizons: Provoking Thoughts44 Design Horizons: Provoking Thoughts
SAM BUCOLO
Value of Design
Open up any leading business publication and there is often an article discussing the role and value of design as a driver of innovation. But is design led innovation anything new or is it the latest buzz term hovering around the innovation landscape? Design is increasingly an influencing element in product success or failure but design is not only about the product itself. Being Design led means having a culture that recognises Design as an integral part of strategy, organisational behaviour, product innovation, market development and customer interaction. Design is an integral part of the factors shaping the future of company, market and innovative new product development.
Like the term innovation, design it is often used to describe both an activity and an outcome. Many products and services are often described as being designed, as they describe a conscious process of linking form and function. Alternatively, the many and varied process of design are often used to describe a cost centre of an organisation to demonstrate a particular competency of an organisation.
However design is often not used to describe the ‘value’ it provides to an organisation and more importantly the ‘value’ it provides to both existing and future customers. Design Led Innovation bridges this gap. Design Led Innovation is a process of creating a sustainable competitive advantage, by radically changing existing customer value propositions, through an integrated series of steps which anticipates future user needs, builds future proposal and encourages feedback which is embedded in a company’s strategy, vision, culture and leadership.
47Design Horizons: Provoking Thoughts46 Design Horizons: Provoking Thoughts
GERARD RYAN
Industrial Designers – Functional experts or Innovation Leaders
As we move into the decade 2010 we are seeing increased recognition of the role of design and the emergence of the design-led=company. The big question for industrial designers is whether they are ready to take advantage of the opportunity which is now before us. What are the skills which designers need to lead and manage in this emerging environment? How can Industrial designers emerge as innovation leaders?
49Design Horizons: Provoking Thoughts48 Design Horizons: Provoking Thoughts
SHAUN CROSSMAN
Entrepreneurial Trends in Industrial Design
Design plays a major role in the entrepreneurial world. New ideas and ventures are constantly in the pipeline but how is it that they reach the market and how successful are they, and what influences success? Shaun Crossman looks into entrepreneurialism and the influences of design, strategy, innovation and more on the process of getting products to market.
Global warming is currently a huge focus, and as we reach critical points in natural resource consumption we see ever growing trends within design to create cleaner and greener products. These translate to entrepreneurial trends as design, branding, strategy and innovation, among other factors, combine with an aim to create change in the behaviours of people and society. Entrepreneurialism is about making money, it is earned reward for the significant risks, effort and money invested. But in the current wave of global warming we need to look at entrepreneurial ventures in terms of their bigger picture, is the goal to really make a difference to society or is it purely for personal gain. Are the products that come out of these ventures truly sustainable?
Fee for service design has for a long time been a major part of the industrial design industry. But as consultants we are often selling our time relatively cheaply. We get to work on great products and are paid well for our time but the IP we generate builds entire businesses. It comes back to risk and reward. Clients are the entrepreneurs taking on the significant risk. As industrial designers our skills give us advantages in taking on entrepreneurial roles ourselves, it has been happening for long time and often the most exciting new products are the result of designer entrepreneurs, or at least effective use of design within the process.
50 Design Horizons: Provoking Thoughts 51Design Horizons: Provoking Thoughts
Design and Sustainability, Design as Innovation, Design Education
Conclusion
53Design Horizons: Provoking Thoughts52 Design Horizons: Provoking Thoughts
Futu
re H
oriz
ons
As
the
orga
nise
rs o
f the
inau
gura
l Des
ign
Hor
izons
foru
m fo
r 20
10 w
e w
ould
like
to
take
th
is op
port
unity
to
expr
ess
how
hou
nour
ed w
e fe
el t
o ha
ve h
ad t
he o
ppor
tuni
ty t
o ho
st
such
an
even
t. T
he f
orum
hea
rd f
rom
a v
arie
ty o
f sp
eake
rs f
rom
all
area
s of
the
des
ign
indu
stry
brin
ging
to li
ght i
mpe
rativ
e iss
ues
for
the
futu
re s
urvi
val o
f our
pro
fess
ion
that
nee
d ac
tion
toda
y. The
day
was
a h
uge
succ
ess
and
we
inte
nd o
n us
ing
this
as a
bas
is to
cra
ft fu
ture
fo
rum
and
eve
nts.
Our
asp
iratio
n is
for
the
foru
m a
nd s
ubse
quen
t pu
blic
atio
n to
cre
ate
awar
enes
s an
d st
art
to s
hape
the
des
ign
indu
stry
of
tom
orro
w w
ith p
ositi
ve i
mpl
icat
ions
for
all.
Con
tinuo
us
enga
gem
ent
from
th
e de
sign
indu
stry
in
clud
ing
prof
essio
nal,
prac
titio
ners
, ac
adem
ics,
educ
ator
s, st
uden
ts a
nd o
ther
s in
volv
ed i
n th
e in
dust
ry c
an r
efor
m t
he w
ays
in w
hich
in
dust
rial d
esig
ners
tac
kle
thes
e em
ergi
ng t
hem
es in
the
fut
ure.
It
is ou
r ul
timat
e go
al t
o m
ake
Des
ign
Hor
izons
an
impo
rtan
t an
nual
eve
nt in
the
Bris
bane
des
ign
cale
ndar
and
we
look
forw
ard
for
Des
ign
Hor
izons
to
grow
in t
he y
ears
to
com
e.
We
hope
des
igne
rs a
re in
spire
d, e
ngag
ed a
nd m
ost
of a
ll pr
ovok
ed b
y th
e id
eas
brou
ght
to li
ght. T
he fu
ture
is w
hat
we
mak
e it
and
with
con
tinua
l com
mitm
ent
desig
ners
can
mov
e to
war
ds t
he h
orizo
n w
ith c
onfid
ence
and
cre
ate
a po
sitiv
e fu
ture
for
ever
yone
.
55Design Horizons: Provoking Thoughts54 Design Horizons: Provoking Thoughts
Acknowledgements
The organisers of Design Horizons would like to acknowledge and thank the Edge, State Library of Queensland for hosting the event. The organisers would aslo like to acknowledge the Queensland University of Technology, School of Design and the Industrial Design Discipline for their sponsorship and the Design Institute of Australia for their support.
We would also like to extend our thanks to Jill Franz, Vesna Popovic, Sam Bucolo, Rebekah Davis, Andrew Scott, Rob Geddes and Natalie Wright for their direction and guidance. A special thank you also to Rachael Dale for her brilliant photography on the day.
Last but not least, thank you to all the speakers who presented on the day and all who attended; without you the day would not have been possible.
Design Horizons 2010 Organisers