IRMWARE VERSION 040690 SET UP AND OPERATION

23
Spec Tech Design Manufacturing and Training F IRMWARE V ERSION 040690 S ET U P AND O PERATION 1

Transcript of IRMWARE VERSION 040690 SET UP AND OPERATION

Spec Tech

Design Manufacturing and Training

FIRMWARE VERSION 040690

SET UP AND OPERATION

1

2

Table of Contents

Overview

HMS & FCU Controls

Charging FCU’s

FCU LED Time Out

FCU Brightness

Mouse Wheel Emulation

Mounting HMS

IR Room Survey

Calibration Overview

GUI Screen Shot

Edge Calibration

3

6

9

10

11

12

13

14

15

16

17

POINT CTRLVIRTUAL REALITY CONTROL DEVICE SPEC TECH DESIGN MANUFACTURING AND TRAINING

HOW DOES POINT CTRL WORK

Point CTRL employs 3 wearable devices working in unison. The HMS sensor is mounted to the

Virtual Reality headset and tracks the position of each IR LED mounted to the FCU’s. The

location of the on-screen cursor in the virtual reality environment corresponds to where the user

is physically pointing in real life. Switches and dials are then manipulated by pressing the

function specific tactile switches on each FCU.

Prototype HMS and FCU

3

POINT CTRLVIRTUAL REALITY CONTROL DEVICE SPEC TECH DESIGN MANUFACTURING AND TRAINING

WHAT TECH DOES POINT CTRL USE

Point CTRL uses 3 wirelessly connected devices utilizing the newest IR optical tracking, and RF

transceiver technology.

FCU or the Finger Control Units consist of an Atmel MCU, 2.4GHZ transceiver, 850nm LED, three

tactile pushbuttons, and an 150mah onboard rechargeable lithium polymer battery.

HMS or the Head Mounted Sensor consist of a PixArt proprietary optical tracking sensor, 2/4GHZ

transceiver, Atmel MCU, two setup control buttons , and USB micro USB interface.

Point CTRL is recognized as a windows HID compliant pointing device, and requires no driver

installation. Point CTRL is compatible with any simulator, or software title that has mouse support.

4

POINT CTRLVIRTUAL REALITY CONTROL DEVICE SPEC TECH DESIGN MANUFACTURING AND TRAINING

COMPONETS

HMS ( Head Mounted Sensor)

FCU (Finger Control Unit)

3Meter Micro USB Cable

Lipo Battery Charger

Lipo Safe Bag

Attachment Accesories

5

POINT CTRLVIRTUAL REALITY CONTROL DEVICE SPEC TECH DESIGN MANUFACTURING AND TRAINING

HMS (HEAD MOUNTED SENSOR)

IR Sensor

BTN Right

Hold to Enter

User Settings

and

Calibration

Factory Reset

The HMS can be reset to

factory settings. Press and

hold both of the black

buttons on the HMS while

pressing and releasing the

white reset button. After

successful reset the cursor will

move from the left edge of

the field of view to the right

edge as confirmation.

Factory Calibration is for Rift S

, Full Screen, Stretched view,

but it will serv as a good

starting reference for all other

V/R Headsets.

HMS Reset

Double Press

for Firmware

Update

Micro USB

Connector

Auxiliary V/R HMD

Push-Button

Headers

BTN Left

Disables FCU

6

POINT CTRLVIRTUAL REALITY CONTROL DEVICE SPEC TECH DESIGN MANUFACTURING AND TRAINING

FCU (FINGER CONTROL UNIT)

IR LED

Charging

Jack

ON/OFF

Strap

Adjustment

Slots

Elastic

Strap

FCU Button 3

Mouse Wheel

FCU Button 2

Right Mouse BTN

FCU Button 1

Left Mouse BTN7

POINT CTRLVIRTUAL REALITY CONTROL DEVICE SPEC TECH DESIGN MANUFACTURING AND TRAINING

FCU OPERATION – POWER ON/OFF

TURN ON TURN OFF

IR LED

Press and

Hold for

1Second

Until IRLED

Lights

IR LED

Press and

Hold for 3

Seconds

Until IRLED

Turns Off

Must wait 4 seconds after

turning FCU OFF before

turning FCU back ON again

Must wait 4 seconds after

turning FCU ON before

turning FCU back OFF again

8

POINT CTRLVIRTUAL REALITY CONTROL DEVICE SPEC TECH DESIGN MANUFACTURING AND TRAINING

FCU CHARGING AND LIPO BATTERY SAFTEY

Black Case Intelligent ChargerNormal Charging time is between 15 and 40 minutes

9

LiPo Battery Safety

Care must be taken when

using Lithium polymer

batteries. A faulty charger or

battery could cause heat

and flames. Always store and

charge your FCU’s in the

provided fire-resistant case.

Never leave Lipo batteries

unattended during charging.

FCU Charger Red LED Status Indicator

FCU charger is plugged into 5v USB power source

All components in each kit before shipment, so the batteries may be fully charged.

Red Light ON Red Light OFF

Not Connected to FCU Connected to FCU Connected to FCU Fully Charged Charging

Graphic

Place Holder

Graphic

Place HolderGraphic

Place Holder

POINT CTRLVIRTUAL REALITY CONTROL DEVICE SPEC TECH DESIGN MANUFACTURING AND TRAINING

FCU OPERATION - LED TIME OUT

ENTER SET-UP MODE COUNT FLASHES

IR LED

Step (2)Press and Hold for

1 SecondIRLED will rapidly flash

for 1 second

confirming you are in LED Timeout mode

Step (3)IR LED Flashes

Once per second

Step (4)As soon as the desired time out is reached press FCU BTN 3 to save

Step(1) Press and Hold FCU BTN 1

before and while turning on FCU

Each Flash represents 10 seconds of LED TimeoutExample 4 flashes = 40

seconds of inactivity before the LED turns off.The LED is turned on by

pressing any of the three buttons

LED will flash rapidly and then turn off

confirming LED Time

Out is set. Press any BTN to turn on LED

10

POINT CTRLVIRTUAL REALITY CONTROL DEVICE SPEC TECH DESIGN MANUFACTURING AND TRAINING

FCU OPERATION - LED BRIGHTNESS ADJUSTMENT

ENTER SET-UP MODE SET BRIGHTNESS

IR LED

Step (2)Press and Hold until

IRLED lights up.IRLED will Slowly dim and then get bright

again, confirming you are in LED Brightness Adjustment Mode

Step (3)IR LED will display currently

set brightness

Step

(3A)Press to Brighten

LED

Step(1) Press and Hold FCU BTN 2

before and while turning on FCU

LED Brightness can be dimmed to save battery

life but is does slightly affect tracking resolution

Step

(3B)Press to Dim LED

Step (4)Press to

Save Brightness

setting

11

POINT CTRLVIRTUAL REALITY CONTROL DEVICE SPEC TECH DESIGN MANUFACTURING AND TRAINING

FCU OPERATION – MOUSE WHEEL FUNCTION

Press to Execute Mouse

Wheel Movement

Press to Set Mouse

Wheel Direction

Mode to Forward

Mouse Wheel Functionality Emulation Direction

The Mouse Wheel Button (3) will Emulate the Mouse

Movement Direction of the Last Pressed BTN (1 or 2)

Press to Set mouse

Wheel Direction

Mode to Backward

BTN 1BTN 2

Emulation Speed

The Mouse Wheel Speed will Start out Slowly and

Increase if the Execute BTN (3) is Held downBTN 3

Note:

When Changing Mouse Wheel

Direction with BTNs (1 or 2) be

sure to not click on switches or

dials

12

POINT CTRLVIRTUAL REALITY CONTROL DEVICE SPEC TECH DESIGN MANUFACTURING AND TRAINING

HMS OPERATION – MOUNTING TO VR HEAD SET

Pre-PositionCenter sensor and ensure it is parallel to your line of sight

before making contact with tape

Cut and Fit DS Tape Cut

and fit double sided tape

to HMS

Mount SensorFirmly Attach

Sensor and secure micro USB cable

with zip ties

13

Test Fit Generic MountIdentify Gaps to be filled with double

face tape or EVA foam if required

Dedicated

MountModel Specific

Dedicated Mounts require

no fitting. Example Rift S Support under the Micro USB

connector with the included zip tie mount to prevent board mount falure

POINT CTRLVIRTUAL REALITY CONTROL DEVICE SPEC TECH DESIGN MANUFACTURING AND TRAINING

HMS OPERATION – SURVEYING IR ENVIRONMENT / FCU TEST

Check Sensor FOVCheck Sensor Field of View By Moving FCU to Confirm LimitsNote: Default Cursor Target

Settings will have decreased FOV

HMS Power Indicator Red = ON

Survey RoomRotate Sensor

While Seated in

Flying Position to Check for Stray IR

Light Sources

Occlude Any Detected IR

Sources

IR and USB indicatorGreens or Red = IR Source

Detected within Set Cursor Limits

or Sending HID DATA

14

1 F

OV

141 F

OV

BADPhoto Courtesy

mariner3302

FCU In FOVRed or Green = FCU Visible

FCU Out Of FOVNo Light = FCU

Not Visible or Not

Currently Sending Data

14

POINT CTRLVIRTUAL REALITY CONTROL DEVICE SPEC TECH DESIGN MANUFACTURING AND TRAINING

CALIBRATION OVERVIEW

Set the Left and Right Cursor Targets at the Edge of Your V/R Head Set FOV

Each V/R Head has different resolutions and field of view. We must first define the Left and Right cursor

limits in V/R using the FCUs.

1

Calibrate FCU to Each Cursor TargetNext, we point at a single cockpit

control. Without moving our hand at any time, we rotate our head to move

the cursor to the control we are pointing at. We accept and continue

to rotate our head to align each target with the control we are pointing at.

1 32

4

This page is only an overview, Please use the GUI/Voice Assist for detailed instructions and procedures

15

Define the Upper and Lower Visible Cursor Targets for Your V/R Head Set

This step is not usually required. It is only necessary for desktops that are extended vertically by multiple

monitors or a V/R Headset reporting as two monitors.

5

Point at a single item in

the center for all 5

cursor targets

16

Screen Shot From GUI/Voice Assist

POINT CTRLVIRTUAL REALITY CONTROL DEVICE

EDGE CALIBRATION ADVANCED AND NOT REQUIRED

Edge Calibration is just what the name implies. We are

only adjusting the Finger to Cursor alignment at the

edges of our view without effecting the center

alignment.

The left and right Finger to Cursor Alignment is done in

one step because of the symmetrical bio-mechanics

between the FCU finger and the HMS.

(left and right edge movement is mirrored)

The upper and lower edges are adjusted separately

because of the asymmetric biomechanics of raising and

lowering the arms in relation to the FCU finger and the

HMS.

(up and down movement is not the same)

When properly executed, edge calibration will enable

the cursor to stay in the same location in the cockpit

when the head is slowly moved left, right, up, or down,

while the finger or FCU is stationary.

Note: While PointCTRL processes and sends mouse

commands at 200 FPS there is a short lag in V/R when

the head is moved quickly . This is followed by the

cursors quickly settling back down to its intended

position. (Looking into WMR implementation for solution)

Step 2Navigate to the Edge Calibration Mode

(4 Cursor Starburst)and Press FCU Button 3

V/R Head Set View

Menu Left

Displays Next

Graphic Menu Item

Menu Right

Displays Next

Graphic Menu Item

Select

Enters the Menu

Setting Item

Step 1Enter User Settings Menu

While in Cockpit ViewPress and Hold BTN2 (Right) for 3 seconds

17

HMS ON/OFF

Toggle

Do not press

POINT CTRLVIRTUAL REALITY CONTROL DEVICE

EDGE CALIBRATION LEFT AND RIGHT EDGE

Step 3Select a point in the cockpit where you will be manipulating most of your controls and center

it in your field of view and point at it. Finger and Cursor should line up

Step 4While keeping your hand in the same location,

move your head slowly left or right until the cursor reaches the edge of your view. Observe

if the cursor has moved left or right from its original location.

Move Cursor Left

Move Cursor Right

Advance to Next Step

Upper Edge Cursor Alignment18

Step 5Keeping your head and hand in the

same stationary position, adjust the lateral cursor location with the FCU buttons until it returns to its original

location centered on the MFD . Press FCU button 3 when done.

If cursor moved here

as head was rotated…

…with out moving you head or

hand ,move cursor back here

by pressing FCU Button 2

Center MFD in FOV

and Point at it

POINT CTRLVIRTUAL REALITY CONTROL DEVICE

EDGE CALIBRATION UPPER EDGE CURSOR

Step 6Return to your reference point in the cockpit

and center it in your field. Now point directly at the reference point again.

Finger and Cursor should line up

Step 7While keeping your hand in the same location, move your head slowly down until the cursor

reaches it movement limit. Observe if the cursor moves Above or Below original location.

Move Upper Cursor Up

Move Upper Cursor Down

Advance to Next Step

Lower Cursor Edge Alignment19

Step 8While keeping your head and hand in

the same stationary position, adjust the cursor location with the FCU

buttons until it returns to its original location centered on the MFD.Press FCU button 3 when done.

If cursor moved here as

head was rotated down…

…with out moving you head or

hand ,move cursor back here

by pressing FCU Button 2

Center MFD in FOV

and Point at it

Note:

During this phase you can

only adjust the cursors upper

limit. The FCU buttons will

only move the cursor when

the cursor is located on the

upper half of the screen.

POINT CTRLVIRTUAL REALITY CONTROL DEVICE

EDGE CALIBRATION LOWER EDGE CURSOR

Step 9Return to your reference point in the cockpit

and center it in your field. Now point directly at the reference point.

Finger and Cursor should line up

Step 10While keeping your hand in the same location, move your head slowly upward until the cursor

reaches it limit. Observe if the cursor moved Above or Below original location.

Move Upper Cursor Up

Move Upper Cursor Down

Advance to Save Settings

20

Note1:

During this phase you can

only adjust the cursors lower

limit. The FCU buttons will

only move the cursor when

the cursor is located on the

lower half of the screen.

Step 11While keeping your head and hand in

the same stationary position, adjust the cursor location with the FCU

buttons until it returns to its original location centered on the MFD.

Press FCU button 3 to save and Exit.

If cursor moved here when

you looked down…

…with out moving you head or

hand ,move cursor back here

by pressing FCU Button 2

Center MFD in FOV

and Point at it

Note 2:

Care must be take to

remember wich of the 3

cursor adjustment you are

making, 1) Left/Rigtht,

2)Upper, or 3) Lower.

USER SETTINGS FCU ZOOM

Step 2Navigate to the Zoom Mode (cursor tracing a

rectangle)and Press FCU Button 3

Step 3Two cursors , a center for reference, and the active, will

become visible. Move FCU to where you want the

Zoom to become active and Press FCU Button 2.

To Disable Proximity Zoom move the FCU close to HMS

while keeping the active cursor centered., When the

second cursor disappears Press FCU Button 2

V/R Head Set View

Menu Left

Displays Next

Graphic Menu Item

Menu Right

Displays Next

Graphic Menu Item

Select

Enters the Menu

Setting Item

Set Zoom Out Distance

Set Zoom In Distance

Save Setting and Exit

Step 1Enter User Settings Menu

While in Cockpit View

Press and Hold BTN2 (Right)

for 3 seconds

21

Step 4Move FCU to the distance where you want the Zoom

to Return to normal and FCU Button 1

Step 5Continue to test and modify you distance settings.

When satisfied Press FCU Button 3 to Save and Exit

2 & 3 Together

Zoom Out

1 & 2 Together

Zoom In

IRLED Not in

FOV Zoom Out

NoteIf Proximity Zoom is disabled, you will see the cursor

move from left to right before moving up when you

save the settings

ImportantIn DCS, you must first bind

the VR zoom to [RightALT]+[0]

[0] = Keyboard Zero, Not Pad

POINT CTRLVIRTUAL REALITY CONTROL DEVICE

Spec Tech

Design Manufacturing and Training

22

23

PointCTRL Sensor Field of View

VR Headset Image Field of View

Long armed Person

pointing at cursor

Short Armed Person

pointing at cursor

Cursor 45 degrees

right of center view

Cursor 45 degrees

left of center view

HMS sensor reading 60

degrees left of center

HMS sensor reading 50

degrees right of center

The reason we do not see a moving cursor while clicking on the cursor

target is because we want to point at the cursor targets naturally and

intuitively. This method aligns the cursors to our perception and feel of

where we are pointing in the 3d environment.