iPad Game Design -- Develop Liverpool Dec' 2011

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it’s different? Gareth Jenkins @36peas

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As presented at Develop Liverpool in December 2011.

Transcript of iPad Game Design -- Develop Liverpool Dec' 2011

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iPad game design

it’s different?

Gareth Jenkins@36peas

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iPad specific vs.

iPad supported

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What is iPad specific?

• Game designed using the iPad as the primary interface to the game mechanic

• Game design accentuates the positives of the device instead of adapting to the negatives

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What does the iPad look like as a game

controller?

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is it...

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...or...

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?

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Neither -- it’s an iPad

• Multi touch

• Accelerometer

• Microphone

• GPS

• Networked / connected

• and a whole bunch more

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Isn’t that an iPhone?

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No...

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It’s an iPad.

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It’s bigger.

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Multi-touch interfaces don’t

work when you can’t see what you’re interfacing with

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Also, it’s not a phone

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• The demographic is different

• The device lifetime is different (though at this stage unknown)

• It’s more likely a shared device

• Your player is likely sat on the sofa, not the shitter

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So what to do with it?

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• Take advantage of the space available

• Think about appropriate gestures

• Think about the gaming context (remember this isn’t a phone)

• Think outside the phone box

• iPad specific does not mean exclusively iPad

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• Think about potential users:

• Avid Apple fans

• Feature users of the iPad

• “Core” gamers

• iOS / iPhone gamers

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Some examples

original action concepts

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All the action is on a single iPad screen

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The play surface is big enough to allow for

emergent play

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And because it’s a single screen, the player can

view and interact with the entire play surface

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Independent areas of action and interaction

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More examples

Different types of gestures, interfaces

and actions

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tap and drag to pan/scan

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multi-touch to select

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drag to draw paths

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tap to trigger actions

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lefthand

right hand

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lefthand

right hand

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lefthand

right hand

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iPad supported

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Adapting a game

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Adapting IP

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It needn’t be complicated

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Few iPad exclusives

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** hyp

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Innovative touch interfaces

(that happen to work well on iPad)

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Are you making a game that’ll work on

an iPad?

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Are you making a game for the iPad?

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iPad game design

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iPad game design

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Follow me on twitter -- @36peas

Questions?

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Where to start?

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Just start

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• Use the iPad itself for:

• playing other games (duh)

• screenshots & notes

• content creation

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• Start simple

• Use a framework

• Cosos2d

• Unity

• whatever

• Talk about it

• Twitter / blog / whatever

• Join in with others -- game jams

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iPad game design

it’s different?

Gareth Jenkins@36peas