Introduction to Social Media

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November 4th, 2008, Fachhochschule Wiesbaden, Page 1 It‘s the others, stupid. An introduction to the new, social web

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Transcript of Introduction to Social Media

Page 1: Introduction to Social Media

November 4th, 2008, Fachhochschule Wiesbaden, Page 1

It‘s the others, stupid.An introduction to the new, social web

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Hi!We are Neue Digitale / Razorfish

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RazorfishNo 1 digital network worldwide. 2,300 employees in 24 offices in NYC, Shanghai, L.A., Tokyo, Berlin, Frankfurt, London, Paris…and a couple of other cool places.

Creative agency for digital Marketing

RazorfishOur agency in Germany and abroad

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The definition of definition:

“A definition is a statement of the meaning of a word or phrase.”

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Excuse me…what is Web 2.0?

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Web 2.0 is not User Gen

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Web 2.0 is not Myspace

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Web 2.0 is not Secondlife

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is not a hype

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is not a new, updated version of the internet

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Web 2.0 is a concept.

A concept which is nothing but a social revolution.

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Tim O‘Reilly, 2005:

“Web 2.0 is the network as platform, spanning all connected devices; Web 2.0 applications are those that make the most of the intrinsic advantages of that platform: delivering software as a continually-updated service that gets better the more people use it, consuming and remixing data from multiple sources, including individual users, while providing their own data and services in a form that allows remixing by others, creating network effects through an "architecture of participation," and going beyond the page metaphor of Web 1.0 to deliver rich user experiences.”

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Tim O‘Reilly, 2005:

“Web 2.0 is the network as platform,

spanning all connected devices; Web 2.0 applications are those that make the most of the intrinsic advantages of that platform: delivering software as a continually-updated service that gets better the more people use it, consuming and remixing data from multiple sources, including individual users, while providing their own data and services in a form that allows remixing by others, creating network effects through an "architecture of participation," and going beyond the page metaphor of Web 1.0 to deliver rich user experiences.”

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Websites are irrelevant. Data is not.

Web 2.0 makes data portable…and brings it to iPhones, MP3 players, websites, widgets, fridges, e-books, consoles, the POS or to a digital billboard.

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Tim O‘Reilly, 2005:

“Web 2.0 is the network as platform, spanning all connected devices; Web 2.0 applications are those that make the most of the intrinsic advantages of that platform: delivering software as a continually-updated

service that gets better the more people use it, consuming and remixing data from multiple sources, including individual users, while providing their own data and services in a form that allows remixing by others, creating network effects through an "architecture of participation," and going beyond the page metaphor of Web 1.0 to deliver rich user experiences.”

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Web 2.0 harnesses collective intelligence.

It uses the power of many to improve itself, to share and optimize information, to collaborate.

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Tim O‘Reilly, 2005:

“Web 2.0 is the network as platform, spanning all connected devices; Web 2.0 applications are those that make the most of the intrinsic advantages of that platform: delivering software as a continually-updated service that gets better the more people use it,

consuming and remixing data from multiple sources, including individual users, while providing their own data and services in a form that allows remixing by others, creating network effects through an "architecture of participation," and going beyond the page metaphor of Web 1.0 to deliver rich user experiences.”

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Data is free. It´s not bound to a certain form, it can be exchanged, restructured and recombined.

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Tim O‘Reilly, 2005:

“Web 2.0 is the network as platform, spanning all connected devices; Web 2.0 applications are those that make the most of the intrinsic advantages of that platform: delivering software as a continually-updated service that gets better the more people use it, consuming and remixing data from multiple sources, including individual users, while providing their own data and services in a form that allows remixing by others, creating network effects through an

“architecture of participation," and going beyond the page metaphor of Web 1.0 to deliver rich user experiences.”

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Everyone can take part in this new democratic understanding of media. Do whatever you want – open up a private TV channel, blog, podcast…you name it.

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Tim O‘Reilly, 2005:

“Web 2.0 is the network as platform, spanning all connected devices; Web 2.0 applications are those that make the most of the intrinsic advantages of that platform: delivering software as a continually-updated service that gets better the more people use it, consuming and remixing data from multiple sources, including individual users, while providing their own data and services in a form that allows remixing by others, creating network effects through an "architecture of participation," and going beyond the page metaphor of

Web 1.0 to deliver rich user experiences.”

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Web 2.0 is about solutions, fun, easy use, cool new services…not about prolonging established media into the web.

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So, why a revolution?

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Gutenberg invented the one big message.

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Web 2.0 replaces the one big message with millions of little

conversations.

Now

Everywhere

In China

In EuropeIn Blogs

On Myspace

Sex

Apple Birth

ToolsYoutube

Now

Here

There

There SmartPod-casts

Mobile

About shopping Dumb

On Face-book

Cool. Isn‘t it?

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Cluetrain Manifesto, 1999:

“Markets are conversations.”

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And where do we find those conversations?

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But this world is changing in hyperspeed.

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Brands?

My buddies tell me what to buy and where.

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Common wisdom?

Free Wikipedia is as good as the famous Encyclopedia Britannica.

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Age? Nothing but a number.

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Email?

We have Twitter.

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iPhone?

You can also call up people with it, can‘t you?

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The Web isn‘t `I turn on the computer to get online‘ anymore. It‘s virtually everywhere and it‘s changing constantly.

Unfortunately many ad people haven‘t changed…by now.

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+ =

Fail guarantee: Underestimate your opponentsPunshing a pseudo web 2.0 campaign with the Chevy Tahoe

„We deforested the hills…“

„You‘re god“

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=

Korea, 2003 Germany, 2007

Fail guarantee: Be the last to moveHow Cyworld burned 3.5 million euros by copying a succesful first mover concept

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+ + =

Fail guarantee: Bribe bloggersNo, I understand, Microsoft. They needed the Laptops to try out Vista….

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Fail guarantee: Make your users hate youBy pretending you‘re a mobile virus

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Classic advertising cannot be ‚made‘ social just by uploading it to Youtube.

Branding in a social sphere is much more demanding…and fun.

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Concept 1: Merging Marketing and ArtNine Inch Nails Year Zero campaign

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Concept 2: Get grassrootyThe social Barack Obama campaign

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Concept 3: Social dressingShirt design and sales through crowdsourcing mechanisms

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Concept 4: Get localBrightkite

+

= Location based communication

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This whole process is a revolution in our society. But it‘s a completely new universe in brand communication.

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„Propaganda ends where dialogue begins“

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These 1Worum geht es eigentlich?

And this dialogue is not made of consumers anymore…but users…

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…users who are active, intelligent and aren‘t at all loyal to brands.

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Once brands defined who they are and how they wanted to be perceived…

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…that‘s long ago.

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No, social media is not just one more channel…

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…it‘s a new way how we interact - worldwide.

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As advertisers we believed in the perfect show…

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…while everybody else had a chat and got a beer from the fridge.

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The age of classic branding ends now.

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Welcome the era of democratic brand management.

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In this new era of brand management the key challenge for marketers will be to keep the balance between guiding a brand and being guided as a brand.

Feel priviliged to be part of this exciting era.

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More here…

• Gerald Hensel, Neue Digitale• Mail: [email protected]• Twitter: ghensel• Xing:

https://www.xing.com/profile/Gerald_Hensel