Interaction patrick baudisch microsoft research adaptive systemsinteraction focus friday, may 18,...
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interaction
patrick
baudischmicrosoft researchadaptive systems—interaction focus
friday, may 18, large screens
techniquesdevices &
is a construct that "implements the hardware binding portion of a user-computer interface design".An earlier informal definition adds that interaction techniques are "ways to use input devices to enter information into the computer“.
interactiontechnique
[Foley, van Dam, Feiner, Hughes,Computer Graphics Principles and Practice. 1990]
always use the most available device
mantra
only when that fails, escalate to a larger,more powerful device
large
what changes?
makingpointingreachinginvokingaccuracy
making
projection
[guimbretiere, stanford]
[Starkweather, MSR]
f+c screen
[baudisch et al., 2001]
escritoire
[Mark Ashdown]
Lars Eric HolmquistUbiquitous Graphics
handheld
[Cao & Balakrishnan UIST 2006]
projectors
table
frustratedtotal internal reflection
pointing
gyro mouse
[wilson 03]
xwand
[nintendo 06]
wii
hull
core
optical sensor
soap
touch
reaching
location-independent
[pier & landay, 1992]
[pupyref & billinghurst uist‘96]
go go
[baudisch et al., 2003]
drag-and-pop
tablecloth
[baudisch et al.]
invoking
sim press
[Benko, Wilson, Baudisch CHI 2005]
trackingmenus
[Fitzmaurice et al UIST 2003]
hoverwidget
[Grossman et al, CHI 2006]
trailingwidget
[Forlines & Vogel, UIST ‘06]
accuracy
high-density cursor
mouse ethermouse ether
dual-finger
windows
paper Grudin
groupBar
vs.
(input: wall display users are mobile users lack of keyboard, pointing accuracy)
vs.limitated screen and input user’s perceptual &
motor abilities limited
can we use the same tools for large and small?
[irani, gutwin, yang 2006]
papers
under table
[Forlines et al, UIST ‘06]