Innovative methods of using ICT in school Education System : Prof. M. M. Pant, Former Pro Vice...
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• Innovative methods of using ICT in school Education System :
Prof. M. M. Pant, Former Pro Vice Chancellor INGOU
Agenda for today !!• 1: If Technology is the answer, then what is/are the
question(s)?
• 2: What are the current and emerging Technologies impacting Education?
• 3. What are the new innovative pedagogies that educators must become aware of?
• 4:What will be the attributes of an educated person in the second half of the 21st Century?
• 5:Integrating Educational Apps in your teaching and how to create your own Apps
Agenda for today !!• 6: Some things that can be done immediately: Flipped
Classroom and Educational Podcasting { Live Demos}
• 7: Continuing Professional update models for Teachers : Pursuing MOOCs with Mentoring
• 8: Creating your own content as MOOCs and the importance of Adaptive MOOCs
• 9.Skills for 21st a Century Teaching : Visa on Arrival
• 10. Setting up a 21st Century Gurukul for 21st Century Gurus
If ICT is the answer, then what is the question?
•How to improve the quality & efficiency of education?
•How can we increase the speed of processes, re-engineer existing processes and eliminate redundant activities
•Can we use the same technology to re-train and transform our existing workforce to adopt the new technologies?
Learning 221: Education in the 2nd Decade of the 21st Century•Information Abundant Society
•Ever increasing rate of information growth
•Reduction in a-symmetry of knowledge: everyone is both a producer and a consumer
The educational challenges !
1. The challenge of numbers
2. The challenge of relevance
3. The challenge of Quality
4. The challenge of access
5. The challenge of costs
6. The challenge of speed
Emerging Technologies impacting Education :
•Tablets and Smartphones
•Mobile Internet
•Cloud Computing
•Mobile Apps
•Robots
•Drones
Hot Emerging Technologies:
•Some new emerging technologies:
•NFC ( near field communications)
• IoT ( Internet of things)
•3D Printing
• Robots
• and Drones
Time to adoption: one year or less:
2011: Electronic Books ; Mobiles
2012: Mobile Apps ; Tablet Computing
2013: Massively Open Online Courses ; Tablet Computing
Time to adoption: 2 to 3 years:
2011: Augmented Reality ; Game Based Learning
2012: Games Based Learning ; Learning Analytics
2013: Games and Gamification ; Learning Analytics
Time to adoption: 4 to 5 years:
2011: Gesture Based Computing ; Learning Analytics
2012: Gesture Based Computing ; Internet of things
2013: 3D Printing ; Wearable Computing
The Capability Maturity Model:
Capability Maturity Model is a layered framework providing a progression to the discipline needed to engage in continuous improvement. The model identifies five levels of process maturity for a business organization: Level 1: Initial (chaotic, ad hoc, heroic) the starting point for use of a new process. Level 2: Repeatable (project management, process discipline) the process is used repeatedly.Level 3: Defined (institutionalized) the process is defined/confirmed as a standard business process. Level 4: Managed (quantified) process management and measurement takes place. Level 5: Optimizing (process improvement) process management includes deliberate process optimization/improvement.
Some Generic Apps for Educators
•This does presuppose that every educator is equipped with a Tablet : an iPad, Android or Windows8
•This is not true today, but can become true very soon.
•When you do have a Tablet to support your functions there are some key apps you should install on your Tablet
•Most of these are general productivity apps rather than education specific but nevertheless useful
Some important Apps:
Evernote
Dropbox
Pages
Keynote
Wordpress
Reminders
iAnnotate PDF
Call for action !
•Your personal action plan:
•Take charge, get trained , get on top of things, none left behind
•Visa on Arrival for Digital Migrants
•Continuing Updates with MOOCs
Visa on Arrival: for digital migrants
•All educator are digital migrants
•Learners are digital natives
•Transit Visa
•Tourist Visa
•Business/work visa/employment permit
•PR ( Permanent Residency) Indefinite leave to remain
Transit Visa:• 1.1: Power on/off; basic operations of Tablets and
Smartphones
•1.2: Reading, composing and sending e-mail; replying, forwarding etc.
• 1.3: Cut, Copy, Paste text from different places to NotePad and vice-versa
•1.4: Use the camera to take pictures, save them and mail them
•1.5: Use the camera to take video, and save it; to conference with FaceTime, Skype or similar Apps
Tourist Visa:•2.1: To be able to change the settings as required for
connectivity and other features
•2.2: To do effective web browsing and searching and maintaining bookmarks and reading lists
•2.3: To use various Apps for booking hotels, trains, bus and air tickets
•2.4: Effectively using Google Maps to navigate your trip
•2.5: Writing travelogues as blogs including pictures and videos
Business Visa: work permit
•3.1: To visit the App Stores and iTunes and download free or paid resources
•3.2: Working on the Cloud with tools like Dropbox
•3.3: Using accessories like Bluetooth keyboard to use the Tablet like a laptop
•3.4: Printing directly from the Tablet or SmartPhone text and photographs
•3.5: Projecting Presentations and videos from the Tablet/Smartphones with suitable connectors or wirelessly
Permanent Residency:
•4.1: Using voice activated tools like SIRI
•4.2: To do lists and Task managers
•4.3: Using Evernote to manage professional documentation
•4.4: Using Evermeeting and similar tools to connect and do meetings
•4.5: Working with multiple languages
Who taught India to use mobile phones?
•There was no major declaration at an inter-ministerial meeting nor was a task force established for this purpose
•There was no Director General of Mobile Usage Skills Development in the rank of Additional Secretary
•Because it was a useful device, and helped people to do more efficiently and perhaps at lower cost what they wanted to do, there was widespread adoption.
• It was not FREE but affordable.
Some insights from the Indian mobile story:
•Massive adoption is not from the top, percolating below, but from the ground up.
•Everyone is a motivated learner for useful competencies
•Everyone is a capable teacher for whatever he or she knows
•And we are all happy to learn from each other
•All these indicate a new emerging model for Mass Education
Innovative Pedagogy:• New forms of teaching, learning and assessment for
an interactive world
• A group of academics at The Open University compiled a long list of new educational terms, theories, and practices.
• They then reduced it to ten with potential to transform educational practice, particularly in post-school education.
• The link to the full report : http://www.open.ac.uk/personalpages/mike.sharples/Reports/Innovating_Pedagogy_report_2013.pdf
UKOU report 2013:• MOOCs : Massive open online courses
• Badges to accredit learning : Open framework for gaining recognition of skills and achievements
• Learning analytics : Data-driven analysis of learning activities and environments
• Seamless learning : Connecting learning across settings, technologies and activities
• Crowd learning : Harnessing the local knowledge of many people
UKOU report 2013:• Digital scholarship : Scholarly practice through
networked technologies
• Geo-learning : Learning in and about locations
• Learning from gaming : Exploiting the power of digital games for learning
• Maker culture : Learning by making
• Citizen inquiry : Fusing inquiry-based learning and citizen activism
What is Mastery Learning?
Mastery learning is an instructional philosophy based on:
•The belief that all students can learn if given the appropriate amount of time and the appropriate instructional opportunities.
Mastery Learning is based on several premises that include:
•All individuals can learn• People learn in different ways and at different rates.•Under favorable learning conditions, the effects of individual differences diminishes.
•Uncorrected learning errors are responsible for most learning difficulties.
• Content is divided into small learning units and tools or processes.
• Developed to check students’ progress and learning.
• On presentation of the material from the unit, an assessment is administered to determine each student’s progress.
• Also to identify areas where more instruction may be needed (FORMATIVE ASSESSMENT).
Teaching for Mastery Learning:
• In a traditional class-room, all learners irrespective of their level of preparation are given the same inputs and take the same test.
•The scores obtained by them reflect the normal distribution curve.
• In traditional classrooms, teachers often follow this sequence:
•1 Plan----------> 2 Teach----------> 3 Test
• The normal curve of results stands as a testimony to the fact, that many students fail to achieve the highest possible level in this system.
• The Mastery Learning Alternative is: 1 Plan-->2 Teach-->3 Check--> 4 Revised Teaching --> 5 Test• In the "check" step, formative (not-for-grade) testing is
used to determine which learning some students have missed.
• Then missed material is re-taught in some different way or style.
• Alternate books and electronic resources are suggested for this purpose.
2.4: Attributes of an educated person?
Harvard's list
Princeton's list
The 2nd strand of learning
Summarised in a few (4)
Harvard's list: 1 to 5
1. The ability to define problems without a guide.
2. The ability to ask hard questions which challenge prevailing assumptions.
3. The ability to quickly assimilate needed data from masses of irrelevant information.
4. The ability to work in teams without guidance.
5. The ability to work absolutely alone.
Harvard's list:6 to 10
6. The ability to persuade others that your course is the right one.
7. The ability to conceptualize and reorganize information into new patterns.
8. The ability to discuss ideas with an eye toward application.
9. The ability to think inductively, deductively and dialectically.
10. The ability to attack problems heuristically.
Princeton's list: 1 to 6
1. The ability to think, speak, and write clearly.
2. The ability to reason critically and systematically.
3. The ability to conceptualize and solve problems.
4. The ability to think independently.
5. The ability to take initiative and work independently.
6. The ability to work in cooperation with others and learn collaboratively.
Princeton's list: 7 to 12
7. The ability to judge what it means to understand something thoroughly.
8. The ability to distinguish the important from the trivial, the enduring from the ephemeral.
9. Familiarity with the different modes of thought (including quantitative, historical, scientific, and aesthetic).
10. Depth of knowledge in a particular field.
11. The ability to see connections among disciplines, ideas and cultures.
12. The ability to pursue life-long learning
Capturing in just 4 skills:
Learning Skills
Information Skills
Generic thinking and problem loving skills
The 2nd Strand : Character
Learning Skills:
* First you learn to read, then you read to learn
* Becoming a self-learner ( auto-didact)
* Asking the right questions?
* How to learn anything?
Information Skills:
* Information Seeking Skills
* Information Organization Skills
* Information Presentation Skills
* Information Technology Skills
Cognitive Problem Solving Skills:
Creative Thinking
Critical Thinking
Computational Thinking
Design Thinking
Strategic Thinking
The 2nd Strand: Character
* Motivation , Optimism, and learning from failure
* Grit , Perseverance, Self-control and deferred Gratification
* Conscientiousness , Integrity, Values and Ethics
* Resilience , Flexibility and Malleability
* Good Study habits and Time Management Skills
* Gratitude
MOOCs: The Ugly Duckling that became a swan
•The story of MOOCs ( Massive Open Online Course) is the story of the ugly duckling of 'distance learning' transformed with the emergence of Tablets and Smartphones as access devices, mobile Internet, OERs, into a swan in the league of Stanford ( Coursera), Harvard and MIT (edX), the UKOU and several European Universities ( Futurelearn) and several initiatives in languages other than English ( such as Iversity).
The essential elements of a MOOC are:
•A detailed syllabus
•well articulated learning outcomes,
•the core course content,
•opportunities for learner interaction,
•a good system for feedback to learners,
•tests and quizzes and other methods of formative and summative assessment,
•and finally ease of accessability.
Effort needed for high quality MOOCs
•A quick MOOC can be created by self-recording of talking head videos with PowerPoint slides at just volunteering costs,
•an effective MOOC requires a systematic team effort of the same order as producing a movie or creating a game
•A professional production process could take upto 150 hours for producing one hour of MOOC delivery.
• It is also very important to appreciate that not everyone can teach a MOOC.
MOOC enhancers:
• Flippped Teaching hence flipMOOC.wordpress.com
• Educational Podcasts
• Adaptive MOOCs hence http://www.sgleducation.com/
• The MOOC Campus: LAPs
What have we done?
•An event on Transforming Indian Education with MOOCs on 9th August 2013
•Generated interest in the fields of Technical education, Management Education, Continuing Medical and Legal Education, Teacher Training and School Education
•Ran a MOOC on OER( Open Education Resources) for 4 weeks with >1500 participants from about 90 countries by a pair of co-chairs from Delhi and Dehradun and guest faculty from Canada, Malaysia, Sweden, US,UK etc.
What we are doing?
•Encouraging educators at all stages to articulate an idea for a MOOC that they may want to create and deliver in their domain of knowledge and interest
•Created following resources to help create a MOOC:a one-pager 'About MOOCs' at flipMOOC.wordpress.com
•a nano-MOOC : the ABC of MOOCs ; a micro-MOOC :Grow your own MOOC and mini-MOOC: The MOOC Primer
•There is also a mentoring program for developing MOOCs
Non-English MOOCs:
•The dominance of the ‘Anglo-centric hothouse’ of the US,Canada,UK and Australia is sometimes perceived as a new form of cultural imperialism”.
•MOOCs, with their need for connectivity, online literacy and English language skills, are excluding a very large population from keeping up with the desired learning for the 2nd decade of the 21st Century.
•We are therefore encouraging the development of MOOCs in Hindi and other regional languages
Computational Thinking:
• Computational Thinking (CT) is a problem solving method that uses computer science techniques.
• The term computational thinking was first used by Seymour Papert in 1996
• Computational thinking can be used to algorithmically solve complicated problems of scale, and is often used to realize large improvements in efficiency.
Origins of The phrase:
• The phrase computational thinking was brought to the forefront of the computer science community as a result of an ACM Communications article on the subject by Jeannette M. Wing.
• The article suggested that thinking computationally was a fundamental skill for everyone, not just computer scientists, and argued for the importance of integrating computational ideas into other disciplines
Characteristics of Computational Thinking:
• Analyzing and logically organizing data
• Data modeling, data abstractions, and simulations
• Formulating problems such that computers may assist
• Identifying, testing, and implementing possible solutions
• Automating solutions via algorithmic thinking
What is Computational Thinking?
• CT is a way of solving problems, designing systems, and understanding human behavior that draws on concepts fundamental to computer science. To flourish in today's world, computational thinking has to be a fundamental part of the way people think and understand the world.
• CT means creating and making use of different levels of abstraction, to understand and solve problems more effectively.
• CT means thinking algorithmically and with the ability to apply mathematical concepts such as induction to develop more efficient, fair, and secure solutions.
• CT means understanding the consequences of scale, not only for reasons of efficiency but also for economic and social reasons.
Centre for Computational Thinking:
• Computational thinking today is spearheaded by the Center for Computational Thinking at Carnegie Mellon.
• The Center's major activity is conducting PROBEs or PROBlem-oriented Explorations. These PROBEs are experiments that apply novel computing concepts to problems to show the value of computational thinking.
• A PROBE experiment is generally a collaboration between a computer scientist and an expert in the field to be studied. The experiment typically runs for a year.
• In general, a PROBE will seek to find a solution for a broadly applicable problem and avoid narrowly focused issues. Some examples of PROBE experiments are optimal kidney transplant logistics and how to create drugs that do not breed drug resistant viruses.
Coding for all!• “Everybody in this country should learn how to program a
computer because it teaches you how to think.”: Steve Jobs
• "Learning to write programs stretches your mind, and helps you think better, creates a way of thinking about things that I think is helpful in all domains": Bill Gates
• "Whether you want to uncover the secrets of the universe or you just want to pursue a career in the 21st century, basic computer programming is an essential skill to learn,": Stephen Hawking
• Every student in every school should have the opportunity to learn computer science
Some online resources to learn programming:
• CodeAcademy
• Coursera
• Google Code University
• Khan Academy
• Scratch
• AppInventor
3.7: A 100 point scale on ICT for teachers
•Introducing the 100 point scale
•There are 20 items in the scale ; each item can be scored from 0 to 5
•Score is 0 if the item is unheard of/unfamiliar
•Score is 1 if the item has been heard of but meaning not known
•Score is 2 if meaning is known but skill to do is absent
•Score is 3 if you know one way of doing it
•Score is 4 if you know more than one way of doing it
•Score is 5 if you have a certificate for your competence in the skill
The first 5:
Can use a pre-configured Tablet or Smartphone to perform Email, and Web access tasks.
Can configure a Tablet or Smartphone, create relevant accounts and download Apps and other free and priced resources.
Be able to choose suitable Educational Apps based on rubrics and checklists from the App Stores of Android and / or iOS
Be able to Create Educational Apps without coding using App Creation Tools (App Inventor, App builder, Appsbar, AppMakr)
Be able to learn from a MOOC and use a MOOC platform or delivery model to augment the classroom teaching
Another 5:
Can curate and effectively search web content for classroom learning
Can create and edit digital audio and video to produce podcasts and video streams
Use of info-graphics to visually stimulate students
Can use Video channels, Blogs, Tweets, Wikis and other Social Media tools to create online engagement / groups for students
Compile a digital e-portfolio for their own development
We now have 15:
Knowledge about online security and identify online resources that are safe for students browsing
Understand issues related to copyright and fair use of online materials and be able to detect plagiarized works in students assignments
Ability to identify games with epistemic value to integrate in the classroom learning
Tools for cloud storage and sharing of content (e.g. Dropbox, Google drive,Skydrive)
15
Note taking and note management tools (e.g. Evernote, OneNote, Live scribe)
And these last 5 make it 20!
Aggregating of social media and websites in a format that allows users to “flip” the contents more easily than the ‘Readings’ given traditionally(Flipboard)
Use appropriate tools to create quizzes and other forms of assessments
Using web-conferencing tools to create virtual classrooms, and use polling software to conduct real-time surveys of progress in learning (Webex /Skype)
Creating mind-maps for Organization of ideas and concepts (Mindmiester,Xmind, MindJet, MindNode)
Use digital tools for task and time management to organise their work and planning their learning
My contact info:
•www.mmpant.net
•Mobile: +919810073724
•learning221.wordpress.com
•flipMOOC.wordpress.com
•Twitter: @mmpant