Innovation: Between Ideal and Reality
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Transcript of Innovation: Between Ideal and Reality
Guus Wijngaards
Innovation between
Ideal and
Reality
Haarlem
Amsterdam
Alkmaar
Rotterdam
Delft
Den Haag
Dordrecht
36.000 students
Merger of 16 Schools
3000 employers
eLearning Centre
eLearning?
The use of multimedia technologies and the internet to improve the quality of learning and
teaching
… a human revolution…..
www.inholland.nl/elearning
A search for the ideal
learning and teaching
situation ….
…and how to
get there from
the actual
practice of
schools
One size fits all
The ideal learning situation?
Co
urt
esy: P
ho
toD
isc
Co
urt
esy: a
rou
nd
the
sp
he
re.file
s.w
ord
pre
ss
Characteristics?
Sufficient
structure
Stimulating at
the same time
creativity and
initiative
Co
urt
esy
ww
w.h
on
de
np
ag
e.n
l
Characteristics?
‘Open to the world’
Up-to-the-minute
information
Co
urt
esy: w
ww
.na
tio
na
lme
dia
mu
se
um
.org
.uk
Characteristics?
Together responsible
for content and
process
Co-creation and co-
production lead to
co-ownership and
commitment.
Co
urt
esy
ww
w.ju
fsa
nn
e.c
om
Characteristics?
Formal and informal
learning
environments
An effective teacheris creative in dealing with the
curriculum, so that teaching
appeals to the imagination
has a great imagination and is
able use new ways of thinking
focuses on cooperationdares to take risks, for instance in
putting one’s trust in learners
is learning his/her entire life
serves as a role model for learners, for instance when it comes to
reflective behavior or global awareness
The self-confident learnermasters all kinds of
technological skills
is using ICT for distance learning
learns quickly to use new ICT tools
It is a matter of course that he uses ICT in a
creative way
has a good appreciation of when to use ICT for his/her learning
is able to tell how ICT can support learning
chooses the proper tools for each task
Technologies
Students
Teachers
Aspects of current reality
NETWORKS FOR DAY AND NIGHT
NETWORKS FOR DAY AND NIGHT
The cellular grid and the internet
Increased ubiquitous wireless and new ways of
learning
Easy access and the transformation of our lives
ELECTRICITY around the world
MOBILE PHONE CONNECTIONS
Trends and Developments
Mobiles
ww
w.s
ezen.n
l
Metatrend: The people are the network!
We’ll have to rethink again how we organise things…
People are the
organising principal
In how we assess
Major changes
‘It used to be said
spending too much
time on your computer
was an escape from
reality. Nowadays it is
the other way round. If
youngsters do not
spend enough time
online they may be
missing out on life, as
lived by their peers’.
The Guardian, 1th of
June 2006
ww
w.jw
bcom
.nl
Trends and Developments
Cloud
computing
Trends and Developments
Semantic
Web
Semantic Web
epis
them
olo
gie
.file
s.w
ord
pre
ss.c
om
/2009/0
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Augmented Reality
Simulation
3D Virtual
Worlds
A blend of two worlds
Trends and Developments
Collaborative environments
Technology and young people
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Some positive and
negative
observations
Digitally Literate
or better:
able to meet one´s
own needs
http://www.rnw.nl/data/files/images/lead/mobielkind.jpg
Online
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choolb
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Fast,
no time for reflection
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Learning by doing
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w.k
inderlin
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Social
http://www.expertis.nl/basisonderwijs/vakgebieden/taal/assets/LeerkrachtStroink.jpg
Structure
www.expertis.nl/basisonderwijs/vakgebieden/taal/assets/LeerkrachtStroink.jpg
Visual
Co
urt
esy:
Tec
hTa
lk 4
WV
Tea
che
rs
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ion
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Common classroom activities
52%
29%
25%
22%
22%
17%
16%
16%
10%
10%
9%
8%
7%
7%
4%
3%
Copy from the board or a book
Listen to a teacher talking for a long time
Have a class discussion
Take notes while my teacher talks
Work in small groups to solve a problem
Have a drink of water when I need it
Work on a computer
Listen to background music
Have some activities that allow me to move around
Create pictures or maps to help me remember
Have a change of activity to help focus
Which three of the following do you do most often in class?
Spend time thinking quietly on my own
Talk about my work with a teacher
Learn things that relate to the real world
Teach my classmates about something
Source: Ipsos MORI
Have people from outside to help me learn
Learn outside in my school’s grounds
33%
Most preferred ways to learn
55%
39%
35%
31%
21%
19%
16%
14%
12%
9%
9%
8%
5%
6%
3%
1%
In groups
By doing practical things
With friends
By using computers
Alone
From friends
With your parents
By practising
By copying
By thinking for yourself
Other
From others
In which three of the following ways do you prefer to learn?
From teachers
By seeing things done
In silence
At a museum or library
Base: All pupils (2,417) Source: Ipsos MORI
How can we reach the ideal situation?
With great strides?
How can we reach the ideal situation?
Or rather with
smaller, achievable
steps?
Learning and
teaching with new
technologies is a
continuous
process of
progress and
successes
EmpowerLearners take
control of
learning
Use ICT to
research and
manage own
learning
Next generation
learning….. and
technology
Passive Personalised/activeLearner engagement
Le
arn
ing
De
ep
S
ha
llo
w
ExchangeExchange
OHPs for data
projectors,
using
whiteboards as
projection
screens
Enrichwhiteboards
used
interactively
and with wider
range of
teaching
resources and
methodologies
ExtendSignificantly
alter the way
that teaching
and learning
takes place
using ICT
EnhanceDeeper learning,
enhanced
engagement and
motivation
though the use
of technology
based learning
resources
© NCSL2006 M.Blows & T. Richardson
Recommendations
Link up with the digital world of students!
1
Recommendations
Innovate to reach today’s students!
2
http://marketingo.typepad.com/.a/6a00d83455d06569e2011278ddb43828a4-800wi
Recommendations
Reshape learning and
teaching in close
cooperation with
students!
3
http://www.nancysmets.be/custom/Loslaten%20klas.jpg
Recommendations
Use socially relevant, problem solving
contexts for learning!
4
http://www.edg.nl/files/u5/natuuronderwijs.jpg
Recommendations
Teach internet skills!
5
http://www.mediawijzer.nl/images/gaming-2.jpg
Recommendations
Accept new
forms of
knowledge!
6
http://www.mediawijzer.nl/images/gaming-2.jpg
A mix of formal and informal
learning
In classrooms,
via eLearning
In cooperation
with others,
playing and
detecting
Reading, coaching
On the
internet,
social media
Recommendations
Promote
reflection!
7
http://www.mediawijzer.nl/images/gaming-2.jpg
Wisebits are short films, all
based on scientific issues and
questions and developed to be
used in classroom situations.
Leiden scientists write short texts on scientific topics, for
example logical thinking, the nature of questions or
mathematical principles. These texts are adapted by
young filmmakers from diverse filmic backgrounds, like
animation, documentary or clay-puppets.
Assignments are
added to the films.
These assignments
are developed by
high-school
teachers.
Films and assignments are placed on the
website
www.wisebits-academy.nl
where teachers can use and download them
whenever they want.
Furthermore it is possible to download a
Wisebits application on Iphone or
smartphone and to receive the latest film
every weekday.
Reflection
Recommendations
Peer-to-peer learning leads to
interaction and engagement!
8
http://www.contemplatiefonderwijs.nl/media/samen%20leren-web.jpg
Studentsvoices.org
Listen carefully to the learners when creating
learning environments
Main
theme
Co
urt
esy: P
ho
toD
isc
The input of young people provides valuable
aspects which may lead into educational
improvements
Why?
Co
urt
esy: F
oto
lia.c
om
Learners tend to approach their own learning
methods in a more effective and motivated
way when they are asked to consider their
learning practice
Why?
Co
urt
esy: F
oto
lia.c
om
Courtesy: Fahrschule Seidensticker
.....implies:
that we accept
informal learning
outside school
especially in
personal virtual
environments
Taking
young
people
seriously
Co
urt
esy: h
fccsch
oo
l.n
et.h
k
.....implies:
that young people should share conduct of learning
processes at the educational institutions
Taking
young
people
seriously
Cou
rtesy: b
log.n
iels
en.c
om
.....implies:
that students and teachers have a joint responsibility
for the contents and processes
Shared
conduct
Cou
rtesy: M
aa
str
ich
tun
ive
rsity.
nl
.....implies:
realising connections between formal (school) and
informal (personal, outside school) learning
environments
Shared
conduct
Web 2.0
applications
seem to be
of vital
importance
Could social software be powerful
as a model for educational change?
What are pupils’
and students’
expectations and
experiences with
(social software)
technologies?
Which problems will we encounter when
we integrate the social web within our
‘closed’ school systems?
Which factors are instrumental in contributing to
a favourable environment to enhance ‘co-
creation’ and ‘co-production’, eventually resulting
in a feeling of ‘co-ownership’?
Courtesy: Ecole du Magasin
Which characteristics in successful
learning practices implementing the Web
2.0 technology may serve as a role model
for redesigning learning environments in
similar or less similar contexts?
Main research question?
Courtesy: Friese Poort
Characteristics of
a given learning practice?
Motivation and ownership of all participants involved
Characteristics of the context
Contents of the learning practice
Pedagogical strategies
Options in media and communications
The target Group and other people involved
Available learning environment
Other conditions
contributing to the
success
Research methodology?
Finding examples of successful learning practices
Study of literature in which all information on the
examined learning practices will be listed
Analysis and evaluation of the examined learning
practices
Video footage of the learning practice showing the
characteristics and major success in vision
www.studentsvoices.org