Innovation: Between Ideal and Reality

79
Guus Wijngaards Innovation between Ideal and Reality

description

Guus Wijngaards spoke at the Interdidatica in Sao Paolo (Brasil) on the 28th of April 2010 about the innovation of education and why it's important to take the students' voice into account.

Transcript of Innovation: Between Ideal and Reality

Page 1: Innovation: Between Ideal and Reality

Guus Wijngaards

Innovation between

Ideal and

Reality

Page 2: Innovation: Between Ideal and Reality

Haarlem

Amsterdam

Alkmaar

Rotterdam

Delft

Den Haag

Dordrecht

36.000 students

Merger of 16 Schools

3000 employers

eLearning Centre

Page 3: Innovation: Between Ideal and Reality

eLearning?

The use of multimedia technologies and the internet to improve the quality of learning and

teaching

… a human revolution…..

Page 5: Innovation: Between Ideal and Reality

A search for the ideal

learning and teaching

situation ….

…and how to

get there from

the actual

practice of

schools

Page 6: Innovation: Between Ideal and Reality

One size fits all

Page 7: Innovation: Between Ideal and Reality

The ideal learning situation?

Co

urt

esy: P

ho

toD

isc

Page 8: Innovation: Between Ideal and Reality

Co

urt

esy: a

rou

nd

the

sp

he

re.file

s.w

ord

pre

ss

Characteristics?

Sufficient

structure

Stimulating at

the same time

creativity and

initiative

Page 9: Innovation: Between Ideal and Reality

Co

urt

esy

ww

w.h

on

de

np

ag

e.n

l

Characteristics?

‘Open to the world’

Up-to-the-minute

information

Page 10: Innovation: Between Ideal and Reality

Co

urt

esy: w

ww

.na

tio

na

lme

dia

mu

se

um

.org

.uk

Characteristics?

Together responsible

for content and

process

Co-creation and co-

production lead to

co-ownership and

commitment.

Page 11: Innovation: Between Ideal and Reality

Co

urt

esy

ww

w.ju

fsa

nn

e.c

om

Characteristics?

Formal and informal

learning

environments

Page 12: Innovation: Between Ideal and Reality

An effective teacheris creative in dealing with the

curriculum, so that teaching

appeals to the imagination

has a great imagination and is

able use new ways of thinking

focuses on cooperationdares to take risks, for instance in

putting one’s trust in learners

is learning his/her entire life

serves as a role model for learners, for instance when it comes to

reflective behavior or global awareness

Page 13: Innovation: Between Ideal and Reality

The self-confident learnermasters all kinds of

technological skills

is using ICT for distance learning

learns quickly to use new ICT tools

It is a matter of course that he uses ICT in a

creative way

has a good appreciation of when to use ICT for his/her learning

is able to tell how ICT can support learning

chooses the proper tools for each task

Page 14: Innovation: Between Ideal and Reality

Technologies

Students

Teachers

Page 15: Innovation: Between Ideal and Reality

Aspects of current reality

Page 16: Innovation: Between Ideal and Reality

NETWORKS FOR DAY AND NIGHT

Page 17: Innovation: Between Ideal and Reality

NETWORKS FOR DAY AND NIGHT

The cellular grid and the internet

Increased ubiquitous wireless and new ways of

learning

Easy access and the transformation of our lives

Page 18: Innovation: Between Ideal and Reality

ELECTRICITY around the world

Page 19: Innovation: Between Ideal and Reality

MOBILE PHONE CONNECTIONS

Page 20: Innovation: Between Ideal and Reality

Trends and Developments

Mobiles

Page 21: Innovation: Between Ideal and Reality

ww

w.s

ezen.n

l

Metatrend: The people are the network!

Page 22: Innovation: Between Ideal and Reality

We’ll have to rethink again how we organise things…

People are the

organising principal

In how we assess

Major changes

Page 23: Innovation: Between Ideal and Reality

‘It used to be said

spending too much

time on your computer

was an escape from

reality. Nowadays it is

the other way round. If

youngsters do not

spend enough time

online they may be

missing out on life, as

lived by their peers’.

The Guardian, 1th of

June 2006

ww

w.jw

bcom

.nl

Page 24: Innovation: Between Ideal and Reality

Trends and Developments

Cloud

computing

Page 25: Innovation: Between Ideal and Reality

Trends and Developments

Semantic

Web

Page 26: Innovation: Between Ideal and Reality

Semantic Web

Page 27: Innovation: Between Ideal and Reality

epis

them

olo

gie

.file

s.w

ord

pre

ss.c

om

/2009/0

6/r

ealit

y.jp

g

Page 28: Innovation: Between Ideal and Reality

Augmented Reality

Page 29: Innovation: Between Ideal and Reality

Simulation

3D Virtual

Worlds

Page 30: Innovation: Between Ideal and Reality

A blend of two worlds

Page 31: Innovation: Between Ideal and Reality

Trends and Developments

Collaborative environments

Page 32: Innovation: Between Ideal and Reality

Technology and young people

htt

p:/

/wallp

aper-

s.o

rg/2

1__B

aby_

with

_L

apto

p.h

tm

Page 33: Innovation: Between Ideal and Reality

Some positive and

negative

observations

Page 34: Innovation: Between Ideal and Reality

Digitally Literate

or better:

able to meet one´s

own needs

http://www.rnw.nl/data/files/images/lead/mobielkind.jpg

Page 35: Innovation: Between Ideal and Reality

Online

htt

p:/

/ww

w.s

choolb

ieb.n

l/uplo

ade

dIm

ages/im

ages/D

ossie

rs/M

edia

-educatie

/6401.jp

g

Page 36: Innovation: Between Ideal and Reality

Fast,

no time for reflection

htt

p:/

/viv

ian.ivin

ity.n

l/Layout/

cache/im

agecache/2

00_294_1

66

_n

ad

enken.jp

g

Page 37: Innovation: Between Ideal and Reality

Learning by doing

htt

p:/

/ww

w.k

inderlin

ks.n

et/

2009/7

5/k

indere

n_fo

togra

fere

n.jp

g

Page 38: Innovation: Between Ideal and Reality

Social

http://www.expertis.nl/basisonderwijs/vakgebieden/taal/assets/LeerkrachtStroink.jpg

Page 39: Innovation: Between Ideal and Reality

Structure

www.expertis.nl/basisonderwijs/vakgebieden/taal/assets/LeerkrachtStroink.jpg

Page 40: Innovation: Between Ideal and Reality

Visual

Page 41: Innovation: Between Ideal and Reality

Co

urt

esy:

Tec

hTa

lk 4

WV

Tea

che

rs

Page 42: Innovation: Between Ideal and Reality

htt

p:/

/ww

w.p

bs.

org

/wgb

h/p

ages

/fro

ntl

ine/

dig

ital

nat

ion

/blo

g/2

00

9/0

3/d

igit

al-n

ativ

es-d

igit

al-i

mm

igra

nts

-an

d-t

he-

gray

-are

a-in

bet

wee

n.h

tml

Page 43: Innovation: Between Ideal and Reality

Common classroom activities

52%

29%

25%

22%

22%

17%

16%

16%

10%

10%

9%

8%

7%

7%

4%

3%

Copy from the board or a book

Listen to a teacher talking for a long time

Have a class discussion

Take notes while my teacher talks

Work in small groups to solve a problem

Have a drink of water when I need it

Work on a computer

Listen to background music

Have some activities that allow me to move around

Create pictures or maps to help me remember

Have a change of activity to help focus

Which three of the following do you do most often in class?

Spend time thinking quietly on my own

Talk about my work with a teacher

Learn things that relate to the real world

Teach my classmates about something

Source: Ipsos MORI

Have people from outside to help me learn

Learn outside in my school’s grounds

33%

Page 44: Innovation: Between Ideal and Reality

Most preferred ways to learn

55%

39%

35%

31%

21%

19%

16%

14%

12%

9%

9%

8%

5%

6%

3%

1%

In groups

By doing practical things

With friends

By using computers

Alone

From friends

With your parents

By practising

By copying

By thinking for yourself

Other

From others

In which three of the following ways do you prefer to learn?

From teachers

By seeing things done

In silence

At a museum or library

Base: All pupils (2,417) Source: Ipsos MORI

Page 45: Innovation: Between Ideal and Reality

How can we reach the ideal situation?

With great strides?

Page 46: Innovation: Between Ideal and Reality

How can we reach the ideal situation?

Or rather with

smaller, achievable

steps?

Page 47: Innovation: Between Ideal and Reality

Learning and

teaching with new

technologies is a

continuous

process of

progress and

successes

Page 48: Innovation: Between Ideal and Reality

EmpowerLearners take

control of

learning

Use ICT to

research and

manage own

learning

Next generation

learning….. and

technology

Passive Personalised/activeLearner engagement

Le

arn

ing

De

ep

S

ha

llo

w

ExchangeExchange

OHPs for data

projectors,

using

whiteboards as

projection

screens

Enrichwhiteboards

used

interactively

and with wider

range of

teaching

resources and

methodologies

ExtendSignificantly

alter the way

that teaching

and learning

takes place

using ICT

EnhanceDeeper learning,

enhanced

engagement and

motivation

though the use

of technology

based learning

resources

© NCSL2006 M.Blows & T. Richardson

Page 49: Innovation: Between Ideal and Reality

Recommendations

Link up with the digital world of students!

1

Page 50: Innovation: Between Ideal and Reality

Recommendations

Innovate to reach today’s students!

2

http://marketingo.typepad.com/.a/6a00d83455d06569e2011278ddb43828a4-800wi

Page 51: Innovation: Between Ideal and Reality

Recommendations

Reshape learning and

teaching in close

cooperation with

students!

3

http://www.nancysmets.be/custom/Loslaten%20klas.jpg

Page 52: Innovation: Between Ideal and Reality

Recommendations

Use socially relevant, problem solving

contexts for learning!

4

http://www.edg.nl/files/u5/natuuronderwijs.jpg

Page 53: Innovation: Between Ideal and Reality

Recommendations

Teach internet skills!

5

http://www.mediawijzer.nl/images/gaming-2.jpg

Page 54: Innovation: Between Ideal and Reality

Recommendations

Accept new

forms of

knowledge!

6

http://www.mediawijzer.nl/images/gaming-2.jpg

Page 55: Innovation: Between Ideal and Reality

A mix of formal and informal

learning

In classrooms,

via eLearning

In cooperation

with others,

playing and

detecting

Reading, coaching

On the

internet,

social media

Page 56: Innovation: Between Ideal and Reality

Recommendations

Promote

reflection!

7

http://www.mediawijzer.nl/images/gaming-2.jpg

Page 57: Innovation: Between Ideal and Reality

Wisebits are short films, all

based on scientific issues and

questions and developed to be

used in classroom situations.

Page 58: Innovation: Between Ideal and Reality

Leiden scientists write short texts on scientific topics, for

example logical thinking, the nature of questions or

mathematical principles. These texts are adapted by

young filmmakers from diverse filmic backgrounds, like

animation, documentary or clay-puppets.

Page 59: Innovation: Between Ideal and Reality

Assignments are

added to the films.

These assignments

are developed by

high-school

teachers.

Page 60: Innovation: Between Ideal and Reality

Films and assignments are placed on the

website

www.wisebits-academy.nl

where teachers can use and download them

whenever they want.

Furthermore it is possible to download a

Wisebits application on Iphone or

smartphone and to receive the latest film

every weekday.

Page 61: Innovation: Between Ideal and Reality

Reflection

Page 62: Innovation: Between Ideal and Reality

Recommendations

Peer-to-peer learning leads to

interaction and engagement!

8

http://www.contemplatiefonderwijs.nl/media/samen%20leren-web.jpg

Page 63: Innovation: Between Ideal and Reality

Studentsvoices.org

Page 64: Innovation: Between Ideal and Reality

Listen carefully to the learners when creating

learning environments

Main

theme

Co

urt

esy: P

ho

toD

isc

Page 65: Innovation: Between Ideal and Reality

The input of young people provides valuable

aspects which may lead into educational

improvements

Why?

Co

urt

esy: F

oto

lia.c

om

Page 66: Innovation: Between Ideal and Reality

Learners tend to approach their own learning

methods in a more effective and motivated

way when they are asked to consider their

learning practice

Why?

Co

urt

esy: F

oto

lia.c

om

Courtesy: Fahrschule Seidensticker

Page 67: Innovation: Between Ideal and Reality

.....implies:

that we accept

informal learning

outside school

especially in

personal virtual

environments

Taking

young

people

seriously

Co

urt

esy: h

fccsch

oo

l.n

et.h

k

Page 68: Innovation: Between Ideal and Reality

.....implies:

that young people should share conduct of learning

processes at the educational institutions

Taking

young

people

seriously

Cou

rtesy: b

log.n

iels

en.c

om

Page 69: Innovation: Between Ideal and Reality

.....implies:

that students and teachers have a joint responsibility

for the contents and processes

Shared

conduct

Cou

rtesy: M

aa

str

ich

tun

ive

rsity.

nl

Page 70: Innovation: Between Ideal and Reality

.....implies:

realising connections between formal (school) and

informal (personal, outside school) learning

environments

Shared

conduct

Page 71: Innovation: Between Ideal and Reality

Web 2.0

applications

seem to be

of vital

importance

Page 72: Innovation: Between Ideal and Reality

Could social software be powerful

as a model for educational change?

Page 73: Innovation: Between Ideal and Reality

What are pupils’

and students’

expectations and

experiences with

(social software)

technologies?

Page 74: Innovation: Between Ideal and Reality

Which problems will we encounter when

we integrate the social web within our

‘closed’ school systems?

Page 75: Innovation: Between Ideal and Reality

Which factors are instrumental in contributing to

a favourable environment to enhance ‘co-

creation’ and ‘co-production’, eventually resulting

in a feeling of ‘co-ownership’?

Courtesy: Ecole du Magasin

Page 76: Innovation: Between Ideal and Reality

Which characteristics in successful

learning practices implementing the Web

2.0 technology may serve as a role model

for redesigning learning environments in

similar or less similar contexts?

Main research question?

Courtesy: Friese Poort

Page 77: Innovation: Between Ideal and Reality

Characteristics of

a given learning practice?

Motivation and ownership of all participants involved

Characteristics of the context

Contents of the learning practice

Pedagogical strategies

Options in media and communications

The target Group and other people involved

Available learning environment

Other conditions

contributing to the

success

Page 78: Innovation: Between Ideal and Reality

Research methodology?

Finding examples of successful learning practices

Study of literature in which all information on the

examined learning practices will be listed

Analysis and evaluation of the examined learning

practices

Video footage of the learning practice showing the

characteristics and major success in vision

Page 79: Innovation: Between Ideal and Reality

www.studentsvoices.org