Industry Opportunity Analysis · High concept films dominate the top grossing list for 2015....
Transcript of Industry Opportunity Analysis · High concept films dominate the top grossing list for 2015....
QUEENSLAND UNIVERSITY OF TECHNOLOGY
Industry Opportunity Analysis
Film Industry
Tobias Weston – N8324352
8/28/2015
Word count – 1430
Tutor – Cameron Mackay
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Contents
Abstract. ........................................................................................................................................................ 2
1. Content Trending. ..................................................................................................................................... 3
2. Conduit and Consumption. ...................................................................................................................... 4
2.1 Experience in Theatre. ........................................................................................................................ 4
2.2 VOD (Video on Demand). .................................................................................................................... 4
2.3 How Netflix is relevant to Film Consumption. .................................................................................... 6
3. Key Opportunities. .................................................................................................................................... 7
3.1 Content Distribution ........................................................................................................................... 7
3.2 Instant Release .................................................................................................................................... 7
3.3 SWOT Table. ........................................................................................................................................ 8
4. Future Development. ................................................................................................................................ 8
4.1 Content Participation .......................................................................................................................... 8
4.2 Instant Release .................................................................................................................................... 8
5. Appendices ................................................................................................................................................ 9
6. Reference List. ......................................................................................................................................... 10
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Abstract.
The objective of this report is to provide an analysis on the current trends in the film industry. This
analysis was based on the content, conduit, consumption and convergence factors in the industry.
Ultimately the analysis provided background information so that key opportunities in the industry could
be identified and future development could be suggested.
It was found that content adapted from super hero comic books has been successfully trending since
2008 and looks to be continuing for at least another 6 years. The report also discusses the relationship
between this content, tent pole films and television.
In terms of conduit, consumption and convergence Netflix was the primary focus. Netflix transitioned
from DVD to SVOD and is considered the top SVOD provider. Netflix also has licensing deals with Marvel
which tie it to the content trend as well.
This report also offers two suggestions for future development. The first being related to a merger of
content consumption where in the audience has to play through, interact or participate in some way to
receive further content. The second being, instant release for new films in VOD services.
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1. Content Trending.
High concept films dominate the top grossing list for 2015. Jurassic World, Avengers and Fast and
Furious collectively made almost four and a half billion dollars globally (Box Office Mojo, 2015). The new
Star Wars and Hunger Games films are yet to release and can be expected to earn as well.
In 2008 just after the release of Iron Man 1, Marvel Studios announced they would produce four more
films based on their superhero characters and comic world. The stock price increased 9 percent that day
(Matthew Garrahan, 2008), today there are almost thirty comic book superhero movies set to be
released in the next six years (Rob Keyes, 2014).
The Marvel Avenger’s films are tent pole films which combine a huge amount of content from multiple
films and comics into a single experience. DC have announced the Justice League, Batman vs Superman
and Suicide Squad, all of which are attracting massive amounts underground attention with people
stalking sets and uploading leaked footage (Lewis, 2015). This trend of combining storylines and
characters seems to have been used by other big studios. Sacks (2014) predicted that the huge number
of blockbusters being released right now (USA Summer, 2015) will choke the market and films will
suffer.
Fantastic 4 which has just released by Fox (licensed from Marvel) is receiving some of the worst reviews
of any superhero movie. Phil Hoad (2015) from The Guardian, states, “After Sony’s abortive overhaul of
Spider-Man comes another lesson in the dangers of flogging superheroes until they drop.” Although he
is suggesting that the superhero based content trend has been over used, the success of all the other
Marvel and DC based films proves otherwise. The failure of Fantastic 4 simply shows that the films still
have to be entertaining in their delivery of the content rather than their equation of high concept.
Although there are other content trends in the industry the superhero content is undeniably the largest
of recent years.
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2. Conduit and Consumption.
2.1 Experience in Theatre.
The traditional method of going to the movies for a “cinema experience” now has entirely different
meanings to the classic popcorn filled image imagined. According to McCalmont (2012) James
Cameron’s film, Avatar, started the wave in which cinemas began mass screenings of 3D movies.
However he believes that consequent movies after Avatar which were poorly received in 3D (due to
quality and extra ticket cost) have damaged the “3D cinema experience”. McCalmont suggests that the
actual viewing (consumption) of the 3D content detracts from experiencing the social aspect and
content viewed.
Contrino (2015) says “Modern 3D is heading toward a period of maturity. Distributors, exhibitors, and
filmmakers have learned what works and what doesn't. The polarizing aspect of 3D hasn't gone away,
but sometimes all it takes is one great film in 3D to change minds. We're betting that Gravity did just
that last year. As long as filmmakers with exciting visions continue to value 3D, we'll stay confident about
its potential.”
Contrino also points out that 3D viewing is usually optional and 8 of the 10 top grossing films of 2014
were also screened in 3D meaning it’s still relevant and shouldn’t be completely unencouraged.
2.2 VOD (Video on Demand).
“The screen industry is in transition as distribution mechanisms converge and access points increasingly
fragment.” Screen Australia (2011).
This statement shows that four years ago Screen Australia recognized that the industry was in a serious
transition in terms of how films were accessed and consumed. Different forms of video on demand
have been accessible to Australians for many years (see below).
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Figure 1. Different Forms of VOD in Australia (Screen Australia, 2014)
It wasn’t until March 2015 when Netflix started in Australia that VOD received a wide spread recognition
as an everyday way of accessing video content (Bodey, 2015).
Figure 2. Netflix in comparison with other Australian VOD services (Australian Business Review, 2015)
For the purpose of analyzing the trend on VOD in terms of Conduit and Consumption Netflix will be the
primary focus as it is considered the leader in VOD market penetration success (Gensler, 2015).
Netflix is a subscription based VOD service meaning audience are required to pay a monthly fee to
access content. Netflix is usually run through an app or program which is downloaded onto the viewing
device. If the device has a screen and internet connection chances are it will have access to Netflix.
Netflix also produces some of its own content and has exclusive rights to the rest. Peter Cohan a
contributor to Forbes magazine believes this combination of content and accessibility is the primary
reason for the Netflix success.
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2.3 How Netflix is relevant to Film Consumption.
As the number of VOD subscribers increases the demand for hardcopy films in the form of DVD and
Bluray decreases. (Follows 2015)
“For the past decade, DVD revenue has been shrinking rather quickly, due to piracy and changing
consumer viewing habits. The industry is hoping that the new kid on the block, Video On Demand (VOD),
can fill this shortfall.” (Follows 2015)
Netflix itself started as an online DVD post service but began VOD services in the mid 2000s as it realized
potential for market monopoly. As seen below the increase/decrease over almost 3 years is substantial.
Figure 3. Clearly seen, the increase in online consumption and decrease of DVD (Follows, 2015)
“The home entertainment sector saw good results for 2014 with the consumer spend in key digital
categories growing at a double digit pace. Consumers embraced the convenience and accessibility of
purchasing and collecting digital content, while studios reaped higher margins from these digital sales.”
(Digital Entertainment Group, 2015)
The DEG report also showed a loss of almost 10 percent in the last quarter of 2014 for hard copy
product sales.
This information suggests audiences are moving into a digital phase for acquiring and consuming
entertainment. Netflix being the largest VOD providers stands to benefit from this transition.
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3. Key Opportunities. In summary, the trends in this report which are currently happening are:
Superhero films are increasingly popular (Content)
Tent pole high concept films also popular (Content)
3d popularity has decreased however still relevant to certain genres (Consumption)
Digital access is increasing (Conduit/Consumption)
DVD sales are decreasing (Consumption)
Netflix / SVOD popularity high (Convergence/Consumption/Conduit)
As an entertainment brand the goal would to be achieve market penetration before competitors do
such as how Netflix has with SVOD.
3.1 Content Distribution One opportunity which has somewhat unsuccessfully been exploited is to work backwards from a tent
pole film and make other films based on the same content. This has already occurred with Marvel and
Agents of SHIELD and Agent Carter, however both shows have had limited success in television. Netflix
has had better success with Daredevil and Flash.
3.2 Instant Release Another opportunity exists in releasing films on VOD rather than through cinema. In 2014 Sony had a
messy release of The Interview due to hacking and threats of violence. The film which cost Sony 80
million to make made 15 million in the first weekend (Lynch, 2014). However it is expected the VOD
services will be the only companies to profit from the release. In 2015 Netflix is also releasing original
content movies as well however it isn’t confirmed if it will be solely a VOD or box office release yet
(McCown, 2015).
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3.3 SWOT Table.
Strengths Weakness Threats
Backwards Producing
More content for audience
More connected product to sell
More cost
More individual film risks
Risking entire brand by watering down weakness
VOD Release
Audience can receive faster
Broader connection via devices
Can’t charge as much
Loss of cinema experience
Piracy
4. Future Development.
4.1 Content Participation
I think both these opportunities combined would work well in terms of a single entertainment
experience. Producing films and releasing them on VOD services exclusively, based on content from
other high concept films isn’t currently happening in the market. It would attract the audience not only
for the content but for the convenience as well. Allowing audiences to choose which way the content is
consumed also allows for the content to be customized in various unseen ways. For example, the film
could have interactive components if accessed on a game console or phone. This convergence of
technology has been used recently in the Telltale games, where the gamer is effectively playing through
the story of which ever show he or she is watching. These are more or less still a gaming experience
though.
4.2 Instant Release
I think there is a market for allowing people to have access to new films at home when they release at
the box office. Currently people will download poor quality camera recorded digital files of new movies
and watch them. By doing this both the cinema and production company’s lose. By streaming the
movie or selling a 1 watch file for a premium price, production companies have another point at which
to connect with audiences.
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5. Appendices
PESTLE Analysis based on current film industry trends
Political Economic
Taxation of digital content Pricing of SVOD is around 12 dollars a month
Average movie price 8 dollars a movie (US)
Social Technology
Target audience 18 -24
Cinema experience relatively unchanging in regular cinimas
SVOD available on almost every internet connectable device
Legal Environment
Licensing of content to other production companies
Decline of hardcopy content positive to environmental factors
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6. Reference List.
Bodey. (2015). Netflix leaves online rivals in its wake. The Australian Business Review. Retrieved August
14, 2015, from http://www.theaustralian.com.au/business/media/netflix-leaves-online-rivals-in-its-
wake/story-fna03wxu-1227349526039
Box Office Mojo. (2015). 2015 World Wide Grosses. Retrieved August 14, 2015, from
http://www.boxofficemojo.com/yearly/chart/?view2=worldwide&yr=2015
Cohen. (2013). How Netflix Reinvented Itself. Forbes. Retrieved August 14, 2015, from
http://www.forbes.com/sites/petercohan/2013/04/23/how-netflix-reinvented-itself/
Contrino, P. (2015). 3D: WHAT TO EXPECT THIS YEAR. Chicago, Ill: Boxoffice Media LP.
Digital Entertainment Group. (2015). DEG 2014 Year End Home Entertainment Report Abstract.
Retrieved August 14, 2015, from http://degonline.org/resource/deg-2014-year-end-home-
entertainment-report/
Follows. (2015). The economics of Netflix. Retrieved August 14, 2015, from
http://stephenfollows.com/the-economics-of-netflix/
Gensler. (2015). Netflix Soars On Subscriber Growth. Forbes. Retrieved August 14, 2015, from
http://www.forbes.com/sites/laurengensler/2015/01/20/netflix-soars-on-subscriber-growth/
Hoad. (2015). Fantastic Four flop: the biggest superhero disaster since Catwoman. Retrieved August 14,
2015, from http://www.theguardian.com/film/2015/aug/11/global-box-office-fantastic-four-trainwreck-
monster-hunt-man-from-uncle
Keyes. (2014). Over 40 DC & Marvel Movies Will Hit Theaters In The Next 6 Years. Retrieved August 14,
2015, from http://screenrant.com/dc-marvel-movie-schedule-2015-2020/
Lewis. (2015). The Hollywood Reporter. Trailer Report: 'Suicide Squad' Tops 'Batman v. Superman'.
Retrieved August 14, 2015, from http://www.hollywoodreporter.com/heat-vision/suicide-squad-trailer-
tops-batman-810020
Lynch. (2015). “The Interview” was a $15+ million online hit—but more for Google than for Sony.
Retrieved August 14, 2015, from http://qz.com/318618/the-interview-was-a-huge-online-success-but-
more-for-google-than-for-sony/
Matthew Garrahan in Los Angeles. (2008). Superhero films lift marvel 9. FT.Com
McCalmont’s. (2012). What is the So-Called Cinematic Experience?. Retrieved August 14, 2015, from
http://ruthlessculture.com/2012/04/13/what-is-the-so-called-cinematic-experience/
McGown. (2015). A.V Club. Here are the release dates for those Netflix original movies you’ve heard
about. Retrieved August 14, 2015, from http://www.avclub.com/article/here-are-release-dates-those-
netflix-original-movi-221864
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Sacks. (2014). 2015 shaping up to be biggest box office year of all time, with 'Hunger Games:
Mockingjay, Part 2,' 'Star Wars: Episode VII' and 'Avengers: Age of Ultron' vying for ticket-buyers'
attention. Retrieved August 14, 2015, from http://www.nydailynews.com/entertainment/tv-
movies/2015-shaping-crowded-tent-pole-movie-slate-article-1.1525084
Screen Australia. (2014). Online and on demand, Trends in Australian online video use. Retrieved August
14, 2015, from http://www.screenaustralia.gov.au/getmedia/d61a7c4b-3abf-444c-9367-
aa8dc8b1b8f6/OnlineOnDemand_2014.pdf
Screen Australia. (2011). Beyond the Box Office. Retrieved August 14, 2015, from
http://www.screenaustralia.gov.au/getmedia/511b73c6-5276-4701-828c-
46916e74f29d/Rpt_BeyondBoxOffice.pdf