Index
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Transcript of Index
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RATAVA’S LINEA collaborative cyber-fashion event
and online mystery gameFashion Institute of Technology
Simon Fraser UniversityApril 23, 2003
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RATAVA’S LINE Site
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Overview A first in the fashion design/education field
FIT, SFU, AdobeInterdisciplinary, cross-institutional, international Collaborative, distance learning environmentNew online creative and marketing toolsNew skillsNew markets and careersNew ways of marketing
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Aspects of Collaboration
Creating and translating fashion designs to explore how they relate to virtual environmentsExploring how virtual worlds can support artists (artwork is included from NYC and Vancouver)Interactive narrative performance (characters are played by actors simultaneously from both coasts/countries)How collaborative projects can bring people and countries together Exploring as a group that never met the issues of the "real" and the virtual
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Adobe Atmosphere
Defining a new creative mediumSetting the standard for 3D on the webOpen, distributed cyberspace on the netIndustrial, commercial, educational applicationsUsers create and share own content Player and BuilderViewpoint for hi-res objects
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Online collaborative tools
Adobe Atmosphere shared virtual 3D spacesReal time chatWebcamDiscussion forums3D modeling tools
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New design and learning skills
Range of environments: 2D, 3D, physical, virtual, live Range of media: Fashion show, art show, interactive narrative, game, live performance Distributed international teamInterdisciplinary communicating, thinking, working, negotiating, results
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New ways of marketing
Virtual portfolio: beyond physical and powerpoint Virtual changing roomDesign and manufacture on demandGlobal access, 24/7
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New markets/careers: Media go virtual
Serving the needs of Silicon Alley and the global media marketplace Gaming (design and wear your character) Interactive storytelling Virtual set and character designMovie special effects
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RATAVA’S LINE Site Pose Ah
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Future Tech Directions
Poser 5 Cloth Model, with a revolution in 3D Chipset performanceThe tie-in with apparel: Whole Garment Knitting, CAD/CAM comes to fashion?
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Poser 5 Cloth Modelingwith a revolution in 3D Chipset performance
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Whole Garment KnittingCAD/CAM comes to the apparel business (Shima Seiki)
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Ongoing Partnership: Rev 2.0 and Beyond
FashionDesignEducationNew MediaNew Tech and ToolsArtIndustry
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A new dimension in a new millennium
From cut-and-sew to CAD and make. From geek to glamFrom separation to collaborationFrom competition to convergence From screen to life and life to screenFrom real to virtual and back again
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Online Resources
This presentation is at: http://www.digitalspace.com/presentations/fit/RATAVA’S LINE Project and Event Pages: http://www.sfu.ca/sfufitContact: http://www.digitalspace.com/forms/comment.htmlwww.digitalspace.com The Digital Space CommonsWhole Garment Knitting: http://www.shimaseiki.co.jp/wholegarmente.htmlFashion Institute of Technology: http://www.fitnyc.eduSimon Fraser University: http://www.sfu.caAdobe Atmosphere: http://www.adobe.com/products/atmosphere