I'm not just making this up: The value of thinking time in experience design
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I’m not just making this upThe value of thinking time in experience design
Tim Caynes
timcaynes.com
timcaynes.comfoolproof.co.uk
timcaynes.comfoolproof.co.uk@timcaynes
Our customers say our online banking
is rubbish. We want a new one.
Yeah, we can do that. Look at all
these other ones we’ve done!Great! I’ll give
you some money!
What do we normally do for online banking?
Um, we do research. And then
we do some prototypes.Prototypes.
We need a UX then.
That new online banking project
has come in. They need a UX.
What do they need a UX for?
Prototypes. They said 30
screens.
I think Tim is available.
UX (Hit the ground running)
Sell Scope Staff
This space intentionally left blank
Discovery Concept
Ideation & Innovation
TacticalTargeted
We go straight to best paper
Preparation
Completion
What you want to deliver
What you can do with the budget
When you can deliver
Late
On timeJust in time
Thinking time
Thinking
DeliveringVs.
𝒕𝒕=(𝟏+𝒅𝒂𝒚𝒔 (𝒖𝒙𝒅 )𝒅𝒂𝒚𝒔 (𝒘 )
)∗𝒄𝒓𝒒
𝒕𝒕=(𝟏+𝟏𝟎𝟓
)∗𝟎 .𝟔
= 1.8 days
𝒕𝒕=(𝟏+𝟑𝟎𝟓
)∗𝟎 .𝟏
= 0.6 days
𝒕𝒕=(𝟏+𝟏𝟐𝟎𝟓
)∗𝟎 .𝟓
= 12.5 days
𝒕𝒕=((𝟏+
𝒅𝒂𝒚𝒔 (𝒅 )𝒅𝒂𝒚𝒔 (𝒘 )
)∗𝒄𝒓𝒒)𝒑𝒊𝒆
A smarter approach
Open the black box of design
Give goodworkshop
More than 1 head > 1 head
Expose yourself
Follow me, I’m not lost
Opening the black box of design
Establish the ground rulesBend the design rules
Collaboration, um, rulez
+ Quality+ Efficiency+ Control+ Reward
- Stress
Collaboration multiples thinking timeMultiplied thinking time saves money
Clients buy collaboration
Realistically…
UX (Hit the ground running)
Sell Scope Staff
UX (Thinking time)
Sell Scope Staff
Now with added thinking time!!!
SAVE
Thanks!