Ig1 task 2 analysis work sheet assins creed

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Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title Assassins creed 3 Keaton bradley Provide detailed descriptions from chosen examples of sounds that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting The setting is in old time America, where there is lots of violence and bad people in the world, they only have ships to travel around, there are no cars and no electricity, hey only just about have guns so it is around the civil war era. Mood The mood has a serious feeling to it this comes from the music and the intense footsteps and the way the guy is talking They have use a sound track to make the pretty serious music in the back ground and for the people who are talking they would have got voice actors to do the speaking. Game genre The game genre sounds as if it a game where you kill They get this by making the game

Transcript of Ig1 task 2 analysis work sheet assins creed

Page 1: Ig1 task 2 analysis work sheet assins creed

Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer Games

Game Title Assassins creed 3

Keaton bradley Provide detailed descriptions from chosen examples of sounds that establish…

Clearly state what production technique(s) you think have been used to create specific soundtrack elements

Setting The setting is in old time America, where there is lots of violence and bad people in the world, they only have ships to travel around, there are no cars and no electricity, hey only just about have guns so it is around the civil war era.

Mood

The mood has a serious feeling to it this comes from the music and the intense footsteps and the way the guy is talking

They have use a sound track to make the pretty serious music in the back ground and for the people who are talking they would have got voice actors to do the speaking.

Game genre

The game genre sounds as if it a game where you kill people for the bad things they do in the world and you’re trying to set it straight.

They get this by making the game sounds ominous with various sound tracks they would have made especially for the game.

Narrative

The narrative I as a guy who is walking somewhere when he shoves someone then it sounds as if he has stabbed someone and then says to them “ you have no right to rob people blind”

They would have got these sounds by giving voice actors a script to learn, then they would have had to talk in to a mic to get the sounds recorded

Page 2: Ig1 task 2 analysis work sheet assins creed

Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer Games