Idle Games Brings Toon Boom Harmony to Facebook

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Idle Games is a social gaming company nestled in the bosom of San Francisco's SOMA District. “San Francisco is the nexus of technology and creativity,” says Idle Games CEO Jeffrey Hyman. “Idle Games' focus is on quality, creativity and originality.” Idle Games is creating something the animation community will truly be proud of with a tool chain that fully integrates hand drawn 2D animation via Toon Boom Harmony and hand painted animation frames using Photoshop.

Transcript of Idle Games Brings Toon Boom Harmony to Facebook

Page 1: Idle Games Brings Toon Boom Harmony to Facebook

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Toon Boom for Gamingtoonboom.com

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TOON BOOM FOR GAMING

Idle Games is a social gaming company nestled in the bosom of San Francisco's SOMA District. “San Francisco is the nexus of technol-ogy and creativity,” says Idle Games CEO Jeffrey Hyman. “Idle Games' focus is on quality, creativity and originality.”

The team at Idle Games thrives off the innovative spirit of the city and they challenge themselves everyday to make the "first TRULY social game on Facebook." Idle Worship, their first game, is no doubt going to make a splash in the industry. In unison, technology and art have come together to bring something truly unique to Facebook. Their game world is composed of hand drawn animation and fully painted frames producing fluidity of animation and quality of painting that is more akin to a Disney animated feature as opposed to a Facebook game. Idle Games' art tool chain is unlike virtually all flash animated games that use the "pup-pet" method for animating characters and where coloring is simply color fills with gradients.

Idle Games is creating something the ani-mation community will truly be proud of with a tool chain that fully integrates hand drawn 2D

animation via Toon Boom Harmony and hand painted ani-mation frames using Photoshop. “With Harmony we have found a fluid workflow and the essential tools needed to accomplish this high bar for quality. Harmony provides the most "traditional" workflow, which helped the transition from paper to paperless for our animation team. The ability to label key drawings in the x-sheet, flip drawings at various speeds, and the ease of use of the network to share files in a global library have enabled our sleepless animators to ef-ficiently produce a product we are proud to share and call our own. At Idle Games, Toon Boom has given us piece of mind that there is another company like us that cares this deeply about 2D animation and provides us the technology and tool set to better realize our creative vision,” states Fa-bian Molina, Director of animation at Idle Games.

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Idle Games Brings Harmony to Facebook

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Brain Freeze Makes Games Cool for iPad

Brain Freeze Entertainment is a design and anima-tion studio offering a full spectrum of services in animation, storyboarding, project development script and content cre-ation for TV, advertising, film, DVD, books, web and corpo-rate, app design, character design, modeling, programming and marketing.

Brain Freeze Enter-tainment has utilized Ani-mate Pro a great deal for animation production. “In the past, we used tools that were designed for web content creation for producing our cut-out ani-mation. Animate Pro is the first product that we found that is designed for pro-duction purposes and that difference dramatically im-proved our results,” states Brain Freeze Founder, Tod Carter.

A great example was on a recent project Goosed-Up Rhymes, an interactive story-book reader app produced for the iPad and other IOS devices. Brain Freeze needed to create almost 15 minutes of unique character animation for this project. The content required a combination of cut-out styles and paperless ani-mation while also allowing for the organization of the con-tent and file sharing of assets.

“The interface and workflow allows us to efficiently pro-duce a large amount of animation in a small time frame. But the best part is that there is total creative freedom.

A great example is the power and flexibility of the “anima-tion pegs” used to place transforms on art elements. In other programs you would need to do complex nesting that requires the user to “drill” up and down through the nest-ing. The peg system not only streamlines that process but increases flexibility by allowing the user to allocate those peg attributes to other pieces of art or effects.“

Brain Freeze also uses Sto-ryboard Pro in their production pipeline to create and organize production storyboards for fea-ture and television projects. Once again the studio leans on the power and versatility Toon Boom provides by al-lowing the artist more power and control which all trans-lates to increased efficiency in the pipeline. “In the past working on 2 or 3 panel pro-duction boards was a night-mare when it came to do-ing revisions. Every board artist will love the ability to insert panels into shots and reorder or renumber the entire project with ease. Having the ability

to quickly draw directly in Storyboard Pro is a great way to handle the boarding but we also like being able to import art from third party software or scans if that’s how the artist feels comfortable working. The point is that no matter how you like to work the system can integrate with your needs.“

brainfreezeent.comImages © 2011 The Christian Broadcasting Network. All rights reserved. Used under authorization.

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TOON BOOM FOR GAMING

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Toon Boom Storyboard Pro 3D is the perfect tool for testing and conceptualizing ideas, story lines, characters and environments. Directors and artists finally have the freedom to make multiple revisions, test ideas quickly in real time to produce the best possible storyboard or animatics for final rendering in editing suites or 3D previz software.

• Extensive import capabilities, including a wide variety of bitmap (JPEG, PNG, TGA, PSD, YUV, SGI, OMF), vector (AI, PDF, SWF, TVG, OPT), audio (WAV, AIF, MP3), text files, a 3D (FBX, OSB, OBJ)

• Seamless pipeline integration with superior export capabilities, including Final Draft, printing, integration with, EDL, AAF, CSV, PDF, PSD, SWF, AI, JPG, TGA, PNG, FBX, and QuickTime file formatting.

• Camera, Motion and Timing: You can edit you story-board or animatic quickly, add sound and set your basic tim-ing down before exporting to final previz software of choice.

• Perfect for: Cinematics, Trailers, Mocap and any part of the game that needs to be storyboarded.

Reuse game models by importing them directly in your Storyboard Pro 3D file to lay out backgrounds easily, and then allow the Storyboard artist the freedom of drawing their storyboard with 2D drawing tools while maintaining the flex-ibility of being able to interact with the models directly. Ex-port your Storyboard project to 3D or continue in your own pipeline.

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TOON BOOM STORYBOARD PRO 3D: FIRST STAGE “PRE-VIZ” FOR GAME DEVELOPERS

Simply the best-integrated animation toolset available on the market; no other solution will deliver outstanding anima-tion faster or more efficiently. Toon Boom Harmony is the most powerful solution, handling all steps from pre-produc-tion to design, compositing and multi-platform rendering.

Harmony offers the first true 3D integration with Toon Boom’s 2D flagship animation solution. Artists can import 3D models and 3D scenes into Harmony and manipulate all of their 2D and 3D elements into a unified environment. Work in an integrated Maya pipeline for rendering seamlessly through Harmony. Harmony’s 3D Space goes even further by allowing transformation on all 3 axes and authorizing com-positing.

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TOON BOOM HARMONY:THE ANIMATION SOLUTION FOR GAME DEVELOPERS