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Transcript of Icwl2010 epfl
Using Social Software for Teamwork and Collaborative Project Management in Higher Education
Na Li, Carsten Ullrich, Sandy El Helou, Denis Gillet
Swiss Federal Institute of Technology in Lausanne (EPFL)
Shanghai Jiao Tong University
ICWL, 8th – 10th December, Shanghai, China
Outline
Introduction1
Using Social Software for Collaborative Learning
2
Scenarios of Collaborative Learning
3
Bottom-up Learning Paradigm4
Conclusion5
Introduction
Link
Blog
Tag
Rate
Wiki
Social software Digital native
Introduction
New learner – Intuitively tech-competent New learning mode – Self-directed,
purpose-drivenMotivate
Using social software to support learning Enhance collaborative learning activities Create learning incentives
Using social software for collaborative learning
Graaasp and 3A Model
Using social software for collaborative learning
Graaasp and 3A Model (graaasp.epfl.ch)
Using social software for collaborative learning
Graaasp features Collaboration: space Roles: user-defined User generated content: tag, rate,
comment, wiki, bookmark Gadgets: learning tools hCard & hCalendar: tracking learning
process
Using social software for collaborative learning
Google Wave
Using social software for collaborative learning
Google Wave features Collaboration: google groups Structuring Waves: tag-based structuring User generated content: text, pictures,
videos, etc Gadgets and robots
Scenarios of collaborative learning
Scenario in Graaasp
Scenarios of collaborative learning
Scenario in Google Wave
Bottom-up Learning Paradigm
Evaluation through user study Interview with 10 students User questionnaire
Evaluation results 9/10 students like bottom-up learning paradigm
Useful to organize group projects Easy to share and collaborate
Bottom-up Learning Paradigm
Encourage students to control learning process
Take advantage of students’ Web 2.0 skills
Facilitate sharing resources
Information overflow Recommendation of
useful learning resources
Trust & privacy in open environment
Benefits Challenges
Conclusion
Potential role of social software in supporting collaborative learning
Graaasp and Google Wave scenarios Preliminary evaluation through user
study Benefits and challenges of bottom-up
learning paradigm More evaluation of usability and
acceptability in the future
Q&A
Thanks for your attention!
Welcome to visit Graaasp.epfl.ch