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Daedalusx64 Pre-Beta 3 Readme FileCopyright (C) 2001-2013 StrmnNrmnCopyright (C) 2008-2013 DaedalusX64 TeamThis document last edited 31 May 2013What is Daedalus?*****************Daedalus is a Nintendo 64 emulator for Windows and PSP. Daedalus is named afterthe craftsman at King Minos's court who designed the labyrinth for the Minotaur.Getting the Latest Version**************************Visit http://sourceforge.net/projects/daedalusx64/ and if you can compile youmay compile the latest alpha otherwise source it off the net elsewhere.About this Release******************This release of DaedalusX64 is currently in beta stages of development.As for the past releases of Daedalus PSP, this project is intended to show thepotential for a N64 emulator on the PSP, but the current release has manymissing features that make it far from usable:* Some roms won't boot.* Some roms have serious graphical glitches.* Some roms have random lockups and crashes, or run slowly.Having said all that, We believe most of these problems can be overcome in thenear future.Compatibility List / Forumshttp:// compat.daedalusx64.com / http://www.daedalusx64.com***************************Please check the compatibility list frequently as changes may be made tospecific versions which could mean your favourite game might start working.We would also like you to register on the forums which would give you manybenefits such as:a) ability to update the compatibility list and report bugs.b) ability to possibly join the team as a tester / developer if interested.c) tell us any ideas you may have for the emulator.d) join a great community.Using Daedalusx64**************Installation------------Copy the Daedalus folder to the \PSP\GAME\ folder on your PSP.Daedalus requires Custom Firmware 4.00 or higher, failing to install CFW 4.00 orhigher will mean Daedalus does not load past the firmware check screen.Upgrade Procedure-----------------Get the latest build from subversion / compiled in mirrorRemove all HLE files from the SaveGames folderRemove rom.db and preferences.iniThis will ensure that Daedalus is fresh.Roms----Roms can be placed in two locations, either the Daedalus Folder Rom directory oryou can create a directory in the root of the memory stick (eg: F:\N64\).Daedalus supports most rom formats (.v64, .z64, .rom etc)We support zipped roms, however if zipped the rom will extract itself onto thememory stick anyway so it defeats the purpose of having a zipped rom. If you arerunning low on space, it is recommended that you extract the rom you want intothe Rom Directory.Preview Pictures----------------All previews are included in a stable release or on subversion.Preview pictures can be found in Resources\Preview which you can modify to yourliking. The Pictures are required to be in .png format, in a 4:3 aspect ratio.To let Daedalusx64 know which picture to use for each rom, you need to add aline to the corresponding entry in the main roms.ini file, with this format:Preview=Save Games----------All the save game types are currently supported, if you have issues saving anygame, check the roms.ini and make sure the save type is correct.Save games are created with the same name as the rom file, in theDaedalusx64/SaveGames/ directory.IMPORTANT NOTE: For performance reasons Daedalus only saves outmodified save game every 60 vbl.Save States-----------All the save states are created using this name format : SaveSlotXX.ss (XX canbe from 0 to 63) Save States are saved by default atDaedalusx64/SaveStates//. But you can also create this directoryms0:/n64/SaveSates and Daedalus will use this directory for save state creationand loading.In total there's 64 slots for save states, each game has its own 64 slots tochoose. You can delete any save state easily, just choose the slot you want todelete and press square and then press triangle to confirm.Main Menu---------When you first run DaedalusX64 you will be presented with a nice list of yourgames. To select a game you will press DPad left or right then X to select atitle, there's various options you can choose from in the menu, every option isexplained. To cycle through options screens use the left and right shoulderbuttons.Pause Menu----------When a rom is running, you can access the Pause Menu by pressing the 'Home'button.From the Pause Menu you can use the left and right shoulder buttons to accessvarious option screens. You can use the Pause Menu to take screenshots and resetthe emulator to the main menu. Screenshots are saved under theDumps//ScreenShots/ directory in the Daedalus folder on your memorystick.You can press the 'Home' button again to quickly return to the emulator.Controls--------When and indeed if :) the rom runs, the following controls are mappedby default:N64 PSPStart StartAnalogue Stick Analogue StickDpad O (Circle) + DpadA X (Cross)B [] (Square)Z ^ (Triangle)L Trigger L TriggerR Trigger R TriggerC buttons Dpad (Circle unpressed)Menu HomeDaedalusx allows user-configurable controls to be specified. The desiredcontrols can be chosen from the Rom Settings screen.In order to define your own controller configuration you need to add a new .inifile to the Daedalus/ControllerConfigs directory. There are a few examplesprovided which should give an overview of what is possible.Helping us Develop Daedalusx64******************************Join us on the forums, post detailed logs for your title of choice, itsrecommended you include screenshots, save states and if possible debug logs.To be rewarded official tester Status, you must remain active and post useful,clear and precise information for everyone to read then elected by staff.Support, Comments, Chat***********************www.DaedalusX64.comirc.freenode.net #daedalusx64Credits*******StrmnNrmns Credits:*******************Thanks to everyone who's helped out over the years, either by contributingcode, advice, bug fixes or inspiration.71MAzimerExophasehlidelaxer3ALemmyLkbRaphaelSchiboZilmarAlso a huge thanks to everyone involved with DaedalusX64, for keeping thisproject moving forward for the best part of the last decade.Daedalusx64 Credits:********************A big thanks to all our testers, and believers for giving us a hand when weneed it. A huge thanks to StrmnNrmn for getting the ball rolling with thisexcellent emulator and for providing tips to our developers when he can.And many thanks to the following developers who have helped in improving thisemulator.Howard0suSalvyCornHlideGrazzChilly WillyMaxi_JackWallyKreationzCopying*******Daedalus is released under the GNU General Public License, and the sourcecode isavailable at https://github.com/hulkholden/daedalus.Disclaimer**********The Daedalus distribution comes with absolutely no warranty of any kind.