HTML5 Mobile Game Development Workshop - Module 2 - HTML5 Developer Conference 2015
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Transcript of HTML5 Mobile Game Development Workshop - Module 2 - HTML5 Developer Conference 2015
M2 Phaser Basics
Pablo Farias Navarro@ZenvaTweetshttps://zenva.com
* MAP *
Games at phaser.io
Features
Rendering
Animations
Input
Asset loading
Screen scaling
Physics
Particle effects
Very active community and developers
Development environment
Web browser
Code editor
Web server
Getting Phaser
Let's get started
Including Phaser
Initiating a game
Working with spritesCoordinates
World center
Anchor point
Rotation
Scaling
Flipping
Basic interaction
User input
Tween animations
Challenge
Open file in M2 Phaser basics/Challenges/sprites
Basic interaction
User input
Tween animations
Challenge
More basics
Text
Spritesheet animations
Audio
Challenge
Summary
Phaser overview
Sprites
User input
Tween animations
Text
Spritesheet animations
Audio
Haga clic para modificar el estilo de ttulo del patrn
Click to edit the outline text formatSecond Outline LevelThird Outline LevelFourth Outline LevelFifth Outline LevelSixth Outline LevelSeventh Outline LevelHaga clic para modificar el estilo de texto del patrnSegundo nivelTercer nivelCuarto nivel
Quinto nivel
23/10/15