How ImmersionHow Immersion in Virtual Worldsin Virtual...

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How Immersion How Immersion How Immersion How Immersion in Virtual Worlds in Virtual Worlds in Virtual Worlds in Virtual Worlds Helps Learners Helps Learners in the Real World in the Real World Chris Dede Chris Dede Harvard University Harvard University Chris Dede@harvard.edu Chris Dede@harvard.edu _ _ http://isites.harvard.edu/chris_dede http://isites.harvard.edu/chris_dede

Transcript of How ImmersionHow Immersion in Virtual Worldsin Virtual...

Page 1: How ImmersionHow Immersion in Virtual Worldsin Virtual ...elearningsymposium.gmu.edu/2011/presentations_2011/Keynote Spe… · Situated Learning and TransferSituated Learning and

How ImmersionHow ImmersionHow ImmersionHow Immersionin Virtual Worldsin Virtual Worldsin Virtual Worldsin Virtual WorldsHelps LearnersHelps Learnerspp

in the Real Worldin the Real World

Chris DedeChris DedeHarvard UniversityHarvard University

Chris [email protected] [email protected]_ @_ @http://isites.harvard.edu/chris_dedehttp://isites.harvard.edu/chris_dede

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The The Core Challenge We FaceCore Challenge We Facegg

SShifts hifts in the knowledge and skills in the knowledge and skills ggsociety valuessociety valuesDDevelopmentevelopment of new methods ofof new methods ofDDevelopment evelopment of new methods ofof new methods ofteaching and learningteaching and learningCChangeshanges in the characteristics of learnersin the characteristics of learnersCChanges hanges in the characteristics of learnersin the characteristics of learners

EEmergingmerging information technologiesinformation technologiesEEmerging merging information technologiesinformation technologiesare reshaping each of are reshaping each of thesethese——and and changing changing

how we learn andhow we learn and knowknowhow we learn and how we learn and know.know.

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Focus on A Particular Suite ofFocus on A Particular Suite ofUnderstandings and PerformancesUnderstandings and Performances

Collaborative Problem Resolution viaCollaborative Problem Resolution viaMediated Interaction:Mediated Interaction:Problem Finding Before Problem Solving Problem Finding Before Problem Solving Comprehension by a Team, Not an IndividualComprehension by a Team, Not an IndividualMaking Meaning Out of Complexity:Making Meaning Out of Complexity:

Utilizing sophisticated tools and representationsUtilizing sophisticated tools and representationsg p pg p pRecognizing and matching patternsRecognizing and matching patternsJudging the value of alternative formationsJudging the value of alternative formationsCommunicating to others with differing perspectivesCommunicating to others with differing perspectives

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Situated Learning and TransferSituated Learning and TransferSituated Learning and TransferSituated Learning and Transfer

constellations of architectural, social, constellations of architectural, social, , ,, ,organizational, and material vectors that aid in organizational, and material vectors that aid in learning culturally based practiceslearning culturally based practicesg y pg y p

apprenticeship (apprenticeship (the process of moving from novice to the process of moving from novice to expert within a given set of practices)expert within a given set of practices)p g p )p g p )legitimate peripheral participation (tacit learning similar legitimate peripheral participation (tacit learning similar to that involved in internships)to that involved in internships)p )p )high fidelity is not importanthigh fidelity is not importantunless essential for taskunless essential for task(e.g., interpreting photographic images)(e.g., interpreting photographic images)

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Next Generation InterfacesNext Generation Interfacesf “I i L i ”f “I i L i ”for “Immersive Learning”for “Immersive Learning”

MultiMulti--User User Virtual Environments:Virtual Environments:Immersion in virtual contexts withImmersion in virtual contexts withdigital artifacts and avatardigital artifacts and avatar--based identitiesbased identitiesggVirtual RealityVirtual RealityFull sensory immersion via headFull sensory immersion via head--mounted displaysmounted displaysoror CAVESCAVESor or CAVESCAVESUbiquitous Computing:Ubiquitous Computing:Wearable wireless devices coupled toWearable wireless devices coupled to

bj f “ d li ”bj f “ d li ”smart objects for “augmented reality”smart objects for “augmented reality”

January 2009 issue ofJanuary 2009 issue of ScienceScienceJanua y 2009 issue of Janua y 2009 issue of ScienceScience

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EcoMUVEEcoMUVEEcoMUVEEcoMUVE

Funded by the Institute of Education Funded by the Institute of Education yySciences of the U.S. Department of Sciences of the U.S. Department of Education.Education.Middle school scienceMiddle school science

Ecosystems Causal complexityEcosystems Causal complexityEcosystems, Causal complexity.Ecosystems, Causal complexity.Two MUVETwo MUVE--based modules implemented based modules implemented

t k ithi f kt k ithi f kover two weeks within a four week over two weeks within a four week ecosystems curriculum.ecosystems curriculum.Timeline: July, 2008 Timeline: July, 2008 -- July 2011 July 2011

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Project OverviewProject OverviewProject OverviewProject Overview

E h l l d iE h l l d iEcosystems have complex causal dynamics. Ecosystems have complex causal dynamics. Even after instruction, students often retain Even after instruction, students often retain misconceptionsmisconceptionsmisconceptions.misconceptions.In our experience, MUVEs can help students In our experience, MUVEs can help students engage in authentic science inquiry and gain deeper engage in authentic science inquiry and gain deeper g g q y g pg g q y g punderstanding.understanding.Our goal is to develop Our goal is to develop EcoMUVEEcoMUVE as a MUVE that, as a MUVE that,

f l i l ill bl i hf l i l ill bl i has part of a larger curriculum, will enable a richer as part of a larger curriculum, will enable a richer understanding of ecosystems and complex causality.understanding of ecosystems and complex causality.

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Expert Reasoning About Ecosystems Expert Reasoning About Ecosystems I l R i AbI l R i AbInvolves Reasoning About:Involves Reasoning About:

spatial scales involving action at a distance, spatial scales involving action at a distance, where impacts are felt far from their causes. where impacts are felt far from their causes. pptime delays between causes and their effects. time delays between causes and their effects. causes that can be noncauses that can be non obvious or act inobvious or act incauses that can be noncauses that can be non--obvious or act in obvious or act in concert with obvious causes. concert with obvious causes.

d d id d iprocesses and steady states in contrast to processes and steady states in contrast to eventevent--based reasoning.based reasoning.

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Why are MUVEs Why are MUVEs Promising Promising for for Teaching Teaching C i E CC i E C ??Certain Ecosystems ConceptsCertain Ecosystems Concepts??

ZZ i h i bi l ldi h i bi l ld iiZoomZoom--in to the microbial world or out to in to the microbial world or out to macroviewsmacroviews(such as a population view). (such as a population view). Ability to speed up time slow down time advance toAbility to speed up time slow down time advance toAbility to speed up time, slow down time, advance to Ability to speed up time, slow down time, advance to different points in the past or future, illustrate different points in the past or future, illustrate scenariosscenarios..Ability to show parallel interacting objects/beings and Ability to show parallel interacting objects/beings and y p g j / gy p g j / gtheir emergent effects (distributed causality).their emergent effects (distributed causality).Ability to monitor the onAbility to monitor the on--going state of systems.going state of systems.Ways to graph Ways to graph patterns, showing patterns, showing the the relationship between relationship between individual behaviors and population level outcomes.individual behaviors and population level outcomes.W t ill t t diff t l tt i lW t ill t t diff t l tt i lWays to illustrate different causal patterns in play.Ways to illustrate different causal patterns in play.

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Module 1: Pond EcosystemModule 1: Pond EcosystemModule 1: Pond EcosystemModule 1: Pond Ecosystem

Modeled after Black’s Nook Pond in Cambridge, MAModeled after Black’s Nook Pond in Cambridge, MAg ,g ,

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Change over TimeChange over Time

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TI NspireTI Nspire

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Non-Obvious Causes

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U i i l AUnintentional Agency

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Interaction between Biotic andInteraction between Biotic and AbioticAbiotic FactorsFactorsInteraction between Biotic and Interaction between Biotic and AbioticAbiotic FactorsFactorsRunoff causes increased phosphate levels, leading to Runoff causes increased phosphate levels, leading to increased plant growth. Plant decomposition by bacteria increased plant growth. Plant decomposition by bacteria consumes oxygen causing the eventual fish killconsumes oxygen causing the eventual fish killconsumes oxygen, causing the eventual fish kill.consumes oxygen, causing the eventual fish kill.

www.ecomuve.org

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Jenkins’ Jenkins’ Framework for New Framework for New LiteraciesLiteraciesJJ

PlayPlay —— Experimenting with one’s surroundings in problem solvingExperimenting with one’s surroundings in problem solvingyy p g g p gp g g p g

PerformancePerformance —— Adopting alternative identities for improvisation and discoveryAdopting alternative identities for improvisation and discovery

SimulationSimulation —— Interpreting and constructing dynamic models of realInterpreting and constructing dynamic models of real--world processesworld processes

AppropriationAppropriation Th bilit t i f ll pl d i di t tTh bilit t i f ll pl d i di t tAppropriationAppropriation —— The ability to meaningfully sample and remix media contentThe ability to meaningfully sample and remix media content

MultitaskingMultitasking —— Scanning one’s environment and shifting focus to salient detailsScanning one’s environment and shifting focus to salient details

Distributed cognitionDistributed cognition —— Fluently using tools that expand mental capacitiesFluently using tools that expand mental capacities

Collective intelligenceCollective intelligence —— Pooling knowledge with others toward a common goalPooling knowledge with others toward a common goal

JudgmentJudgment —— Evaluating the reliability and credibility of different information sourcesEvaluating the reliability and credibility of different information sources

TransmediaTransmedia navigationnavigation —— The ability to follow the flow of stories and The ability to follow the flow of stories and gg yyinformation across multiple modalitiesinformation across multiple modalities

NetworkingNetworking —— The ability to search for, synthesize, and disseminate informationThe ability to search for, synthesize, and disseminate information

NegotiationNegotiation —— The ability to travel across diverse communities, discerning andThe ability to travel across diverse communities, discerning andgg ggrespecting multiple perspectives, and grasping and following alternative normsrespecting multiple perspectives, and grasping and following alternative norms

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Leu’s Characteristics of New LiteraciesLeu’s Characteristics of New Literacies

1.1. Emerging ICT tools, applications, media, and Emerging ICT tools, applications, media, and environments require novel skills strategiesenvironments require novel skills strategiesenvironments require novel skills, strategies,environments require novel skills, strategies,and dispositions for their effective use.and dispositions for their effective use.

22 NewNew literaciesliteracies are central to full economicare central to full economic2.2. New New literaciesliteracies are central to full economic,are central to full economic,civic, and personal participation in a civic, and personal participation in a globalized society. globalized society. g yg y

3.3. New New literaciesliteracies constantly evolve as their constantly evolve as their defining ICT continuously are renewed defining ICT continuously are renewed g yg ythrough innovation.through innovation.

4.4. New New literaciesliteracies are multiple, are multiple, multimodelmultimodel,,p ,p , ,,and multifaceted.and multifaceted.

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Assessing Sophisticated Performances Assessing Sophisticated Performances Based on Rich ObservationsBased on Rich Observations

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NSES Model of InquiryNSES Model of InquiryNSES Model of InquiryNSES Model of Inquiry

Identify questions that can be answered through scientific investigation Identify questions that can be answered through scientific investigation (not independent of knowledge)(not independent of knowledge)

Design and conduct a scientific investigationDesign and conduct a scientific investigation

Use appropriate tools and techniques to gather, analyze,Use appropriate tools and techniques to gather, analyze,pp p q g , y ,pp p q g , y ,and interpret dataand interpret data

Develop prescriptions, explanations, predictions, and modelsDevelop prescriptions, explanations, predictions, and modelsusing evidenceusing evidencegg

Think critically and logically to make the relationshipsThink critically and logically to make the relationshipsbetween evidence and explanationsbetween evidence and explanations

Recognize and analyze alternative explanations and predictionsRecognize and analyze alternative explanations and predictionsRecognize and analyze alternative explanations and predictionsRecognize and analyze alternative explanations and predictions

Communicate scientific procedures and explanationsCommunicate scientific procedures and explanations

Use mathematics in all aspects of scientific inquiryUse mathematics in all aspects of scientific inquiry

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An Immersive ModelAn Immersive Model

• Student takes on identity of a scientist

• Students complete questsp q

• 90 Minutes

• Four Phases: 1. Orientation2 P bl Id ifi i2. Problem Identification3. Experimentation4. Competing p g

Explanations

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Setting Modifiable for Setting Modifiable for ExperimentationExperimentationExperimentationExperimentationXML file for setting data values

and turning on/off objects

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Performance Palettes for ExplanationPerformance Palettes for Explanationpp

Flash–based Performance Palettes: Explanation Builder

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Actions as Basis for Actions as Basis for AssessmentsAssessments

LogfilesLogfiles Indicate with TimestampsIndicate with TimestampsWhere students wentWhere students wentWhere students wentWhere students wentWith whom they communicatedWith whom they communicatedand what they saidand what they saidWhat artifacts they activatedWhat artifacts they activatedWhat databases they viewedWhat databases they viewedWh d h h dWh d h h dWhat data they gatheredWhat data they gatheredusing virtual scientific instrumentsusing virtual scientific instrumentsWhat screenshots and notations they placed in What screenshots and notations they placed in W y pW y pteamteam--based virtual notebooksbased virtual notebooksWhat hints they accessedWhat hints they accessed

http://virtualassessment.org/

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LogfilesLogfiles: Events, Chats, Notebooks...: Events, Chats, Notebooks...

Database of Logdata - Track students’ behaviors: where they went, what data they collected, path to solve problem

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Differences from ItemDifferences from Item--based Testsbased Tests

Multiple Forms of Complex Measures

Products of Inquiry-Create conclusions and

Processes of Inquiry-Gather data and interview

select evidenceGather data and interview people

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Formative/DiagnosticFormative/Diagnostico at ve/ ag ost co at ve/ ag ost c

Formative, diagnostic assessment provides Formative, diagnostic assessment provides more more leverage for improvementleverage for improvement than summative measuresthan summative measuresleverage for improvementleverage for improvement than summative measuresthan summative measuresFormative, diagnostic assessment is Formative, diagnostic assessment is richerricher

dd h ih iand more accurateand more accurate than summative measuresthan summative measuresPotentially, formative, diagnostic assessment Potentially, formative, diagnostic assessment y, , gy, , gcould substitute forcould substitute for summative measures. summative measures.

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Next Generation InterfacesNext Generation Interfacesf “I i L i ”f “I i L i ”for “Immersive Learning”for “Immersive Learning”

MultiMulti--User User Virtual Environments:Virtual Environments:Immersion in virtual contexts withImmersion in virtual contexts withdigital artifacts and avatardigital artifacts and avatar--based identitiesbased identitiesggVirtual RealityVirtual RealityFull sensory immersion via headFull sensory immersion via head--mounted displaysmounted displaysoror CAVESCAVESor or CAVESCAVESUbiquitous Computing:Ubiquitous Computing:Wearable wireless devices coupled toWearable wireless devices coupled to

bj f “ d li ”bj f “ d li ”smart objects for “augmented reality”smart objects for “augmented reality”

January 2009 issue ofJanuary 2009 issue of ScienceScienceJanua y 2009 issue of Janua y 2009 issue of ScienceScience

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“Overlay Devices”“Overlay Devices”yy

Wireless mobile devices offerWireless mobile devices offerb i l f i f hb i l f i f hsubstantial power, at a fraction of the costsubstantial power, at a fraction of the cost

for laptops and with greater mobilityfor laptops and with greater mobilityE i d l iE i d l iEntertainment and learning areEntertainment and learning areinfused anywhereinfused anywhereOO d i id i iOneOne--toto--one personone person--toto--device ratiodevice ratiobecomes affordable in educationbecomes affordable in education

“Augmented Reality” “Augmented Reality” for entertainment and learningfor entertainment and learningfor entertainment and learningfor entertainment and learning

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Collaboration & Interdependence…Chemist …Linguist

FBI…FBI Agent

C t E t…Computer Expert

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1976 20101976 2010

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Many Mobile DevicesMany Mobile Devicesd M t Cd M t C…and More to Come…and More to Come

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More Mobile DevicesMore Mobile DevicesMore Mobile DevicesMore Mobile Devices

Always-OnConnectivity

All-DayBattery Life

Instant On(NO standby/sleepstates)

LocationAware

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Migration to Cloud ComputingMigration to Cloud Computing

Resources on the Cloud Ubiquitous Access to P li d &

Device Centric

Personalized & Intelligent Services

Interaction with the Cloud

Migration of Data, Apps & Services to the Cloud as Wireless Technologies Evolve

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KNOWSKNOWSINTERACTSINTERACTSwith networkswith networks

you and your you and your surroundingssurroundings DISCOVERSDISCOVERS

relevant thingsrelevant things

SENSESSENSESlocal content local content and servicesand services

SEESSEESSEESSEESwith augmentedwith augmentedreality reality UIUI

LEARNSLEARNSwhat you likewhat you like

WHAT IF YOUR DEVICEWHAT IF YOUR DEVICEHAD A 6HAD A 6THTH SENSE?SENSE?

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U.S. 2010 Educational Tech PlanU.S. 2010 Educational Tech Plan

11 LearningLearning1.1. LearningLearning2.2. Assessment Assessment 3.3. TeachingTeaching44 InfrastructureInfrastructure4.4. InfrastructureInfrastructure5.5. ProductivityProductivity

http://www.ed.gov/technology/netphttp://www.ed.gov/technology/netp--20102010

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Why Why Immersion Immersion for Training?for Training?yy gg

MUVES and AR MUVES and AR allow simulated experiences otherwise allow simulated experiences otherwise impossible to deliverimpossible to deliverimpossible to deliver.impossible to deliver.MUVEs and AR MUVEs and AR increase engagement in learning by increase engagement in learning by allow students to immerse themselves in a virtual world.allow students to immerse themselves in a virtual world.allow students to immerse themselves in a virtual world.allow students to immerse themselves in a virtual world.MUVEs and AR MUVEs and AR support new forms of interaction and support new forms of interaction and collaborationcollaborationMUVEs and AR support embedded hints and tutoring MUVEs and AR support embedded hints and tutoring delivered via situated, justdelivered via situated, just--inin--time processes. time processes. MUV d ARMUV d AR i i ’ k l di i ’ k l dMUVEs and AR MUVEs and AR can increase trainee’s knowledge, can increase trainee’s knowledge, skills, and selfskills, and self--efficacyefficacy..MUVEs and AR may promote transfer to the realMUVEs and AR may promote transfer to the real

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MUVEs and AR may promote transfer to the real MUVEs and AR may promote transfer to the real world more than other forms of instructionworld more than other forms of instruction

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A Different Model of PedagogyA Different Model of Pedagogyg gyg gy

Experiences central, rather thanExperiences central, rather thanExperiences central, rather thanExperiences central, rather thaninformation as preinformation as pre--digested experiencedigested experience(for assimilation(for assimilation or synthesisor synthesis))(( yy ))Knowledge is situated in a contextKnowledge is situated in a contextand distributed across a communityand distributed across a communityyy(rather than located within an individual:(rather than located within an individual:with vs. fromwith vs. from))Reputation, experiences, and accomplishments as Reputation, experiences, and accomplishments as measures of qualitymeasures of quality( h h )( h h )

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(rather than tests, papers)(rather than tests, papers)

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Immersive AffordancesImmersive Affordancese s ve o da cese s ve o da ces

MUVEs and AR MUVEs and AR can slow down or speed up time.can slow down or speed up time.MUVEs can zoom in or out to display phenomena at MUVEs can zoom in or out to display phenomena at various scales. various scales. MUVE d ARMUVE d AR h l t d t d t dh l t d t d t dMUVEs and AR MUVEs and AR can help students understand can help students understand spatially distributed phenomena by enabling spatially distributed phenomena by enabling movement through space.movement through space.g pg pMUVEs and AR enable collecting MUVEs and AR enable collecting data by placing data by placing simulated measuring tools into simulated measuring tools into a a virtual environment.virtual environment.MUVEs can support MUVEs can support microworldmicroworld simulations in simulations in which students can make predictions, then change a which students can make predictions, then change a variable or rule and observe what happensvariable or rule and observe what happens

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variable or rule and observe what happens.variable or rule and observe what happens.

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The Other HalfThe Other Halfof Our Talentof Our Talent--PoolPool

Assumptions about LearningAssumptions about Learning::

SleepingSleeping EatingEating BondingBondingSleeping Sleeping ---------------- Eating Eating ---------------- BondingBondingsimplesimple complexcomplex

Immersive Interfaces Provide “Umbrella”

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for an Ecology of Instructional Strategies

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Professional Development:Professional Development:Communities of “Communities of “UnUnlearning”learning”

Developing fluency in usingDeveloping fluency in usingemerging interactive mediaemerging interactive mediaComplementing presentational instructionComplementing presentational instructionwith collaborative inquirywith collaborative inquiry--based learningbased learningUnlearningUnlearning almost unconscious assumptions and almost unconscious assumptions and beliefs and values about the naturebeliefs and values about the natureof teaching, learning, and schoolingof teaching, learning, and schooling

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Crucial issue for professional developmentCrucial issue for professional development

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Beyond McLuhanBeyond McLuhanBeyond McLuhanBeyond McLuhan

Media shape their messagesMedia shape their messages

Media shape their participantsMedia shape their participantsp p pp p p

Infr tr t r h p i iliz ti nInfr tr t r h p i iliz ti nInfrastructures shape civilizationInfrastructures shape civilization

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DesignDesign--Based ResearchBased ResearchDesignDesign Based ResearchBased Research

Early pilot tests conducted in the spring of 2010Early pilot tests conducted in the spring of 2010Early pilot tests conducted in the spring of 2010 Early pilot tests conducted in the spring of 2010 with students in 7with students in 7thth and 8and 8thth gradegrade

Focus on Complex Causal FactorsFocus on Complex Causal FactorsSpatially Local versus Action at a Distance Spatially Local versus Action at a Distance p yp yObvious vs. NonObvious vs. Non--Obvious CausesObvious CausesImmediate vs Time Delayed EffectsImmediate vs Time Delayed EffectsImmediate vs. Time Delayed EffectsImmediate vs. Time Delayed EffectsEventEvent--Based versus ProcessBased versus Process--Oriented CausalityOriented Causality

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Survey to Assess Changes in Survey to Assess Changes in Causal UnderstandingCausal Understanding

Each statement indicates the mayor’s tendency to believe Each statement indicates the mayor’s tendency to believe y yy ythat causal that causal agents must be 1) in close proximity to the agents must be 1) in close proximity to the effects, 2) temporally immediate, and 3) clearly visible. effects, 2) temporally immediate, and 3) clearly visible. The three statements are:The three statements are:“We need to focus on the area right around the pond. “We need to focus on the area right around the pond. The fish probably died because of something that’s in The fish probably died because of something that’s in the pond or right next to it ”the pond or right next to it ”the pond or right next to it.the pond or right next to it.“We need to focus on the last couple of days. The fish “We need to focus on the last couple of days. The fish probably died because of something that just happened probably died because of something that just happened jjin the last day or two.”in the last day or two.”“We need to focus on the things that we can see. The “We need to focus on the things that we can see. The fish probably died because of something that’s obviousfish probably died because of something that’s obviousfish probably died because of something that s obvious fish probably died because of something that s obvious if we just look for it.”if we just look for it.”

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CChanges in Causal Understandinghanges in Causal Understanding

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Effects over Distance

Changes over Time Non-obvious Causes

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In SummaryIn SummaryIn SummaryIn Summary

The initial expected reasoning patterns wereThe initial expected reasoning patterns wereThe initial expected reasoning patterns were The initial expected reasoning patterns were revealed for “action at a distance” and “eventrevealed for “action at a distance” and “event--based causal reasoning ” Students were adept atbased causal reasoning ” Students were adept atbased causal reasoning. Students were adept at based causal reasoning. Students were adept at identifying nonidentifying non--obvious causes (signaled by an obvious causes (signaled by an effect )effect )effect.) effect.) The domino, narrative patterns in students’ The domino, narrative patterns in students’ postpost test explanations suggest directions fortest explanations suggest directions forpostpost--test explanations suggest directions for test explanations suggest directions for possible modifications and for how we design possible modifications and for how we design the teacher guide and discussion ofthe teacher guide and discussion of EcoMUVEEcoMUVEthe teacher guide and discussion of the teacher guide and discussion of EcoMUVEEcoMUVE..

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