Houchens jeffrey secret helper gratis
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Transcript of Houchens jeffrey secret helper gratis
GRATIS Outline for “Secret Helper” I. Goal
A. The goal is to reach 500 or more first B. If two or more players reach 500 or more points at the same time, the
game will continue until one of those players gains a lead or someone else passes them before they do so
II. Rules
A. The deck will be shuffled 7 times before the cards are dealt
B. The dealer will deal each person 7 cards
C. The player to the left of the dealer will be given a token of some sort: a coin or something of the same size. This player is the “secret helper”
D. Each person including the “secret helper” will look at their cards and try
to put the following hands together:
Three of a Kind Three of the same number/letter Small Straight 4 consecutive numbers/letters off suite Large Straight 5 consecutive numbers/letters off suite Flush 5 random numbers/letters same suite Four of a Kind Four of the same number/letter Straight Flush 5 consecutive numbers/letters same suite Royal Flush 10 through Ace of same suite
E. The player to the left and right of the secret helper will then show two
cards of their current hands to the secret helper, but not to anyone else. These can be any two cards they choose.
F. The secret helper then chooses which player to assist and they combine hands. A secret helper must choose someone.
G. The players without the secret helper may discard up to 5 of their cards
and draw the same amount of cards from the top of the deck for a chance at a better hand
H. The secret helper and player he chooses may NOT draw any new cards
I. All players show their cards and tally up the hands they have (from above). Any cards that are not part of the hand are 0 points. The hands use the following point chart:
3 of a Kind 2-‐9 = 15 points 3 of a Kind 10, J, Q, K = 30 points 3 of a Kind Ace = 45 points Small Straight 40 points per Straight Large Straight 45 points per Straight Flush 50 points per Flush 4 of a Kind 65 points each 4 cards Straight Flush 75 points per Flush Royal Flush 100 points per Flush
J. The secret helper and the player he chooses both are rewarded the total
points their hand creates (i.e. if the hand generated 100 points, they both get 100 points)
K. If the player(s) not chosen has 0 points for the turn, they have the option of stealing another players points for the turn. This can only be used 1 time per game
L. Hand is over
a. The score keeper will tally the new score for each person b. The job of the dealer and secret helper will rotate to the next
person clockwise c. If someone has 500+ points, the game is over d. If there are two or more people that are tied with 500+ points, the
game will continue until only one person has the lead as long as it is 500+points
III. Actions
A. Shuffle deck B. Deal cards C. Place a token in front of the “secret helper” D. Look at and review cards E. Show secret helper two cards F. Secret Helper will choose which person to combine cards with G. Other players not picked will discard any cards (up to 5) H. Draw the number of cards discarded
I. Show hands to reveal cards J. Steal points from someone if you aren’t chosen by Secret Helper and you
received 0 points for the turn (used 1 time per person per game) K. Write down points and tally current balance for each player L. Rotate dealer clockwise M. Rotate secret helper/token clockwise N. Win game if first person at or over 500 points without a tie
IV. Transitions
A. Hand begins B. Cards are shuffled C. Hands are dealt D. Designated players show secret helper cards E. Other players discard/draw F. Show hands G. Steal Points H. Tally points I. Hand ends J. Repeat until player = or > 500 points w/out tie
V. Items
A. A standard playing deck of cards B. A token (coin or something in similar size) C. Pen and paper D. 3 or more people