Hint: Fielders practice all fundamental skills of batting,bowling, catching,fielding and throwing in...

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www.community.cricketnsw.com.au (Check the school programs link on the Community Cricket home page) Metropolitan Sydney Steve Mulally Sydney North (02) 8302 6034 Craig McLean Sydney West (02) 8302 6035 Kurt Gagan Sydney South-West (02) 8302 6036 Russel Grimson Sydney East (02) 8302 6037 Regional NSW Graeme Smith Illawarra & Southern Zone (02) 42 573 272 Neil McDonald Newcastle and Central Coast (02) 49 271 697 Max Shepherd Western (02) 68 843 844 Brett Rankin North Coast (02) 65 812 633 Jeff Cook Central Northern (02) 67 622 655 Robbie Mackinlay Riverina (02) 60 256 992 Participation Manager - in2CRICKET and Girl’s Cricket Theresa Purtell (02) 8302 6027 Girls Participation Officer Aimee Harris (02) 8302 6028 We hope that you have enjoyed teaching the cricket program as much as the children have enjoyed participating. Cricket in your school does not stop here! There are many more opportunities for your school to participate in our other competitions and programs: Enter a boys and girls team in the PSSA State Knockout Competition (Yrs 5 – 6) Enter a boys and girls team in your local Sports District Milo in2CRICKET Cup (Yrs 5-6) Receive a Coaching session for your school cricket team Receive opportunities for a “CricHit” girls specific program and girl school visits (Yrs 3 – Secondary) 5 week Milo in2CRICKET Skills Program (Yrs 3, 4, 5 and 6) For more information about any of these competitions and/or programs, please contact your local Cricket Officer. 3295 CNSW School Sport Activities booklet 2009_10.qxd 12/6/09 1:23 PM Page 12

Transcript of Hint: Fielders practice all fundamental skills of batting,bowling, catching,fielding and throwing in...

www.community.cricketnsw.com.au

(Check the school programs link on the Community Cricket home page)

Metropolitan Sydney

Steve Mulally Sydney North (02) 8302 6034

Craig McLean Sydney West (02) 8302 6035

Kurt Gagan Sydney

South-West (02) 8302 6036

Russel Grimson Sydney East (02) 8302 6037

Regional NSW

Graeme Smith Illawarra &

Southern Zone (02) 42 573 272

Neil McDonald Newcastle

and Central Coast (02) 49 271 697

Max Shepherd Western (02) 68 843 844

Brett Rankin North Coast (02) 65 812 633

Jeff Cook Central Northern (02) 67 622 655

Robbie Mackinlay Riverina (02) 60 256 992

Participation Manager - in2CRICKET and Girl’s CricketTheresa Purtell (02) 8302 6027

Girls Participation OfficerAimee Harris (02) 8302 6028

We hope that you have enjoyed teaching the cricket program as much as the children have enjoyed participating.

Cricket in your school does not stop here! There are many more opportunities for your school to participate in our

other competitions and programs:

• Enter a boys and girls team in the PSSA State Knockout Competition (Yrs 5 – 6)

• Enter a boys and girls team in your local Sports District Milo in2CRICKET Cup (Yrs 5-6)

• Receive a Coaching session for your school cricket team

• Receive opportunities for a “CricHit” girls specific program and girl school visits (Yrs 3 – Secondary)

• 5 week Milo in2CRICKET Skills Program (Yrs 3, 4, 5 and 6)

For more information about any of these competitions and/or programs, please contact your local Cricket Officer.

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FIELD PLACEMENTS (FOR RIGHT HAND BATTER)

Appeal – When the fielding team believes a batter is out they will

appeal by calling ‘HOWZAT’.

Crease – The lines in front of the stumps that signify where a batter is

safe and from where a bowler needs to bowl behind.

Duck – When a batter is dismissed without scoring.

Golden Duck – When a battter is dismissed first ball.

Hat Trick – When a bowler takes 3 wickets with consecutive

deliveries..

Maiden Over – An over from a bowler where no run is scored off the bat.

Overthrows – When a fielder throws the ball at the stumps,

accidentally throws off direction and the batters score extra runs.

Stumps – The 3 wooden sticks with 2 bails on the top that the bowlers

aim to hit when they bowl.

COMMON CRICKET TERMS

Bowled – A delivery hits the batter’s wicket, either directly or

rebounding off the batter or their bat.

Caught – If the batter hits the ball & it is caught by a fielder without it

touching the ground.

Handle the Ball – If the batter deliberately touches the ball with their

hands & the ball is not dead.

Hit Wicket – If the batter hits the stumps, dislodging a bail with either

their bat or body, in attempting to hit the ball.

Leg Before Wicket (LBW)– If some part of the batter is hit & the ball

was going to hit the stumps 7 did not pitch outside leg stump:

1) the batter tried to hit the ball & was hit in line with the stumps, or

2) the batter did not try to hit the ball & was hit in line or outside the

line of off stumps.

Run Out – When a batter attempts a run & fails to ground any part of

his bat or body behind the crease when the stumps are hit.

Stumped – If a batter misses the ball & steps outside their crease &

the wicketkeeper hit the stumps with the ball.

COMMON WAYS TO DISMISS A BATTER

UNDERSTANDINGUNDERSTANDING

THE GAME OF CRICKETTHE GAME OF CRICKET

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UMPIRES SIGNALS

BASIC LAWS

The objective of the game is to score more runs than the opposing team.

This is done by scoring as many runs as possible while batting before trying

to get the opposition out when fielding, restricting their score.

Players – Cricket is usually played between two teams of 11.

Runs – A run is generally scored when either a boundary is scored or when

both batter’s make their ground at the other end.

The Over – An over consists of 6 legal delivers. In most forms of cricket, if

either a wide or no ball is bowled it needs to be re-bowled.

Out – When a batsman has been dismissed.

Leg-bye – The ball has hit the batter, but not his gloves or bat, (while

attempting to play a shot) and they have run.

Bye – If the batter has made no contact with the ball at all, and a run or

more is taken.

No-ball – There are a number of reasons why an umpire can call no-ball.

The most common reasons are:

• Bowlers front foot toss (or higher) has been bowled.

• A waist high full toss (or higher) has been bowled.

• A bouncer over shoulder high has been bowled.

• A ball has been bowled that lands off the pitch on the full.

Dead-ball – If the umpire calls a halt to play for a specific reason.

Boundary 6 – If the batter hits the ball over (or into) the boundary on the full.

Boundary 4 – If the ball reaches the boundary after bouncing at least once.

Wide – If the ball lands on the pitch and then the umpire deems it to be

out of reach of the batter.

Short Run – If an umpire notices 1 of the running batters didn’t reach the

crease before attempting another run.

UNDERSTANDINGUNDERSTANDING

THE GAME OF CRICKETTHE GAME OF CRICKET

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LESSON PLAN 4:BOWLING & DIAMOND CRICKET (40 MIN)

LESSON TEACHING POINTS AND ACTIVITY EQUIPMENT

Primary Syllabus Outcomes:

• MOS3.4 – Refines & applies movement skills creatively to a variety of challenging situations

• GSS2.8 – Participates & uses equipment in a variety of games & modified sports

Warm Up Keep the Bucket Full – (3 mins)

The teacher has a large bucket of balls and throws balls out away from the

children. The children must move around, pick up the balls and put them back

into the bucket. The teacher wins if all balls are out of the bucket, the children

win if they keep balls in the bucket for 3 minutes.

Hint: A large storage classroom crate can be used, spread the balls out

to ensure children do not crowd or collide with each other.

30 Balls

1 Bucket

Skill Activity Bowling – (7 mins)

Activity:

(In groups of 4-5) Using 7 pitches 15m long children bowl to their partner who

acts as the wicketkeeper. The wicketkeeper rolls the ball back to the bowler

after each turn. Each child has 4 bowls before swapping with their partner.

Progression:

• Introduce run up once action is strong enough

• Aim to hit the stumps with only 1 bounce

Hint: The more bowling pitches used the better. You can use bins,

boxes or markers as stumps. You can even use better skilled students

to demonstrate.

7 stumps

7 balls

7 markers

Four Bowler Diamond Cricket – (30 mins)

The rules and set up of this game are exactly the same as Diamond Cricket in

session 3, with the following difference;

• There is no bowler in the middle.

• The wicketkeepers behind each stumps are the bowlers and they bowl to

the set of stumps opposite them i.e.; 12 o’clock bowls to 6, 3 bowls to 9,

6 to 12 and 9 to 3.

• The fielders can now throw the ball at any stumps to run batters out and

bowlers can still bowl as soon as they get the ball regardless of whether

the batter is there or not.

Hint: Fielders practice all fundamental skills of batting, bowling,

catching, fielding and throwing in a game situation.

4 stumps

5 bats

1 ball

Modified Game

Stage 2

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LESSON PLAN 3:THROWING & DIAMOND CRICKET (40 MIN)

Primary Syllabus Outcomes:

• MO3.4 – Refines & applies movement skills creatively to a variety of challenging situations

• GSS2.8 – Participates & uses equipment in a variety of games & modified sports

LESSON TEACHING POINTS AND ACTIVITY EQUIPMENT

Warm Up Catching – (3 mins)

Activity:

Practice catching technique.

(1 ball/child)

Progression:

• Throw ball, keep hands together

and catch

• Throw ball, clap behind back and

catch

• Throw ball, touch the ground and

catch.

Teaching Points:

• Head still & keep eyes on the ball

• Use 2 hands to create a large

catching basket

• Little fingers together

• Hands give with the ball

30 Balls

Skill Activity Skill Activity

Throwing Competition - (7 mins)

• Form 2 circles 15m across (1 for boys, 1 for girls) standing opposite a

partner (1 ball/pair).

• A stump is placed in the middle with each pair trying to hit the stump.

Each time it is hit all throws stop until the stump is set up again.

• The pair of boys and the pair of girls with the most hits after 5 minutes of

throwing will then play off to decide the champion pair.

Hint: A bin can be used as the stumps in the event of no single stumps

available. The distance can be varied based on ability. Feedback should

be given to children on their throwing technique

2 stumps

15 balls

30 markers

Modified Game Diamond Cricket

To start;

• Arrange four stumps in a diamond shape, 10m from the centre.

• Divide class into two teams, a batting and fielding team.

• The first 4 batters stand in front of each set of stumps; the remainder line up

behind a marker well to the side.

• The fielding team has a wicketkeeper behind each set of stumps; the remainder

field outside the diamond. No fielders are allowed to start inside the diamond.

• The bowler stands in the middle of the diamond, ideally a teacher, older

student, or a member of fielding team.

• They bowl to any batter at any stumps underarm only.

• Once the batter hits the ball or the ball hits them all four batters run

anti-clockwise to the next set of stumps. (1 run is scored if all four batters

make it to the next set of stumps)

• Batters can run to more than the next set of stumps if they can make it.

• The fielders collect the ball it to the bowler and cannot throw at the stumps directly.

• The bowler can bowl as soon as they get the ball if the batter is there or not.

• A batter can be out ‘bowled’, ‘caught’ or ‘hit wicket’ and once out the new

batter runs in with a reserve bat to replace them.

• Once all batters are out, teams swap over

Hint: Set a time limit for each team batting, i.e.; 12 mins each. If batters

are in too long, options include 3 out all out or fielders can make run outs

4 stumps

5 bats

1 marker

1 ball

Stage 2

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Primary Syllabus Outcomes:

• GSS2.8 – Participates & uses equipment in a variety of games & modified sports

• MOS2.4 – Displays a focus on quality of movement in applying movement skills to a variety of familiar & new settings

LESSON TEACHING POINTS AND ACTIVITY EQUIPMENT

Warm Up Snowball Tag – 3 mins

Mark out a square approx. 20m x 20m.

One child is the tagger & attempts to tag children with a ball. Remaining

children avoid the tagger by running within the square. Once tagged a child

also becomes a tagger & gets a ball. The last child tagged is the winner and

starts the next game.

Hint: Using existing lines of basketball / netball courts & football /

soccer fields as the boundaries are ideal

4 Markers

30 Balls

Skill Activity Circle Catching Crossfire – 7 mins

• Divide class group into 3 groups of 10

• Each group forms a circle, each child standing opposite a partner

(5m away). There should now be 3 circles.

• 1 ball/pair.

• A pair is eliminated from the circle if they do not catch the ball.

• Pairs continue to underarm the ball back and forth until one pair is left.

• Winning pairs from each circle then change groups and the games

continue.

Progression:

• Each child in the pair has a ball.

• Form 1 large circle with 1 ball/pair

Modified Game Four Bowler Cricket

To start;

• Set up 4 markers in a cross, 10m from the centre, with stumps in the centre.

• Divide class into two equal teams.

• The fielding team comprises 4 bowlers, one on each marker; the remaining

players spread out around the field (must start outside the markers).

• When the batter hits the ball, they must run to the marker which the

bowler bowled from and return to the batting position (scoring one run)

• The ball is returned by the fielder to any of the bowlers who may bowl

immediately, whether the batter has returned or not. Bowling can be

underarm or overarm but no run up is allowed.

• Batters may be out ‘bowled’, ‘caught’ or ‘hit wicket’ only. The new batter

runs in with spare bat to replace them.

• Teams change over when all batters have been dismissed.

• Team scoring the most runs wins.

Hint: A round bin may be used as the stumps. If enough room is

available two games can be played to reduce numbers.

3 stumps

2 bats

1 ball

4 markers

LESSON PLAN 2:CATCHING / FOUR BOWLER CRICKET (40 MIN)

Stage 2

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LESSON TEACHING POINTS AND ACTIVITY EQUIPMENT

STATION 2 – BATTING STATION 2 – BATTING Teaching Points:

• Grip; Hands placed together in the middle of handle

• Stance; Side on to bowler, head upright, feet shoulder width apart

• Striking; Step close to the ball and bend knee

• Eyes on the ball, head still over ball

• Swing straight through towards target with elbow & hands

Activity:

(In pairs) Using 5 batting stations consisting of a batting tee and two markers

10m away, directly opposite the tee. Batter strikes ball off the tee keeping front

elbow pointing to the sky to keep a straight bat. The fielder, standing between

the two markers, rolls the ball back to the batter who places the ball back on

the tee. Each child has 4 hits before swapping.

Progression:

• Batter can hit a rolling ball from their partner

• Batter can hit the ball to different marker zones to signify different shots

Hint: In the event of a lack of equipment children can hit a stationery

ball off the ground and children can work in groups of three or four.

Children can also be asked to bring a bat.

STASTATION 3 – THROWING TION 3 – THROWING Teaching Points:

• Hold ball with fingers across seam

• Start side on and finish front on to target

• Non throwing arm pointing to target

• Keep elbow above the shoulder and wrist outside elbow during throw

• Follow through after release of ball

Activity:

(In pairs) Children stand in a circle (approx. 15m diameter) opposite their

partner. A single stump is placed in the middle of the circle and pairs with

one ball between them throw at the stumps. When one person hits the stump

all throws stop until the stump is set-up again. This process continues.

Progression:

• Use two balls per pair (1 each)

• Increase the throwing distance

1 stump, or bin or card bound

box

10 markers

5 balls

CONCLUSION Cricket Officer discusses opportunities for children to play cricket for school and club

Stage 2

LESSON PLAN 1:INTRODUCTION TO CRICKET (40 MIN) cont.

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LESSON PLAN 1:INTRODUCTION TO CRICKET (40 MIN)

This session will be conducted by a Cricket NSW Cricket Officer in conjunction with the teacher in charge.

Primary Syllabus Outcomes:

• MOS2.4 – Displays a focus on quality of movement in applying movement skills to a variety of familiar & new settings

• GSS1.8 – Performs fundamental movement skills with equipment in minor games

Warm Up

LESSON TEACHING POINTS AND ACTIVITY EQUIPMENT

Snowball Tag – 3 mins

Mark out a square approx. 20m x 20m.

One child is the tagger & attempts to tag children with a ball. Remaining children

avoid the tagger by running within the square. Once tagged a child also becomes a

tagger & gets a ball. The last child tagged is the winner and starts the next game.

Hint: Using existing lines of basketball / netball courts &

football / soccer fields as the boundaries are ideal

4 Markers

30 Balls

Catching – 6 mins Teaching Points:

• Head still & keep eyes on the ball • Little fingers together

• Use 2 hands to create a • Hands give with the ball

large catching basket

Activity:

Practice catching technique. Throw the ball up no higher than their head and

catching it repeatedly (1 ball/child)

Progression:

• Throw ball a little higher

• Throw ball, touch head with both hands and catch

(once successfully completed add shoulders, then add knees)

• Throw ball, clap as many times as you can and catch. 30 Balls

Skills Tabloid – 6 min/station STASTATION 1 – BOWLING TION 1 – BOWLING Teaching Points:

• Hold ball with fingers either side of seam and thumb underneath on seam

Learning to Bowl - Pull the String Method

• Stand side on to target (stumps) looking at the target

• Both arms reaching for the sky

• Stretch the string by pulling bowling arm next to back knee

• With front arm reaching for the sky pull the string and release ball

• Body follows through towards target after ball has been released

Activity:

(In pairs) Using 5 pitches 15m long, children bowl to their partner who acts

as the wicketkeeper. The wicketkeeper rolls the ball back to the bowler after

each turn. Each child has 4 bowls before swapping with their partner.

Progression:

• Introduce run up once action is strong enough

• Aim to hit the stumps with only 1 bounce

Hint: In the event of a lack of equipment, the school may be able to

paint or chalk 5 sets of stumps against a wall in the school for children

to practice their bowling, use movable bins or cardboard boxes.

5 stumps

5 markers

5 balls

Stage 2

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SCHOOL SPORT - CRICKET PROGRAM

LESSON 1– Introduction to Cricket (40 mins)

Introduction (2 mins)

Warm Up

Snowball Tag (3 mins)

Catching (6 mins)

Skills Tabloid – Explanation (6 mins)

Bowling (6 mins)

Batting (6 mins)

Throwing (6 mins)

Conclusion (5 mins)

Outline cricket opportunities for school and children.

This session is to be conducted by a Cricket NSW Cricket

Officer, in conjunction with the teacher in charge and all

equipment will be supplied.

LESSON 2– Catching/Bowling (40 mins)

Warm Up

Snowball Tag (3 mins)

Skill Activity

Circle Catching Crossfire (7 mins)

Modified Game

Set-up & explanation (5 mins)

Continuous Cricket (25 mins)

This session will be conducted by the teacher in charge

and equipment will be supplied by the school.

LESSON 3– Throwing/Fielding (40 mins)

Warm Up

Catching (3 mins)

Skill Activity

Throwing (7 mins)

Modified Game

Set-up & explanation (5 mins)

Diamond Cricket (25 mins)

This session will be conducted by the teacher in charge

and equipment will be supplied by the school.

LESSON 4– Bowling and Diamond Cricket (40 mins)

Warm Up

Catching (3 mins)

Skill Activity

Throwing (7 mins)

Modified Game

Set-up & explanation (5 mins)

Diamond Cricket (25 mins)

This session will be conducted by the teacher in charge

and equipment will be supplied by the school.

Stage 2

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Batter

Fielders

15m

10m

NEUTRAL

NEUTRAL

NEUTRAL

ZONE

Fielding side forms a straight line

behind the person who fields the ball

as soon as they retrieve it

SESSION

TEACHING POINTS AND ACTIVITY

EQUIPMENT

Modified Game - Line-up Cricket

The game can be played in teams or by having a fielder replace a batter when they have completed their turn.

The batter hits the ball from the tee between the markers. The batter runs around either of the markers to the left or right as many times as possible,

before the fielding side can retrieve the ball and form a straight line behind the person who fields the ball.

Each lap of a stump before a straight line is formed counts as a run scored. If the batter fails to hit the ball or clear the neutral zone the players repeats

that turn. Each batter has 2 hits.

The fielder with the ball is in charge of placing the ball back on the tee. The batter must wait until the fielder resumes their position before they can hit

the ball.

No fielders are allowed in the area between the batter and the markers (neutral zone)

Hint: if you have more time, play more than one game. If teams are being used rotate after each game

1 tee

4 markers

1 bat

1 ball

Per game (8-10 players)

Primary Syllabus Outcomes:

• MOS1.4 – Demonstrates maturing performance of basic movement and compositional skills in a variety of predictable

situations

• GSS1.8 – Performs Fundamental movement skills with equiqment in minor games

LESSON PLAN 2LINE-UP CRICKET

Stage 1Stage 1

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SESSION

TEACHING POINTS AND ACTIVITY

EQUIPMENT

Warm up Game - Run out Game

Select two teams of 4-6 players, one running and one fielding

Set up one set of stumps and a marker 15m apart

Parallel, set up another set of stumps and position a tee with a ball on top, 25m away

On the coaches call of ‘go’ the first runner sets off to run two runs and the first fielder runs to collect the ball and return to a receiver at the stumps

Running team scores 2 if batter beats the ball

After all players have had a turn reverse rolls

Highest score wins

2 sets of stumps

2 markers

1 tee

2 balls (soft)

1 bat

Skill and activity modifications:

- Restrict/increase running distance for both teams

- Running team carrying equipment (with/without bat, pads etc)

- Fielding team returns (over the stumps or broader area)

Primary Syllabus Outcomes:

• INS1.3 – Develops positive relationships with peers and other people

• GSS1.8 – Performs Fundamental movement skills with equipment in minor games

The School Sport Cricket Activities are designed to

educate both the teacher and the student in the

fundamental skills of the game. Specifically designed

to meet the needs of the PDHPE syllabus, children will

develop the basic skills of catching, striking, bowling,

throwing and running throughout this program.

LESSON PLAN 1WARM UP GAME RUN OUT GAME

Stage 1Stage 1

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LESSON PLANS AND GAMES

A TWO WEEK STAGE ONE PROGRAM

AND A FOUR WEEK STAGE TWO

PROGRAM DESIGNED TO PROVIDE

TEACHERS WITH THE SKILLS AND

CONFIDENCE TO MAKE TEACHING

CRICKET BOTH EASY AND FUN

CRICKET NSW SCHOOL SPORT

CRICKET ACTIVITIES

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