Highbrow Gran’ Orc A’miral COMPOSED BRUTALITYresources.cmon.com/BlutrauschLegion.pdfBACKSTAB...

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BLADE OF THE DAMNED 3 BLADE OF THE DAMNED 3 Captain Highbrow Gran’ Orc A’miral 10 COMPOSED BRUTALITY Basic Attack CONTROLLED RAGE ANGER MANAGEMENT 0 3 1 + 3 4 Gains +1 To Hit if Highbrow has 5 or less damage. Gains +2 dice if Highbrow has 6 or more damage. Basic Attack Highbrow COMPOSED BRUTALITY + 1 4 4 Before rolling, choose 1: Heal 1 damage per Hit, or suffer 3 damage to re-roll up to 3 dice. Highbrow CONTROLLED RAGE 2 Highbrow ANGER MANAGEMENT No effect until Leveled Up. + Highbrow COMPOSED BRUTALITY Gains +1 To Hit if Highbrow has 5 or less damage. Gains +3 dice if Highbrow has 6 or more damage. 4 1 Basic Attack + Highbrow CONTROLLED RAGE 5 1 Before rolling, choose 1: Heal 1 damage per Hit, or suffer 3 damage to re-roll up to 3 dice. At the start of a friendly Hero’s activation. Deal that Hero up to 6 damage, or heal that Hero up to 3 damage. Flip this skill to Level 1. Highbrow ANGER MANAGEMENT

Transcript of Highbrow Gran’ Orc A’miral COMPOSED BRUTALITYresources.cmon.com/BlutrauschLegion.pdfBACKSTAB...

Page 1: Highbrow Gran’ Orc A’miral COMPOSED BRUTALITYresources.cmon.com/BlutrauschLegion.pdfBACKSTAB Lv.2 + Sneakstab THE UNSEEN BLADE May prioritize Heroes. If this KO’s a Bosun or

BLADE OF THE DAMNED

3

BLADE OF THE DAMNED

3

Captain

HighbrowGran’ Orc A’miral

10

COMPOSED BRUTALITY

Basic Attack

CONTROLLED RAGE

ANGER MANAGEMENT

0

3

Lv.1

1+3 4

Gains +1 To Hit if Highbrow has 5 or less damage. Gains +2 dice if Highbrow has 6 or more damage.

Basic Attack

HighbrowCOMPOSED BRUTALITY

Lv.1

+ 14 4

Before rolling, choose 1: Heal 1 damage per Hit, or suffer 3 damage to re-roll up to 3 dice.

HighbrowCONTROLLED RAGE

Lv.1

2

HighbrowANGER MANAGEMENT

No effect until Leveled Up.

Lv.2

+

HighbrowCOMPOSED BRUTALITY

Gains +1 To Hit if Highbrow has 5 or less damage. Gains +3 dice if Highbrow has 6 or more damage.

4 1

Basic Attack

Lv.2

+

HighbrowCONTROLLED RAGE

5 1

Before rolling, choose 1: Heal 1 damage per Hit, or suffer 3 damage to re-roll up to 3 dice.

At the start of a friendly Hero’s activation.

Deal that Hero up to 6 damage, or heal that Hero up to 3 damage.

Flip this skill to Level 1.

Lv.2 HighbrowANGER MANAGEMENT

Page 2: Highbrow Gran’ Orc A’miral COMPOSED BRUTALITYresources.cmon.com/BlutrauschLegion.pdfBACKSTAB Lv.2 + Sneakstab THE UNSEEN BLADE May prioritize Heroes. If this KO’s a Bosun or

REGENERATION

When Blubber Clubber activates, he may discard up to 4 to heal that amount.

Brute

12

Blubber ClubberBrutish Enforcer

CLUBBER SWING

Basic Attack

THUMP!!!

4

Lv.1

+ 14 4

If Blubber has 6 or more damage, Heroes Hit suffer 2 additional

damage, and are Pushed up to 2 zones.

Basic Attack

Blubber ClubberCLUBBER SWING

Lv.1

5

Blubber ClubberTHUMP!!!

This Ability costs 2 actions.Target a zone within 1.

KO all Crew in that zone, and then roll a die for each Hero in that zone. On a + deal that Hero 4 damage.

If there are no Crew or Heroes, deal 4 damage to any Objective

in that zone.

Lv.2

+

Blubber ClubberCLUBBER SWING

4 1

Basic AttackIf Blubber has 6 or more damage,

Heroes Hit suffer 2 additional damage, and are Pushed

up to 2 zones.

Lv.2 Blubber ClubberTHUMP!!!

This Ability costs 2 actions.Target a zone within 1.

KO all Crew in that zone, and then roll a die for each Hero in that zone. On a + deal that Hero 6 damage.

If there are no Crew or Heroes, deal 6 damage to any Objective

in that zone.

Page 3: Highbrow Gran’ Orc A’miral COMPOSED BRUTALITYresources.cmon.com/BlutrauschLegion.pdfBACKSTAB Lv.2 + Sneakstab THE UNSEEN BLADE May prioritize Heroes. If this KO’s a Bosun or

CARVE OFF A SLICE!

8

Quartermaster

ChumbucketManiacal Chef

CHOP! CHOP! CHOP!

Basic Attack

3

MYSTERY STEW

3

Lv.1

+ 14 5

If Chumbucket has 4 or more damage, for every Hit of , roll 1 additional die.

Basic Attack

ChumbucketCHOP! CHOP! CHOP!

Lv.1

4

ChumbucketMYSTERY STEW

Target 1 zone containing friendly Crew and roll a die: : KO 2 Crew in that zone.

- : Activate all Crew in that zone.

: Activate all Crew in that zone. Add +3 dice to their total

attacks this activation.

Lv.2

+

ChumbucketCHOP! CHOP! CHOP!

4 1

Basic Attack

If Chumbucket has 4 or more damage, for every Hit of , roll 2 additional dice.

Lv.2 ChumbucketMYSTERY STEW

Target 1 zone containing friendly Crew and roll a die: : KO 2 Crew in that zone.

- : Activate all Crew in that zone. Their attacks gain +3 dice.

: Activate all Crew in that zone twice.

Lv.1

4

For each Hit, Heal 1 friendly Hero up to 1.

+ 14

ChumbucketCARVE OFF A SLICE!

Lv.2

+

ChumbucketCARVE OFF A SLICE!

4 1

For each Hit, Heal 1 friendly Hero up to 1. If this KO’s a Hero,

you may instead remove up to 3 damage from each friendly Hero.

Page 4: Highbrow Gran’ Orc A’miral COMPOSED BRUTALITYresources.cmon.com/BlutrauschLegion.pdfBACKSTAB Lv.2 + Sneakstab THE UNSEEN BLADE May prioritize Heroes. If this KO’s a Bosun or

AIM!!!

Cannonface may spend 1 additional action when

making an attack. If he does, that attack gains +1 die, or

Cannonface may re-roll any Misses.

Gunner

CannonfaceMobile Artillery

6

GRAPESHOT

Basic Attack

SOLID SHOT

3

Lv.1

+ 25 4

Hits cause BLEED.

Basic Attack

CannonfaceGRAPESHOT

Lv.1

+ 41 3

Hits deal 3 damage. May not target zones within 2.

CannonfaceSOLID SHOT

Lv.2

+

CannonfaceGRAPESHOT

Hits cause BLEED.If Cannonface has 4 or more

damage, gains +3 dice if targeting a zone within 1.

5 2

Basic Attack

Lv.2

+

CannonfaceSOLID SHOT

Hits deal 4 damage. May not target zones within 2.

1 4

Page 5: Highbrow Gran’ Orc A’miral COMPOSED BRUTALITYresources.cmon.com/BlutrauschLegion.pdfBACKSTAB Lv.2 + Sneakstab THE UNSEEN BLADE May prioritize Heroes. If this KO’s a Bosun or

8

Swashbuckler

PineappleTrophy Collector

TROPHY HUNTING

Basic Attack

BIG GAME HUNTING

SMALL GAME HUNTING

3

3

Lv.1

+ 13 4

Gains +2 dice for every 3 Victory Points you have.

Basic Attack

PineappleTROPHY HUNTING

Lv.1

4

May prioritize Heroes. May re-roll any Misses if Pineapple

has 4 or more damage.

+ 13

PineappleBIG GAME HUNTING

Lv.2

+

PineappleTROPHY HUNTING

Gains +1 die, and may re-roll1 die, for every 2 Victory

Points you have.

3 1

Basic Attack

Lv.2

+

May prioritize Heroes. May re-roll any Misses if Pineapple has 4 or more

damage. If this KO’s a Hero, gain1 additional Victory Point.

5 1

PineappleBIG GAME HUNTING

Lv.1

4

If this KO’s a Bosun, Pineapple may heal up to3 and move up to 2 zones.

+ 13

PineappleSMALL GAME

HUNTING

Lv.2

+

If this KO’s a Bosun, Pineapple may heal up to4 and move up to 3 zones.

5 1

PineappleSMALL GAME

HUNTING

If this KO’s a Bosun, Pineapple may heal up to4 and move up to 3 zones.

Page 6: Highbrow Gran’ Orc A’miral COMPOSED BRUTALITYresources.cmon.com/BlutrauschLegion.pdfBACKSTAB Lv.2 + Sneakstab THE UNSEEN BLADE May prioritize Heroes. If this KO’s a Bosun or

BLADE OF THE DAMNED

3

BLADE OF THE DAMNED

3

FROM THE SKY!

Ridgeback may re-roll all Rigging Checks. Anytime

Ridgeback successfully Rigs 4 or more zones,

draw 1 Tide Card.

Captain

RidgebackHobgoblin Daredevil

10

TUMBLING ASSAULT

Basic Attack

LIGHTNING STRIKES

3

Lv.1

1+3 5

For every Hit of a , move Ridgeback up to 1 zone after

making this attack.

Basic Attack

RidgebackTUMBLING ASSAULT

Lv.1

+ 13 4

RidgebackLIGHTNING STRIKES

Roll a die. This attack gains that many additional dice.

Lv.2

+

RidgebackTUMBLING ASSAULT

4 1

Basic Attack

For every Hit of a +, move Ridgeback up to 1 zone after

making this attack.

Lv.2

+

RidgebackLIGHTNING STRIKES

Roll a die. This attack gains that many additional dice.If Ridgeback has 5 or more

damage, roll 2 dice and pick 1.

3 1

Page 7: Highbrow Gran’ Orc A’miral COMPOSED BRUTALITYresources.cmon.com/BlutrauschLegion.pdfBACKSTAB Lv.2 + Sneakstab THE UNSEEN BLADE May prioritize Heroes. If this KO’s a Bosun or

MINDLESS BEAST

The Blutghul may never Rig, but may move up to 3 zones each time it makes a move action. If it has 6 or more damage, it moves up to 4

zones instead.

INSATIABLE HUNGER

Each time the Blutghul attacks, it may discard 3 .If it does, roll a die and deal

the Blutghul that much damage. If it is not KO’d, add that many dice to this attack.

Brute

12

The BlutghulThe Beast Below Deck

KILL WITHOUT REASON

Basic Attack

Lv.1

+ 14 4

Hits of cause BLEED. For each Hit of , heal The Blutghul up to 1.

Basic Attack

The Blutghul KILL WITHOUT REASON

Lv.2

+

The Blutghul KILL WITHOUT REASON

4 1

Basic Attack

Hits of + cause BLEED. For each Hit of +, heal

The Blutghul up to 1.

Page 8: Highbrow Gran’ Orc A’miral COMPOSED BRUTALITYresources.cmon.com/BlutrauschLegion.pdfBACKSTAB Lv.2 + Sneakstab THE UNSEEN BLADE May prioritize Heroes. If this KO’s a Bosun or

8

Swashbuckler

SneakstabGoblin Cutthroat

THE UNSEEN BLADE

Basic Attack

BACKSTAB

3

3

SMOKE BOMB

Lv.1

+ 13 4

May prioritize Heroes.

Basic Attack

SneakstabTHE UNSEEN BLADE

Lv.1

+ 12 3

May prioritize Heroes.Deals 3 damage per Hit to enemy Heroes who have not activated

this round.

SneakstabBACKSTAB

Lv.2

+

SneakstabTHE UNSEEN BLADE

May prioritize Heroes.If this KO’s a Bosun or Hero, Sneakstab may immediately use Smoke Bomb for free.

4 1

Basic Attack

Lv.2

+

SneakstabBACKSTAB

3 1

May prioritize Heroes.Deals 3 damage per Hit to enemy Heroes who have not activated

this round. If Sneakstab has 5 or more damage, Hits deal +1 damage.

Lv.1

4

SneakstabSMOKE BOMB

All enemy Heroes within 2 zones suffer BLIND.

Place Sneakstab in any legal zone within 3.

Lv.2 SneakstabSMOKE BOMB

All enemy Heroes within 2 zones suffer BLIND and STUN.

Place Sneakstab in any legal zone within 5.

Page 9: Highbrow Gran’ Orc A’miral COMPOSED BRUTALITYresources.cmon.com/BlutrauschLegion.pdfBACKSTAB Lv.2 + Sneakstab THE UNSEEN BLADE May prioritize Heroes. If this KO’s a Bosun or

BLADE OF THE DAMNED

3

BLADE OF THE DAMNED

3

Captain

HunchWar Barge Captain

10

CAPTAIN’S ORDERS

Basic Attack

CRUSH THEM ALL!

0

BLITZKRIEG

0

Lv.1

4 1+ 4

No effect until Leveled Up.

Basic Attack

HunchCAPTAIN’S ORDERS

Lv.1

3

HunchBLITZKRIEG

No effect until Leveled Up.

+

Lv.2 HunchCAPTAIN’S ORDERS

4 1

Basic AttackAfter this attack is complete, you may have 1 other friendly Hero make 1 Basic Attack. If you do,

flip this skill to Level 1.

During a friendly Hero’s turn.

Move that Hero up to 1 zone for every 2 damage on them. They may

move through, but not end on, zones containing enemies.Flip this skill to Level 1.

Lv.2 HunchBLITZKRIEG

Lv.1

6

HunchCRUSH THEM ALL!

No effect until Leveled Up.All friendly Heroes may

immediately make 1 Basic Attack.Flip this skill to Level 1.

Lv.2 HunchCRUSH THEM ALL!

Page 10: Highbrow Gran’ Orc A’miral COMPOSED BRUTALITYresources.cmon.com/BlutrauschLegion.pdfBACKSTAB Lv.2 + Sneakstab THE UNSEEN BLADE May prioritize Heroes. If this KO’s a Bosun or

Gunner

Fancy LadDapper Duelist

6

SOLO PERFORMANCE

Basic Attack

MAIN ATTRACTION

3

CURTAIN CALL

0

Lv.1

+ 23 3

May prioritize Heroes.

Basic Attack

Fancy LadSOLO PERFORMANCE

Lv.2

+

Fancy LadSOLO PERFORMANCE

4 2

Basic AttackMay prioritize Heroes.

This attack gains +1 die for each Basic Attack Fancy Lad has made this turn.

Lv.1

+ 24 3

May prioritize Heroes. If Fancy Lad has 4 or more damage,

Level Up this skill for free.

Fancy LadMAIN ATTRACTION

May prioritize Heroes.Make this attack against all

enemy Heroes in range.(roll separately for each Hero).

Flip this skill to Level 1.

Lv.2

+

Fancy LadMAIN ATTRACTION

4 2

Lv.1

3

Fancy LadCURTAIN CALL

No effect until Leveled Up.

Target an enemy Hero within 3 zones with 4 or less HP and roll a die.

On a + deal that Hero 4 damage. If they are KO’d, heal Fancy Lad to full. He may make 1 Basic Attack.

Flip this skill to Level 1.

Lv.2 Fancy LadCURTAIN CALL

Page 11: Highbrow Gran’ Orc A’miral COMPOSED BRUTALITYresources.cmon.com/BlutrauschLegion.pdfBACKSTAB Lv.2 + Sneakstab THE UNSEEN BLADE May prioritize Heroes. If this KO’s a Bosun or

8

Quartermaster

LongjowlsCraven Paymaster

CAN’T BE BOTHERED

Basic Attack

0

AN EXTRA SHARE

When friendly Crew within 2 zones attack, Longjowls may discard up to 3 . Add that many dice to

their total attacks.

SET AN EXAMPLE

Lv.1

+ 14 4

Instead of attacking, may activate all friendly Crew

Longjowls’ zone.

Basic Attack

LongjowlsCAN’T BE BOTHERED

Lv.2

+

LongjowlsCAN’T BE BOTHERED

Instead of attacking, may activate all friendly Crew

in a zone within 1.

4 1

Basic Attack

Lv.1

3

LongjowlsSET AN EXAMPLE

No effect until Leveled Up.

When Crew within 2 zones attack.

KO a Deckhand in that zone. All Crew in that zone gain +1 to Hit for this attack.Flip this skill to Level 1.

Lv.2 LongjowlsSET AN EXAMPLE

Page 12: Highbrow Gran’ Orc A’miral COMPOSED BRUTALITYresources.cmon.com/BlutrauschLegion.pdfBACKSTAB Lv.2 + Sneakstab THE UNSEEN BLADE May prioritize Heroes. If this KO’s a Bosun or

The CrewDECKHANDS

DECK GUN

4 *

Gains +1 To Hit if there isa Bosun in this zone.

Unlimited Range.Cannot damage Deck Features.

1 1

BOSUN

2 1

Lv.2

+

BosunBIGGER ‘EN YOU!

2 1

Bosun Upgrade

When Crew in this zone attack, if there is no Hero in the target zone, add +2 dice to Crew’s total attacks.

Lv.2

+

Deck GunEXTRA POWDER

4 *

Deck Gun Upgrade

Unlimited Range.Cannot damage Deck Features.

Page 13: Highbrow Gran’ Orc A’miral COMPOSED BRUTALITYresources.cmon.com/BlutrauschLegion.pdfBACKSTAB Lv.2 + Sneakstab THE UNSEEN BLADE May prioritize Heroes. If this KO’s a Bosun or

Med Crate

Friendly Turn.

Remove up to 3 Damage and all Condition tokens

from 1 friendly Hero.

After an enemy Hero attacks.

That Hero must re-roll all Hits.

Roll the Bones Parrrlay!

When a friendly Hero suffers damage.

Prevent all damage done to that Hero.

8Upgrade Deck GunAMMO RESERVES

8RIGGING LINE1 Hero moves up to 5 zones. 8Upgrade Bosuns

ARMORY

Page 14: Highbrow Gran’ Orc A’miral COMPOSED BRUTALITYresources.cmon.com/BlutrauschLegion.pdfBACKSTAB Lv.2 + Sneakstab THE UNSEEN BLADE May prioritize Heroes. If this KO’s a Bosun or

Friendly Turn.

Make the following attack on any zone:

4 *+

Broadside Barrage

That Hero passes this Rigging Check on a +

When a friendly Hero makesa Rigging Check.

Daring Leap

Friendly Turn.

1 friendly Hero gains 3

Rum

That Hero suffers STUN.

Heatstroke

When an enemy Hero activates. Friendly Turn.

Target 1 Zone. All friendly Crew in that

zone immediately activate.

Pick up the Slack!

Target 1 Gangplank. KO all Crew in that zone. Roll

a die for each Hero in that zone, knocking them Overboard

on a +.

Sudden Tidal Wave

Anytime.

Sea Monster Attack!

Start of Turn, instead of activating a Hero/Crew.

Deploy 1 Sea Monster, and then immediately activate

that Sea Monster.

Rage Sustains

That Hero may heal up to 1 per Hit.

When a friendly Hero attacks.

Rage Sustains

That Hero may heal up to 1 per Hit.

When a friendly Hero attacks.

Page 15: Highbrow Gran’ Orc A’miral COMPOSED BRUTALITYresources.cmon.com/BlutrauschLegion.pdfBACKSTAB Lv.2 + Sneakstab THE UNSEEN BLADE May prioritize Heroes. If this KO’s a Bosun or

That Hero may re-roll 1 die for each damage on it.

After a friendly Hero makes an attack.

Eternal Hatred

That Hero may re-roll 1 die for each damage on it.

After a friendly Hero makes an attack.

Eternal Hatred Take Ya With Me!

When a friendly Hero is KO’d.

Before being KO’d, that Hero may immediately make 1 Basic Attack.

Take Ya With Me!

When a friendly Hero is KO’d.

Before being KO’d, that Hero may immediately make 1 Basic Attack.

When a friendly Hero activates.

That Hero suffers BLEED, but may make 1 additional

action this turn.

Reckless Ambition

When a friendly Hero activates.

That Hero suffers BLEED, but may make 1 additional

action this turn.

Reckless Ambition

That Hero may immediately make 1 Basic Attack.

When a friendly Hero KO’s a Bosun or Hero.

Thrill Kill

That Hero may immediately make 1 Basic Attack.

When a friendly Hero KO’s a Bosun or Hero.

Thrill Kill

1 friendly Hero gains 2 . Deal that Hero up to 3 damage, they gain that many additional .

Rage Brew

Friendly Turn

Page 16: Highbrow Gran’ Orc A’miral COMPOSED BRUTALITYresources.cmon.com/BlutrauschLegion.pdfBACKSTAB Lv.2 + Sneakstab THE UNSEEN BLADE May prioritize Heroes. If this KO’s a Bosun or

1 friendly Hero gains 2 . Deal that Hero up to 3 damage, they gain that many additional .

Rage Brew

Friendly Turn

That attack gains +1 die for every 2 damage on that Hero, up to

+3 additional dice.

Berserker Rage

When a friendly Hero attacks.

That attack gains +1 die for every 2 damage on that Hero, up to

+3 additional dice.

Berserker Rage

When a friendly Hero attacks.

When a friendly Hero attacks.

Hits deal +1 damage. Deal this Hero 2 damage

per Hit rolled.

Frenzy

When a friendly Hero attacks.

Hits deal +1 damage. Deal this Hero 2 damage

per Hit rolled.

Frenzy

Roll a die. On a + deal that enemy Hero 1 damage for each

damage on this Hero.

Blowback

When a friendly Hero is damaged by an enemy Hero.

Roll a die. On a + deal that enemy Hero 1 damage for each

damage on this Hero.

Blowback

When a friendly Hero is damaged by an enemy Hero.

Immediately remove a Dead Man’s Coin from 1 friendly Hero and Deploy them at 2 HP. If they have not activated this round,

remove any Activation Tokens on them as well.

Won’t Stay Down

Friendly Turn

Immediately remove a Dead Man’s Coin from 1 friendly Hero and Deploy them at 2 HP. If they have not activated this round,

remove any Activation Tokens on them as well.

Won’t Stay Down

Friendly Turn