Hero Cards Soldier

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Damage: 1, Range: 1 Harvest Of Bones +1 b +1TN Yes +1 a Attack, Melee Attack 3 adjacent targets in a 90° arc as shown. This attack affects up to 2 additional adjacent targets as shown, adding 1 additional target per Rage card played. 2 1 3 R R Damage: 1, Range: 1 Harvest Of Bones +1 b +1TN Yes +1 a Attack, Melee Attack 3 adjacent targets in a 90° arc as shown. This attack affects up to 2 additional adjacent targets as shown, adding 1 additional target per Rage card played. 2 1 3 R R This Yoke Is Heavy Range: 1 -2TN, +2 a -1TN, +1 a +1 b Yes Attack, Bash, Rage, Shield Attack 1 target within range. If the target hit is a Captain or a Minion, the target is Prone. Damage: 1, Range: Weapon The Hidden Blade Yes Yes Attack, Melee Attack 1 target within range. If targeting an Armored enemy, this attack gains -2TN. Damage: 1, Range: 1 Riding The Edge +1 a Attack, Move, Shield Attack all targets in a 3 square straight orthogonal line. You may add 1 additional square for each Rage card played. Cannot Move again this Hero Cycle. The Hidden Blade Damage: 1, Range: Weapon Yes Yes Attack, Melee Attack 1 target within range. If targeting an Armored enemy, this attack gains -2TN. Damage: 1, Range: 1 Riding The Edge +1 a Attack, Move, Shield Attack all targets in a 3 square straight orthogonal line. You may add 1 additional square for each Rage card played. Cannot Move again this Hero Cycle. Damage: 1, Range: 1 Blade Dance +2TN Counterattack, Melee After resolving an enemy attack targeting you, attack 1 target within range for each Rage card played. Devastate Damage: 3, Range: Weapon +2 b +1 b -1TN Attack, Massive, Melee Attack 1 target within range. ©2014 MegaCon Games, LLC. MegaCon Games, the MegaCon Games logo, Myth, and the Myth logo are trademarks or registered trademarks of their respective owner. All rights reserved.

description

Myth Board Game

Transcript of Hero Cards Soldier

Page 1: Hero Cards Soldier

Damage: 1, Range: 1

Harvest Of Bones

+1 b

+1TN

Yes

+1 a

Attack, MeleeAttack 3 adjacent targets in a 90° arc as shown. This attack affects up to 2 additional adjacent targets as shown, adding 1 additional target per Rage card played.

21

3 RR

Damage: 1, Range: 1

Harvest Of Bones

+1 b

+1TN

Yes

+1 a

Attack, MeleeAttack 3 adjacent targets in a 90° arc as shown. This attack affects up to 2 additional adjacent targets as shown, adding 1 additional target per Rage card played.

21

3 RR

This Yoke Is Heavy

Range: 1

-2TN,+2 a

-1TN,+1 a

+1 b

Yes

Attack, Bash, Rage, ShieldAttack 1 target within range. If the target hit is a Captain or a Minion, the target is Prone.

Damage: 1, Range: Weapon

The Hidden Blade

Yes

Yes

Attack, MeleeAttack 1 target within range. If targeting an Armored enemy, this attack gains -2TN.

Damage: 1, Range: 1

Riding The Edge

+1 a

Attack, Move, ShieldAttack all targets in a 3 square straight orthogonal line. You may add 1 additional square for each Rage card played. Cannot Move again this Hero Cycle.

The Hidden Blade

Damage: 1, Range: Weapon

Yes

Yes

Attack, MeleeAttack 1 target within range. If targeting an Armored enemy, this attack gains -2TN.

Damage: 1, Range: 1

Riding The Edge

+1 a

Attack, Move, ShieldAttack all targets in a 3 square straight orthogonal line. You may add 1 additional square for each Rage card played. Cannot Move again this Hero Cycle.

Damage: 1, Range: 1

Blade Dance

+2TN

Counterattack, MeleeAfter resolving an enemy attack targeting you, attack 1 target within range for each Rage card played.

Devastate

Damage: 3, Range: Weapon

+2 b

+1 b

-1TN

Attack, Massive, MeleeAttack 1 target within range.

©2014 MegaCon Games, LLC. MegaCon Games, the MegaCon Games logo, Myth, and the Myth logo are trademarks or registered trademarks of their respective owner. All rights reserved.

Page 2: Hero Cards Soldier

Impenetrable

Yes

If you have a Shield equipped, each attack targeting you gains +1TN. This is increased by +1TN for each Rage card played.

Impenetrable

Yes

If you have a Shield equipped, each attack targeting you gains +1TN. This is increased by +1TN for each Rage card played.

Range: Tile

Drawing The Ire

Yes

TauntChoose 1 Hero within range. Each attack targeting that Hero affects you instead. For each Rage card played, reduce the chosen Hero’s Threat by 1.

The Easy Way

Yes

Yes

Yes

Yes

You may search your draw pile for a card of your choice and add it to your hand. In addition, you gain +2 a to non-combat actions and Courage tests.

Damage: 1, Range: Weapon/Shield

Attack

Yes

Yes

Yes

Yes

Attack, Melee, ShieldAttack 1 target within range. This attack gains +1 b for each Rage card played.

Disengage

Yes

Before resolving an enemy melee attack targeting you, gain 2 MP to spend immediately and ignore the attack. Not considered a Move.

Battle Roar

Range: Tile

Yes

Yes

Yes

Yes

BattleEach Hero within range gains -1TN to hit with Attack Actions.

Damage: 1, Range: Weapon/Shield

Attack

Yes

Yes

Yes

Yes

Attack, Melee, ShieldAttack 1 target within range. This attack gains +1 b for each Rage card played.

Your Mother Is A Crawler

Yes

TauntFor each enemy within a number of squares equal to your Threat, you are treated as the fi rst Priority. For each Rage card played, treat your Threat as if it were 1 higher.

©2014 MegaCon Games, LLC. MegaCon Games, the MegaCon Games logo, Myth, and the Myth logo are trademarks or registered trademarks of their respective owner. All rights reserved.

Page 3: Hero Cards Soldier

Your Mother Is A Crawler

Yes

TauntFor each enemy within a number of squares equal to your Threat, you are treated as the fi rst Priority. For each Rage card played, treat your Threat as if it were 1 higher.

Battle Rage

Yes

BattleEach card played on your Action Spaces counts as a Rage card. In addition, you gain +1 a to all rolls for each Rage card played.

I’ll Take That

Yes

ParryIgnore 1 enemy attack targeting you.

Sprint

Yes

MoveYou gain 3 additional MP.

Hustle

Yes

MoveYou gain 2 additional MP.

Sprint

Yes

MoveYou gain 3 additional MP.

Battle Joy

1 square

2 squares

3 squares

BattleEach enemy within range must pass a Courage test in order to activate. For each Rage card played, increase the TN by 1. Range is based on your movement.

Hustle

Yes

MoveYou gain 2 additional MP.

Damage: 1, Range: Weapon

Follow Through

Yes

Yes

Yes

Yes

Attack, MeleeAttack 1 target within range that was the target of a Bash during this Hero Cycle.

©2014 MegaCon Games, LLC. MegaCon Games, the MegaCon Games logo, Myth, and the Myth logo are trademarks or registered trademarks of their respective owner. All rights reserved.

Page 4: Hero Cards Soldier

Everyone Behind Me

Yes

Each Hero within range may use your Shield bonus. If played after Impenetrable, each hero gains the effects from that card as well.

Range: 1 Damage: 1, Range: Weapon/Shield

You Can Have This

Attack, Melee, ShieldPlay this card immediately after ignoring an enemy attack with a Parry to attack that enemy.

Yes

There Can Be Only One

1 square

2 squares

3 squares

BattleFor each Rage card played, each Hero within range gains -1TN to each of their Attack Actions. Range is based on your movement.

Rage� e Soldier uses Rage to increase the eff ectiveness of many of his Hero cards. To add Rage, the Soldier may choose to move the top card of his Hero deck to an available Action Space. � e card should be kept facedown and not revealed until it is discarded. � e Soldier may add Rage this way at any time.

Each facedown card played this way in the Soldier’s Action Spaces is considered 1 Rage. Some of the Soldier’s Hero cards have the Rage keyword and, when played, also count as 1 Rage.

ShieldMany of the Soldier’s attacks have the Shield keyword. � is means that the Soldier may use the bonus dice provided by his equipped Shield for the attack. If an attack has both the Shield and Melee keywords, the Soldier must choose only one equipped item to use for the attack.

Soldier

©2014 MegaCon Games, LLC. MegaCon Games, the MegaCon Games logo, Myth, and the Myth logo are trademarks or registered trademarks of their respective owner. All rights reserved.