HCID 2014: Designing Out The Screen. Steve Taylor, The Alloy.
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Transcript of HCID 2014: Designing Out The Screen. Steve Taylor, The Alloy.
Designing out[side] the screen
Steve TaylorThe Alloy || Principal Interaction Designer
[email protected]@funkadeelia
WhyWhy should we think about design outside the screen?
How can we do this with tools that are available?
What examples (good and bad) are out there?
What How
Designing out[side] the screen
Why does it all revolve around the screen?
Image courtesy of 20px.com
Now we struggle do anything without a screen...
75% of people admit to using their smartphone whilst using the toilet!!
Research carried out by wtop.com
Interaction Design is...
“The design of everything that is both digital and interactive”
Photo from dot3x / https://www.flickr.com/photos/dotx3/4758268844//
Design of products, systems & services [tools] that help people through addressing human needs
Photo from Human/Need/Desire. Bruce Nauman, 1983
As more & more products become ‘connected‘ we are in danger of forcing screens into everything...
Aren’t we already drowning in touch screens & icons?Photo from AP Photo / Manu Fernandez
Our experiences are formed through stimulating a combination of our 5 senses
This is one sense...What about the others?
Sounds of the Sea // Heston BlumenthalPhoto from luxworldwide.com
Our brains light up when 2 or more senses are stimulated simultaneously
Stimulating the same sense differently, affects our perception of the experience
Bernard Lahousse Food PairingFood = Interaction https://vimeo.com/86171854
digital touch vs physical touch
context of use drives method of interaction
How can we (IxD’s) start to think outside the screen & design sense rich interactions?
What if we remove the screen?
What if we remove the screen?
What examples of “designing out the screen” can we reference?
Image from Nissan Motor Company
Reference patentbolt.com Samsung Controls
UX / Digital Designer?
Industrial Designer?
Who is responsible for designing these interactions?
UX / Digital Designer?
Industrial Designer?
Interaction Designer?
Who is responsible for designing these interactions?
How do we do this?
Collaboration across the design process
Collaboration across the design process
Industrial Designer
Interaction Designer
User Research Concept Development Prototyping Specification
Fuse ProjectAn investigation into improving the smartphone experience
Context of use drives method of interaction
How can we enable users to, single-handedly, control services on the device without obscuring content on screen
Defining the challenge...
Interact outside the screen
Prototyping the experience
Delivering the physical experience
Experience prototyping tools
Why use these tools?
ExploreContext of useTangible inputs / outputsStimulating different senses
With industrial designersPhysical design constraintsMaterials & textures
Understand Communicate
Why use these tools?
Summary
Why What How
Summary
Why should we think about design outside the screen?
How can we do this with tools that are readily available?
What examples (good and bad) are out there?
Why...
What...
How...
Service
Digital Physical
Conclusion