HCI, Art & Creativity

Click here to load reader

  • date post

  • Category


  • view

  • download


Embed Size (px)

Transcript of HCI, Art & Creativity

  • HCI, Art & CreativityCeline Latulipe, University of North Carolina at Charlotte

  • About Me

    Undergrad Degree inEconomics

    Worked as technical writerin the 1990s

    Masters and PhD inComputer Science from theUniversity of Waterloo

  • Prologue

    Dissertation Work: Design andimplementation of novelbimanual interaction techniques

  • Layered SurveillanceArt Installation with Annabel Manning, Presented at CHI 2010Tech: pairs of trackballs control opacity, blurriness, brightness and sound level

  • Interactive LensesArt Installation with Annabel Manning Presented at British HCI, 2008Tech: wireless gyroscopic mice in pairs control size and position of surveillance lenses

  • The Dance.Draw ProjectFunded by the NSF CreativeIT program, 2009-2013

  • Practice-BasedResearch

    Project goals would be realizedthrough the process of makinginteractive dance with artisticvisualizations

  • Research Goals

    Support and measureaudience engagement

    Realtime tracking ofdancers activity

    Support and measurecollaborative creativity




  • AudienceSensingUnderstanding how choreographers anddirectors make sense of audience responsedata

  • AudienceSensingUnderstanding the relationshipbetween implicit physiologicalaudience response and explicitaudience engagement

    Love, hate, arousal and engagement: Exploring the measurement and use of audienceengagement data in the performing arts. Latulipe, Carroll & Lottridge. In ACM CHI 2011.

  • Dance asPhysicalSensingLaboratory

    Goal: inexpensive, portable, non-cumbersome sensing

    If you can sense dancers robustlyyour can sense anyone, anywhere

  • Exquisite Interaction Choreographed by Sybil Huskey, performed in 2007 and 2008Tech: wireless gyroscopic mice carried by dancers

  • SoundPainter DanceChoreographed by Sybil Huskey and Melissa WordPerformed at ACM Creativity & Cognition in 2012Tech: overhead camera tracking, microphone, audience GSR system

  • Heavy RecursionChoreographed by Melissa WordPerformed in 2011Tech: overhead camera tracking, microphone

  • Dance.DrawPerformanceLessons

    Spatial tracking more obviousthan activity tracking

    Abstraction is moreinteresting

    Some portion of the audiencewill be trying to figure outtech, and most enjoy that

    Celine Latulipe, Erin Carroll, and Danielle Lottridge. Evaluatinglongitudinal projects combining technology with temporal arts. InACM CHI 2011.Berto Gonzalez, Erin Carroll, and Celine Latulipe. 2012. Dance-inspired technology, technology-inspired dance. In NordiCHI2012.

  • The Choreographers NotebookThe Choreographers Notebook: A video annotation system for dancers andchoreographers. Singh, Latulipe, Carroll & Lottridge. In ACM Creativity & Cognition, 2011.NSF I-Corps Project 2013

  • Video Collaboratory

  • Exploring Multi-VideoInteractionExploring the Design Space of Multiple Video Interaction. Jinyue Xia, Vikash Singh, DavidWilson and Celine Latulipe. NordiCHI 2014.

  • Creativity Support Index (CSI)A standardized survey for measuring how well digital tools support creative endeavors

  • Quantifying the Creativity Support of Digital Tools Through the Creativity Support Index. Cherry & Latulipe. In ACM TOCHI 2014. Creativity Factor Evaluation: Towards A Standardized Survey Metric For Creativity Support.Carroll, Latulipe, Fung & Terry. In ACM C & C 2009.

  • Dance.DrawCollaborationLessons

    Asynchronouscommunication fit into dailyroutine easily, but work-lifebalance changed

    Dancers get more feedback

    Quality of dancing improved

    Latulipe, Wilson, Huskey, Gonzalez and Word.TemporalIntegration of Interactive Technology in Dance: CreativeProcess Impacts.In ACM Creativity & Cognition 2011.

    Latulipe, Carroll, and Lottridge. Evaluating longitudinal projectscombining technology with temporal arts. In ACM CHI 2011.

    Carroll, Lottridge, Latulipe, Singh, and Word.Bodies in critique: atechnological intervention in the dance production process. InACM CSCW 2012.

  • Future Research DirectionExploring links between interface/interactional complexity and creativity support

  • Future Research DirectionTeaching programming and computer science through art and designUsing HCI methods to investigate and innovate with technology to support team learning

    Latulipe, Long & Seminario. Structuring Flipped Classes with Lightweight Teams and Gamification. To appear in SIGCSE 2015.

    Maher, Latulipe, Lipford & Rorrer. Flipped Classroom Strategies for CS Education. To appear in SIGCSE 2015.

  • Dave Wilson

    Berto Gonzalez,Erin Carroll,Vikash Singh

    Sybil Huskey

    Melissa Word



    [email protected] Supported by NSF CreativeIT #0855882Elizabeth Riddell

    AGA Collaborative

  • Photo CreditsRob Singh-Latulipe -- Dance.Draw photosJeff Cravotta -- Dance.Draw photos