Haptic tech
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Transcript of Haptic tech
HapticsHaptics‘Touch the virtual’‘Touch the virtual’
Presented By:- Presented By:-
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‘‘Haptics’ is derived from the Greek word ‘haptikos’Haptics’ is derived from the Greek word ‘haptikos’which means-”being able to come into contact ”which means-”being able to come into contact ”
THE SCIENCE OF TOUCHTHE SCIENCE OF TOUCH
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Areas of HapticsAreas of Haptics
Human HapticsHuman Haptics
Machine HapticsMachine Haptics
Computer HapticsComputer Haptics
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Virtual RealityVirtual Reality
• Virtual reality is a form of human-Virtual reality is a form of human-computer interaction providing a virtual computer interaction providing a virtual environment that one can explore through environment that one can explore through direct interaction with our senses.direct interaction with our senses.
• It’s only an imitation of the real world.It’s only an imitation of the real world.
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The real worldThe real world
User should be able to touch the virtual User should be able to touch the virtual object and feel a response from it.object and feel a response from it.
In order to complete the imitation of the In order to complete the imitation of the real world one should be able to interact real world one should be able to interact with the environment and get a feedback.with the environment and get a feedback.
This feedback is called Haptic FeedbackThis feedback is called Haptic Feedback
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Basic idea Basic idea
Haptics, is the technology of adding the sensation of touch and feeling to computers.
A haptic device gives people a sense of touch with computer-generated environments, so that when virtual objects are touched, they seem real and tangible.
Understanding and enabling a compelling experience of Presence not limited to "being there", but extended to "being in touch" with remote or virtual surroundings.
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The TechnologyThe Technology
Haptics is implemented through different type of Haptics is implemented through different type of interactions with a haptic device communicating with interactions with a haptic device communicating with
the computer. Thesethe computer. These interactions can be categorized interactions can be categorized into the different types of touch sensations a user can into the different types of touch sensations a user can receive:receive:
Tactile feedbackTactile feedback Force feedbackForce feedback
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Tactile feedbackTactile feedback
Refers to the sensations felt by the skin.Refers to the sensations felt by the skin.
It allows the user to feel things such as the It allows the user to feel things such as the texture of surfaces, temperature and texture of surfaces, temperature and vibration.vibration.
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Force feedbackForce feedback
It reproduces the directional forces that It reproduces the directional forces that can result from solid boundaries.can result from solid boundaries.
E.g. the weight of virtual objects, inertia, E.g. the weight of virtual objects, inertia, etc.etc.
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How it works?How it works?
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Haptic devicesHaptic devices
It allows users to touch, feel and manipulate It allows users to touch, feel and manipulate
3-D objects in virtual environments. 3-D objects in virtual environments.
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How are Haptic devices different?How are Haptic devices different?
• Common interface devices like mouse and joystick are only input devices. No feedback.
• Haptic devices are input-output devices.
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Phantom devicePhantom device
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PHANTOM® interface from Sensable Technologies
Cyber GraspCyber Grasp
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This device fits over the user's entire hand like an exoskeleton and adds resistive force feedback to each finger
Immersion Corporation
Force FeedbackForce Feedback
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Force FeedBack By Logitec
Magnetic Levitation Haptic Magnetic Levitation Haptic InterfacesInterfaces
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A technology for feeling sensation over total body
Carnegie Mellon University
ApplicationsApplications
GamesGames
Virtual realityVirtual reality
Virtual surgery Virtual surgery
Tele-presence Tele-presence
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Gaming ApplicationGaming Application
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Make real experience of gaming
Novint Falcon haptics controller
SurgerySurgery
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Tele-presenceTele-presence
2020
MobilesMobiles
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Nokia and Praina Implemented using piezoelectric sensor pads
Conclusion Conclusion
The next important step towards realistically simulated environments that have been envisioned by science fiction authors.Large potential for applications in critical fields as well as for leisurely pleasures. Haptic devices must be smaller so that they are lighter, simpler and easier to use.
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