Graphical representations in kinematics, physics, and math (with Mieke De Cock)
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Transcript of Graphical representations in kinematics, physics, and math (with Mieke De Cock)
Graphical representations in kinematics, physics, and math (with Mieke De Cock)
• Linking graph to function prescription• Different kinds of reasoning according to context?
Bullet from canon slowing down
Pressure in water vs depth
Graphing a function
Projections of spatial figures – preferences and interpretation (with Johan Deprez)
Preference by teachers, students, as a function of- Age- Experience- Purpose / tasl
Research introduction
Ellen Van Twembeke
Katie Goeman
Luc De Grez
Jan Elen
How to improve adult learners’ persistence in blended learning programmes?
PROGRAMME DESIGN
AL PERSISTENCE IN BLENDED LEARNING (BL)
COMMUNITY BUILDING
SELF-REGULATED LEARNING (SRL)
Literature review
Inventory of SRL interventions on AL persistence in BL
Conceptualization of persistence
Literature review
Cross-case analysis
Current state of EU/FL retention policy and AEC practice
Input for descriptive design guidelines
Re-engineering of blended learning programmes
Review
Description Current State
Analysis Current State
Identification gap to be targeted
Pre-test
Intervention
Post-test
Real-life problem
Descriptive framework
Self-regulation
Instructional Design
Instruction Learner behaviour
Self-regulation
Instructional Design
7 attributes Identified
(submitted)
First principles(Merrill, 2013)
Level of self-regulationDetermines survivalin BL-environment
(Lynch & Dembo, 2004)
No ready-to-apply modelsFor the design of BL
(Smith & Ragan, 1999)
7 attributes +
First principles Observations F2F (Jorgensen, 1989)
and Online (Bowen, 2009)
Self-report (Burnard, 1991) and
Log-file analysis (Jansen, 2006)
1
2
3Design Based Research(Wang & Hannafin, 2005)
Review
Description Current State
Analysis Current State
Identification gap to be targeted
Pre-test
Intervention
Post-test
Real-life problem
Self-regulation
Instructional Design
Instruction Learner behaviour
Self-regulation
Instructional Design
7 attributes Identified
(submitted)
First principles(Merrill, 2013)
Level of self-regulationDetermines survivalin BL-environment
(Lynch & Dembo, 2004)
No ready-to-apply modelsFor the design of BL
(Smith & Ragan, 1999)
7 attributes +
First principles Observations F2F (Jorgensen, 1989)
and Online (Bowen, 2009)
Self-report (Burnard, 1991) and
Log-file analysis (Jansen, 2006)
1
2
3Design Based Research(Wang & Hannafin, 2005)
Descriptive framework
Play your way into math!Towards an instructional design model for game-based learning in vocational secondary education.
Sylke Vandercruysse - Jan Elen
Additional Study (November 2015)
• Based on previous studies: the ‘optimal’ GBLE for VSE students will be designed
• A final pre-test post-test quasi-experimental study will be conducted
Comparing a condition using the most optimal GBLE with a regular non-game based instructional approach
ALL DETAILS?
PhD-Defense on December 18th, 2015 at 16.00
@KULAK Kortrijk
Datum onder voorbehoud van akkoord door de examencommissie
Jan Elen(Eline, Fien)
Goal
Learners
Intervention / Learning Environment
assessment
SylkeWendyDawitMadoStijnEllenMauroCindyMarieTina
context Teacher educationDisposition to teach evidence-informed
Designed
Actual behavior
Pre-service
Room VHI 04.69