Graphic Design 2

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Graphic Design 2 More on the “look & feel”

description

Graphic Design 2. More on the “look & feel”. Agenda. Typography Color Icon. Your Screen?. Typography. Characters and symbols should be easily noticeable and distinguishable Avoid heavy use of all upper case Studies have found that mixed case promotes faster reading. HOW MUCH FUN IS IT - PowerPoint PPT Presentation

Transcript of Graphic Design 2

Page 1: Graphic Design 2

Graphic Design 2

More on the “look & feel”

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Fall 2002 CS/PSY 6750 2

Agenda

• Typography• Color• Icon

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Your Screen?

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Typography

• Characters and symbols should be easily noticeable and distinguishable Avoid heavy use of all upper case Studies have found that mixed case

promotes faster reading

HOW MUCH FUN IS ITTO READ ALL THIS TEXTWHEN IT’S ALL IN CAPITALS AND YOUNEVER GET A REST

How much fun is itto read all this textwhen it’s all in capitals and younever get a rest

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Typography

• Readability How easy is it to read a lot of text

• Legibility How easy is it to recognize a short burst

of text

• Typeface = font (not really, but close enough)

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Wow

Yuk

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Typography

• Serif font - readability

• Sans serif font - legibility (both are variable spaced)

• Monospace font

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Fonts

• Serif Times, Bookman

• Sans serif Tahoma, Arial

• Decorative Comic Sans

• Script Script

• Monspaced Courier, Lucida

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Typography

• Guidelines Use serif for long, extended text; sans

serif for “headlines” Use 1-2 fonts/typefaces (3 max) Use of normal, italics, bold is OK Never use bold, italics, capitals for large

sections of text Use 1-3 point sizes max Be careful of text to background color

issues

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More Wow

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Font Control

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Example

CRAFTS AND GAMESARTS FESTIVAL

OF ATLANTA AND DECATUR

COME AND ENJOY

SEPTEMBER 19-24

Crafts and Games

Arts FestivalOf Atlanta and Decatur

September 19-24

Come and Enjoy!

Which do you prefer?

Applies lots of these principles

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Color

• We see the world via a reflective color model Light strikes a surface and is reflected

to our eyes--Properties of surface dictate color

Printers

• Colors on display follow the emitted model

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Color

• On monitors, typically RGB scheme 0-255 value each red, green, blue

R: 170 G:43 B: 211

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Color Attributes

• Hue native color, pigment

• Saturation relative purity, brightness, or intensity

of a color

• Value lightness or darkness of a color

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Color

• Use it for a purpose, not to just add some color in

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Color Guidelines

• Display color images on black background

• Choose bright foreground color (white, bold green,…)

• Avoid brown and green as background colors

• Be sure fg colors contrast in both brightness and hue with bg colors

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Color Guidelines

• Use color sparingly--Design in b/w then add color where appropriate

• Use color to draw attention, communicate organization, to indicate status, to establish relationships

• Avoid using color in non-task related ways

• (experiment coming next)

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Visual Exercise

• How many small objects?• How many rectangles?• How many orange objects?

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How many...

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Visual Exercise

• Left: Find the red letter

• Right: Find the ‘A’

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Find the...

V

RZ

M

F

G

Q

J

C

T

D

W

WP

KV

L

H

IN

E B

S

U O

X

Y

VR

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GQ

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AP

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V

L HI N

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Color Guidelines

• Color is good for supporting search• Do not use color without some other

redundant cue Color-blindness Monochrome monitors Redundant coding enhances

performance• Be consistent with color associations

from jobs and cultures

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Color Guidelines

• Limit coding to 8 distinct colors (4 better)

• Avoid using saturated blues for text or small, thin lines

• Use color on b/w or gray, or b/w on color

• To express difference, use high contrast colors (and vice versa)

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Color Associations

• Red hot, warning,

aggression, love

• Pink female, cute, cotton

candy

• Orange autumn, warm,

Halloween

• Yellow happy, caution, joy

• Brown warm, fall, dirt,

earth

• Green lush, pastoral, envy

• Purple royal, sophisticated,

Barney

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Color Suites

• Designers often pick a palette of 4 or 5 colors

Professional

Monochromatic

Southwestern

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Icon Design

• Design task

• Represent object or action in a familiar and recognizable manner

• Limit number of different icons• Make icon stand out from background

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Icon Design

• Ensure that singly selected icon is clearly visible when surrounded by unselected ones

• Make each icon distinctive• Make icons harmonious members of

icon family• Avoid excessive detail

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Icon Design

What do each of these signify?

Almost always want to accompany your iconsby a text label

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It’s All About Design...