Glossary of Camera Shots, Angles and Movement
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Transcript of Glossary of Camera Shots, Angles and Movement
7/31/2019 Glossary of Camera Shots, Angles and Movement
http://slidepdf.com/reader/full/glossary-of-camera-shots-angles-and-movement 1/4
Glossary
Camera Shots Definition Possible Effect Example
Establishing
Shot
Is often like a
long shot,showing the
same amount of
the scene as a
long shot.
This shot allows the
viewer to see andrecognise a large area
of the setting and
everything around it.
Master Shot Shows the entire
scene and the
characters within
it.
This shot shows all the
characters and puts
them into context.
Close-Up Shows all of a
characters face,
or detail closer
up on an object.
Allows detail and
characters faces to be
put into context.
Mid-Shot Like a long-shot,however it is
slightly closer to
what’s being
focussed on and
shows less of the
scene than a
long-shot.
This shot allows moreof a scene to be shown
closer up than a long-
shot, therefore
showing more detail.
Long-Shot Shows a large
area of a scene.
Long shot allows a vast
area to be in shot,
showing setting or a lot
of people.
7/31/2019 Glossary of Camera Shots, Angles and Movement
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Wide Shot A wide shot, is
like a long shots,
but shows a
larger area,
width ways
Allows a wider area to
be seen in context, if
the is a wide scene, a
wide-shot is used.
Two-Shot A two shot shows
just two
characters.
Allows a conversation
to be filmed effectively.
Aerial Shot Shows an area
from an extreme
height, a crane is
normally used
Allows a scene to be set
from an alternative and
interesting area.
Point Of View
Shot
Is a shot where
the camera is
filming from the
viewing area of a
character.
Allows the audience to
see what the character
is seeing.
Over The
Shoulders
Shot
The camera shot
films something
over a characters
shoulder, seeing
the shoulder as
well.
Has the same sort of
effect as the point of
view but allows the
characters shoulder to
be seen too.
7/31/2019 Glossary of Camera Shots, Angles and Movement
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Camera
Angle
Description Possible Effect Example
High
Angle
The is a shot
taken from
above the
characters or
scene.
This allows the viewer
to look down on a
character, often
makes the character
look vulnerable.
Low
Angle
A shot taken
from the
ground, or
slightly higher
than the
ground of either a
character or
setting.
This allows the
camera to emphasise
or exaggerate
something’s/
someone’s size. Can
make it seem scarieror more superior.
Canted
Angle
This is a shot
where the
camera isn’t at
a level angle,
but is tilted
This can be used to
put the viewer off
centre and make
everything askew. Has
the effect something
has happened to
make the camera atthat angle.
Camera Movement Description Possible Effects
Pan The pan movement is when
the camera stays levels, and
moves horizontally along a
line.
This can be used to show an
area that is too wide to be
taken in one shot. It can also
go along a group of people ina line.
Tilt This is when the camera
stays at the same height, but
tilts up, or down.
This can be used to look at a
character then up to the sky
or down to the ground, this
shows emotion, for example
guilt.
Crane This is when the camera
stays at the same level and
angle, but moves up or down
in a smooth movement.
This can have the same
effect, but the shot isn’t
distorted by the angle of the
camera changing.
7/31/2019 Glossary of Camera Shots, Angles and Movement
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Steadicam This is when the camera is
either stationary or moving
smoothly attached to
something that moves
smoothly.
This creates a sense of
smoothness. Makes the
scene smooth and steady.
Track The track follows the
character as he/she moves.
This gives the audience a
sense that they are following
the character.
Dolly This is when the camera is
attached to a cat for
extremely smooth
movements.
Used for fast paced shots,
where fast and smooth
movements is used.
Handheld This is when the camera is
not on a tripod, but is held
by the camera man. This
makes the camera shake and
unsteady.
This can be used when the
characters are running or in
times of high action and
suspense.
Zoom This is when the camera
moves towards something.
Could be used as an
introduction scene, zooming
in on the main character,
shows the object/person in
more context.
Reverse Zoom The opposite of zoom, the
camera in this movement
moves away from
something.
Could be used in an ending
scene, moving away from
something that’s happened.