glavecampaign
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Transcript of glavecampaign
8/14/2019 glavecampaign
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Glave
CampaignRules
In this installment for the Glave miniatures game, I will be
explaining the rules for running a campaign. In a campaign
each player will start off his army from a very small force
and work hid way up into a very large army of a set amount
of points. With each victory, the winner of a battle will be
awarded different types of point to use to improve his
soldiers. The looser will also receive points in order to keep
his army balanced, but will be limited as to how he can use
those points.
At the beginning of a campaign, each player starts with a
50 point army of basic troops with no upgrades. Play the
battle as normal. Players that are loosing cannot forfeit a
game until he has lost at least half of his original troop size.
So, if you have 10 troops, you cannot retreat until you have
lost at least 5. In consecutive battles, the number will go up.
Troop upgrades are not counted in this equation. So, later on, if you have 30 troops, you must lose 15 before
retreating.
There are 3 different types of points and 3 different ways
to obtain points.
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PERSONAL POINTS: Personal points are earned by
individual troops by delivering wounding blows to enemy
units. If enemy units have more than one wound point, then
you get points for each one. You do not have to take theenemy out of the game to score points against It. Whenever
a troop wounds an opponent, he receives a personal point
which he can use to upgrade weapons, armor, and stats on
himself at the end of the battle (if he survives). Personal
points are not transferable and must be used by the troop
that earned It. If a troop scores a personal point and dies
before the battle is over, then the point is lost.
VICTORY POINTS: At the end of each battle, the winner counts up the amount of units he still has left standing on
the battle field. The winner gets 1 point for each soldier.
You can use victory points to upgrade your army any way
you wish. They can be combined with personal points to
upgrade soldiers, or you can save them up for larger
weapon options.
REINFORCEMENT POINTS: In order to even up theodds, a player that starts a new battle with an army that has
less points than the other gets reinforcement points.
Whatever the difference is in the two armies, the player
with the least amount of points, get the difference in
reinforcement points. For instance, If player A has a 150
point army, and player B has a 75 point army. Player B
would get 25 reinforcement points. Reinforcement points
can only be used to buy basic troops with NO bonuses. So
you can only get melee or ranged troop options with no
upgrades.
After several battles, each army will grow larger, faster. Set
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an ending army point value that you want to reach as the
final battle. For example, once each army reaches a size of
500 points, you can play the final battle. The final battle
will be the one to determine who has won the campaign.
This is a short supplement for the Glave miniatures battle
game, but It will add a new sense of perspective to the
game that will make It more diverse. Thanks for reading
and I hope you enjoy the game.
Franyland