#GGM11 - Social E-handel + Gamification

55
GGM 2011 – Game On Om E-handel & Gamification Judith Wolst - @judithw

description

#GGM11 - Social E-handel + GamificationGeek Girl Meetup 2011

Transcript of #GGM11 - Social E-handel + Gamification

Page 1: #GGM11 - Social E-handel + Gamification

GGM 2011 – Game On Om E-handel & Gamification Judith Wolst - @judithw

Page 2: #GGM11 - Social E-handel + Gamification

Bakgrund

Page 3: #GGM11 - Social E-handel + Gamification
Page 4: #GGM11 - Social E-handel + Gamification
Page 5: #GGM11 - Social E-handel + Gamification
Page 6: #GGM11 - Social E-handel + Gamification
Page 7: #GGM11 - Social E-handel + Gamification
Page 8: #GGM11 - Social E-handel + Gamification
Page 9: #GGM11 - Social E-handel + Gamification
Page 10: #GGM11 - Social E-handel + Gamification
Page 11: #GGM11 - Social E-handel + Gamification
Page 12: #GGM11 - Social E-handel + Gamification

“All social games funnel users towards goals. Without goals, there is no incentive to play games: •  The Viral Funnel: A series of steps designed for the user to spread the

game through invites and gifting mechanics. •  The Engagement Funnel: A series of steps designed to nurture a

user’s progression through game play to deepen a user’s commitment to the game.

•  The Retention Funnel: A series of steps designed to get the user to return to the game once they’ve ended a session, including emails and notifications.

•  The Viral Engagement Funnel: Here, a user not only attempts to complete a goal, but also must elicit help from their friends (neighbors) or pay precious virtual credits to complete the goal.”

Länk: http://blog.kontagent.com/2011/04/04/cityvilles-goal-funnels-part-1-of-5-game-mechanics-overview

Page 13: #GGM11 - Social E-handel + Gamification

Off-Site Social Commerce / F-commerce

Page 14: #GGM11 - Social E-handel + Gamification
Page 15: #GGM11 - Social E-handel + Gamification
Page 16: #GGM11 - Social E-handel + Gamification
Page 17: #GGM11 - Social E-handel + Gamification
Page 18: #GGM11 - Social E-handel + Gamification
Page 19: #GGM11 - Social E-handel + Gamification
Page 20: #GGM11 - Social E-handel + Gamification
Page 21: #GGM11 - Social E-handel + Gamification
Page 22: #GGM11 - Social E-handel + Gamification
Page 23: #GGM11 - Social E-handel + Gamification
Page 24: #GGM11 - Social E-handel + Gamification

“If I had to guess, social commerce is the next area to

really blow up”  

http://www.flickr.com/photos/kimtimnashville/2529494395

Page 25: #GGM11 - Social E-handel + Gamification

MEN – var sjutton är de virala funktionerna?????

Page 26: #GGM11 - Social E-handel + Gamification
Page 27: #GGM11 - Social E-handel + Gamification

•  Bjud in 5 vänner och få fri frakt.

Page 28: #GGM11 - Social E-handel + Gamification

•  Bjud in 5 vänner och få fri frakt.

•  Sätt iphop en outfit & få10% rabatt (à publicering på vägg mm).

Page 29: #GGM11 - Social E-handel + Gamification

•  Bjud in 5 vänner och få fri frakt.

•  Besök vår butik varje dag i en vecka & få en gratis t-shirt.

•  Sätt iphop en outfit & få10% rabatt (à publicering på vägg mm).

Page 30: #GGM11 - Social E-handel + Gamification

•  Bjud in 5 vänner och få fri frakt.

•  Besök vår butik varje dag i en vecka & få en gratis t-shirt.

•  Sätt iphop en outfit & få10% rabatt (à publicering på vägg mm).

Viral

Engagement

Retention

Page 31: #GGM11 - Social E-handel + Gamification

Trafik/kunder

Pengar

Page 32: #GGM11 - Social E-handel + Gamification

Trafik/kunder

Pengar

Page 33: #GGM11 - Social E-handel + Gamification

Analys

Page 34: #GGM11 - Social E-handel + Gamification

E-h

andl

are

Page 35: #GGM11 - Social E-handel + Gamification

App

-mak

are

Page 36: #GGM11 - Social E-handel + Gamification

Virality

App

-mak

are

Page 37: #GGM11 - Social E-handel + Gamification

Engagement

App

-mak

are

Page 38: #GGM11 - Social E-handel + Gamification

On-Site Social Commerce

Page 39: #GGM11 - Social E-handel + Gamification
Page 40: #GGM11 - Social E-handel + Gamification
Page 41: #GGM11 - Social E-handel + Gamification
Page 42: #GGM11 - Social E-handel + Gamification
Page 43: #GGM11 - Social E-handel + Gamification
Page 44: #GGM11 - Social E-handel + Gamification
Page 45: #GGM11 - Social E-handel + Gamification
Page 46: #GGM11 - Social E-handel + Gamification
Page 47: #GGM11 - Social E-handel + Gamification
Page 48: #GGM11 - Social E-handel + Gamification
Page 49: #GGM11 - Social E-handel + Gamification
Page 50: #GGM11 - Social E-handel + Gamification
Page 51: #GGM11 - Social E-handel + Gamification

•  Zappos VIP definitely all about status. It was first launched back in 2008, touting “Free overnight shipping ’til the cows come home.” and “Bragging Rights! Make everyone else jealous, one order at a time.” VIP members are also privy to expedited returns and a separate customer service phone line.

•  Recently, they’ve added a gamified layer to their VIP ranking. In addition to the shipping speed upgrade, VIP members now earn badges for signing up, writing reviews and, of course, shopping!

•  Are these elements enough to keep people engaged? Clearly Zappos is still in the preliminary building stages of its new gamified system and is enjoying teasing members with promises of more goodies along the way.

•  Länk: http://gamification.co/2011/03/08/ugrade-your-status-with-zappos-vip

Page 52: #GGM11 - Social E-handel + Gamification
Page 53: #GGM11 - Social E-handel + Gamification
Page 54: #GGM11 - Social E-handel + Gamification

Tack! @judithw

www.judithwolst.se

Page 55: #GGM11 - Social E-handel + Gamification

Bilder: Flickr cc http://www.flickr.com/photos/ficken/1813744832/in/faves-26100133@N02/

http://www.flickr.com/photos/churl/852774508

http://www.flickr.com/photos/clickflashphotos/3450592233/in/faves-26100133@N02/