Getting People to Walk via Games

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Walking 30 min per day Monday, December 3, 12

Transcript of Getting People to Walk via Games

Page 1: Getting People to Walk via Games

Walking30 min

per dayMonday, December 3, 12

Page 2: Getting People to Walk via Games

5 days in a row?

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How Do We Get People

to

Do it?Monday, December 3, 12

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Who is our Target User?

Sally, a working professional with a family, who’s taken many attempts at incorporating walking in her daily life, without any sustainable results

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How do we do it? By sequencing Behaviors as follows

Using the Walking Wizard, Sally finds out her Walking Element: Water

Sally signs up for SMS-based Walking Missions for Water avatars

Sally chooses a time of day to perform her Walking Missions

Sally receives a text reminder the night before her first mission, asking her to prepare her outfit

Sally prepares her walking shoes and cloths and puts them in her car.

Sally receives a text reminder 20 min before her Walking Mission

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Behavior Sequence: Sally walks 30 min/day for 5 days

Sally goes out on her walking mission

Sally replies to the walking checkpoint text with a Yes

Sally receives a text congratulating her for her achievement and asking her to prepare for the next day’s mission

Sally prepares her outfit as she did the day before

Sally receives a text reminder 20 min before her second walk reminding her she walked for 30 min the previous day, and asking her to do the same today

(repeat...)

Sally closes her 5 days of walking for 30 min Monday, December 3, 12

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Elie Noune, Stanford University.@elienoune

Monday, December 3, 12