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Transcript of Geometric Algebra Gary Snethen Crystal Dynamics [email protected].
Geometric Geometric AlgebraAlgebraGary SnethenGary Snethen
Crystal DynamicsCrystal Dynamics
[email protected]@crystald.com
QuestionsQuestions
How are dot and cross products related?How are dot and cross products related? Why do cross products only exist in 3D?Why do cross products only exist in 3D? Generalize “cross products” to any Generalize “cross products” to any
dimension?dimension? Is it possible to divide by a vector?Is it possible to divide by a vector? What does an imaginary number look like?What does an imaginary number look like? Complex have two, but Quaternions have Complex have two, but Quaternions have
four. Why?four. Why? Why do quaternions rotate vectors?Why do quaternions rotate vectors? Generalize quaternions to any dimension?Generalize quaternions to any dimension?
HistoryHistory
Babylonia – 1800 BCBabylonia – 1800 BC First known use of algebraic equationsFirst known use of algebraic equations Number system was base-60Number system was base-60 Multiplication table impractical (3600 entries to Multiplication table impractical (3600 entries to
remember!)remember!) Used table of squares to multiply any two integersUsed table of squares to multiply any two integers
And this equation:And this equation:
2 2 2
2
a b a bab
2 2 2
2
a b a bab
HistoryHistory Babylonia – 1800 BCBabylonia – 1800 BC
AB
A2
B2
AB
B
A
BA
HistoryHistory
Greece – 300 BCGreece – 300 BC Euclid wrote ElementsEuclid wrote Elements Covered GeometryCovered Geometry
From “Geo” meaning “Earth”From “Geo” meaning “Earth” And “Metric” meaning “Measurement”And “Metric” meaning “Measurement”
Geometry was the study of Earth MeasurementsGeometry was the study of Earth Measurements Extended: Earth to space, space-time and beyondExtended: Earth to space, space-time and beyond
Alexandria – 50 ADAlexandria – 50 AD Heron tried to find volume of a frustum, but it Heron tried to find volume of a frustum, but it
required using the square root of a negative required using the square root of a negative numbernumber
HistoryHistory Persia – 820Persia – 820
Al-Khwarizmi wrote a mathematics text based on…Al-Khwarizmi wrote a mathematics text based on… Al-jabr w’al-MuqabalaAl-jabr w’al-Muqabala Al-jabr: “Reunion of broken parts”Al-jabr: “Reunion of broken parts” W’al-Muqabala: “through balance and opposition”W’al-Muqabala: “through balance and opposition”
Pisa – 1202Pisa – 1202 Leonardo Fibonacci introduces the method to Leonardo Fibonacci introduces the method to
EuropeEurope Name is shortened to Al-jabrName is shortened to Al-jabr Westernized to AlgebraWesternized to Algebra
HistoryHistory 1637 – René Descartes1637 – René Descartes
Coined the term “imaginary number”Coined the term “imaginary number” 1777 – Leonard Euler1777 – Leonard Euler
Introduced the symbol Introduced the symbol ii for imaginary numbers for imaginary numbers 1799 – Caspar Wessel1799 – Caspar Wessel
Described complex numbers geometricallyDescribed complex numbers geometrically Made them acceptable to mainstream Made them acceptable to mainstream
mathematiciansmathematicians 1831 – Carl Gauss1831 – Carl Gauss
Discovered that complex numbers could be Discovered that complex numbers could be written a + written a + i i bb
HistoryHistory 1843 – Rowan Hamilton1843 – Rowan Hamilton
Discovered quaternions (3D complex numbers)Discovered quaternions (3D complex numbers) Coined the term “vector” to represent the non-scalar Coined the term “vector” to represent the non-scalar
partpart Invented dot and cross productsInvented dot and cross products
1844 – Hermann Grassmann1844 – Hermann Grassmann Exterior product (generalization of cross product)Exterior product (generalization of cross product)
1870 – William Kingdon Clifford1870 – William Kingdon Clifford Generalized complex numbers, dot and cross productsGeneralized complex numbers, dot and cross products Died young, and his approach didn’t catch onDied young, and his approach didn’t catch on Variants of his approach are often called Clifford Variants of his approach are often called Clifford
AlgebrasAlgebras 1966 – David Orlin Hestenes1966 – David Orlin Hestenes
Rediscovered, refined and renamed “Geometric Rediscovered, refined and renamed “Geometric Algebra”Algebra”
Claims that “Geometric Algebra” is the name Clifford Claims that “Geometric Algebra” is the name Clifford wantedwanted
Geometric AlgebraGeometric AlgebraIntroductionIntroduction
Direction is similar to a unit, like mass or energy, but even more similar to - and +
Pick a symbol that represents one unit of direction – like i.
We live in a 3D universe, so we need three directions: i, j and k
Direction is similar to a unit, like mass or energy, but even more similar to - and +
Pick a symbol that represents one unit of direction – like i.
We live in a 3D universe, so we need three directions: i, j and k
How do we represent direction?How do we represent direction?
Geometric AlgebraGeometric AlgebraIntroductionIntroduction
i+i = 2i Parallel directions combine
i+j = i+j Orthogonal directions do not combine
No matter how many terms we add together, we’ll wind up with some combination of i, j and k:
(ai + bj + ck)
We call these vectors…
i+i = 2i Parallel directions combine
i+j = i+j Orthogonal directions do not combine
No matter how many terms we add together, we’ll wind up with some combination of i, j and k:
(ai + bj + ck)
We call these vectors…
How do we add direction?How do we add direction?
Geometric AlgebraGeometric AlgebraSimplifying ProductsSimplifying Products
How do we multiply orthogonal directions?How do we multiply orthogonal directions?
( )( ) i j ij( )( ) i j ij
jj
ii==== ijij
(2 )(3 ) 6i j ij(2 )(3 ) 6i j ij
3j3j
2i2i
==== 6ij6ij
We call these bivectors…We call these bivectors…
Geometric AlgebraGeometric AlgebraIntroductionIntroduction
What are the unit directions in 2D & 3D?What are the unit directions in 2D & 3D?
Note: In 3D, there are three vector directions and three bivector directions – this leads to confusion!Note: In 3D, there are three vector directions and three bivector directions – this leads to confusion!
2D 3D
Scalar: 1 1
Vector: i j i j k
Bivector: ij jk ki ij
Trivector: ijk
Geometric AlgebraGeometric AlgebraIntroductionIntroduction
Which are vectors? Which are bivectors?Which are vectors? Which are bivectors?
VelocityAngular velocityForceTorqueNormalDirection of rotationDirection of reflectionCross product of two vectorsThe vector portion of a quaternion
VelocityAngular velocityForceTorqueNormalDirection of rotationDirection of reflectionCross product of two vectorsThe vector portion of a quaternion
Geometric AlgebraGeometric AlgebraIntroductionIntroduction
Geometric AlgebraGeometric AlgebraIntroductionIntroduction
What does a negative bivector represent?What does a negative bivector represent?
( )( ) i j ij( )( ) i j ijjj
-i-i====
-ij-ij
( )( ) i j ij( )( ) i j ij
-j-j
ii====
-ij-ij
( )( ) j i ij( )( ) j i ij
jj
ii ====-ij-ij
ji ijji ij
Geometric AlgebraGeometric AlgebraIntroductionIntroduction
How do we multiply parallel directions?How do we multiply parallel directions?
ii=?ii=?
i represents direction, like 1 or -1 on a number line
(1)(1) = 1
(-1)(-1) = 1
(i)(i) = 1
ii = 1 i is its own inverse!
i represents direction, like 1 or -1 on a number line
(1)(1) = 1
(-1)(-1) = 1
(i)(i) = 1
ii = 1 i is its own inverse!
Just like the dot product!Just like the dot product!
Geometric AlgebraGeometric AlgebraIntroductionIntroduction
Just like the cross
product!
Just like the cross
product!
Rule 1: If i and j are orthogonal unit vectors, then:
ji = -ij
Rule 1: If i and j are orthogonal unit vectors, then:
ji = -ij
Rule 2: For any unit vector i:
ii = 1
Rule 2: For any unit vector i:
ii = 1
That’s it! Now we can multiply arbitrary vectors!That’s it! Now we can multiply arbitrary vectors!
How do we multiply directions?How do we multiply directions?
Geometric AlgebraGeometric AlgebraSimplifying ProductsSimplifying Products
Try simplifying these expressions…Try simplifying these expressions…
iijjiijj 11ijikijik -jk-jkijkjkijijkjkij -j-j
kjijkkjijk ii
(ai + bj + ck) (xi + yj + zk)
Geometric ProductGeometric ProductHow do we multiply two vectors?How do we multiply two vectors?
(ai + bj + ck) (xi + yj + zk)
Geometric ProductGeometric Product
+ axii + ayij + azik
+ bxji + byjj + bzjk
+ cxki + cykj + czkk
=
(ai + bj + ck) (xi + yj + zk)
Geometric Product – Geometric Product – SimplifySimplify
+ axii + ayij + azik
+ bxji + byjj + bzjk
+ cxki + cykj + czkk
=
ii = 1
jj = 1
kk = 1
(ai + bj + ck) (xi + yj + zk)
Geometric Product – Geometric Product – SimplifySimplify
+ ax + ayij + azik
+ bxji + by + bzjk
+ cxki + cykj + cz
=
ii = 1
jj = 1
kk = 1
(ai + bj + ck) (xi + yj + zk)
Geometric Product – Geometric Product – SimplifySimplify
+ ax + ayij + azik
+ bxji + by + bzjk
+ cxki + cykj + cz
=
ji = -ij
ik = -ki
kj = -jk
(ai + bj + ck) (xi + yj + zk)
Geometric Product – Geometric Product – SimplifySimplify
+ ax + ayij + azik
- bxij + by + bzjk
+ cxki + cykj + cz
=
ji = -ij
ik = -ki
kj = -jk
(ai + bj + ck) (xi + yj + zk)
Geometric Product – Geometric Product – SimplifySimplify
+ ax + ayij - azki
- bxij + by + bzjk
+ cxki + cykj + cz
=
ji = -ij
ik = -ki
kj = -jk
(ai + bj + ck) (xi + yj + zk)
Geometric Product – Geometric Product – SimplifySimplify
+ ax + ayij - azki
- bxij + by + bzjk
+ cxki - cyjk + cz
=
ji = -ij
ik = -ki
kj = -jk
(ai + bj + ck) (xi + yj + zk)
Geometric Product – Group Geometric Product – Group TermsTerms
=
+ ax + ayij - azki
- bxij + by + bzjk
+ cxki - cyjk + cz
= (ax + by + cz) + …
(ai + bj + ck) (xi + yj + zk)
Geometric Product – Group Geometric Product – Group TermsTerms
=
+ ax + ayij + azik
- bxij + by + bzjk
- cxik - cyjk + cz
= (ax + by + cz) + (bz–cy) jk + (cx–az) ki + (ay–bx) ij
(ai + bj + ck) (xi + yj + zk)
Geometric ProductGeometric ProductInner & Outer ProductsInner & Outer Products
=
+ ax + ayij + azik
- bxij + by + bzjk
- cxik - cyjk + cz
= (ax + by + cz) + (bz–cy) jk + (cx–az) ki + (ay–bx) ij
... A B
(ai + bj + ck) (xi + yj + zk)
Geometric ProductGeometric ProductInner & Outer ProductsInner & Outer Products
=
+ ax + ayij + azik
- bxij + by + bzjk
- cxik - cyjk + cz
= (ax + by + cz) + (bz–cy) jk + (cx–az) ki + (ay–bx) ij
A B A B
(ai + bj + ck) (xi + yj + zk)
Geometric ProductGeometric ProductInner & Outer ProductsInner & Outer Products
=
+ ax + ayij + azik
- bxij + by + bzjk
- cxik - cyjk + cz
= (ax + by + cz) + (bz–cy) jk + (cx–az) ki + (ay–bx) ij
A B A B
Vectors can be inverted!
Geometric ProductGeometric ProductInverseInverse
1
1
1
1
1aa
aaa a
aa a a
aa
aa
2D Product2D Product2D Product2D Product
AB = (ax + by) + (ay – bx) ijAB = (ax + by) + (ay – bx) ij
A = ai + bjA = ai + bj
B = xi + yjB = xi + yj
Point-like “vector” (a scalar)Point-like “vector” (a scalar)Captures the parallel relationship between A and BCaptures the parallel relationship between A and B
Plane-like “vector” (a bivector)Plane-like “vector” (a bivector)The perpendicular relationship between A and BThe perpendicular relationship between A and B
2D Rotation2D Rotation2D Rotation2D Rotation
nn
mm
v’ = vnmv’ = vnm
nmnm
v’ = v(nm) = vnmv’ = v(nm) = vnm
vv
nmnm
Note: This only works when n, m and v are in the same plane!Note: This only works when n, m and v are in the same plane!
A Complex ConnectionA Complex ConnectionA Complex ConnectionA Complex Connection
What is the square of ij?What is the square of ij?
(ij)(ij) = (-ji)(ij) = -jiij = -j(ii)j = -jj = -1(ij)(ij) = (-ji)(ij) = -jiij = -j(ii)j = -jj = -1
2( ) 1ij 2( ) 1ij !!!!!!
1 ij 1 ij !!!!!!
ij = iij = i !!!!!!
So… (a + bij) is a complex number !!!So… (a + bij) is a complex number !!!
The Complex ConnectionThe Complex ConnectionThe Complex ConnectionThe Complex Connection
This gives a geometric interpretation to imaginary numbers:This gives a geometric interpretation to imaginary numbers:
Imaginary numbers are bivectors (plane-like vectors).Imaginary numbers are bivectors (plane-like vectors).
The planar product (“2D cross product”) of two vectors.The planar product (“2D cross product”) of two vectors.
The full geometric product of a pair of 2D vectors has a scalar (real) part “ ” and a bivector (imaginary) part “ ”.The full geometric product of a pair of 2D vectors has a scalar (real) part “ ” and a bivector (imaginary) part “ ”.
It’s a complex number! (2 + 3ij is the same as 2 + 3i)It’s a complex number! (2 + 3ij is the same as 2 + 3i)
So, complex numbers can be used to represent a 2D rotation. This is the major reason they appear in real-world physics!So, complex numbers can be used to represent a 2D rotation. This is the major reason they appear in real-world physics!
2D Reflection2D Reflection2D Reflection2D Reflection
nn
vv
v’ = n(vn) = nvnv’ = n(vn) = nvn
v’v’
vnvn
Rotation by Double Rotation by Double ReflectionReflection
Rotation by Double Rotation by Double ReflectionReflection
nnmm
vv v’v’
v’’v’’
v’ = nvnv’ = nvn
v’’ = m(v’)m = m(nvn)m = mnvnm = (mn)v(nm)v’’ = m(v’)m = m(nvn)m = mnvnm = (mn)v(nm)
Note: Rotation by double reflection works in any dimension!Note: Rotation by double reflection works in any dimension!
Angle of rotation is equal to twice the angle between n and m.Angle of rotation is equal to twice the angle between n and m.
Rotation by Double Rotation by Double ReflectionReflection
Rotation by Double Rotation by Double ReflectionReflection
nnmm
vv v’v’
v’’v’’
v’ = nvnv’ = nvn
v’’ = m(v’)m = m(nvn)m = mnvnm = (mn)v(nm)v’’ = m(v’)m = m(nvn)m = mnvnm = (mn)v(nm)
The product mn is a quaternion and nm is its conjugate!The product mn is a quaternion and nm is its conjugate!
Angle of rotation is equal to twice the angle between n and m.Angle of rotation is equal to twice the angle between n and m.