Gazing the screens Using eye-tracking for evaluating visually complex TV programming Author: Amund...
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Transcript of Gazing the screens Using eye-tracking for evaluating visually complex TV programming Author: Amund...
Gazing the screensUsing eye-tracking for evaluating visually complex TV programming
Author: Amund BergSupervisor: Frode Volden
Gjøvik University College © 2007
2/19
Outline
• Introduction and background
• Experiment
• Results
• Questions
3/19
Introduction and background
• Gazing the screens - a part of TiDE-project
• Television is traditionally produced as a single stream of images
• New digital equipment enables the producers to create more complex TV graphics
• There is little knowledge of how complex TV graphics affects the viewers behavior
4/19
Introduction and background
• Eye tracking has proven to be a useful tool in a variety of areas
• Despite this, few have used it for studies on television
5/19
Research questions
• Is eye tracking suited for studies of viewer behavior? Er eyetracking egnet for studier av seeratferd?
• Does the amount of graphics in television affect viewer behavior?Påvirkes seeratferden av mengden grafikk på TV?
6/19
Outline
• Introduction and background
• Experiment
• Results
• Questions
7/19
Experimental setup
• 21 participants
• 3 different videos
• Total of 15 minutes
• Questionnaire with 37 questions
8/19
Stimuli material
• Three different videos used as stimuli material
• Increasing amount of graphics1. Static banner
2. SMS chat
3. Stock and exchange tickers
9/19
Outline
• Introduction and background
• Experiment
• Results
• Questions
10/19
Results
• Out of 21 participants, up to 50% was excluded because of faulty data (poor calibration etc)
• 10 participants with valid data for all sets, were used in most of the following tests
Included Excluded
N % N %
Set 1 11 52,4 10 47,6
Set 2 13 61,9 8 38,1
Set 3 14 66,7 7 33,3
All sets ok 10 47,6 11 52,4
One set ok 16 76,2 5 23,8
11/19
Fixations, saccades and blink
• Three different types of events:» Fixation – Pause over informative regions» Saccade – Rapid movement between fixations» Blink – A special case of fixations where the
horizontal and vertical position of the gaze is zero
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Fixations, saccades and blinks
• Number of fixations, saccades and blinks per second:– Fixations: 2,2– Saccades: 1,7– Blink: 1,0
• No significant difference between the conditions
13/19
Fixations, saccades and blinks
• Average time spent on fixations, saccades and blinks:– Fixations: 265 ms– Saccades: 56 ms– Blink: 265 ms
• No significant difference between the conditions
14/19
Saccadic vector
• A saccadic vector is calculated using Euclidean distance
• This vector describes how far the eye moves in a saccade
• An average vector is calculated based on the total vector divided by total number of saccades
15/19
Saccade vector
• The average length of an saccade in pixels
• Average:1. 74,9
2. 78,6
3. 91,9
• The difference between conditions are significant
16/19
Fixation frequency
• Divided the screen into different Area Of Interest (AOI)
• Count the fixations in each separate area and divide by the total number of fixations
17/19
Fixation frequency
• The amount of fixation on graphics versus fixations on the program
• Average:1. 48,2 %2. 43,8 %3. 30,7 %
• The difference between conditions are significant
18/19
Scanpath and heatmap
Set 1
Set 2
Set 3
Questions?