Gathering Booklet 2015
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Transcript of Gathering Booklet 2015
ASPIRE, PERSPIRE, INSPIRE
GATHERING TIMELINE 2-4RULES AND REGULATIONS 5-7 PART 1 : GENERAL 5 PART 2 : ACCOMADATION 6 PART 3 : COMPETITION AND GAMES 7COMPETITIONS 8-18 MARCHING / DRILLS COMPETITON 8-9 MODERN COOKING COMPETITION 10-11 BACKWOODSMAN COOKING COMPETITION 12-14 KNOTS COMPETITION 15 IRON SCOUT AND IRON GUIDE COMPETITION 16 MINI GADGET/ MINI PIONERING COMPETITION 17-18HIGHLIGHTS COMPETITONS 19-29 SKETCH COMPETITION 19-21 DANCE COMPETITION 22-23 SINGING COMPETITION 24-25 ADVERTISING COMPETITION 26-27 BANNER DESIGNING COMPETITION 28INTERACTIVE COMPETITON/GAME 30AWARDS 31-32 COMPETITION AWARDS 31 OVERALL AWARDS 32 MEDIA 33MISCELLANEOUS 34THEME DEFINITONS 35 ATTACHMENTS
Gathering Timeline 07:30Registration 07.45Marching/Drills Competition Registration 08:15 Marching/Drills Competition starts 08:30 Modern Cooking Competition Registration 09:00Modern Cooking Competition starts 09:15Backwoodsman Cooking Competition Registration 09:30Games starts 09:45Backwoodsman Cooking Competition starts 10:15Marching/Drills Competition ends 10:30 Modern Cooking Competition ends 10:30 Iron Scout & Guide Registration 11:00Iron Scout & Guide starts 11:30Games ends 11:45Backwoodsman Cooking Competition ends 12:00 Lunch 12:15 Banner Designing Competition Registration 12:45 Banner Designing Competition starts 12:45Knots Competition Registration 12.45Mini Gadget Registration 13:00Iron Scout & Guide ends 13: 15 Signature Hunt starts 13:15Knots Competition starts 13:15Mini Gadget Competition starts 13:30Sketch Competition Auditions 13:45Banner Designing Competition ends 14:15 Knots Competition ends 14:45Singing Competition Auditions 14:45Advertisement Competition Auditions 15:15Dancing Competition Auditions 15:15Signature Hunt Competition ends 16:15 Mini Gadget Competition ends 16:45 Gather at the field 17:00Dinner 17:30 Highlights 23:00Highlights ends*Times and Events are due to changes
0730Registration
0745Drills registration
0800
0815Drills Competition
0830Modern Cooking registration
0845
0900Modern cooking competition
0915Backwoodsman registration
0930Games
0945Backwoodsman competition
1000
1015
1030Iron scouts and guides registration
1045
1100Iron scouts and guides competition
1115
1130
1145
1200Lunch
1215Banner design registration
1230
1245Banner design competition Knots registrationMini gadget registration
1300
1315Signature huntKnots competitionMini Gadget competition
1330Sketch competition auditions
1345
1400
1415
1430
1445Singing competition auditionsAdvertisement competition auditions
1500
1515Dancing competition auditions
1530
1545
1600
1615
1630
1645Gather at the field
1700Dinner
1715
1730Highlights
2300
*Lunch is not provided but the canteen will be open. Dinner is provided*RULES and REGULATIONS Part I: GeneralThe rules and regulations are to be obeyed throughout the duration of the Gathering. We kindly request these rules to be stressed or beforehand to avoid any mishaps during the Gathering.1. Participants are required to wear full scout or guide uniform in the hall at all times. Those who do not follow this rule will not be permitted to enter the hall.2. It is advisable not to wear the full scout or guide uniform before the Gathering Night which is between 8.00AM to 4.00 PM.3. Scouts, Guides and Rangers with dyed hair or inappropriate hairstyles are not allowed to enter the school compound.4. Jewelry (e.g.) is not allowed to be worn.5. Please to try to converse in English or Bahasa Melayu to the committee members or even other Scouts, Guides or Rangers as this is an multiracial event. 6. Rude, offensive or provocative gestures are NOT ALLOWED7. Cigarettes, alcohol or drugs are NOT ALLOWED to be brought or to be consumed throughout the event.8. Fighting and unruly behaviors are NOT ALLOWED.9. Male and female participants are advised to maintain boundaries between each other. Couple activities such as kissing and sexual acts are certainly NOT ALLOWED.10. Outsiders are NOT ALLOWED to enter the school compound except for former scouts and guides; or parents. It is required that a Troop, Coy or Unit representative to escort in the former scouts, guides, rangers or parents.11. Deliberate acts of vandalism are highly condemned.12. It is much appreciated that you keep discipline level at the highest at all time.13. Any troop/coy/ unit that comes after Registration Hours ( 8.00 AM 1.00 PM ) will NOT BE ALLOWED to enter the compounds . If the concerned are experiencing delays , please contact the Gathering Committee regarding this matter. The concerned will only be allowed in depending on the matter at hand.14. Please obey the ten scout or guide laws throughout the entire event.15. Gambling is strictly NOT ALLOWED16. No one is allowed to leave the school compound.17. Stealing is prohibited and outside food is not allowed in the school compoundPart II: AccommodationAccommodation (lodging) is given upon registration. Each troop / coy/ unit would be given a class ranging from the ground floor to the second floor. It is highly appreciated that you follow these rules1. A deposit of RM 50 will be collected upon registration. The deposit will be returned at the end of the day if the condition of the given class is as clean as it was before you use it.2. Deliberate acts of vandalism are HIGHLY CONDEMNED.3. Couple activities such as kissing or sexual acts are STRICTLY FORBIDDEN.4. Alcohols and cigarettes are NOT ALLOWED to be brought or consumed.5. Fighting and unruly behaviors are NOT ALLOWED6. Any form of gambling is NOT ALLOWED.7. Obey the ten Scout and Guide laws at all times.8. Participants are allowed to move or shift table and chairs in the classroom provided that you arrange them back accordingly before you leave.9. In the case of an accidental breaking or damaging of the properties in the classroom, please report the incident at the Registration Counter immediately. If not, the damage would be considered done by the participants.10. Outside food is not allowed and littering is strictly prohibited
Part III: Competition & GamesThese are the general rules and regulations for all competition and games. Please follow these rules or risk being disqualified. Please state the competition that your Troop/ Coy/ Unit are participating in the reply forms. Any changes should be informed to the Competition and Games section head during the registration on the Gathering Day.1. All participants must be Scouts, Guides or Rangers aged 18 years old and below, 13 years old and above. Ex-Scouts/ Guides/ Rangers are not allowed to participate in any competition and games.2. Participants must report 30 minutes before the competitions start at the Registration Counter. Failure to do so will result in disqualification.3. Participants must be in suitable attires mentioned for each competition.4. Any sort of electronic devices (except watches) are NOT ALLOWED during the competition or games.5. Any form of communication between the participants and non-participants are not allowed during the competition or games.6. Specific rules for each competition mentioned must be obeyed at all times or risk disqualification.7. It is much appreciated that you respect other competitors as well.8. Do not enter prohibited areas marked on the provided map unless instructed by the Organizing Committee.9. The judges decision is final. Appeals and objections on competition results will not be entertained.10. Obey the ten Scout and Guide Laws at all time.11. It is best if your Troop/ Coy/ Unit join all the competitions in this Gathering.12. Please inform us at the reception ASAP if you want to forfeit.13. In any circumstances that your team decides to quit or forfeit the competition, please inform the Person- In Charge at the Registration Counter.14. Participants are required to be 30 minutes earlier at the registration counter before the competition starts. Failing to turn up within the time stated will mean disqualification.IF UNDER ANY CIRCUMSTANCE ANY OF THE RULES STATED IN ANY OF THE THREE PARTS ARE BROKEN, ACTION WILL TAKEN ACCORDINGLY
CompetitionsThe following competitions require a team set up by your respective Troop/Coy/Unit. Each team is required to report 30 minutes before the competition starts at the Registration Counter. Main competitions contribute most to the Overall Champion award. There are a total of five different main competition1. Marching / Drills Competition2. Modern Cooking Competition3. Backwoodsman Cooking Competition4. Knots Competition5. Iron Scout and Iron Guide Competition6. Mini Gadget / Mini Pioneering Competition7. Signature Hunt8. Highlights Sketch Competition Dance Competition Singing Competition Advertising Competition Banner Designing Competition
MARCHING / DRILLSVENUE:Badminton Court
REGISTRATION TIME:8.00 A.M
TIME:8.15AM-10.15AM
DRESS CODE:Full Uniform
NUMBER OF PARTICIPANTS:10 marchers
Marching Competition Rules and Guidelines1. Only one team is allowed to participate from each Troop/Coy/Unit.2. The size of the marching ground is 2 badminton court3. The duration of for each team to conduct their drill is 8 minutes, excluding uniform inspection.4. First whistle will be blown on the 6th minute and the second whistle will be blown on the 8th minute. All performances after the 8th minute will not be taken into account for marks.5. Uniforms will be checked prior to the start of the competition.6. The timer starts when the commander gives his/her first command.7. The ground size is the size of two badminton courts.8. The commander must report at the beginning and at the end of the performance.9. Each marcher is compulsory to wear a pair of white gloves.10. Tongkat marching is allowed though the tongkats will not be provided.11. The order of the teams will be determined randomly through the drawing of lots12. Performance must include at least two different formations.13. Marks will be deducted if any of the participants cross the border
Marching Competition Marking SchemeBASIC MARCHING30 marks
SYNCHRONIZATION30 marks
FORMATION20 marks
COMMAND20 marks
SPIRIT20 marks
CREATIVITY10 marks
UNIFORM10 marks
TIMING10 marks
TOTAL150 MARKS
Total Marks/ 150 x 100% = Marching Competition Marks (%) Basic MarchingMarks are calculated based on:i. Accuracy ii. Coordination FormationEach team that participates in this competition is required to perform at least two formation. Marks will be calculates if more formation is added. We judge the formation based oni. Design CommandMarks will be given based on:I. LoudnessII. ClarityThe commander with the highest amount of marks will win the Best Commander Award. As a reminder, please do make sure the commander reports at the beginning and the ending of the performance. UniformUniforms will be inspected before the start of the performance. Marks will be given based on tidiness and cleanliness
Modern Cooking Competition
VENUE:Road Beside Food Court(RBF)
REGISTRATION TIME:8.30 AM
TIME:9.00 -10.30
DRESS CODE:Full Uniform
NUMBER OF PARTICIPANTS:4 cooks per team
Modern Cooking Competition Rules and Guidelines1 . Only one team is allowed to participate from each Troop/Coy/Unit2 . Participating teams are required to bring their own cooking utensils, food and seasonings.3 . The dishes and presentation should be based on the Gathering theme this year(Refer to Theme Definition)4 . We will provide 6 tables to prepare and serve5 . You are given a 3.5 meter x 3.5 meter area to prepare and serve.6 . Participants are required to bring their own cooking stoves which are not provided.7 . Canned, prepared or preserved foods are NOT ALLOWED to be used.8 . All ingredients must be halal and no beef is allowed.9 . We will inspect your ingredients before the competition begins.10. Another inspection will be done after the competition ends.11. Participants are required to prepare a meal for at least 4 people.12. No electrical appliances are allowed to be used.13. Participants must prepare and present the following dishes. Soup Chicken Fish Vegetables Rice Dessert Drinks The surprise ingredient given
14. Additional dishes will be given marks.15. Decorations can be done before the competition.16. Duration for the competition is 2 hours.17. Participants are required to clean up after the competition.18. Water source is approximately 20 meters away where 3 taps will be provided in the toilet
ASPIRE, PERSPIRE, INSPIRE
7
Modern Cooking Competition Marking SchemeSOUP10 marks
CHICKEN25 marks
FISH20 marks
VEGETABLE10 marks
RICE10 marks
DESSERT10 marks
DRINKS10 marks
SUSPRIE DISH15 marks
CLEANLINESS10 marks
DECORATION10 marks
TOTAL130 MARKS
*Additional dishes-10 marksTotal Marks/ 130 x 100% = Modern Cooking Competition Marks (%)
DishesDishes will be awarded marks based upon these few following criteria: Taste How well cooked it is Appearance Creativity
Additional DishesYou are allowed to cook as many additional dishes as you want. The final marks for additional dishes are added into the total marks.
Area: 3.5 meter x 3.5 meterTables: 6 small tables will be provided
Backwoodsman Cooking Competition
VENUE:Field behind the Surau
REGISTRATION TIME:9.15 AM
TIME:9.45 11.45 AM
DRESS CODE:Full Uniform
NUMBER OF PARTICIPANTS:4 cooks per team
Backwoodsman Cooking Competition Rules and Guidelines1. Only one team is allowed to participate from each Troop/Coy/Unit2. Each team is required to cook the following dishes within 2 hours: Chicken Fish Rice Damper (Roti Lilit) Egg Soup Vegetables Desert Beverage3. The dishes and presentation should be based on the Gathering Theme this year (Refer to Theme Definition).4. Each team is given only five matches to start the fire, marks will be deducted if extra matches are requested.5. Tables will be provided but bonus marks will be given if any team made tables. Tables can be made out of bamboo, mangroves, etc.6. Except for knives, cooking utensils such as metal/plastic container, aluminum foils , pots, wok and ladle are strictly prohibited.7. Processed food such as gravy, canned-food, honey, sauces are strictly not allowed. This includes pre-marinated food.8. Each team is required to prepare their own firewood and natural fire starters. Paper is not allowed.9. Food must be halal and no beef is allowed.10. The area given for each team is 9 metre x 6 metre.11. There will be an inspection before and after the competition.12. Confiscated items can be claimed after the competition.13. Participants are required to clean up after the competition.Backwoodsman Cooking Competition Marking Scheme
DISHES120 marks
HYGIENE & CLEANLINESS20 marks
DECORATIONS,THEME & TABLE20 marks
PRESENTATION15 marks
DECORATION5 marks
TOTAL180 marks
Total Marks/ 180 x 100% = Backwoodsman Cooking Competition Marks (%)
DishesDishes will be judges Taste How cooked it is Appearance Creativity Participants are given the option to cook vegetable, soup or dessert. Ext a marks will be given if all 3 are cooked
CHICKEN25 marks
RICE20 marks
DAMPER15 marks
VEGETABLE10 marks
SOUP10 marks
DESSERT10 marks
DRINKS10 marks
FISH10 marks
EGG10 marks
TOTAL120 MARKS
PresentationMarks will be given on how well you present the dishes DecorationsIn order to get full marks for this section, your team must at least: Have a table made out of bamboo, mangrove, etc Provide a menu Have a theme for your team [ e.g. Food from Near and Far] Fire- lightingThe less matches your team uses, the more marks your team gains. The Person in Charge will be observing your team. 1 match : 5 marks 2 matches : 4 marks 3 matches : 3 marks 4 matches : 2 marks 5 matches : 1 markAfter using 5 matches, no marks will be given for fire-lighting It is compulsory for participants to finish the food they cooked or else marks will be deducted.
Knots Competition
VENUE:Pavillion
REGISTRATION TIME:12.45PM
TIME:1.15PM- 2.15PM
DRESS CODE
NUMBER OF PARTICIPANTS:
:Full Uniform
2 participants per team
Knots Competition Rules and Guidelines1. Only one team is allowed to participate from each Troop/Coy/Unit.2. Participants have to tie and present as many knots as they are able to make.3. Participants are allowed to bring their own string and materials for presentation.4. The size of the presentation board can be up to 1m x 1m.5. The presentation board of the knots must be done during the competition and not before hand.6. Strictly no reference materials are allowed to be brought during the entire course of the competition.7. An inspection will be conducted before the competition.8. Strictly no form of communication among other participants and spectators.
Knots Competition Marking Scheme
FIRST 10 KNOTS2 marks for each knot
AFTER THE 10TH KNOT4 marks for each knot
FANCY KNOT5 marks for each knot
TIDINESS10 marks
PRESENTATION20 marks
DECORATION OF PRESENTATION BOARD20 marks
Iron Scout & Iron Guide CompetitionVENUE/ STARTING LINE & FINISHING LINE:In Front Of The Scout Den
REGISTRATION TIME:10.30 AM
TIME:11.00 AM
DRESS CODE:Suitable Sports Attire
NUMBER OF PARTICIPANTS:1 or 2 participants per troop/ coy /unit
Iron Scout & Iron Guide Competition Rules and Guidelines1. Participants will be going through various obstacles in a course given on the competition day itself.
2. The courses for both Iron Scout and Iron Guide will be slightly different.
3. Anyone caught cheating (shortcuts, etc.) will be disqualified immediately.
4. Participants should not have any health problems.
5. St Michaelss Institution, Ipoh, 02 Kinta Scout Troop or the Organizing Committee are NOT held responsible for any mishaps.
6. Treatments will be given for any injuries sustained during the competition.
7. In any chance the participant wishes to withdraw, the participant is disqualified.
8. Time penalties will be given if obstacles are skipped.
9. The interval time for each participant is 10 minutes.Iron Scout and Iron Guide Competition Marking SchemeThe Iron Scout and Iron Guide competition will be judged based on the duration the participants take to finish the course. The competitor to complete the course fastest wins.The route of the course is attached at the attachments section.
Mini-Gadget/Mini-Pioneering CompetitionVENUE:Pavilion
REGISTRATION TIME:12.45 PM
TIME:1.15-4.15 PM
DRESS CODE:Full Uniform
NUMBER OF PARTICIPANTS:2 participants per team
Mini-Gadget/Mini-Pioneering Competition Rules and Regulations1. Only one team is allowed to participate from each Troop/Coy/Unit.
2. Participants are required to build the main structure consisting 2 towers and 2 bridges
3. The main structure must all be ONE structure and NOT mounted on any kind of board before the competition starts
4. The given 3 hours must be used by participants to add as many elements as you like to or extend the main structure as creatively as possible.
5. By the end of the competition, each team is required to mount their structures on the board and present it.
6. Participants are strictly not allowed to present their main structure without any extensions or decorations, leaving the same structure since the start.
7. The theme for this competition is Red Indians
8. Participants are required to abide to theme and also incorporate the Gathering theme (Refer to Theme Definition) into their structure and during explanation
Mini-Gadget/Mini-Pioneering Marking SchemeMain Structure35 marks
Extensions30 marks
Concept Incorporation20 marks
Presentation15 marks
Tidiness10 marks
Total110 marks
Highlights CompetitionsHighlight Competition are based on stage presence and conduct. Each team is required to report 30 minutes before the Highlights begin at the Registration Counter. There are total of five different highlights competitions.i. Sketch Competitionii. Dance Competitioniii. Singing Competitioniv. Advertising Competitionv. Banner Designing Competition
Sketch CompetitionVENUE:School Hall
REGISTRATION TIME:1.30PM-2.30PM
TIME:During Highlights
DRESS CODE:Suitable Attires
NUMBER OF PARTICIPANTS:5-13 Actors +*1-2 stage crew +**1 Audio + **1 Visual
AUDITION:Refer to page 29
1. Only one team is allowed to participate from each Troop/Coy/Unit.2. The time allocated for each sketch is 10 minutes.3. Indecent clothing is prohibited4. Participants are required to provide media (if any) to the Gathering AVA Executive during registration in the form of CDs or thumb drives. Please label your CDs or thumb drives in the correct format (Refer to Media5. After the performance, CDs or thumb drives will be returned. We hold full responsibility for any lost or damaged item while its in our hands.6. The sketch requires one person to play the audio files and also one person to control the lighting.7. Order of performances will be determined through randomly drawing of lots at the Registration Counter after the auditions.8. The performances must not include any inappropriate scenes or any forms of discriminations such as racism, political, sexual scenes, etc.9. Your dialogue must be only in English or in Bahasa Melayu.10. The Organizing Committee will not be held responsible for any technical difficulties that occur during the performance.Sketch Competition Marking SchemeCONTENT20 marks
STORYLINE10 marks
ACTING30 marks
CREATIVITY10 marks
COSTUME10 marks
HUMOURMEDIATOTAL
10 marks10 marks100 marks
Total Marks = Sketch Competition Marks (%)
ContentContent marks are based on the performances inclusion of this years Gathering theme and concept which is Aspire,Perspire,Inspire. We all also give marks on the general message and moral value of the story. StorylineStoryline marks are given based on how interesting the storyline is. For example, an interesting and logical storyline will gain higher marks than an illogical storyline. ActingActing marks are based on these following criteria:i. Actingii. Voice CreativityA creative and interesting performance with intelligent use of props (objects ) will be given marks under the Creativity section. CostumeCostume marks are based on:i. Relation to main messageii. Creativity MediaIntelligent use of media such as suitable music, food, sound effects, etc. will be awarded marks in the Media section.
11. There will be auditions for this competition and participants are required to be well prepared.
Dance CompetitionVENUE:Audition: School HallFinals : School Hall ( Highlights)
REGISTRATION TIME:3.15 PM
TIME:During Highlights
DRESS CODE:Suitable Attires
NUMBER OF PARTICIPANTS:1-12 Dancers
AUDITION TIME:Refer to page 29
Dance Competition Rules and GuidelinesAuditions1. Participants are not allowed to leave the hall after registration for the competition.2. The audition only requires the participants to perform only one dance number.3. The duration for each audition is 5 minutes4. It is necessary for participants to prepare costumes for the auditions as they will only not be judges based on the performance. In spite of that, participants are advised to wear decent, unrevealing attire.Finals1. Maximum time allowed for each dance is 8 minutes.2. Indecent clothing is prohibited.3. Participants are required to provide the media (if any) to the Gathering AVA Executive during registration in the form of CD or thumb drive. Please label your CDs or thumb drives in the correct format. (Refer to Media)4. After the performance, CDs or thumb drives will be returned. We hold full responsibility for any lost or damaged item while it is our hands.5. Order of performance will be determined randomly through the drawing of lots at the Registration Counter.6. Props/ Objects are allowed to be used during the performance.7. Only three qualified teams will be chosen for the finalsCHOREOGRAPHY40 marks
CREATIVITY25 marks
ORIGINALITY20 marks
COSTUME20 marks
MUSIC SELECTION10 marks
TOTAL
115 marks
Total Marks/ 115 x 100 = Dance Competition Marks (%)
Singing CompetitionVENUE:Audition: School HallFinals : School Hall ( Highlights)
REGISTRATION TIME:2.45 PM
TIME:During Highlights
DRESS CODE:Suitable Attires
NUMBER OF PARTICIPANTS:1 / 2 per team
AUDITION:Refer to page 29
Auditions1. Each Troop / Coy/Unit are allowed to send 2 teams for participants.2. Participants are NOT ALLOWED to leave the hall after the registration for the competition 3. The duration for each audition is 5 minutes4. The participants are only required to perform one song for the audition which does not accompany music. Judging will solely be based on the participants vocal ability5. Only four will be chosen to qualify for the finals during the Highlights.6. The qualified teams are required to hand in their CDs and thumb drives (if any) (Refer to Media). If musical instruments are being played, please inform us.Finals1. The duration for the competition is 8 minutes.2. Indecent clothing is prohibited.3. Participants are not encouraged to sing the same song as the audition performance. 4. Inappropriate songs / music are strictly prohibited.
Singing Competition Marking SchemeVOCAL60 marks
PEFORMANCE30 marks
SONG SELECTION10 marks
COSTUME10 marks
TOTAL110 marks
Advertising CompetitionVENUE:School Hall
REGISTRATION TIME:2.45 PM
TIME:During Highlights
DRESS CODE:Full Uniform
NUMBER OF PARTICIPANTS:2 per team
AUDITION:Refer to page 29
1. Only one team is allowed to participate from each Troop / Coy/Unit 2. Each team will be given a random object3. Teams have to make up uses for it and elaborate on it as much as possible.4. Participants are advised to be very creative and good with words elaborating on the item.5. Elaboration can be in English or Bahasa Malaysia. Any other language used on stage will result in disqualification6. Participants are NOT ALLOWED to use unruly language when explaining on stage.7. Any form of innuendo is advised to be avoided.8. The time given for each team is 7 minutes. A whistle will be blown at the 5 minute mark and a second will be blown on the 7- minute mark.10. A question & answer session will be conducted with the judges after the participants have finished elaborating on their item.11. Participants are required to answer these questions as well.12. Refer to page 29 for more details about the Auditions.
Advertising Competition Marking SchemeVOICE CLARITY30 marks
EXPLANATION30 marks
Q&A SESION15 marks
SENSIBILITY10 marks
TOTAL85 marks
Total Marks / 85 x 100% = Advertising Competition Marks (%)
Banner Designing CompetitionVENUE:Badminton Court
REGISTRATION TIME:12.15 PM
TIME:12.45 PM
DRESS CODE:Full Uniform
NUMBER OF PARTICIPANTS:1/2 persons explaining
Banner Designing Competition Rules and Regulation1. Only one team is allowed to participate from each Troop / Coy/Unit 2. Each team is required to create a banner and explain to it in front of the judges.3. The banner should abide to theme and its meaning (Refer to Theme Definition) 4. The time given for each team to explain their banner is 10 minutes. A whistle will be blown at the 8 minutes and a second will be blown at the 10th. Any explanation after the second whistle blown will not be entertained.5. Elaboration can be in English or Bahasa Malaysia. Any other language used on stage will result in disqualification6. Participants are NOT ALLOWED to use unruly language when explaining on stage.7. A question & answer session will be conducted with the judges after the participants have finished elaborating on their item.8. Participants are required to answer these questions as well as possible
BANNER DESIGN50 marks
EXPLANATION20 marks
Q&A SESION15 marks
SENSIBILITY10 marks
TOTAL 115 marks
AUDITIONSSinging2.45 PM
Dancing3.15 PM
Sketch1.30 PM
Advertising2.45 PM
1. Participants are required to turn up for the auditions.2. Failing to do so will result in disqualification.3. Number of teams chosen for the competitions are as follows
Singing CompetitionBest 4 teams
Dancing CompetitionBest 4 teams
Advertising CompetitionBest 3 teams
Sketch CompetitionBest 4 teams
4. Classrooms for the auditions are as follows: Singing Competition5SC2
Dancing Competition5SC4
Advertising Competition5SC3
Sketch Competition5SC6
Interactive Competition/GameInteractive Competitions are basically games that allow participants to interact with each other and the Organizing Committee. The agendas are:i. Signature Hunt Competitionii. Interactive GameThe Signature Hunt Competition contributes to the Overall Marks. There is a game organized for the first time ever for our annual Gathering to ensure interaction between Scouts, Guides and Rangers. It DOES NOT contribute to Overall Marks. Being said that, we, the Organizing Committee, participate in these games to foster the bonds between Brother Scouts and Sister Guides/Rangers alike.Signature Hunt CompetitionThis competition is open for everyone without the need of registration. For your information, the results of this competition will determine the result of the overall competitions.Venue:School Compound
Time:12.45 PM
Dress Code:None
Number of Participants:Unlimited
Signature Hunt Competition RegulationsIn the Signature Hunt Competition, the participant must hunt for the organizing committee members and successfully guess their nicknames. Upon identifying them, you can obtain their signatures and continue with your hunt. If, however, you fail, you can retry later. After obtaining all the different signatures from all the organizing committee members, you are immediately required to report at the Registration counter. The first one to arrive will win the Signature Hunt Champion trophy during the prize giving ceremony session. During the course of your hunting, we hope you follow these few simple rules:1. Participants must be courteous and polite with the Organizing Committee members.2. The person-in-charge or the Organizing Committee members decisions are final. 3. Respect other competitors.The list of nicknames is included in the complimentary Gathering 2015 booklet.There is also a surprise in store for the participants during the game..............AwardsThere are 29 awards in total (including the Overall Champion award). The Awards Ceremony will be the finale of our Highlights. Participants are encouraged to participate in these competitions and attain the Overall Champion Award.
Competition AwardsThe Competition Awards contribute marks to the Overall Champion Award Marching/Drills Competition Runners-up Marching/Drills Competition Champions Best Commander Backwoodsman Cooking Competition Runners-up Backwoodsman Cooking Competition Champions Modern Cooking Competition Runners-up Modern Cooking Competition Champions Knots Competition Runners-up Knots Competition Champions Iron Scout Iron Guide Mini-Gadget/Mini-Pioneering Competition Runners-up Mini-Gadget/Mini-Pioneering Competition Champions Sketch Competition Runners-up Sketch Competition Champions Dance Competition Runners-up Dance Competition Champions Singing Competition Runners-up Singing Competition Champions Advertising Competition Runners-up Advertising Competition Champions Banner Designing Competition Runners-up Banner Designing Competition Champions Signature Hunt Champion
Overall AwardsOverall Competitions are competitions evaluated throughout the whole Gathering. Best AttendanceThe Best Attendance award will be awarded to the Troop, Coy or Unit with the most accurate number of participant as promised in the reply form. If there are two or more schools with the same accuracy, we will choose the school with the most participant. Most Disciplined Troop/Coy/UnitTroop, Coy or Unit with the least disciplinary problems will be awarded with the Most Disciplined Troop, Coy or Unit award. Depending on the misconduct raised by certain schools, marks will be deducted as a penalty. The school with the highest marks will win this award. Most Supportive Troop/Coy/UnitTroop, Coy or Unit which give their biggest support to their own troop, unit or coy during competitions will be awarded with the Most Supportive Troop, Coy, or Unit award. The Troop, Coy or Unit with the most participation for the various competitions held throughout the day will also increase the odds of winning the award. OVERALL CHAMPIONThe winner for the Overall Champion award is calculated using:i. For each competition participated, 1 point will be awarded to each team.ii. For each competition won, 3 points will be awarded. For the runner-ups, 2 points will be awarded. For the Signature Hunt champion, 3 points will be awarded to the troop, coy or unit.
Media
If your competition teams require the use of media (music, video) to be played during their performance, please follow these instructions: PHYSICAL FORMATMedia must be given in the form of CDs or thumb drives. We cannot assure you that your thumb drives will not be infected by any form of computer viruses. Please avoid giving us infected CDs or thumb drives as it may infect our and/or other participants storage devices. Your CDs or thumb drives must be labelled (labels will be available at the Registration Counter). You can also play videos related to your performance as we have a projector.Please label your CDs or thumb drives with the format below:LABEL THE CDS N THUMB DRIVES LIKE THIS:
Compact Disc (CD)Thumb drive
THE LABELS SHOULD BE LABELLED AS FOLLOWS:
FILENAMESYou are free to name your Sketch Competition, Dance Competition, or Singing Competition audio files to your liking as a representative of yours will be playing the files. The representatives should be there when the performers are reporting.
FILE FORMATPlease use the MPEG-1 Audio Layer 3 (.MP3) file format for audio files.Miscellaneous1. The Gathering Organizing Committee has the right to change any of the rules and regulations anytime if it is deemed to be inappropriate.2. Certain competitions may be suspended if there is a lack of participants. Therefore, we encourage your school to try your best to join all of the competitions as they are free of charge.3. In the envelope sent, there is a set of reply forms which have to be sent to us by the 30th of May 2015. Later submissions will not be entertained.4. Please fill the forms up accordingly and please do include contact details so that we can notify you on any changes made to the Gathering.5. Please keep updated on our Gathering Facebook page. 6. Also like us on our Troop Facebook page to keep updated on Troop on goings.7. Please contact the following people if in doubt regarding any matter concerning our Gathering 2015:
Yuven (Competitions and games section head)-0165393484
Goh yong Jin (Public relation section head)-01112195593 Avinaash arvind (Secretary)-0174355112
Theme DefinitionASPIRE, PERSPIRE, INSPIRE We the 02 Kinta Scout Troop, sincerely invite your Troop / Coy / Unit to attend our Gathering this year on the 13th of June 2015. ASPIRE, PERSPIRE, INSPIRE the theme finalized for this years gathering after hours of discussionDefinitionOur theme Aspire,Perspire,Inspire basically means no matter who we are, or from whichever background we come from , we all have ambitions and goals in life to fulfill. To strive for success, hardwork and determination plays an important role .
The theme idea was hugely inspired by the Red Indians . Their tales of starting from the bottom and today seemingly on top of the world is a huge factor we have followed suit. Their attempts on new ideas and using their knowledge to the fullest is an example for all scouts and guides out there . Finding new solutions and perspiring will help develop scouting to a whole new level.
If we learn from mistakes and perspire as one , we will ,without a doubt inspire our future generation to achieve greater heights likewise how the Red Indians had a huge influence in todays world.Red is used as our theme colour as it represents the fire burning in us. We have to unleash this fire to achieve and strive in life.
0730Registration
0745Drills registration
0800
0815Drills Competition
0830Modern Cooking registration
0845
0900Modern cooking competition
0915Backwoodsman registration
0930Games
0945Backwoodsman competition
1000
1015
1030Iron scouts and guides registration
1045
1100Iron scouts and guides competition
1115
1130
1145
1200Lunch
1215Banner design registration
1230
1245Banner design competition Knots registrationMini gadget registration
1300
1315Signature huntKnots competitionMini Gadget competition
1330Sketch competition auditions
1345
1400
1415
1430
1445Singing competition auditionsAdvertisement competition auditions
1500
1515Dancing competition auditions
1530
1545
1600
1615
1630
1645Gather at the field
1700Dinner
1715
1730Highlights
2300
*Lunch is not provided but the canteen will be open. Dinner is provided*
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