Gap Control vs. the Run Game
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Transcript of Gap Control vs. the Run Game
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Gap Control vs. the Run Game
ANTHONY GRAZZINIELMHURST COLLEGE
Glazier – Madison Wi 2008
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TECHNIQUE – ALIGNMENT
8 9 6 7 5 4 4I 3 2 2I 1 O 1 2I 2 3 4I 4 5 7 6 9 8
For LB’S We Add A (0) To The Technique Alignment
C GGTY T Y
90 60 70 50 40 40I 30 20 20I 10 O 10 20I 20 30 40I 40 50 70 60 90
Technique Alignment
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Defensive Gaps
ABCD A B C ED
ABCD A B C D•Offenses add gaps by pulling linemen or leading with backs
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Defensive Gaps
ABCD A B C D
•We are a bend and spill defense.
•As we bend and spill we build a wall forcing the ball to move East and West.
•The Key to This Defense is—Gap Exchange
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BLUEJAY FRONTSBLUEJAY FRONTSOVEROVER GG
UNDERUNDER
B N T CB N T C
W M S R W M S R
C T N BC T N B
R S M W R S M W
L T N CL T N C
W M S RW M S R
R C N T BR C N T B
S M W S M W
B T N CB T N C C T N B MC T N B M
W M S R W M S R
SPLIT I POLAR
F M
UNDER UPUNDER UP
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DEFENSIVE LINE PLAYMAN ON KEY IS TRYING TO BLOCK ME--BASE
•Push through my gap and control it•KNOCK BACK•SQUEEZE THE GAP
MAN ON KEY IS TRYING TO BLOCK ME--REACH•Push through my gap and control it•KNOCK BACK•STEER•SHRUG AND RIP OR WIPE
MAN ON KEY IS NOT TRYING TO BLOCK ME– Is the “V” is away with an inside threat?
–Yes-Spill all trappers or Kick out blocks, Tackle all backs in your path–No—Down block coming; feel pressure ricochet back and control
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-GAP RESPONSIBLE – OFF OF FLOW
- LINEBACKERS MAKE D-LINE RIGHT—NATURAL X
-READS AND KEYS– KEY TANDEM—COULD CHANGE WEEKLY ACCORDING TO GAMEPLAN
LINEBACKER PLAY
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DEFENSIVE GAP EXCHANGE CONCEPTS
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ISO STRONG
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B N T C
M SW
FRONTS
OVER
G
RV
FULL FLOW-HARD STEP BY OL
ISO-STRONG
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B N T C
M SW
FRONTS
OVER
G
RV
ISO-STRONG AS RB SEES IT
THE FULLBACK ADDS AN EXTRA GAP
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B N T C
M SW
FRONTS
OVER
G
RV
ISO-STRONG GAP CANCEL
BOXSCRAPEFOLD- RUN THRU
D-GAP
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ISO WEAK
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B N T C
M SW
FRONTSOVER
G
RV
FULL FLOW-HARD STEP BY OL
ISO-WEAKSIDE
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B N T C
M SW
FRONTSOVER
G
RV
ISO-WEAKSIDE—AS RB SEES IT
FULLBACK ADDS EXTRA GAP WEAK
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B N T C
M SW
FRONTSOVER
G
RV
ISO-WEAKSIDE GAP CANCEL
SPILL RUN THRUFOLDD-GAP
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TITE ZONE
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B N T C
M SW
FRONTS
OVER
G
RV
SPLIT FLOW-HARD LEAD-STEP BY OL
ZONE
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B N T C
M SW
FRONTS
OVER
G
RV
ZONE—AS THE RB SEES IT
FULLBACK ADDS EXTRA GAP WEAK
FOR THE CUT-BACK
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B N T C
M SW
FRONTS
OVER
G
RV
TITE ZONE GAP CANCEL
FILLFOLD STEP FALL BACK TO A GAP
D-GAP
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POWER GF
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B N T C
M SW
FRONTS
OVER
G
RV
FULL FLOW- VEER/PULLER
POWER GF STRONG
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B N T C
M SW
FRONTS
OVER
G
RV
POWER GF—AS THE RB SEES IT
GUARD ADDS EXTRA GAP STRONG
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B N T C
M SW
FRONTS
OVER
G
RV
SCRAPE AND CLOSE
FORCERUN THRUFOLD
POWER GF STRONG GAP CANCEL
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B N T C
M SW
FRONTS
OVER
G
RV
SCRAPE AND CLOSE
FORCECHECK A
NOSE X-FACED RUN THRU
FOLD
NATURAL EXCHANGE
GAP CANCEL
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TOSS OR STRETCH
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B N T C
M SW
FRONT
OVER
G
RV
FULL FLOW –FAST STEP
TOSS STRONG
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B N T C
M SW
FRONT
OVER
G
RV
TOSS—AS THE RB SEES IT
GUARD AND FULLBACK ADDS EXTRA GAPS STRONG
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B N T C
M SW
FRONT
OVER
G
RV
FORCESCRAPE AND CLOSE
CHECK A GAP AND SCRAPE
FOLD
TOSS STRONG GAP CANCEL
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B N T C
M SW
ROGER
RV
FS
COACH THE RUN FITS:
•DEFENSIVE LINE GAP FITS
•LINE BACKER FILL AND SCRAPE
•FORCE PLAYER, ALLEY PLAYER, AND THE BCR PLAYER
TRASH CANS
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DEFENDING THE QB PULL
•BOOKBOOK
•BENDBEND
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BEND
Technique between DE and Linebacker• Defensive End is the Bend player• Linebacker is the book Player• Linebacker makes a Tank call when 3T is to back
T BNCs
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BOOK
Technique between DE and Linebacker• Defensive End is the Book player• Linebacker is the Bend Player
T BNC
S
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MOVEMENTS AND GAMES
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• All movements and games are game planed based on offensive tendencies. Surprise is the key element when moving the front or exchanging gaps.
• All movements and games are used to compromise offensive blocking schemes in the run and pass game. By changing the alignment you change the blocking scheme.
• Using movements and games limits the opponents offensive package.
• We will use movements and games to confuse both run and pass blocking schemes.
WHEN SHOULD THEY BE USED?
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• For all movements, games or pressure we will employ an ability alignment--Align where you need to align to hit the right gap.
• We will alter our down hand to gain an advantage and open our hips when moving to another gap.
• We like our linemen to “stem” to the gap they are attacking from their normal alignment.
• We convert movements to games vs. high hat reads.
TEACHING MOVEMENTS AND GAMES
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Rip Call
Two Man Surface Rule…
• Alert Taco
• Fang or Knife become Ex vs. Pass
T BNC
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Rip Call
Two Man Surface Rule…
• Alert T-Bag
• Lion or Tiger Become Nut or Tut vs. Pass
T BNC
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NC BT
FANG
NC BT
KNIFE
NC BT
TANK
NC BT
NAP
S M
SM
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LION TIGER NC BT NC BT
NC BT
SNC BT
SM M
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We use our games as a counter to draws and screens. We teach our games as penatrator/looper stunts.
Inside (Twist/Nose)• Penetrator- Cross face immediately eyes to man you are slanting towards.
Hit your gap, penetrate to heel depth.• Looper- Take one step, flash your hands, dip and rip to your gap.
Outside (Tex/Ex)• Penetrator- Take a short step up field, cross-face into your gap, reading the
man you are slanting towards.• Looper- Take one step flash your hands, dip and rip reading the tackle on
the run, contain!
• Our 4 man twists are our favorite when we think draw.
TWIST/NOSE/TEX/EX
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NOSETWIST
EX TEX
NC BT
12
NC BT
12
NC BT
1 2
NC BT
1 2
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TEX/EXNC BT
1 2