Gamificc wobo escape-startovac

20
PRESENTED BY Rudolf kajan Letní StartupClub: crowdfunding od A do Z - 07/2015 The great wobo escape

Transcript of Gamificc wobo escape-startovac

PRESENTED BY Rudolf kajan

Letní StartupClub: crowdfunding od A do Z - 07/2015

The great wobo escape

What to expect?

www.gamifi.cc

MEET THE DREAM TEAM

www.gamifi.cc

Matej jariabka Martin wilczák David jozefovRudolf KajanWriting, Project Management,

PR & Web. Don’t forget

business. From humble player

to Game Designer now

possessed with creating funny

games & great experience.

Creative artist behind our

in-game content from

the tiniest objects to the largest

structures. Mastered in-game

lighting as a toddler.

Dave’s specialties are AI,

scripting and realistic physics.

The harder the job and

the bigger the development

challenge, the more he likes it.

From story and design to

models and overall

management. Makes sure

pieces fit together. Loves

exploring new designs and

concepts.

GAME DESIGNER Business guy 3d artist Programming master

The great wobo escape

The GREAT wOBO ESCAPE

www.gamifi.cc

IT’S (NOT) ALL ABOUT THE MONEY

www.gamifi.cc

1. Self-funded

2. Invest. / Accelerator / Grant

3. Early access

4. Crowd funding

Expectations /Define success

1.Visibility

2.Testers

3.Expos/Travelling

4.Meeting people

Plan ahead

www.gamifi.cc

Plan ahead

www.gamifi.cc

•Local or global?

•If local then which?

•How much?

•Get help from outside the team?

•Campaign outline?

•Press?

•Audience?

•Content?

Plan ahead - interviews

www.gamifi.cc

www.gamifi.cc

Plan ahead - content

www.gamifi.cc

1. Video – 40%

2. Texts – 20%

3. Supporting graphics – 30%

4. Rewards & Stretches – 10%

Plan ahead - content

www.gamifi.cc

1. Video – 40%

2. Texts – 20%

3. Supporting graphics – 30%

4. Rewards & Stretches – 10%

Plan ahead - content

www.gamifi.cc

1. Video – 40%

2. Texts – 20%

3. Supporting graphics – 30%

4. Rewards & Stretches – 10%

Plan ahead - content

www.gamifi.cc

1. Video – 40%

2. Texts – 20%

3. Supporting graphics – 30%

4. Rewards & Stretches – 10%

Plan ahead - content

www.gamifi.cc

1. Video – 40%

2. Texts – 20%

3. Supporting graphics – 30%

4. Rewards & Stretches – 10%

Plan ahead – scheduled posts

www.gamifi.cc

• Day 01 – Campaign starts

• Day 03 – First backers – sum up

• Day 04 – 20% raised!

• Day 06 – Story – related post

• Day 09 – Stretch goals

• Day 11 – Introduction of Wobo

• Day 14 – Mid-campaign development progress

• Day 16 – Half way through & next steps

• Day 19 – About gamifi.cc games

• Day 21 – Rewards – description

• Day 23 – How level design works

• Day 25 – Music & SFX

• Day 27 – Last three days!

• Day 28 – Last two days!

• Day 29 – Last day!!! (reward xy)

• Day 30 / Campaign ends & thank you

• Day 33 – Summing up the campaign

2F + Core supporters

Game media

Mobile media

Game, mobile, tech, …

make last second changes anyway

www.gamifi.cc

www.gamifi.cc

lessons learned

www.gamifi.cc

If you are not experienced, start small

Even local low-cost campaign can help you a lot

Plan ahead

Don’t try to market something for everyone

Carefully select what will be shown

Learn & give back & iterate